Files
NobetaSource/Cpp2IL/Assembly-CSharp/Game.cs
2023-09-06 22:09:22 +02:00

2905 lines
100 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
using Cpp2IlInjected;
using DG.Tweening;
using DG.Tweening.Core;
using DG.Tweening.Plugins.Options;
using MarsSDK;
using Newtonsoft.Json;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;
// Token: 0x02000144 RID: 324
[Token(Token = "0x2000144")]
public class Game : MonoBehaviour
{
// Token: 0x1700006B RID: 107
// (get) Token: 0x06000F68 RID: 3944 RVA: 0x000020D3 File Offset: 0x000002D3
// (set) Token: 0x06000F69 RID: 3945 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700006B")]
public static IGamePlatform Platform
{
[Token(Token = "0x6000F68")]
[Address(RVA = "0x4E5600", Offset = "0x4E3E00", VA = "0x1804E5600")]
[CompilerGenerated]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6000F69")]
[Address(RVA = "0x4E5CA0", Offset = "0x4E44A0", VA = "0x1804E5CA0")]
[CompilerGenerated]
private set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x1700006C RID: 108
// (get) Token: 0x06000F6A RID: 3946 RVA: 0x00024B50 File Offset: 0x00022D50
[Token(Token = "0x1700006C")]
public static GameArguments Arguments
{
[Token(Token = "0x6000F6A")]
[Address(RVA = "0x4E5280", Offset = "0x4E3A80", VA = "0x1804E5280")]
get
{
return Game.instance.arguments;
}
}
// Token: 0x1700006D RID: 109
// (get) Token: 0x06000F6B RID: 3947 RVA: 0x00024B70 File Offset: 0x00022D70
[Token(Token = "0x1700006D")]
public static GameDlcData DLC
{
[Token(Token = "0x6000F6B")]
[Address(RVA = "0x4E5440", Offset = "0x4E3C40", VA = "0x1804E5440")]
get
{
return Game.instance.dlc;
}
}
// Token: 0x06000F6C RID: 3948 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F6C")]
[Address(RVA = "0x4DF110", Offset = "0x4DD910", VA = "0x1804DF110")]
[RuntimeInitializeOnLoadMethod]
private static void PrepareGameSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F6D RID: 3949 RVA: 0x00024B90 File Offset: 0x00022D90
[Token(Token = "0x6000F6D")]
[Address(RVA = "0x4D79D0", Offset = "0x4D61D0", VA = "0x1804D79D0")]
[RuntimeInitializeOnLoadMethod]
private static void EnterGameScene()
{
GameSceneBase gameSceneBase = UnityEngine.Object.FindObjectOfType<GameSceneBase>();
int num = 0;
if (!(gameSceneBase != num))
{
Debug.LogWarning("Can not find game scene.");
return;
}
gameSceneBase.Enter();
}
// Token: 0x06000F6E RID: 3950 RVA: 0x00024BC8 File Offset: 0x00022DC8
[Token(Token = "0x6000F6E")]
[Address(RVA = "0x4D6100", Offset = "0x4D4900", VA = "0x1804D6100")]
private void Awake()
{
this.arguments.Init();
}
// Token: 0x06000F6F RID: 3951 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F6F")]
[Address(RVA = "0x4DC850", Offset = "0x4DB050", VA = "0x1804DC850")]
public void InitGameSystems()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F70 RID: 3952 RVA: 0x00024BE8 File Offset: 0x00022DE8
[Token(Token = "0x6000F70")]
[Address(RVA = "0x4DD390", Offset = "0x4DBB90", VA = "0x1804DD390")]
public static void InitPlatform(Action nextAction)
{
IGamePlatform gamePlatform = Game.<Platform>k__BackingField;
Action action = delegate
{
Action nextAction2 = nextAction;
if (nextAction2 != 0)
{
nextAction2();
return;
}
};
throw new NullReferenceException();
}
// Token: 0x06000F71 RID: 3953 RVA: 0x00024C1C File Offset: 0x00022E1C
[Token(Token = "0x6000F71")]
[Address(RVA = "0x4E3000", Offset = "0x4E1800", VA = "0x1804E3000")]
public void UpdateJsonAssets(TextAsset[] jsons)
{
this.json.UpdateJsonAssets(jsons);
}
// Token: 0x06000F72 RID: 3954 RVA: 0x00024C3C File Offset: 0x00022E3C
[Token(Token = "0x6000F72")]
[Address(RVA = "0x4DF400", Offset = "0x4DDC00", VA = "0x1804DF400")]
public static void Quit()
{
IGamePlatform gamePlatform = Game.<Platform>k__BackingField;
throw new NullReferenceException();
}
// Token: 0x06000F73 RID: 3955 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F73")]
[Address(RVA = "0x4DC180", Offset = "0x4DA980", VA = "0x1804DC180")]
private void InitAchievement()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F74 RID: 3956 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F74")]
[Address(RVA = "0x4E2670", Offset = "0x4E0E70", VA = "0x1804E2670")]
public static void UnlockAchievement(GameAchievement achievement)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F75 RID: 3957 RVA: 0x00024C54 File Offset: 0x00022E54
[Token(Token = "0x6000F75")]
[Address(RVA = "0x4DF950", Offset = "0x4DE150", VA = "0x1804DF950")]
public static void ResetAllAchievements()
{
IGamePlatform gamePlatform = Game.<Platform>k__BackingField;
int num;
Action action = new Action(num.UpdateAchievementData);
num = 0;
}
// Token: 0x06000F76 RID: 3958 RVA: 0x00024C7C File Offset: 0x00022E7C
[Token(Token = "0x6000F76")]
[Address(RVA = "0x4E2850", Offset = "0x4E1050", VA = "0x1804E2850")]
private static void UpdateAchievementData()
{
int num = 0;
AchievementData[] achievements = Game.instance.collection.achievements;
if (num < achievements.Length)
{
if (achievements == 0)
{
Game.instance.collection.achievements[num].Lock();
num++;
}
Game.instance.collection.achievements[num].Unlock();
num++;
}
}
// Token: 0x06000F77 RID: 3959 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F77")]
[Address(RVA = "0x4DC260", Offset = "0x4DAA60", VA = "0x1804DC260")]
private void InitAssetSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F78 RID: 3960 RVA: 0x00024CEC File Offset: 0x00022EEC
[Token(Token = "0x6000F78")]
[Address(RVA = "0x4D61A0", Offset = "0x4D49A0", VA = "0x1804D61A0")]
public static void BindAssetRequestUpdateHandler(Action<float> handler)
{
Game.assetManager.updateHandler = handler;
throw new NullReferenceException();
}
// Token: 0x06000F79 RID: 3961 RVA: 0x00024D0C File Offset: 0x00022F0C
[Token(Token = "0x6000F79")]
[Address(RVA = "0x4D5970", Offset = "0x4D4170", VA = "0x1804D5970")]
public static void AddAssetRequest(AssetRequestBase req)
{
Game.assetManager.AddAssetRequest(req);
}
// Token: 0x06000F7A RID: 3962 RVA: 0x00024D2C File Offset: 0x00022F2C
[Token(Token = "0x6000F7A")]
[Address(RVA = "0x4DE2E0", Offset = "0x4DCAE0", VA = "0x1804DE2E0")]
public static void LoadAllPendingAssetAsync(Action handler)
{
Game.assetManager.LoadAllPendingAssetAsync(handler);
}
// Token: 0x06000F7B RID: 3963 RVA: 0x00024D4C File Offset: 0x00022F4C
[Token(Token = "0x6000F7B")]
[Address(RVA = "0x4DE360", Offset = "0x4DCB60", VA = "0x1804DE360")]
public static void LoadAssetAsync(AssetRequestBase req)
{
Game.assetManager.LoadAssetAsync(req);
}
// Token: 0x06000F7C RID: 3964 RVA: 0x00024D6C File Offset: 0x00022F6C
[Token(Token = "0x6000F7C")]
[Address(RVA = "0x4DE3E0", Offset = "0x4DCBE0", VA = "0x1804DE3E0")]
public static void LoadAsset(AssetRequestBase req)
{
Game.assetManager.LoadAsset(req);
}
// Token: 0x06000F7D RID: 3965 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F7D")]
[Address(RVA = "0x376C90", Offset = "0x375490", VA = "0x180376C90")]
public static T GetAsset<T>(int A_0, string A_1) where T : UnityEngine.Object
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F7E RID: 3966 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F7E")]
[Address(RVA = "0x376DB0", Offset = "0x3755B0", VA = "0x180376DB0")]
public static T GetSubAsset<T>(int A_0, string A_1, string A_2) where T : UnityEngine.Object
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F7F RID: 3967 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F7F")]
[Address(RVA = "0x376BF0", Offset = "0x3753F0", VA = "0x180376BF0")]
public static T[] GetAllAssets<T>(int assetType, string assetName) where T : UnityEngine.Object
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F80 RID: 3968 RVA: 0x00024D8C File Offset: 0x00022F8C
[Token(Token = "0x6000F80")]
[Address(RVA = "0x4E2600", Offset = "0x4E0E00", VA = "0x1804E2600")]
public static void UnloadUnusedAssets()
{
Game.assetManager.UnloadUnusedAssets();
}
// Token: 0x06000F81 RID: 3969 RVA: 0x00024DAC File Offset: 0x00022FAC
[Token(Token = "0x6000F81")]
[Address(RVA = "0x4E2580", Offset = "0x4E0D80", VA = "0x1804E2580")]
public static void UnloadAssetsCache(string resType)
{
Game.assetManager.UnloadAssetsCache(resType);
}
// Token: 0x06000F82 RID: 3970 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F82")]
[Address(RVA = "0x4DC310", Offset = "0x4DAB10", VA = "0x1804DC310")]
private void InitAudioSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F83 RID: 3971 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F83")]
[Address(RVA = "0x4DEDA0", Offset = "0x4DD5A0", VA = "0x1804DEDA0")]
public static void PlayCanvasSE(UICanvasSFX effect)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F84 RID: 3972 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F84")]
[Address(RVA = "0x4DEE90", Offset = "0x4DD690", VA = "0x1804DEE90")]
public static void PlayHandlerSE(UIHandlerSFX effect)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F85 RID: 3973 RVA: 0x00024DCC File Offset: 0x00022FCC
[Token(Token = "0x6000F85")]
[Address(RVA = "0x4DF030", Offset = "0x4DD830", VA = "0x1804DF030")]
public static void PlayUpgradeSE()
{
if (Game.audioPlayer)
{
Game.audioPlayer.PlayUpgradeSE();
return;
}
}
// Token: 0x06000F86 RID: 3974 RVA: 0x00024DF8 File Offset: 0x00022FF8
[Token(Token = "0x6000F86")]
[Address(RVA = "0x4D7D10", Offset = "0x4D6510", VA = "0x1804D7D10")]
public static void FadeOutUpgradeSE()
{
Game.audioPlayer.FadeOutUpgradeSE();
}
// Token: 0x06000F87 RID: 3975 RVA: 0x00024E18 File Offset: 0x00023018
[Token(Token = "0x6000F87")]
[Address(RVA = "0x4DABF0", Offset = "0x4D93F0", VA = "0x1804DABF0")]
public static string[] GetSheetNames()
{
string[] array;
for (;;)
{
array = new string[15];
if ("UIs(System)" == 0 || "UIs(System)" != 0)
{
array[0] = "UIs(System)";
if ("Items(Valuables)" == 0 || "Items(Valuables)" != 0)
{
array[1] = "Items(Valuables)";
if ("Tutorial(Game Tips)" == 0 || "Tutorial(Game Tips)" != 0)
{
array[2] = "Tutorial(Game Tips)";
if ("Achievement" == 0 || "Achievement" != 0)
{
array[3] = "Achievement";
if ("Main Story" == 0 || "Main Story" != 0)
{
array[4] = "Main Story";
if ("Combat Dialogue" == 0 || "Combat Dialogue" != 0)
{
array[5] = "Combat Dialogue";
if ("Combat Voice" == 0 || "Combat Voice" != 0)
{
array[6] = "Combat Voice";
if ("Item Voice" == 0 || "Item Voice" != 0)
{
array[7] = "Item Voice";
if ("Video Data" == 0 || "Video Data" != 0)
{
array[8] = "Video Data";
if ("Comic Laid-back Theater" == 0 || "Comic Laid-back Theater" != 0)
{
array[9] = "Comic Laid-back Theater";
if ("Comic Wanderer in the Dream" == 0 || "Comic Wanderer in the Dream" != 0)
{
array[10] = "Comic Wanderer in the Dream";
if ("Comic Tania" == 0 || "Comic Tania" != 0)
{
array[11] = "Comic Tania";
if ("Comic Monica (Cut)" == 0 || "Comic Monica (Cut)" != 0)
{
array[12] = "Comic Monica (Cut)";
if ("Comic Vanessa" == 0 || "Comic Vanessa" != 0)
{
array[13] = "Comic Vanessa";
if ("Comic The Little Black Cat" == 0 || "Comic The Little Black Cat" != 0)
{
break;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
array[14] = "Comic The Little Black Cat";
return array;
}
// Token: 0x06000F88 RID: 3976 RVA: 0x00025000 File Offset: 0x00023200
[Token(Token = "0x6000F88")]
[Address(RVA = "0x4D88C0", Offset = "0x4D70C0", VA = "0x1804D88C0")]
public static string[] GetJsonFileNames()
{
string[] array;
