Files
NobetaSource/Cpp2IL/Assembly-CSharp/GameSceneBase.cs
2023-09-06 22:09:22 +02:00

21 lines
496 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000209 RID: 521
[Token(Token = "0x2000209")]
public abstract class GameSceneBase : MonoBehaviour
{
// Token: 0x0600145C RID: 5212
[Token(Token = "0x600145C")]
[Address(Slot = "4")]
public abstract void Enter();
// Token: 0x0600145D RID: 5213 RVA: 0x0002E7F4 File Offset: 0x0002C9F4
[Token(Token = "0x600145D")]
[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
protected GameSceneBase()
{
}
}