Files
NobetaSource/Cpp2IL/Assembly-CSharp/GameSavePreviewData.cs
2023-09-06 22:09:22 +02:00

71 lines
2.0 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x02000139 RID: 313
[Token(Token = "0x2000139")]
[Serializable]
public class GameSavePreviewData
{
// Token: 0x06000F59 RID: 3929 RVA: 0x000249AC File Offset: 0x00022BAC
[Token(Token = "0x6000F59")]
[Address(RVA = "0x50D200", Offset = "0x50BA00", VA = "0x18050D200")]
public GameSavePreviewData()
{
this.hasFile = false;
this.difficulty = (GameDifficulty)((ulong)0L);
this.savePoint = (int)((ulong)4294967295L);
this.timeStamp = "0000-00-00 00:00:00";
this.gameCleared = (int)((ulong)0L);
}
// Token: 0x06000F5A RID: 3930 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F5A")]
[Address(RVA = "0x50D080", Offset = "0x50B880", VA = "0x18050D080")]
public void Apply(GameSave gameSave)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F5B RID: 3931 RVA: 0x000249F4 File Offset: 0x00022BF4
[Token(Token = "0x6000F5B")]
[Address(RVA = "0x50D1A0", Offset = "0x50B9A0", VA = "0x18050D1A0")]
public void Clear()
{
this.hasFile = false;
this.difficulty = (GameDifficulty)((ulong)0L);
this.savePoint = (int)((ulong)4294967295L);
this.timeStamp = "0000-00-00 00:00:00";
this.gameCleared = (int)((ulong)0L);
}
// Token: 0x04001AD3 RID: 6867
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4001AD3")]
public bool hasFile;
// Token: 0x04001AD4 RID: 6868
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4001AD4")]
public GameDifficulty difficulty;
// Token: 0x04001AD5 RID: 6869
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001AD5")]
public GameStage stage;
// Token: 0x04001AD6 RID: 6870
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4001AD6")]
public int savePoint;
// Token: 0x04001AD7 RID: 6871
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001AD7")]
public int gameCleared;
// Token: 0x04001AD8 RID: 6872
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4001AD8")]
public string timeStamp;
}