for (;;)
{
array = new string[8];
if ("UISystem" == 0 || "UISystem" != 0)
{
array[0] = "UISystem";
if ("Valuables" == 0 || "Valuables" != 0)
{
array[1] = "Valuables";
if ("GameTips" == 0 || "GameTips" != 0)
{
array[2] = "GameTips";
if ("Achievement" == 0 || "Achievement" != 0)
{
array[3] = "Achievement";
if ("Story" == 0 || "Story" != 0)
{
array[4] = "Story";
if ("CombatDialogue" == 0 || "CombatDialogue" != 0)
{
array[5] = "CombatDialogue";
if ("ItemVoice" == 0 || "ItemVoice" != 0)
{
array[6] = "ItemVoice";
if ("VideoData" == 0 || "VideoData" != 0)
{
break;
}
}
}
}
}
}
}
}
}
array[7] = "VideoData";
return array;
}
// Token: 0x14000004 RID: 4
// (add) Token: 0x06000F89 RID: 3977 RVA: 0x000020D3 File Offset: 0x000002D3
// (remove) Token: 0x06000F8A RID: 3978 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x14000004")]
public static event Action<GameSettings> OnGameSettingsChanged
{
[Token(Token = "0x6000F89")]
[Address(RVA = "0x4E4E70", Offset = "0x4E3670", VA = "0x1804E4E70")]
[CompilerGenerated]
add
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6000F8A")]
[Address(RVA = "0x4E5890", Offset = "0x4E4090", VA = "0x1804E5890")]
[CompilerGenerated]
remove
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x14000005 RID: 5
// (add) Token: 0x06000F8B RID: 3979 RVA: 0x000020D3 File Offset: 0x000002D3
// (remove) Token: 0x06000F8C RID: 3980 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x14000005")]
public static event Action<ScreenSettings> OnScreenSettingsChanged
{
[Token(Token = "0x6000F8B")]
[Address(RVA = "0x4E4F70", Offset = "0x4E3770", VA = "0x1804E4F70")]
[CompilerGenerated]
add
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6000F8C")]
[Address(RVA = "0x4E5990", Offset = "0x4E4190", VA = "0x1804E5990")]
[CompilerGenerated]
remove
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x14000006 RID: 6
// (add) Token: 0x06000F8D RID: 3981 RVA: 0x000020D3 File Offset: 0x000002D3
// (remove) Token: 0x06000F8E RID: 3982 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x14000006")]
public static event Action<CameraSettings> OnCameraSettingsChanged
{
[Token(Token = "0x6000F8D")]
[Address(RVA = "0x4E4D70", Offset = "0x4E3570", VA = "0x1804E4D70")]
[CompilerGenerated]
add
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6000F8E")]
[Address(RVA = "0x4E5790", Offset = "0x4E3F90", VA = "0x1804E5790")]
[CompilerGenerated]
remove
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x14000007 RID: 7
// (add) Token: 0x06000F8F RID: 3983 RVA: 0x000020D3 File Offset: 0x000002D3
// (remove) Token: 0x06000F90 RID: 3984 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x14000007")]
public static event Action<VolumeSettings> OnVolumeSettingsChanged
{
[Token(Token = "0x6000F8F")]
[Address(RVA = "0x4E5070", Offset = "0x4E3870", VA = "0x1804E5070")]
[CompilerGenerated]
add
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6000F90")]
[Address(RVA = "0x4E5A90", Offset = "0x4E4290", VA = "0x1804E5A90")]
[CompilerGenerated]
remove
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x1700006E RID: 110
// (get) Token: 0x06000F91 RID: 3985 RVA: 0x00025108 File Offset: 0x00023308
[Token(Token = "0x1700006E")]
public static GameConfig Config
{
[Token(Token = "0x6000F91")]
[Address(RVA = "0x4E5360", Offset = "0x4E3B60", VA = "0x1804E5360")]
get
{
return Game.instance.config;
}
}
// Token: 0x1700006F RID: 111
// (get) Token: 0x06000F92 RID: 3986 RVA: 0x00025128 File Offset: 0x00023328
[Token(Token = "0x1700006F")]
public static GameSave GameSave
{
[Token(Token = "0x6000F92")]
[Address(RVA = "0x4E5510", Offset = "0x4E3D10", VA = "0x1804E5510")]
get
{
return Game.instance.gameSave;
}
}
// Token: 0x17000070 RID: 112
// (get) Token: 0x06000F93 RID: 3987 RVA: 0x00025148 File Offset: 0x00023348
[Token(Token = "0x17000070")]
public static GameCollection Collection
{
[Token(Token = "0x6000F93")]
[Address(RVA = "0x4E52F0", Offset = "0x4E3AF0", VA = "0x1804E52F0")]
get
{
return Game.instance.collection;
}
}
// Token: 0x17000071 RID: 113
// (get) Token: 0x06000F94 RID: 3988 RVA: 0x00025168 File Offset: 0x00023368
[Token(Token = "0x17000071")]
public static GameSavePreviewData[] PreviewGameSave
{
[Token(Token = "0x6000F94")]
[Address(RVA = "0x4E5660", Offset = "0x4E3E60", VA = "0x1804E5660")]
get
{
return Game.instance.previewGameSave;
}
}
// Token: 0x06000F95 RID: 3989 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F95")]
[Address(RVA = "0x4DC3C0", Offset = "0x4DABC0", VA = "0x1804DC3C0")]
private void InitFileSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F96 RID: 3990 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F96")]
[Address(RVA = "0x4DDAD0", Offset = "0x4DC2D0", VA = "0x1804DDAD0")]
public static SaveDataResult InitSystemData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F97 RID: 3991 RVA: 0x00025188 File Offset: 0x00023388
[Token(Token = "0x6000F97")]
[Address(RVA = "0x4E3D30", Offset = "0x4E2530", VA = "0x1804E3D30")]
private static GameCollection UpgradeSystemData(int dataVersion, byte[] data)
{
return Game.dataProvider.GetData<GameCollectionDataVer0>(data).UpgradeVersion();
}
// Token: 0x06000F98 RID: 3992 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F98")]
[Address(RVA = "0x4DC5B0", Offset = "0x4DADB0", VA = "0x1804DC5B0")]
public static SaveDataResult InitGameSaveData(out int[] corruptedIndices)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F99 RID: 3993 RVA: 0x000251AC File Offset: 0x000233AC
[Token(Token = "0x6000F99")]
[Address(RVA = "0x4E3C90", Offset = "0x4E2490", VA = "0x1804E3C90")]
private static GameSave UpgradeGameSaveData(int dataVersion, byte[] data)
{
return Game.dataProvider.GetData<GameSaveVer46>(data).UpgradeVersion();
}
// Token: 0x06000F9A RID: 3994 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F9A")]
[Address(RVA = "0x4DBF90", Offset = "0x4DA790", VA = "0x1804DBF90")]
private static bool HasSystemData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F9B RID: 3995 RVA: 0x000251D0 File Offset: 0x000233D0
[Token(Token = "0x6000F9B")]
[Address(RVA = "0x4D6A80", Offset = "0x4D5280", VA = "0x1804D6A80")]
public static SaveDataResult CreateSystemData()
{
Game game = Game.instance;
game.collection = new GameCollection
{
dataVersion = (int)((ulong)1L),
isDirty = true
};
Game.VerifySystemData();
WriteFileResult writeFileResult = Game.WriteSystemData();
return SaveDataResult.NotEnoughSpace;
}
// Token: 0x06000F9C RID: 3996 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F9C")]
[Address(RVA = "0x4E3DD0", Offset = "0x4E25D0", VA = "0x1804E3DD0")]
private static void VerifySystemData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F9D RID: 3997 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F9D")]
[Address(RVA = "0x4E4A50", Offset = "0x4E3250", VA = "0x1804E4A50")]
public static WriteFileResult WriteSystemData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F9E RID: 3998 RVA: 0x00025218 File Offset: 0x00023418
[Token(Token = "0x6000F9E")]
[Address(RVA = "0x4D6D50", Offset = "0x4D5550", VA = "0x1804D6D50")]
public static void DeleteSystemData()
{
IGamePlatform gamePlatform = Game.<Platform>k__BackingField;
}
// Token: 0x06000F9F RID: 3999 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F9F")]
[Address(RVA = "0x4DBCD0", Offset = "0x4DA4D0", VA = "0x1804DBCD0")]
public static bool HasGameSaveData(int index)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FA0 RID: 4000 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FA0")]
[Address(RVA = "0x4DF620", Offset = "0x4DDE20", VA = "0x1804DF620")]
public static ReadFileResult ReadGameSave(int index, out GameSave gameSave)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FA1 RID: 4001 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FA1")]
[Address(RVA = "0x4DF4D0", Offset = "0x4DDCD0", VA = "0x1804DF4D0")]
public static ReadFileResult ReadGameSaveBytes(int index, out byte[] data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FA2 RID: 4002 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FA2")]
[Address(RVA = "0x4E4250", Offset = "0x4E2A50", VA = "0x1804E4250")]
public static void WriteGameSave()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FA3 RID: 4003 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FA3")]
[Address(RVA = "0x4E4000", Offset = "0x4E2800", VA = "0x1804E4000")]
public static WriteFileResult WriteGameSave(GameSave gameSave)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FA4 RID: 4004 RVA: 0x00025234 File Offset: 0x00023434
[Token(Token = "0x6000FA4")]
[Address(RVA = "0x4D6BC0", Offset = "0x4D53C0", VA = "0x1804D6BC0")]
public static void DeleteGameSave(int index)
{
int num = index + 1;
string text = string.Format("GameSave{0:00}", num);
IGamePlatform gamePlatform = Game.<Platform>k__BackingField;
Game.instance.previewGameSave[index].Clear();
}
// Token: 0x06000FA5 RID: 4005 RVA: 0x00025274 File Offset: 0x00023474
[Token(Token = "0x6000FA5")]
[Address(RVA = "0x4E0F80", Offset = "0x4DF780", VA = "0x1804E0F80")]
public static void SwitchGameSave(GameSave gameSave)
{
Game.instance.gameSave = gameSave;
throw new NullReferenceException();
}
// Token: 0x06000FA6 RID: 4006 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FA6")]
[Address(RVA = "0x4DBE10", Offset = "0x4DA610", VA = "0x1804DBE10")]
public static bool HasGameSave()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FA7 RID: 4007 RVA: 0x00025294 File Offset: 0x00023494
[Token(Token = "0x6000FA7")]
[Address(RVA = "0x4D7010", Offset = "0x4D5810", VA = "0x1804D7010")]
public static void EmitGameSettingChangedEvent()
{
Action<GameSettings> onGameSettingsChanged = Game.OnGameSettingsChanged;
if (onGameSettingsChanged != 0)
{
GameSettings gameSettings = Game.instance.config.gameSettings;
onGameSettingsChanged(gameSettings);
return;
}
}
// Token: 0x06000FA8 RID: 4008 RVA: 0x000252CC File Offset: 0x000234CC
[Token(Token = "0x6000FA8")]
[Address(RVA = "0x4D70D0", Offset = "0x4D58D0", VA = "0x1804D70D0")]
public static void EmitScreenSettingChangedEvent()
{
Action<ScreenSettings> onScreenSettingsChanged = Game.OnScreenSettingsChanged;
if (onScreenSettingsChanged != 0)
{
ScreenSettings screenSettings = Game.instance.config.screenSettings;
onScreenSettingsChanged(screenSettings);
return;
}
}
// Token: 0x06000FA9 RID: 4009 RVA: 0x00025304 File Offset: 0x00023504
[Token(Token = "0x6000FA9")]
[Address(RVA = "0x4D6F50", Offset = "0x4D5750", VA = "0x1804D6F50")]
public static void EmitCameraSettingsChangedEvent()
{
Action<CameraSettings> onCameraSettingsChanged = Game.OnCameraSettingsChanged;
if (onCameraSettingsChanged != 0)
{
CameraSettings cameraSettings = Game.instance.config.cameraSettings;
onCameraSettingsChanged(cameraSettings);
return;
}
}
// Token: 0x06000FAA RID: 4010 RVA: 0x0002533C File Offset: 0x0002353C
[Token(Token = "0x6000FAA")]
[Address(RVA = "0x4D7190", Offset = "0x4D5990", VA = "0x1804D7190")]
public static void EmitVolumeSettingsChangedEvent()
{
Action<VolumeSettings> onVolumeSettingsChanged = Game.OnVolumeSettingsChanged;
if (onVolumeSettingsChanged != 0)
{
VolumeSettings volumeSettings = Game.instance.config.volumeSettings;
onVolumeSettingsChanged(volumeSettings);
return;
}
}
// Token: 0x06000FAB RID: 4011 RVA: 0x00025374 File Offset: 0x00023574
