22 lines
516 B
C#
22 lines
516 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020001F5 RID: 501
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[Token(Token = "0x20001F5")]
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[CreateAssetMenu]
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public class GameAudioPackage : ScriptableObject
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{
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// Token: 0x0600140F RID: 5135 RVA: 0x0002DE40 File Offset: 0x0002C040
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[Token(Token = "0x600140F")]
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[Address(RVA = "0x43C8B0", Offset = "0x43B0B0", VA = "0x18043C8B0")]
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public GameAudioPackage()
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{
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}
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// Token: 0x04001F2E RID: 7982
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4001F2E")]
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public AudioClip[] clips;
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}
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