[Token(Token = "0x6000FAB")]
[Address(RVA = "0x4D8330", Offset = "0x4D6B30", VA = "0x1804D8330")]
private static string GetGameSaveDataName(int index)
{
return string.Format("GameSave{0:00}", "GameSave{0:00}");
}
// Token: 0x17000072 RID: 114
// (get) Token: 0x06000FAC RID: 4012 RVA: 0x00025390 File Offset: 0x00023590
[Token(Token = "0x17000072")]
public static ControllerDevice CurrentDevice
{
[Token(Token = "0x6000FAC")]
[Address(RVA = "0x4E53D0", Offset = "0x4E3BD0", VA = "0x1804E53D0")]
get
{
return Game.input.currentDevice;
}
}
// Token: 0x06000FAD RID: 4013 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FAD")]
[Address(RVA = "0x4DD1E0", Offset = "0x4DB9E0", VA = "0x1804DD1E0")]
private void InitInputSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FAE RID: 4014 RVA: 0x000253B0 File Offset: 0x000235B0
[Token(Token = "0x6000FAE")]
[Address(RVA = "0x4E1000", Offset = "0x4DF800", VA = "0x1804E1000")]
public static void SwitchGameplayInput()
{
Game.input.SwitchActionMap("Gameplay");
}
// Token: 0x06000FAF RID: 4015 RVA: 0x000253D4 File Offset: 0x000235D4
[Token(Token = "0x6000FAF")]
[Address(RVA = "0x4E1800", Offset = "0x4E0000", VA = "0x1804E1800")]
public static void SwitchUIControlInput()
{
Game.input.SwitchActionMap("UIControl");
}
// Token: 0x06000FB0 RID: 4016 RVA: 0x000253F8 File Offset: 0x000235F8
[Token(Token = "0x6000FB0")]
[Address(RVA = "0x4E16E0", Offset = "0x4DFEE0", VA = "0x1804E16E0")]
public static void SwitchStoryControlInput()
{
Game.input.SwitchActionMap("StoryControl");
}
// Token: 0x06000FB1 RID: 4017 RVA: 0x0002541C File Offset: 0x0002361C
[Token(Token = "0x6000FB1")]
[Address(RVA = "0x4D5900", Offset = "0x4D4100", VA = "0x1804D5900")]
public static void ActivatePlayerInput()
{
Game.input.ActivatePlayerInput();
}
// Token: 0x06000FB2 RID: 4018 RVA: 0x0002543C File Offset: 0x0002363C
[Token(Token = "0x6000FB2")]
[Address(RVA = "0x4D6B50", Offset = "0x4D5350", VA = "0x1804D6B50")]
public static void DeactivatePlayerInput()
{
Game.input.DeactivatePlayerInput();
}
// Token: 0x06000FB3 RID: 4019 RVA: 0x0002545C File Offset: 0x0002365C
[Token(Token = "0x6000FB3")]
[Address(RVA = "0x4D7430", Offset = "0x4D5C30", VA = "0x1804D7430")]
public static void EnablePauseMenuAction()
{
Game.input.EnablePauseMenuAction();
}
// Token: 0x06000FB4 RID: 4020 RVA: 0x0002547C File Offset: 0x0002367C
[Token(Token = "0x6000FB4")]
[Address(RVA = "0x4D6E60", Offset = "0x4D5660", VA = "0x1804D6E60")]
public static void DisablePauseMenuAction()
{
Game.input.DisablePauseMenuAction();
}
// Token: 0x06000FB5 RID: 4021 RVA: 0x0002549C File Offset: 0x0002369C
[Token(Token = "0x6000FB5")]
[Address(RVA = "0x4D59F0", Offset = "0x4D41F0", VA = "0x1804D59F0")]
public static void AddDeviceChangedHandler(Action<ControllerDevice> handler)
{
Game.input.deviceChangedHandler += handler;
}
// Token: 0x06000FB6 RID: 4022 RVA: 0x000254BC File Offset: 0x000236BC
[Token(Token = "0x6000FB6")]
[Address(RVA = "0x4DF710", Offset = "0x4DDF10", VA = "0x1804DF710")]
public static void RemoveDeviceChangedHandler(Action<ControllerDevice> handler)
{
Game.input.deviceChangedHandler -= handler;
}
// Token: 0x06000FB7 RID: 4023 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FB7")]
[Address(RVA = "0x4D5C70", Offset = "0x4D4470", VA = "0x1804D5C70")]
public static void AddKeyBindingChangedHandler(Action<ControllerDevice> handler)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FB8 RID: 4024 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FB8")]
[Address(RVA = "0x4DF890", Offset = "0x4DE090", VA = "0x1804DF890")]
public static void RemoveKeyBindingChangedHandler(Action<ControllerDevice> handler)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FB9 RID: 4025 RVA: 0x000254DC File Offset: 0x000236DC
[Token(Token = "0x6000FB9")]
[Address(RVA = "0x4D62A0", Offset = "0x4D4AA0", VA = "0x1804D62A0")]
public static void BindCursorStateChangedHandler(Action<bool> handler)
{
Game.input.cursorStateChangedHandler += handler;
}
// Token: 0x06000FBA RID: 4026 RVA: 0x000254FC File Offset: 0x000236FC
[Token(Token = "0x6000FBA")]
[Address(RVA = "0x4E2220", Offset = "0x4E0A20", VA = "0x1804E2220")]
public static void UnbindCursorStateChangedHandler(Action<bool> handler)
{
Game.input.cursorStateChangedHandler -= handler;
}
// Token: 0x06000FBB RID: 4027 RVA: 0x0002551C File Offset: 0x0002371C
[Token(Token = "0x6000FBB")]
[Address(RVA = "0x4D6120", Offset = "0x4D4920", VA = "0x1804D6120")]
public static void BindAnyKeyDownHandler(Action handler)
{
Game.input.BindAnyKeyDownHandler(handler);
}
// Token: 0x06000FBC RID: 4028 RVA: 0x0002553C File Offset: 0x0002373C
[Token(Token = "0x6000FBC")]
[Address(RVA = "0x4D64A0", Offset = "0x4D4CA0", VA = "0x1804D64A0")]
public static void BindSceneMenuController(ISceneMenuController controller)
{
Game.input.sceneMenuController = controller;
throw new NullReferenceException();
}
// Token: 0x06000FBD RID: 4029 RVA: 0x0002555C File Offset: 0x0002375C
[Token(Token = "0x6000FBD")]
[Address(RVA = "0x4E2410", Offset = "0x4E0C10", VA = "0x1804E2410")]
public static void UnbindSceneMenuController()
{
GameInputManager gameInputManager = Game.input;
throw new NullReferenceException();
}
// Token: 0x06000FBE RID: 4030 RVA: 0x00025574 File Offset: 0x00023774
[Token(Token = "0x6000FBE")]
[Address(RVA = "0x4D66A0", Offset = "0x4D4EA0", VA = "0x1804D66A0")]
public static void BindStoryController(IStoryController controller)
{
Game.input.storyController = controller;
throw new NullReferenceException();
}
// Token: 0x06000FBF RID: 4031 RVA: 0x00025594 File Offset: 0x00023794
[Token(Token = "0x6000FBF")]
[Address(RVA = "0x4E2490", Offset = "0x4E0C90", VA = "0x1804E2490")]
public static void UnbindStoryController()
{
GameInputManager gameInputManager = Game.input;
throw new NullReferenceException();
}
// Token: 0x06000FC0 RID: 4032 RVA: 0x000255AC File Offset: 0x000237AC
[Token(Token = "0x6000FC0")]
[Address(RVA = "0x4D6720", Offset = "0x4D4F20", VA = "0x1804D6720")]
public static void BindUIController(IUIController controller)
{
Game.input.UpdateUIController(controller);
}
// Token: 0x06000FC1 RID: 4033 RVA: 0x000255CC File Offset: 0x000237CC
[Token(Token = "0x6000FC1")]
[Address(RVA = "0x4E2510", Offset = "0x4E0D10", VA = "0x1804E2510")]
public static void UnbindUIController()
{
GameInputManager gameInputManager = Game.input;
int num = 0;
gameInputManager.UpdateUIController(num);
}
// Token: 0x06000FC2 RID: 4034 RVA: 0x000255F0 File Offset: 0x000237F0
[Token(Token = "0x6000FC2")]
[Address(RVA = "0x4D6220", Offset = "0x4D4A20", VA = "0x1804D6220")]
public static void BindCharacterController(ICharacterController controller)
{
Game.input.UpdateCharacterController(controller);
}
// Token: 0x06000FC3 RID: 4035 RVA: 0x00025610 File Offset: 0x00023810
[Token(Token = "0x6000FC3")]
[Address(RVA = "0x4E21B0", Offset = "0x4E09B0", VA = "0x1804E21B0")]
public static void UnbindCharacterController()
{
GameInputManager gameInputManager = Game.input;
int num = 0;
gameInputManager.UpdateCharacterController(num);
}
// Token: 0x06000FC4 RID: 4036 RVA: 0x00025634 File Offset: 0x00023834
[Token(Token = "0x6000FC4")]
[Address(RVA = "0x4D63A0", Offset = "0x4D4BA0", VA = "0x1804D63A0")]
public static void BindMagicController(IMagicController controller)
{
Game.input.magicController = controller;
throw new NullReferenceException();
}
// Token: 0x06000FC5 RID: 4037 RVA: 0x00025654 File Offset: 0x00023854
[Token(Token = "0x6000FC5")]
[Address(RVA = "0x4E2320", Offset = "0x4E0B20", VA = "0x1804E2320")]
public static void UnbindMagicController()
{
GameInputManager gameInputManager = Game.input;
throw new NullReferenceException();
}
// Token: 0x06000FC6 RID: 4038 RVA: 0x0002566C File Offset: 0x0002386C
[Token(Token = "0x6000FC6")]
[Address(RVA = "0x4D6320", Offset = "0x4D4B20", VA = "0x1804D6320")]
public static void BindItemController(IItemController controller)
{
Game.input.itemController = controller;
throw new NullReferenceException();
}
// Token: 0x06000FC7 RID: 4039 RVA: 0x0002568C File Offset: 0x0002388C
[Token(Token = "0x6000FC7")]
[Address(RVA = "0x4E22A0", Offset = "0x4E0AA0", VA = "0x1804E22A0")]
public static void UnbindItemController()
{
GameInputManager gameInputManager = Game.input;
throw new NullReferenceException();
}
// Token: 0x06000FC8 RID: 4040 RVA: 0x000256A4 File Offset: 0x000238A4
[Token(Token = "0x6000FC8")]
[Address(RVA = "0x4D6420", Offset = "0x4D4C20", VA = "0x1804D6420")]
public static void BindPointerController(IPointerController controller)
{
Game.input.pointerController = controller;
throw new NullReferenceException();
}
// Token: 0x06000FC9 RID: 4041 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FC9")]
[Address(RVA = "0x4E23A0", Offset = "0x4E0BA0", VA = "0x1804E23A0")]
public static void UnbindPointerController()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FCA RID: 4042 RVA: 0x000256C4 File Offset: 0x000238C4
[Token(Token = "0x6000FCA")]
[Address(RVA = "0x4E2B20", Offset = "0x4E1320", VA = "0x1804E2B20")]
public static void UpdateCursorPosData(Vector2 cursorPos)
{
GameInputManager gameInputManager = Game.input;
gameInputManager.cursorPosition = cursorPos;
gameInputManager.cursorPosition.y = (float)0;
}
// Token: 0x06000FCB RID: 4043 RVA: 0x000256F0 File Offset: 0x000238F0
[Token(Token = "0x6000FCB")]
[Address(RVA = "0x4E2BB0", Offset = "0x4E13B0", VA = "0x1804E2BB0")]
public static void UpdateCursorPosition()
{
Game.input.UpdateCursorPosition();
}
// Token: 0x06000FCC RID: 4044 RVA: 0x00025710 File Offset: 0x00023910
[Token(Token = "0x6000FCC")]
[Address(RVA = "0x4E2D20", Offset = "0x4E1520", VA = "0x1804E2D20")]
public static void UpdateInputBindings()
{
Game.input.UpdateInputBindings();
Action<ControllerDevice> action = Game.keyBindingChangedHanadlers;
if (action != 0)
{
ControllerDevice currentDevice = Game.input.currentDevice;
action(currentDevice);
return;
}
}
// Token: 0x06000FCD RID: 4045 RVA: 0x0002574C File Offset: 0x0002394C
[Token(Token = "0x6000FCD")]
[Address(RVA = "0x4DE190", Offset = "0x4DC990", VA = "0x1804DE190")]
public static bool IsKeyboardController()
{
return Game.input.currentDevice == ControllerDevice.Keyboard;
}
// Token: 0x06000FCE RID: 4046 RVA: 0x0002576C File Offset: 0x0002396C
[Token(Token = "0x6000FCE")]
[Address(RVA = "0x4D8D20", Offset = "0x4D7520", VA = "0x1804D8D20")]
public static string GetKeyboardLabel(string keyName)
{
string text2;
for (;;)
{
string keyboardKey = Game.instance.config.keyMaps.GetKeyboardKey(keyName);
if (keyboardKey != 0)
{
if (string.Equals(keyboardKey, "<Keyboard>/leftArrow"))
{
break;
}
if (string.Equals(keyboardKey, "<Keyboard>/rightArrow"))
{
goto Block_2;
}
if (string.Equals(keyboardKey, "<Keyboard>/upArrow"))
{
goto Block_3;
}
if (string.Equals(keyboardKey, "<Keyboard>/downArrow"))
{
goto Block_4;
}
}
int num = 0;
int num2 = 0;
string text = InputControlPath.ToHumanReadableString(keyboardKey, (InputControlPath.HumanReadableStringOptions)num2, num);
text2 = Game.buttonReplaceExp.Replace(text, "");
if (text2.StartsWith("Numpad"))
{
goto Block_5;
}
}
return "←";
Block_2:
return "→";
Block_3:
return "↑";
Block_4:
return "↓";
Block_5:
return text2.Replace("Numpad", "Num");
}
// Token: 0x06000FCF RID: 4047 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FCF")]
[Address(RVA = "0x4D8F70", Offset = "0x4D7770", VA = "0x1804D8F70")]
public static ValueTuple<string, int, Sprite> GetKeyboardSprite(string keyName)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FD0 RID: 4048 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FD0")]
[Address(RVA = "0x4DAA50", Offset = "0x4D9250", VA = "0x1804DAA50")]
private static ValueTuple<string, int, Sprite> GetSelectItemLeftwardSprite()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FD1 RID: 4049 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FD1")]
[Address(RVA = "0x4DAB20", Offset = "0x4D9320", VA = "0x1804DAB20")]
private static ValueTuple<string, int, Sprite> GetSelectItemRightwardSprite()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FD2 RID: 4050 RVA: 0x0002582C File Offset: 0x00023A2C
[Token(Token = "0x6000FD2")]
[Address(RVA = "0x4D8C90", Offset = "0x4D7490", VA = "0x1804D8C90")]
public static Sprite GetKeyboardButtonSprite()
{
return Game.instance.ui.buttonThemePack.keyboardTheme.keyboardShort;
}
// Token: 0x06000FD3 RID: 4051 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FD3")]
[Address(RVA = "0x4D8470", Offset = "0x4D6C70", VA = "0x1804D8470")]
public static Sprite GetGamepadSprite(string keyName)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FD4 RID: 4052 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FD4")]
[Address(RVA = "0x4D7890", Offset = "0x4D6090", VA = "0x1804D7890")]
public static void EnableVibration(float duration, float lowFrequency, float highFrequency)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FD5 RID: 4053 RVA: 0x00025858 File Offset: 0x00023A58
[Token(Token = "0x6000FD5")]
[Address(RVA = "0x4DED20", Offset = "0x4DD520", VA = "0x1804DED20")]
public static void PauseVibration()
{
Game.input.vibration.PauseVibration();
}
// Token: 0x06000FD6 RID: 4054 RVA: 0x0002587C File Offset: 0x00023A7C
[Token(Token = "0x6000FD6")]
[Address(RVA = "0x4DFCE0", Offset = "0x4DE4E0", VA = "0x1804DFCE0")]
public static void ResumeVibration()
{
Game.input.vibration.ResumeVibration();
}
// Token: 0x06000FD7 RID: 4055 RVA: 0x000258A0 File Offset: 0x00023AA0
[Token(Token = "0x6000FD7")]
[Address(RVA = "0x4D6ED0", Offset = "0x4D56D0", VA = "0x1804D6ED0")]
public static void DisableVibration()
{
Game.input.vibration.DisableVibration();
}
// Token: 0x06000FD8 RID: 4056 RVA: 0x000258C4 File Offset: 0x00023AC4
[Token(Token = "0x6000FD8")]
[Address(RVA = "0x4DFBC0", Offset = "0x4DE3C0", VA = "0x1804DFBC0")]
public static void ResetKeyboardDefaultPaths()
{
Game.instance.config.keyMaps.ResetKeyboardDefaultPaths();
Game.input.UpdateInputBindings();
Action<ControllerDevice> action = Game.keyBindingChangedHanadlers;
if (action != 0)
{
ControllerDevice currentDevice = Game.input.currentDevice;
action(currentDevice);
return;
}
}
// Token: 0x06000FD9 RID: 4057 RVA: 0x00025914 File Offset: 0x00023B14
[Token(Token = "0x6000FD9")]
[Address(RVA = "0x4DFAA0", Offset = "0x4DE2A0", VA = "0x1804DFAA0")]
public static void ResetGamepadDefaultPaths()
{
Game.instance.config.keyMaps.ResetGamepadDefaultPaths();
Game.input.UpdateInputBindings();
Action<ControllerDevice> action = Game.keyBindingChangedHanadlers;
if (action != 0)
{
ControllerDevice currentDevice = Game.input.currentDevice;
action(currentDevice);
return;
}
}
// Token: 0x06000FDA RID: 4058 RVA: 0x00025964 File Offset: 0x00023B64
[Token(Token = "0x6000FDA")]
[Address(RVA = "0x4DFE00", Offset = "0x4DE600", VA = "0x1804DFE00")]
public static void RunKeyboardRebindOperation(string inputActionName, Action<bool, string> rebindHandler)
{
Game.instance.config.keyMaps.RunKeyboardRebindOperation(inputActionName, rebindHandler);
}
// Token: 0x06000FDB RID: 4059 RVA: 0x00025990 File Offset: 0x00023B90
[Token(Token = "0x6000FDB")]
[Address(RVA = "0x4DFD60", Offset = "0x4DE560", VA = "0x1804DFD60")]
public static void RunGamepadRebindOperation(string inputActionName, Action<bool, string> rebindHandler)
{
Game.instance.config.keyMaps.RunGamepadRebindOperation(inputActionName, rebindHandler);
}
// Token: 0x06000FDC RID: 4060 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FDC")]
[Address(RVA = "0x4DD4F0", Offset = "0x4DBCF0", VA = "0x1804DD4F0")]
private void InitScreenSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FDD RID: 4061 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FDD")]
[Address(RVA = "0x4E3520", Offset = "0x4E1D20", VA = "0x1804E3520")]
public static void UpdateResolutionSettings(ScreenSettings settings)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FDE RID: 4062 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FDE")]
[Address(RVA = "0x4E3430", Offset = "0x4E1C30", VA = "0x1804E3430")]
public static void UpdateQualitySettings(ScreenSettings settings)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FDF RID: 4063 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FDF")]
[Address(RVA = "0x4E3B60", Offset = "0x4E2360", VA = "0x1804E3B60")]
public static void UpdateVSyncSettings(ScreenSettings settings)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FE0 RID: 4064 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FE0")]
[Address(RVA = "0x4E2C20", Offset = "0x4E1420", VA = "0x1804E2C20")]
public static void UpdateFPSSettings(ScreenSettings settings)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FE1 RID: 4065 RVA: 0x000259BC File Offset: 0x00023BBC
[Token(Token = "0x6000FE1")]
[Address(RVA = "0x4DFEA0", Offset = "0x4DE6A0", VA = "0x1804DFEA0")]
public static void RunStageServices(Action<TimeEffectType, StageTimeManager> timeEventHandler)
{
Game.stageTime.Execute(timeEventHandler);
}
// Token: 0x06000FE2 RID: 4066 RVA: 0x000259DC File Offset: 0x00023BDC
[Token(Token = "0x6000FE2")]
[Address(RVA = "0x4D68F0", Offset = "0x4D50F0", VA = "0x1804D68F0")]
public static void ClearStageServices()
{
Game.stageTime.Dispose();
}
// Token: 0x06000FE3 RID: 4067 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FE3")]
[Address(RVA = "0x4E08F0", Offset = "0x4DF0F0", VA = "0x1804E08F0")]
public static void SetupStageManager(global::SceneManager sceneManager)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FE4 RID: 4068 RVA: 0x000259FC File Offset: 0x00023BFC
[Token(Token = "0x6000FE4")]
[Address(RVA = "0x4DA9F0", Offset = "0x4D91F0", VA = "0x1804DA9F0")]
public static global::SceneManager GetSceneManager()
{
return Game.sceneManager;
}
// Token: 0x06000FE5 RID: 4069 RVA: 0x00025A10 File Offset: 0x00023C10
[Token(Token = "0x6000FE5")]
[Address(RVA = "0x4DA720", Offset = "0x4D8F20", VA = "0x1804DA720")]
public static WizardGirlManage GetPlayerManager()
{
return Game.sceneManager.wizardGirl;
}
// Token: 0x06000FE6 RID: 4070 RVA: 0x00025A30 File Offset: 0x00023C30
[Token(Token = "0x6000FE6")]
[Address(RVA = "0x4DA790", Offset = "0x4D8F90", VA = "0x1804DA790")]
public static PlayerSound GetPlayerSound()
{
return Game.sceneManager.wizardGirl.g_Sound;
}
// Token: 0x06000FE7 RID: 4071 RVA: 0x00025A54 File Offset: 0x00023C54
[Token(Token = "0x6000FE7")]
[Address(RVA = "0x4DA900", Offset = "0x4D9100", VA = "0x1804DA900")]
public static Transform GetPlayerTransform()
{
return Game.sceneManager.wizardGirl.transform;
}
// Token: 0x06000FE8 RID: 4072 RVA: 0x00025A78 File Offset: 0x00023C78
[Token(Token = "0x6000FE8")]
[Address(RVA = "0x4DB2E0", Offset = "0x4D9AE0", VA = "0x1804DB2E0")]
public static Camera GetStageCamera()
{
return Game.sceneManager.stageCam;
}
// Token: 0x06000FE9 RID: 4073 RVA: 0x00025A98 File Offset: 0x00023C98
[Token(Token = "0x6000FE9")]
[Address(RVA = "0x4D8000", Offset = "0x4D6800", VA = "0x1804D8000")]
public static PlayerCamera GetCameraController()
{
return Game.sceneManager.GetCameraController();
}
// Token: 0x06000FEA RID: 4074 RVA: 0x00025AB8 File Offset: 0x00023CB8
[Token(Token = "0x6000FEA")]
[Address(RVA = "0x4D8710", Offset = "0x4D6F10", VA = "0x1804D8710")]
public static ItemSystem GetItemManager()
{
return Game.sceneManager.itemSystem;
}
// Token: 0x06000FEB RID: 4075 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FEB")]
[Address(RVA = "0x4D69D0", Offset = "0x4D51D0", VA = "0x1804D69D0")]
public static void CreateSoul(SoulSystem.SoulType type, Vector3 pos, int num)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FEC RID: 4076 RVA: 0x00025AD8 File Offset: 0x00023CD8
[Token(Token = "0x6000FEC")]
[Address(RVA = "0x4D6620", Offset = "0x4D4E20", VA = "0x1804D6620")]
public static void BindStageTimeScale(EffectPool effectPool)
{
Game.sceneManager.AddEffect(effectPool);
}
// Token: 0x06000FED RID: 4077 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FED")]
[Address(RVA = "0x4D65A0", Offset = "0x4D4DA0", VA = "0x1804D65A0")]
public static void BindStageTimeScale(EffectPoolFull effectPool)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FEE RID: 4078 RVA: 0x00025AF8 File Offset: 0x00023CF8
[Token(Token = "0x6000FEE")]
[Address(RVA = "0x4D6520", Offset = "0x4D4D20", VA = "0x1804D6520")]
public static void BindStageTimeScale(SoundEffect sound)
{
Game.sceneManager.AddSound(sound);
}
// Token: 0x06000FEF RID: 4079 RVA: 0x00025B18 File Offset: 0x00023D18
[Token(Token = "0x6000FEF")]
[Address(RVA = "0x4D5A70", Offset = "0x4D4270", VA = "0x1804D5A70")]
public static void AddDisposeHandler(IDisposable handler)
{
Game.sceneManager.AddDisposeHandler(handler);
}
// Token: 0x06000FF0 RID: 4080 RVA: 0x00025B38 File Offset: 0x00023D38
[Token(Token = "0x6000FF0")]
[Address(RVA = "0x4DA5D0", Offset = "0x4D8DD0", VA = "0x1804DA5D0")]
public static CharacterBaseData GetPlayerCharData()
{
return Game.GetPlayerManager().g_CharData;
}
// Token: 0x06000FF1 RID: 4081 RVA: 0x00025B58 File Offset: 0x00023D58
[Token(Token = "0x6000FF1")]
[Address(RVA = "0x4D8140", Offset = "0x4D6940", VA = "0x1804D8140")]
public static EnemiesManager GetEnemiesManager()
{
return Game.sceneManager.enemiesManager;
}
// Token: 0x06000FF2 RID: 4082 RVA: 0x00025B78 File Offset: 0x00023D78
[Token(Token = "0x6000FF2")]
[Address(RVA = "0x4DA400", Offset = "0x4D8C00", VA = "0x1804DA400")]
public static LockPointsManager GetLockPointsManager()
{
return Game.sceneManager.GetLockPointsManager();
}
// Token: 0x06000FF3 RID: 4083 RVA: 0x00025B98 File Offset: 0x00023D98
[Token(Token = "0x6000FF3")]
[Address(RVA = "0x4D7F90", Offset = "0x4D6790", VA = "0x1804D7F90")]
public static AchievementsSystem GetAchievementsSystem()
{
return Game.sceneManager.achievementSystem;
}
// Token: 0x06000FF4 RID: 4084 RVA: 0x00025BB8 File Offset: 0x00023DB8
[Token(Token = "0x6000FF4")]
[Address(RVA = "0x4D67A0", Offset = "0x4D4FA0", VA = "0x1804D67A0")]
public static void BindVolumeController(GameVolumeController source)
{
/*
An exception occurred when decompiling this method (06000FF4)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Game::BindVolumeController(GameVolumeController)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stsfld:Game(Game::instance, ldloc:GameVolumeController[exp:Game](source)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06000FF5 RID: 4085 RVA: 0x00025BCC File Offset: 0x00023DCC
[Token(Token = "0x6000FF5")]
[Address(RVA = "0x4E0800", Offset = "0x4DF000", VA = "0x1804E0800")]
public static void SetVolumeProfile(VolumeProfile profile)
{
if (Game.volumeController)
{
Game.volumeController.SetProfile(profile);
}
}
// Token: 0x06000FF6 RID: 4086 RVA: 0x00025BF8 File Offset: 0x00023DF8
[Token(Token = "0x6000FF6")]
[Address(RVA = "0x4D7250", Offset = "0x4D5A50", VA = "0x1804D7250")]
public static void EnableAimVolumeEffect(bool enable)
{
if (Game.volumeController)
{
Game.volumeController.EnableAimEffect(enable);
}
}
// Token: 0x06000FF7 RID: 4087 RVA: 0x00025C24 File Offset: 0x00023E24
[Token(Token = "0x6000FF7")]
[Address(RVA = "0x4D77A0", Offset = "0x4D5FA0", VA = "0x1804D77A0")]
public static void EnableStoryVolumeEffect(bool enable)
{
if (Game.volumeController)
{
Game.volumeController.EnableStoryEffect(enable);
}
}
// Token: 0x06000FF8 RID: 4088 RVA: 0x00025C50 File Offset: 0x00023E50
[Token(Token = "0x6000FF8")]
[Address(RVA = "0x4D7340", Offset = "0x4D5B40", VA = "0x1804D7340")]
public static void EnableLightningMode(bool enable)
{
if (Game.volumeController)
{
Game.volumeController.bLightningMode = enable;
}
}
// Token: 0x06000FF9 RID: 4089 RVA: 0x00025C7C File Offset: 0x00023E7C
[Token(Token = "0x6000FF9")]
[Address(RVA = "0x4D7620", Offset = "0x4D5E20", VA = "0x1804D7620")]
public static void EnableStage04VignetteEffect(bool enable)
{
if (Game.volumeController)
{
Game.volumeController.bStage04BlackFog = enable;
}
}
// Token: 0x06000FFA RID: 4090 RVA: 0x00025CA8 File Offset: 0x00023EA8
[Token(Token = "0x6000FFA")]
[Address(RVA = "0x4D7530", Offset = "0x4D5D30", VA = "0x1804D7530")]
public static void EnableStage04Room08StoryEffect(bool enable)
{
if (Game.volumeController)
{
Game.volumeController.EnableStage04Room08Effect(enable);
}
}
// Token: 0x06000FFB RID: 4091 RVA: 0x00025CD4 File Offset: 0x00023ED4
[Token(Token = "0x6000FFB")]
[Address(RVA = "0x4E3720", Offset = "0x4E1F20", VA = "0x1804E3720")]
public static void UpdateSavePoint(SavePoint savePoint)
{
Game.sceneManager.UpdateSavePoint(savePoint);
}
// Token: 0x06000FFC RID: 4092 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FFC")]
[Address(RVA = "0x4DDA00", Offset = "0x4DC200", VA = "0x1804DDA00")]
private void InitStageTimeSystem()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FFD RID: 4093 RVA: 0x00025CF4 File Offset: 0x00023EF4
[Token(Token = "0x6000FFD")]
[Address(RVA = "0x4E38B0", Offset = "0x4E20B0", VA = "0x1804E38B0")]
public static void UpdateSystemTimeScale(float timeScale, bool clearHitStop = false)
{
Game.stageTime.UpdateSystemTimeScale(timeScale, clearHitStop);
}
// Token: 0x06000FFE RID: 4094 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FFE")]
[Address(RVA = "0x4E3820", Offset = "0x4E2020", VA = "0x1804E3820")]
public static void UpdateSystemTimeFactor(float timeScale, float duration)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FFF RID: 4095 RVA: 0x00025D14 File Offset: 0x00023F14
[Token(Token = "0x6000FFF")]
[Address(RVA = "0x4E3330", Offset = "0x4E1B30", VA = "0x1804E3330")]
public static void UpdatePlayerTimeScale(float timeScale)
{
Game.stageTime.UpdatePlayerTimeScale(timeScale);
}
// Token: 0x06001000 RID: 4096 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001000")]
[Address(RVA = "0x4D74A0", Offset = "0x4D5CA0", VA = "0x1804D74A0")]
public static void EnablePlayerHitStop(float duration, float timeScale)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001001 RID: 4097 RVA: 0x00025D34 File Offset: 0x00023F34
[Token(Token = "0x6001001")]
[Address(RVA = "0x4E37A0", Offset = "0x4E1FA0", VA = "0x1804E37A0")]
public static void UpdateStageTimeScale(float timeScale)
{
Game.stageTime.UpdateStageTimeScale(timeScale);
}
// Token: 0x06001002 RID: 4098 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001002")]
[Address(RVA = "0x4D7710", Offset = "0x4D5F10", VA = "0x1804D7710")]
public static void EnableStageHitStop(float duration, float timeScale)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001003 RID: 4099 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001003")]
[Address(RVA = "0x4D8240", Offset = "0x4D6A40", VA = "0x1804D8240")]
public static float GetGameDeltaTime()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001004 RID: 4100 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001004")]
[Address(RVA = "0x4DB790", Offset = "0x4D9F90", VA = "0x1804DB790")]
public static float GetSystemDeltaTime()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001005 RID: 4101 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001005")]
[Address(RVA = "0x4DA810", Offset = "0x4D9010", VA = "0x1804DA810")]
public static float GetPlayerTimeScale()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001006 RID: 4102 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001006")]
[Address(RVA = "0x4DA630", Offset = "0x4D8E30", VA = "0x1804DA630")]
public static float GetPlayerDeltaTime()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001007 RID: 4103 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001007")]
[Address(RVA = "0x4DB440", Offset = "0x4D9C40", VA = "0x1804DB440")]
public static float GetStageTimeScale()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001008 RID: 4104 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001008")]
[Address(RVA = "0x4DB350", Offset = "0x4D9B50", VA = "0x1804DB350")]
public static float GetStageDeltaTime()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001009 RID: 4105 RVA: 0x00025D54 File Offset: 0x00023F54
[Token(Token = "0x6001009")]
[Address(RVA = "0x4DA560", Offset = "0x4D8D60", VA = "0x1804DA560")]
public static ulong GetPlayedSeconds()
{
return Game.stageTime.GetPlayedSeconds();
}
// Token: 0x0600100A RID: 4106 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600100A")]
[Address(RVA = "0x4E0960", Offset = "0x4DF160", VA = "0x1804E0960")]
public static void SetupStageUI(StageUIManager stageUI)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600100B RID: 4107 RVA: 0x00025D74 File Offset: 0x00023F74
[Token(Token = "0x600100B")]
[Address(RVA = "0x4D5EB0", Offset = "0x4D46B0", VA = "0x1804D5EB0")]
public static void AppearInteractionPrompt(string promptText)
{
Game.stageUI.AppearInteractionPrompt(promptText);
}
// Token: 0x0600100C RID: 4108 RVA: 0x00025D94 File Offset: 0x00023F94
[Token(Token = "0x600100C")]
[Address(RVA = "0x4DC0A0", Offset = "0x4DA8A0", VA = "0x1804DC0A0")]
public static void HideInteractionPrompt()
{
Game.stageUI.HideInteractionPrompt();
}
// Token: 0x0600100D RID: 4109 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600100D")]
[Address(RVA = "0x4D5E30", Offset = "0x4D4630", VA = "0x1804D5E30")]
public static void AppearGameTip(GameTipStyle style)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600100E RID: 4110 RVA: 0x00025DB4 File Offset: 0x00023FB4
[Token(Token = "0x600100E")]
[Address(RVA = "0x4D5F30", Offset = "0x4D4730", VA = "0x1804D5F30")]
public static void AppearPropertyObtainedPrompt(string propertyName)
{
string text = Game.<UISystemText>k__BackingField.GetText(78).Replace("#", propertyName);
Game.stageUI.AppearEventPrompt(text);
}
// Token: 0x0600100F RID: 4111 RVA: 0x00025DEC File Offset: 0x00023FEC
[Token(Token = "0x600100F")]
[Address(RVA = "0x4D5D30", Offset = "0x4D4530", VA = "0x1804D5D30")]
public static void AppearEventPrompt(string content)
{
Game.stageUI.AppearEventPrompt(content);
}
// Token: 0x06001010 RID: 4112 RVA: 0x00025E0C File Offset: 0x0002400C
[Token(Token = "0x6001010")]
[Address(RVA = "0x4D6080", Offset = "0x4D4880", VA = "0x1804D6080")]
public static void AppearSavePointMenu(SavePoint savePointData)
{
Game.stageUI.AppearSavePointMenu(savePointData);
}
// Token: 0x06001011 RID: 4113 RVA: 0x00025E2C File Offset: 0x0002402C
[Token(Token = "0x6001011")]
[Address(RVA = "0x4D5DB0", Offset = "0x4D45B0", VA = "0x1804D5DB0")]
public static void AppearExitLevelMsgBox(SavePoint savePointData)
{
Game.stageUI.AppearExitLevelMsgBox(savePointData);
}
// Token: 0x06001012 RID: 4114 RVA: 0x00025E4C File Offset: 0x0002404C
[Token(Token = "0x6001012")]
[Address(RVA = "0x4E1670", Offset = "0x4DFE70", VA = "0x1804E1670")]
public static void SwitchStageUIAppearance()
{
Game.stageUI.SwitchAppearance();
}
// Token: 0x06001013 RID: 4115 RVA: 0x00025E6C File Offset: 0x0002406C
[Token(Token = "0x6001013")]
[Address(RVA = "0x4DE960", Offset = "0x4DD160", VA = "0x1804DE960")]
public static void OpenPlayerDeathMessageBox()
{
if (Game.audioPlayer)
{
Game.audioPlayer.PlayCanvasSE(UICanvasSFX.Option);
}
Game.input.SwitchActionMap("UIControl");
UIPlayerDeathMenu canvas = Game.GetCanvas<UIPlayerDeathMenu>();
int num = 0;
canvas.Open(num);
Game.stageUI.AppearBackground(0.7f, 1f);
}
// Token: 0x06001014 RID: 4116 RVA: 0x00025ECC File Offset: 0x000240CC
[Token(Token = "0x6001014")]
[Address(RVA = "0x4D6960", Offset = "0x4D5160", VA = "0x1804D6960")]
public static void CloseStageUI()
{
Game.stageUI.CloseSceneMenu();
}
// Token: 0x06001015 RID: 4117 RVA: 0x00025EEC File Offset: 0x000240EC
[Token(Token = "0x6001015")]
[Address(RVA = "0x4DE650", Offset = "0x4DCE50", VA = "0x1804DE650")]
public static void MoveBackgroundUp()
{
Game.stageUI.MoveBackgroundUp();
}
// Token: 0x06001016 RID: 4118 RVA: 0x00025F0C File Offset: 0x0002410C
[Token(Token = "0x6001016")]
[Address(RVA = "0x4DE5E0", Offset = "0x4DCDE0", VA = "0x1804DE5E0")]
public static void MoveBackgroundDown()
{
Game.stageUI.MoveBackgroundDown();
}
// Token: 0x06001017 RID: 4119 RVA: 0x00025F2C File Offset: 0x0002412C
[Token(Token = "0x6001017")]
[Address(RVA = "0x4DBA40", Offset = "0x4DA240", VA = "0x1804DBA40")]
public static UINumberSprite GetUINumberSprites()
{
return Game.stageUI.numberSprites;
}
// Token: 0x06001018 RID: 4120 RVA: 0x00025F4C File Offset: 0x0002414C
[Token(Token = "0x6001018")]
[Address(RVA = "0x4DB880", Offset = "0x4DA080", VA = "0x1804DB880")]
public static UIElementSprite GetUIElementSprites()
{
return Game.stageUI.elementSprites;
}
// Token: 0x06001019 RID: 4121 RVA: 0x00025F6C File Offset: 0x0002416C
[Token(Token = "0x6001019")]
[Address(RVA = "0x4DB8F0", Offset = "0x4DA0F0", VA = "0x1804DB8F0")]
public static UIEnemyHp GetUIEnemyHp()
{
return Game.stageUI.enemyHp;
}
// Token: 0x0600101A RID: 4122 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600101A")]
[Address(RVA = "0x4E0120", Offset = "0x4DE920", VA = "0x1804E0120")]
public static void SetBlackScreen(bool isEnabled, bool isGradient = true)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600101B RID: 4123 RVA: 0x00025F8C File Offset: 0x0002418C
[Token(Token = "0x600101B")]
[Address(RVA = "0x4E0240", Offset = "0x4DEA40", VA = "0x1804E0240")]
public static void SetDialogArrowEnable(bool isEnabled)
{
Game.stageUI.SetDialogArrowEnable(isEnabled);
}
// Token: 0x0600101C RID: 4124 RVA: 0x00025FAC File Offset: 0x000241AC
[Token(Token = "0x600101C")]
[Address(RVA = "0x4E0340", Offset = "0x4DEB40", VA = "0x1804E0340")]
public static void SetDialogText(string speakerName, string content)
{
Game.stageUI.SetDialogText(speakerName, content);
}
// Token: 0x0600101D RID: 4125 RVA: 0x00025FCC File Offset: 0x000241CC
[Token(Token = "0x600101D")]
[Address(RVA = "0x4E02C0", Offset = "0x4DEAC0", VA = "0x1804E02C0")]
public static void SetDialogEnable(bool isEnabled)
{
Game.stageUI.SetDialogEnable(isEnabled);
}
// Token: 0x0600101E RID: 4126 RVA: 0x00025FEC File Offset: 0x000241EC
[Token(Token = "0x600101E")]
[Address(RVA = "0x4E00A0", Offset = "0x4DE8A0", VA = "0x1804E00A0")]
public static void SetBlackEdge(bool isEnabled)
{
Game.stageUI.SetBlackEdge(isEnabled);
}
// Token: 0x0600101F RID: 4127 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600101F")]
[Address(RVA = "0x4E0680", Offset = "0x4DEE80", VA = "0x1804E0680")]
public static void SetPassiveEvent(PassiveEvent.PassiveEventType type, PassiveEvent eventTarget)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001020 RID: 4128 RVA: 0x0002600C File Offset: 0x0002420C
[Token(Token = "0x6001020")]
[Address(RVA = "0x4DBAB0", Offset = "0x4DA2B0", VA = "0x1804DBAB0")]
public static RectTransform GetUIPlayerStats()
{
return Game.stageUI.GetUIPlayerStats();
}
// Token: 0x06001021 RID: 4129 RVA: 0x0002602C File Offset: 0x0002422C
[Token(Token = "0x6001021")]
[Address(RVA = "0x4E33B0", Offset = "0x4E1BB0", VA = "0x1804E33B0")]
public static void UpdatePlayerValueVisible(float alphaValue)
{
Game.stageUI.UpdatePlayerValueVisible(alphaValue);
}
// Token: 0x06001022 RID: 4130 RVA: 0x0002604C File Offset: 0x0002424C
[Token(Token = "0x6001022")]
[Address(RVA = "0x4E31B0", Offset = "0x4E19B0", VA = "0x1804E31B0")]
public static void UpdatePlayerHP(bool isCured = false)
{
Game.stageUI.UpdatePlayerHP(isCured);
}
// Token: 0x06001023 RID: 4131 RVA: 0x0002606C File Offset: 0x0002426C
[Token(Token = "0x6001023")]
[Address(RVA = "0x4E3230", Offset = "0x4E1A30", VA = "0x1804E3230")]
public static void UpdatePlayerMP(bool isCured = false)
{
Game.stageUI.UpdatePlayerMP(isCured);
}
// Token: 0x06001024 RID: 4132 RVA: 0x0002608C File Offset: 0x0002428C
[Token(Token = "0x6001024")]
[Address(RVA = "0x4E32B0", Offset = "0x4E1AB0", VA = "0x1804E32B0")]
public static void UpdatePlayerSP(bool isCured = false)
{
Game.stageUI.UpdatePlayerSP(isCured);
}
// Token: 0x06001025 RID: 4133 RVA: 0x000260AC File Offset: 0x000242AC
[Token(Token = "0x6001025")]
[Address(RVA = "0x4E03D0", Offset = "0x4DEBD0", VA = "0x1804E03D0")]
public static void SetHideMoneyFlag(bool isHide)
{
Game.stageUI.SetHideMoneyFlag(isHide);
}
// Token: 0x06001026 RID: 4134 RVA: 0x000260CC File Offset: 0x000242CC
[Token(Token = "0x6001026")]
[Address(RVA = "0x4E2AB0", Offset = "0x4E12B0", VA = "0x1804E2AB0")]
public static void UpdateCurse()
{
Game.stageUI.UpdateCurse();
}
// Token: 0x06001027 RID: 4135 RVA: 0x000260EC File Offset: 0x000242EC
[Token(Token = "0x6001027")]
[Address(RVA = "0x4E3130", Offset = "0x4E1930", VA = "0x1804E3130")]
public static void UpdateMoney(float moneyValue)
{
Game.stageUI.UpdateMoney(moneyValue);
}
// Token: 0x06001028 RID: 4136 RVA: 0x0002610C File Offset: 0x0002430C
[Token(Token = "0x6001028")]
[Address(RVA = "0x4DBB20", Offset = "0x4DA320", VA = "0x1804DBB20")]
public static RectTransform GetUIPlayerSubStats()
{
return Game.stageUI.GetUIPlayerSubStats();
}
// Token: 0x06001029 RID: 4137 RVA: 0x0002612C File Offset: 0x0002432C
[Token(Token = "0x6001029")]
[Address(RVA = "0x4DB960", Offset = "0x4DA160", VA = "0x1804DB960")]
public static RectTransform GetUIItemBar()
{
return Game.stageUI.GetUIItemBar();
}
// Token: 0x0600102A RID: 4138 RVA: 0x0002614C File Offset: 0x0002434C
[Token(Token = "0x600102A")]
[Address(RVA = "0x4DB9D0", Offset = "0x4DA1D0", VA = "0x1804DB9D0")]
public static RectTransform GetUIMagicBar()
{
return Game.stageUI.GetUIMagicBar();
}
// Token: 0x0600102B RID: 4139 RVA: 0x0002616C File Offset: 0x0002436C
[Token(Token = "0x600102B")]
[Address(RVA = "0x4E2A30", Offset = "0x4E1230", VA = "0x1804E2A30")]
public static void UpdateChargeBarShow(bool isDirty)
{
Game.stageUI.UpdateChargeBarShow(isDirty);
}
// Token: 0x0600102C RID: 4140 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600102C")]
[Address(RVA = "0x4E0580", Offset = "0x4DED80", VA = "0x1804E0580")]
public static void SetMagicSprites(PlayerEffectPlay.Magic magicType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600102D RID: 4141 RVA: 0x0002618C File Offset: 0x0002438C
[Token(Token = "0x600102D")]
[Address(RVA = "0x4D8780", Offset = "0x4D6F80", VA = "0x1804D8780")]
public static int GetItemSelectPos()
{
return Game.stageUI.GetItemSelectPos();
}
// Token: 0x0600102E RID: 4142 RVA: 0x000261AC File Offset: 0x000243AC
[Token(Token = "0x600102E")]
[Address(RVA = "0x4E2F80", Offset = "0x4E1780", VA = "0x1804E2F80")]
public static void UpdateItemSprite(ItemSystem.ItemType[] holdItem)
{
Game.stageUI.UpdateItemSprite(holdItem);
}
// Token: 0x0600102F RID: 4143 RVA: 0x000261CC File Offset: 0x000243CC
[Token(Token = "0x600102F")]
[Address(RVA = "0x4E2E80", Offset = "0x4E1680", VA = "0x1804E2E80")]
public static void UpdateItemSelectMove(int iPos)
{
Game.stageUI.UpdateItemSelectMove(iPos);
}
// Token: 0x06001030 RID: 4144 RVA: 0x000261EC File Offset: 0x000243EC
[Token(Token = "0x6001030")]
[Address(RVA = "0x4E2F00", Offset = "0x4E1700", VA = "0x1804E2F00")]
public static void UpdateItemSize(int itemSize)
{
Game.stageUI.UpdateItemSize(itemSize);
}
// Token: 0x06001031 RID: 4145 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001031")]
[Address(RVA = "0x4E2E00", Offset = "0x4E1600", VA = "0x1804E2E00")]
public static void UpdateInstructions(ItemSystem.ItemType itemType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001032 RID: 4146 RVA: 0x0002620C File Offset: 0x0002440C
[Token(Token = "0x6001032")]
[Address(RVA = "0x4DFFA0", Offset = "0x4DE7A0", VA = "0x1804DFFA0")]
public static void SetAimShotSizeAdd(float shotSize)
{
Game.stageUI.SetAimShotSizeAdd(shotSize);
}
// Token: 0x06001033 RID: 4147 RVA: 0x0002622C File Offset: 0x0002442C
[Token(Token = "0x6001033")]
[Address(RVA = "0x4E0020", Offset = "0x4DE820", VA = "0x1804E0020")]
public static void SetAimStatus(bool isAimingPointEnabled)
{
Game.stageUI.SetAimStatus(isAimingPointEnabled);
}
// Token: 0x06001034 RID: 4148 RVA: 0x0002624C File Offset: 0x0002444C
[Token(Token = "0x6001034")]
[Address(RVA = "0x4DFF20", Offset = "0x4DE720", VA = "0x1804DFF20")]
public static void SetAimMagicEnable(bool isEnabled)
{
Game.stageUI.SetAimMagicEnable(isEnabled);
}
// Token: 0x06001035 RID: 4149 RVA: 0x0002626C File Offset: 0x0002446C
[Token(Token = "0x6001035")]
[Address(RVA = "0x4E0D70", Offset = "0x4DF570", VA = "0x1804E0D70")]
public static void ShowShotAim(bool isSmoothMode)
{
Game.stageUI.ShowShotAim(isSmoothMode);
}
// Token: 0x06001036 RID: 4150 RVA: 0x0002628C File Offset: 0x0002448C
[Token(Token = "0x6001036")]
[Address(RVA = "0x4DC110", Offset = "0x4DA910", VA = "0x1804DC110")]
public static void HideShotAim()
{
Game.stageUI.HideShotAim();
}
// Token: 0x06001037 RID: 4151 RVA: 0x000262AC File Offset: 0x000244AC
[Token(Token = "0x6001037")]
[Address(RVA = "0x4E0DF0", Offset = "0x4DF5F0", VA = "0x1804E0DF0")]
public static void ShowSwitchDistance(bool isEnabled)
{
Game.stageUI.ShowSwitchDistance(isEnabled);
}
// Token: 0x06001038 RID: 4152 RVA: 0x000262CC File Offset: 0x000244CC
[Token(Token = "0x6001038")]
[Address(RVA = "0x4D86A0", Offset = "0x4D6EA0", VA = "0x1804D86A0")]
public static GameObject GetIceLockUITemplate()
{
return Game.stageUI.GetIceLockUITemplate();
}
// Token: 0x06001039 RID: 4153 RVA: 0x000262EC File Offset: 0x000244EC
[Token(Token = "0x6001039")]
[Address(RVA = "0x4D8630", Offset = "0x4D6E30", VA = "0x1804D8630")]
public static Transform GetIceLockRoot()
{
return Game.stageUI.GetIceLockRoot();
}
// Token: 0x0600103A RID: 4154 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600103A")]
[Address(RVA = "0x4E3020", Offset = "0x4E1820", VA = "0x1804E3020")]
public static void UpdateMagicAimIcon(PlayerEffectPlay.Magic magicType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600103B RID: 4155 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600103B")]
[Address(RVA = "0x4E13F0", Offset = "0x4DFBF0", VA = "0x1804E13F0")]
public static void SwitchPerspectiveLock(Vector2 direction)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600103C RID: 4156 RVA: 0x0002630C File Offset: 0x0002450C
[Token(Token = "0x600103C")]
[Address(RVA = "0x4E0710", Offset = "0x4DEF10", VA = "0x1804E0710")]
public static void SetPerspectiveLock()
{
Game.stageUI.SetPerspectiveLock();
}
// Token: 0x0600103D RID: 4157 RVA: 0x0002632C File Offset: 0x0002452C
[Token(Token = "0x600103D")]
[Address(RVA = "0x4DE200", Offset = "0x4DCA00", VA = "0x1804DE200")]
public static bool IsMagicSelected()
{
return Game.stageUI.IsMagicSelected();
}
// Token: 0x0600103E RID: 4158 RVA: 0x0002634C File Offset: 0x0002454C
[Token(Token = "0x600103E")]
[Address(RVA = "0x4DA470", Offset = "0x4D8C70", VA = "0x1804DA470")]
public static bool GetMagicSelectEnable()
{
return Game.stageUI.GetMagicSelectEnable();
}
// Token: 0x0600103F RID: 4159 RVA: 0x0002636C File Offset: 0x0002456C
[Token(Token = "0x600103F")]
[Address(RVA = "0x4E0500", Offset = "0x4DED00", VA = "0x1804E0500")]
public static void SetMagicSelectEnable(bool isEnabled)
{
Game.stageUI.SetMagicSelectEnable(isEnabled);
}
// Token: 0x06001040 RID: 4160 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001040")]
[Address(RVA = "0x4E1360", Offset = "0x4DFB60", VA = "0x1804E1360")]
public static void SwitchMagic(PlayerEffectPlay.Magic magicType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001041 RID: 4161 RVA: 0x0002638C File Offset: 0x0002458C
[Token(Token = "0x6001041")]
[Address(RVA = "0x4E0600", Offset = "0x4DEE00", VA = "0x1804E0600")]
public static void SetOverlayUIOpened(bool isOpened)
{
Game.stageUI.isOverlayUIOpened = isOpened;
}
// Token: 0x06001042 RID: 4162 RVA: 0x000263AC File Offset: 0x000245AC
[Token(Token = "0x6001042")]
[Address(RVA = "0x4E0780", Offset = "0x4DEF80", VA = "0x1804E0780")]
public static void SetPlayerInformationVisible(bool isVisible)
{
Game.stageUI.SetPlayerInformationVisible(isVisible);
}
// Token: 0x06001043 RID: 4163 RVA: 0x000263CC File Offset: 0x000245CC
[Token(Token = "0x6001043")]
[Address(RVA = "0x4DE270", Offset = "0x4DCA70", VA = "0x1804DE270")]
public static bool IsOverlayUIOpened()
{
return Game.stageUI.isOverlayUIOpened;
}
// Token: 0x06001044 RID: 4164 RVA: 0x000263EC File Offset: 0x000245EC
[Token(Token = "0x6001044")]
[Address(RVA = "0x4E01B0", Offset = "0x4DE9B0", VA = "0x1804E01B0")]
public static void SetBossHP(CharacterBaseData bossData, Func<string> bossNameHandler)
{
Game.stageUI.SetBossHP(bossData, bossNameHandler);
}
// Token: 0x06001045 RID: 4165 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001045")]
[Address(RVA = "0x4E0450", Offset = "0x4DEC50", VA = "0x1804E0450")]
public static void SetHitNumber(int hitValue, Vector3 pos, PlayerEffectPlay.Magic magicElement = PlayerEffectPlay.Magic.Null)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001046 RID: 4166 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001046")]
[Address(RVA = "0x4E30A0", Offset = "0x4E18A0", VA = "0x1804E30A0")]
public static void UpdateMagicPointer(Vector2 value)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001047 RID: 4167 RVA: 0x0002640C File Offset: 0x0002460C
[Token(Token = "0x6001047")]
[Address(RVA = "0x4D5BF0", Offset = "0x4D43F0", VA = "0x1804D5BF0")]
public static void AddIceLockUI(Transform source)
{
Game.stageUI.AddIceLockUI(source);
}
// Token: 0x06001048 RID: 4168 RVA: 0x0002642C File Offset: 0x0002462C
[Token(Token = "0x6001048")]
[Address(RVA = "0x4DF810", Offset = "0x4DE010", VA = "0x1804DF810")]
public static void RemoveIceLockUI(Transform source)
{
Game.stageUI.RemoveIceLockUI(source);
}
// Token: 0x06001049 RID: 4169 RVA: 0x0002644C File Offset: 0x0002464C
[Token(Token = "0x6001049")]
[Address(RVA = "0x4E0EF0", Offset = "0x4DF6F0", VA = "0x1804E0EF0")]
public static void SwapIceLockTarget(Transform oldTarget, Transform newTarget)
{
Game.stageUI.SwapIceLockTarget(oldTarget, newTarget);
}
// Token: 0x0600104A RID: 4170 RVA: 0x0002646C File Offset: 0x0002466C
[Token(Token = "0x600104A")]
[Address(RVA = "0x4D6810", Offset = "0x4D5010", VA = "0x1804D6810")]
public static void ClearAllIceLockUI()
{
Game.stageUI.ClearAllIceLockUI();
}
// Token: 0x0600104B RID: 4171 RVA: 0x0002648C File Offset: 0x0002468C
[Token(Token = "0x600104B")]
[Address(RVA = "0x4D5B70", Offset = "0x4D4370", VA = "0x1804D5B70")]
public static void AddFireLockUI(Transform source)
{
Game.stageUI.AddFireLockUI(source);
}
// Token: 0x0600104C RID: 4172 RVA: 0x000264AC File Offset: 0x000246AC
[Token(Token = "0x600104C")]
[Address(RVA = "0x4DF790", Offset = "0x4DDF90", VA = "0x1804DF790")]
public static void RemoveFireLockUI(Transform source)
{
Game.stageUI.RemoveFireLockUI(source);
}
// Token: 0x0600104D RID: 4173 RVA: 0x000264CC File Offset: 0x000246CC
[Token(Token = "0x600104D")]
[Address(RVA = "0x4E0E70", Offset = "0x4DF670", VA = "0x1804E0E70")]
public static void SwapFireLockTarget(Transform source)
{
Game.stageUI.SwapFireLockTarget(source);
}
// Token: 0x0600104E RID: 4174 RVA: 0x000264EC File Offset: 0x000246EC
[Token(Token = "0x600104E")]
[Address(RVA = "0x4D6880", Offset = "0x4D5080", VA = "0x1804D6880")]
public static void ClearFireLockUI()
{
Game.stageUI.ClearFireLockUI();
}
// Token: 0x0600104F RID: 4175 RVA: 0x0002650C File Offset: 0x0002470C
[Token(Token = "0x600104F")]
[Address(RVA = "0x4D5AF0", Offset = "0x4D42F0", VA = "0x1804D5AF0")]
public static void AddEnemyHPBar(EnemiesManager.EnemyData data)
{
Game.stageUI.AddEnemyHPBar(data);
}
// Token: 0x06001050 RID: 4176 RVA: 0x0002652C File Offset: 0x0002472C
[Token(Token = "0x6001050")]
[Address(RVA = "0x4DE850", Offset = "0x4DD050", VA = "0x1804DE850")]
public static void OnNobetaSkinChanged()
{
Game.stageUI.OnNobetaSkinChanged();
}
// Token: 0x06001051 RID: 4177 RVA: 0x0002654C File Offset: 0x0002474C
[Token(Token = "0x6001051")]
[Address(RVA = "0x4E1760", Offset = "0x4DFF60", VA = "0x1804E1760")]
public static void SwitchTitleScene(bool writeGameSave)
{
int num;
int num2;
SceneSwitchData sceneSwitchData = new SceneSwitchData((GameStage)num, num2, writeGameSave);
num2 = 0;
num = 0;
Game.SwitchScene(sceneSwitchData, 1f);
}
// Token: 0x06001052 RID: 4178 RVA: 0x00026574 File Offset: 0x00024774
[Token(Token = "0x6001052")]
[Address(RVA = "0x4DE6C0", Offset = "0x4DCEC0", VA = "0x1804DE6C0")]
public static void OnBeatingGame(BeatingGameData data)
{
Game.instance.gameSave.OnBeatingGame(data);
int num = Game.instance.collection.IncreaseGameCleared();
int num2;
SceneSwitchData sceneSwitchData = new SceneSwitchData("Staff", num2, true);
num2 = 0;
Game.SwitchScene(sceneSwitchData, 1f);
}
// Token: 0x06001053 RID: 4179 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001053")]
[Address(RVA = "0x4E1EA0", Offset = "0x4E06A0", VA = "0x1804E1EA0")]
public static void UnbindAllInputControllers()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001054 RID: 4180 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001054")]
[Address(RVA = "0x4E1480", Offset = "0x4DFC80", VA = "0x1804E1480")]
public static void SwitchScene(SceneSwitchData sceneData, float fadeInDuration = 1f)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001055 RID: 4181 RVA: 0x000265C4 File Offset: 0x000247C4
[Token(Token = "0x6001055")]
[Address(RVA = "0x4D7AB0", Offset = "0x4D62B0", VA = "0x1804D7AB0")]
public static void EnterLoaderScene()
{
int num = 0;
AsyncOperation asyncOperation = UnityEngine.SceneManagement.SceneManager.LoadSceneAsync("Loader", (LoadSceneMode)num);
int num2;
Action<AsyncOperation> action = new Action(num2.FinishSceneLoading);
num2 = 0;
asyncOperation.completed += action;
if (Game.SceneData.writeGameSave)
{
Game.WriteGameSave();
}
}
// Token: 0x06001056 RID: 4182 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001056")]
[Address(RVA = "0x4D7D80", Offset = "0x4D6580", VA = "0x1804D7D80")]
public static void FinishSceneLoading(AsyncOperation loader)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001057 RID: 4183 RVA: 0x00026610 File Offset: 0x00024810
[Token(Token = "0x6001057")]
[Address(RVA = "0x4DE8C0", Offset = "0x4DD0C0", VA = "0x1804DE8C0")]
private static void OnSceneReady()
{
GameSceneBase gameSceneBase = UnityEngine.Object.FindObjectOfType<GameSceneBase>();
int num = 0;
if (gameSceneBase != num)
{
gameSceneBase.Enter();
return;
}
}
// Token: 0x17000073 RID: 115
// (get) Token: 0x06001058 RID: 4184 RVA: 0x0002663C File Offset: 0x0002483C
// (set) Token: 0x06001059 RID: 4185 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000073")]
public static GameTextData UISystemText
{
[Token(Token = "0x6001058")]
[Address(RVA = "0x4E56D0", Offset = "0x4E3ED0", VA = "0x1804E56D0")]
[CompilerGenerated]
get
{
return Game.<UISystemText>k__BackingField;
}
[Token(Token = "0x6001059")]
[Address(RVA = "0x4E5D10", Offset = "0x4E4510", VA = "0x1804E5D10")]
[CompilerGenerated]
private set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x17000074 RID: 116
// (get) Token: 0x0600105A RID: 4186 RVA: 0x00026650 File Offset: 0x00024850
// (set) Token: 0x0600105B RID: 4187 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000074")]
public static GameTextDataAdvance UIValuablesText
{
[Token(Token = "0x600105A")]
[Address(RVA = "0x4E5730", Offset = "0x4E3F30", VA = "0x1804E5730")]
[CompilerGenerated]
get
{
return Game.<UIValuablesText>k__BackingField;
}
[Token(Token = "0x600105B")]
[Address(RVA = "0x4E5D80", Offset = "0x4E4580", VA = "0x1804E5D80")]
[CompilerGenerated]
private set
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x0600105C RID: 4188 RVA: 0x00026664 File Offset: 0x00024864
[Token(Token = "0x600105C")]
[Address(RVA = "0x4DDFF0", Offset = "0x4DC7F0", VA = "0x1804DDFF0")]
private void InitTableData()
{
Game.UpdateTextData();
}
// Token: 0x0600105D RID: 4189 RVA: 0x00026678 File Offset: 0x00024878
[Token(Token = "0x600105D")]
[Address(RVA = "0x4DEB50", Offset = "0x4DD350", VA = "0x1804DEB50")]
public static void OverwriteJsonAssets(TextAsset[] jsons)
{
Game.instance.json.UpdateJsonAssets(jsons);
Game.UpdateTextData();
Action<LocalizationData> action = Game.onLanguageChanged;
if (action != 0)
{
GameTextData gameTextData = Game.<UISystemText>k__BackingField;
GameFontPack gameFontPack = Game.fontPack;
LocalizationData localizationData = new LocalizationData(gameTextData, gameFontPack);
action(localizationData);
}
}
// Token: 0x0600105E RID: 4190 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600105E")]
[Address(RVA = "0x4DB5B0", Offset = "0x4D9DB0", VA = "0x1804DB5B0")]
public static GameTextDataAdvance GetStoryText(string storyKey)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600105F RID: 4191 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600105F")]
[Address(RVA = "0x4D8390", Offset = "0x4D6B90", VA = "0x1804D8390")]
public static GameTextDataAdvance GetGameTipText()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001060 RID: 4192 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001060")]
[Address(RVA = "0x4D7EB0", Offset = "0x4D66B0", VA = "0x1804D7EB0")]
public static GameTextDataAdvance GetAchievementText()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001061 RID: 4193 RVA: 0x000266CC File Offset: 0x000248CC
[Token(Token = "0x6001061")]
[Address(RVA = "0x4D8070", Offset = "0x4D6870", VA = "0x1804D8070")]
public static Dictionary<CombatDialogueType, CombatDialogueData> GetCombatDialogueData()
{
return JsonConvert.DeserializeObject<Dictionary<CombatDialogueType, CombatDialogueData>>(Game.instance.json.combatDialogue.text);
}
// Token: 0x06001062 RID: 4194 RVA: 0x000266F8 File Offset: 0x000248F8
[Token(Token = "0x6001062")]
[Address(RVA = "0x4D87F0", Offset = "0x4D6FF0", VA = "0x1804D87F0")]
public static Dictionary<int, string> GetItemVoiceData()
{
return JsonConvert.DeserializeObject<Dictionary<int, string>>(Game.instance.json.itemVoice.text);
}
// Token: 0x06001063 RID: 4195 RVA: 0x00026724 File Offset: 0x00024924
[Token(Token = "0x6001063")]
[Address(RVA = "0x4DBC00", Offset = "0x4DA400", VA = "0x1804DBC00")]
public static Dictionary<int, VideoData> GetVideoData()
{
return JsonConvert.DeserializeObject<Dictionary<int, VideoData>>(Game.instance.json.videoText.text);
}
// Token: 0x06001064 RID: 4196 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001064")]
[Address(RVA = "0x4E3940", Offset = "0x4E2140", VA = "0x1804E3940")]
private static void UpdateTextData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x14000008 RID: 8
// (add) Token: 0x06001065 RID: 4197 RVA: 0x000020D3 File Offset: 0x000002D3
// (remove) Token: 0x06001066 RID: 4198 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x14000008")]
public static event Action<LocalizationData> onLanguageChanged
{
[Token(Token = "0x6001065")]
[Address(RVA = "0x4E5170", Offset = "0x4E3970", VA = "0x1804E5170")]
[CompilerGenerated]
add
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
[Token(Token = "0x6001066")]
[Address(RVA = "0x4E5B90", Offset = "0x4E4390", VA = "0x1804E5B90")]
[CompilerGenerated]
remove
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x17000075 RID: 117
// (get) Token: 0x06001067 RID: 4199 RVA: 0x00026750 File Offset: 0x00024950
[Token(Token = "0x17000075")]
public static GameLanguage Language
{
[Token(Token = "0x6001067")]
[Address(RVA = "0x4E5580", Offset = "0x4E3D80", VA = "0x1804E5580")]
get
{
return Game.instance.config.gameSettings.language;
}
}
// Token: 0x17000076 RID: 118
// (get) Token: 0x06001068 RID: 4200 RVA: 0x00026778 File Offset: 0x00024978
[Token(Token = "0x17000076")]
public static GameFontPack FontPack
{
[Token(Token = "0x6001068")]
[Address(RVA = "0x4E54B0", Offset = "0x4E3CB0", VA = "0x1804E54B0")]
get
{
return Game.fontPack;
}
}
// Token: 0x06001069 RID: 4201 RVA: 0x0002678C File Offset: 0x0002498C
[Token(Token = "0x6001069")]
[Address(RVA = "0x4DE040", Offset = "0x4DC840", VA = "0x1804DE040")]
private void InitUISystem()
{
Game.LoadFontPack(Game.instance.config.gameSettings.language);
GameUIManager gameUIManager = this.ui;
GameTextData gameTextData = Game.<UISystemText>k__BackingField;
GameFontPack gameFontPack = Game.fontPack;
LocalizationData localizationData = new LocalizationData(gameTextData, gameFontPack);
gameUIManager.Init(localizationData);
}
// Token: 0x0600106A RID: 4202 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600106A")]
[Address(RVA = "0x376D30", Offset = "0x375530", VA = "0x180376D30")]
public static T GetCanvas<T>() where T : GameCanvasBase
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600106B RID: 4203 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600106B")]
[Address(RVA = "0x4DA4E0", Offset = "0x4D8CE0", VA = "0x1804DA4E0")]
public static UIMessageBox GetMessageBox(MessageBoxStyle style)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600106C RID: 4204 RVA: 0x000267DC File Offset: 0x000249DC
[Token(Token = "0x600106C")]
[Address(RVA = "0x4DBB90", Offset = "0x4DA390", VA = "0x1804DBB90")]
public static UIStackingManager GetUIStackingManager()
{
return Game.instance.ui.stackingManager;
}
// Token: 0x0600106D RID: 4205 RVA: 0x00026800 File Offset: 0x00024A00
[Token(Token = "0x600106D")]
[Address(RVA = "0x4D7BF0", Offset = "0x4D63F0", VA = "0x1804D7BF0")]
public static void FadeInBlackScreen(float duration, [Optional] Action completeHandler)
{
Game.instance.ui.FadeInBlackScreen(duration, completeHandler);
}
// Token: 0x0600106E RID: 4206 RVA: 0x00026824 File Offset: 0x00024A24
[Token(Token = "0x600106E")]
[Address(RVA = "0x4D7C80", Offset = "0x4D6480", VA = "0x1804D7C80")]
public static void FadeOutBlackScreen(float duration, [Optional] Action completeHandler)
{
Game.instance.ui.FadeOutBlackScreen(duration, completeHandler);
}
// Token: 0x0600106F RID: 4207 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600106F")]
[Address(RVA = "0x4E1080", Offset = "0x4DF880", VA = "0x1804E1080")]
public static void SwitchLanguage(GameLanguage language)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001070 RID: 4208 RVA: 0x00026848 File Offset: 0x00024A48
[Token(Token = "0x6001070")]
[Address(RVA = "0x4D9590", Offset = "0x4D7D90", VA = "0x1804D9590")]
public static LocalizationData GetLocalizationData()
{
GameTextData gameTextData = Game.<UISystemText>k__BackingField;
GameFontPack gameFontPack = Game.fontPack;
return new LocalizationData(gameTextData, gameFontPack);
}
// Token: 0x06001071 RID: 4209 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001071")]
[Address(RVA = "0x4DE460", Offset = "0x4DCC60", VA = "0x1804DE460")]
private static void LoadFontPack(GameLanguage language)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001072 RID: 4210 RVA: 0x00026868 File Offset: 0x00024A68
[Token(Token = "0x6001072")]
[Address(RVA = "0x4D81B0", Offset = "0x4D69B0", VA = "0x1804D81B0")]
private static string GetFontPackPath(GameLanguage language)
{
if (language == GameLanguage.Japanese)
{
return "Font/JP";
}
if (language == GameLanguage.Korean)
{
return "Font/KR";
}
string text = "Font/TW";
if (language == GameLanguage.Thai)
{
text = "Font/Thia";
}
return text;
}
// Token: 0x06001073 RID: 4211 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001073")]
[Address(RVA = "0x4D9450", Offset = "0x4D7C50", VA = "0x1804D9450")]
public static string[] GetLanguageText(GameLanguage[] languages)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001074 RID: 4212 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001074")]
[Address(RVA = "0x4D96C0", Offset = "0x4D7EC0", VA = "0x1804D96C0")]
public static Sprite GetLocationSprite(GameStage stage, int savePoint)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001075 RID: 4213 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001075")]
[Address(RVA = "0x4D9CA0", Offset = "0x4D84A0", VA = "0x1804D9CA0")]
public static string GetLocationText(GameStage stage, int savePoint)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001076 RID: 4214 RVA: 0x000268A0 File Offset: 0x00024AA0
[Token(Token = "0x6001076")]
[Address(RVA = "0x4DB530", Offset = "0x4D9D30", VA = "0x1804DB530")]
public static StageUIManager GetStageUIInstance()
{
return Game.instance.ui.GetStageUIInstance();
}
// Token: 0x06001077 RID: 4215 RVA: 0x000268C4 File Offset: 0x00024AC4
[Token(Token = "0x6001077")]
[Address(RVA = "0x4DA980", Offset = "0x4D9180", VA = "0x1804DA980")]
public static UISceneLoading GetSceneLoadingUI()
{
return Game.instance.ui.loading;
}
// Token: 0x06001078 RID: 4216 RVA: 0x000268E8 File Offset: 0x00024AE8
[Token(Token = "0x6001078")]
[Address(RVA = "0x4DEF80", Offset = "0x4DD780", VA = "0x1804DEF80")]
public static void PlayHandlerScaleEffect(UIHandlerBase handler)
{
TweenerCore<Vector3, Vector3, VectorOptions> tweenerCore = ShortcutExtensions.DOScale(handler.transform, 0.75f, 0.075f);
int num = 0;
TweenerCore<Vector3, Vector3, VectorOptions> tweenerCore2 = TweenSettingsExtensions.From(tweenerCore, 1f, true, num != 0).SetLoops(2, LoopType.Yoyo).Play<TweenerCore<Vector3, Vector3, VectorOptions>>();
}
// Token: 0x06001079 RID: 4217 RVA: 0x00026930 File Offset: 0x00024B30
[Token(Token = "0x6001079")]
[Address(RVA = "0x4E0CF0", Offset = "0x4DF4F0", VA = "0x1804E0CF0")]
public static void ShowSavingTip()
{
Game.instance.ui.ShowSavingTip();
}
// Token: 0x0600107A RID: 4218 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600107A")]
[Address(RVA = "0x4E09D0", Offset = "0x4DF1D0", VA = "0x1804E09D0")]
public static void ShowDataBrokenMessageBox(string title, Action completionHandler)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600107B RID: 4219 RVA: 0x00026954 File Offset: 0x00024B54
[Token(Token = "0x600107B")]
[Address(RVA = "0x4E4D00", Offset = "0x4E3500", VA = "0x1804E4D00")]
public Game()
{
GameSave gameSave = new GameSave();
this.gameSave = gameSave;
base..ctor();
}
// Token: 0x0600107C RID: 4220 RVA: 0x000020D3 File Offset: 0x000002D3
// Note: this type is marked as 'beforefieldinit'.
[Token(Token = "0x600107C")]
[Address(RVA = "0x4E4C20", Offset = "0x4E3420", VA = "0x1804E4C20")]
static Game()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600107D RID: 4221 RVA: 0x00026974 File Offset: 0x00024B74
[Token(Token = "0x600107D")]
[Address(RVA = "0x4E1C60", Offset = "0x4E0460", VA = "0x1804E1C60")]
[CompilerGenerated]
internal static void <WriteGameSave>g__VerifyTaniaPropCollection|91_0()
{
if (!Game.instance.collection.allTaniaPropsUnlocked)
{
GamePropertyData props = Game.instance.gameSave.props;
int num = 0;
if (props.HasPropUnlocked(num, 18))
{
Game.instance.collection.EnableTaniaPropsFlag();
return;
}
}
}
// Token: 0x0600107E RID: 4222 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600107E")]
[Address(RVA = "0x4E1A20", Offset = "0x4E0220", VA = "0x1804E1A20")]
[CompilerGenerated]
internal static void <WriteGameSave>g__VerifyMonicaPropCollection|91_1()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600107F RID: 4223 RVA: 0x000269C8 File Offset: 0x00024BC8
[Token(Token = "0x600107F")]
[Address(RVA = "0x4E1D80", Offset = "0x4E0580", VA = "0x1804E1D80")]
[CompilerGenerated]
internal static void <WriteGameSave>g__VerifyVanesaPropCollection|91_2()
{
if (!Game.instance.collection.allVanessaPropsUnlock && Game.instance.gameSave.props.HasPropUnlocked(43, 77))
{
Game.instance.collection.EnableVanessaPropsFlag();
return;
}
}
// Token: 0x06001080 RID: 4224 RVA: 0x00026A18 File Offset: 0x00024C18
[Token(Token = "0x6001080")]
[Address(RVA = "0x4E1900", Offset = "0x4E0100", VA = "0x1804E1900")]
[CompilerGenerated]
internal static void <WriteGameSave>g__VerifyCatPropCollection|91_3()
{
if (!Game.instance.collection.allCatPropsUnlock && Game.instance.gameSave.props.HasPropUnlocked(78, 94))
{
Game.instance.collection.EnableCatPropsFlag();
return;
}
}
// Token: 0x06001081 RID: 4225 RVA: 0x00026A68 File Offset: 0x00024C68
[Token(Token = "0x6001081")]
[Address(RVA = "0x4E1B40", Offset = "0x4E0340", VA = "0x1804E1B40")]
[CompilerGenerated]
internal static void <WriteGameSave>g__VerifyNobetaPropCollection|91_4()
{
if (!Game.instance.collection.allNobetaPropsUnlock && Game.instance.gameSave.props.HasPropUnlocked(95, 102))
{
Game.instance.collection.EnableNobetaPropsFlag();
return;
}
}
// Token: 0x06001082 RID: 4226 RVA: 0x00026AB8 File Offset: 0x00024CB8
[Token(Token = "0x6001082")]
[Address(RVA = "0x4E1880", Offset = "0x4E0080", VA = "0x1804E1880")]
[CompilerGenerated]
internal static Sprite <GetLocationSprite>g__GetSprite|320_0(int index)
{
return Game.instance.ui.GetSaveLocationSprite(index);
}
// Token: 0x04001B1A RID: 6938
[Token(Token = "0x4001B1A")]
private static Game instance;
// Token: 0x04001B1B RID: 6939
[Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001B1B")]
private GameSave gameSave;
// Token: 0x04001B1C RID: 6940
[Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001B1C")]
[SerializeField]
private GameSavePreviewData[] previewGameSave;
// Token: 0x04001B1D RID: 6941
[Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x4001B1D")]
[SerializeField]
private GameConfig config;
// Token: 0x04001B1E RID: 6942
[Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x4001B1E")]
[SerializeField]
private GameCollection collection;
// Token: 0x04001B1F RID: 6943
[Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001B1F")]
[SerializeField]
private GameJsonContainer json;
// Token: 0x04001B20 RID: 6944
[Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001B20")]
[SerializeField]
private GameUIManager ui;
// Token: 0x04001B21 RID: 6945
[Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001B21")]
[SerializeField]
private GameArguments arguments;
// Token: 0x04001B22 RID: 6946
[Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001B22")]
[SerializeField]
private GameDlcData dlc;
// Token: 0x04001B23 RID: 6947
[Token(Token = "0x4001B23")]
private static GameDataProvider dataProvider;
// Token: 0x04001B25 RID: 6949
[Token(Token = "0x4001B25")]
private static bool useAchievement;
// Token: 0x04001B26 RID: 6950
[Token(Token = "0x4001B26")]
private static GameAssetManager assetManager;
// Token: 0x04001B27 RID: 6951
[Token(Token = "0x4001B27")]
private static GameAudioManager audioPlayer;
// Token: 0x04001B28 RID: 6952
[Token(Token = "0x4001B28")]
public const int CONFIG_VERSION = 21;
// Token: 0x04001B29 RID: 6953
[Token(Token = "0x4001B29")]
public const int COLLECTION_VERSION = 1;
// Token: 0x04001B2A RID: 6954
[Token(Token = "0x4001B2A")]
public const int GAME_SAVE_VERSION = 46;
// Token: 0x04001B2B RID: 6955
[Token(Token = "0x4001B2B")]
public const int GAME_SAVE_MAX = 9;
// Token: 0x04001B2C RID: 6956
[Token(Token = "0x4001B2C")]
public const int ITEM_SLOT_MAX = 8;
// Token: 0x04001B2D RID: 6957
[Token(Token = "0x4001B2D")]
public const int LANGUAGE_AMOUNT = 12;
// Token: 0x04001B2E RID: 6958
[Token(Token = "0x4001B2E")]
public const float SLIDING_DURATION = 0.35f;
// Token: 0x04001B2F RID: 6959
[Token(Token = "0x4001B2F")]
public const string SYSTEM_FILE_NAME = "System";
// Token: 0x04001B34 RID: 6964
[Token(Token = "0x4001B34")]
private static GameInputManager input;
// Token: 0x04001B35 RID: 6965
[Token(Token = "0x4001B35")]
private static readonly Regex buttonReplaceExp;
// Token: 0x04001B36 RID: 6966
[Token(Token = "0x4001B36")]
private static Action<ControllerDevice> keyBindingChangedHanadlers;
// Token: 0x04001B37 RID: 6967
[Token(Token = "0x4001B37")]
public static Resolution[] resolutions;
// Token: 0x04001B38 RID: 6968
[Token(Token = "0x4001B38")]
private static StageTimeManager stageTime;
// Token: 0x04001B39 RID: 6969
[Token(Token = "0x4001B39")]
private static global::SceneManager sceneManager;
// Token: 0x04001B3A RID: 6970
[Token(Token = "0x4001B3A")]
private static GameVolumeController volumeController;
// Token: 0x04001B3B RID: 6971
[Token(Token = "0x4001B3B")]
private static StageUIManager stageUI;
// Token: 0x04001B3C RID: 6972
[Token(Token = "0x4001B3C")]
public static SceneSwitchData SceneData;
// Token: 0x04001B3F RID: 6975
[Token(Token = "0x4001B3F")]
private static GameFontPack fontPack;
// Token: 0x04001B40 RID: 6976
[Token(Token = "0x4001B40")]
private static string fontPackPath;
}