21 lines
496 B
C#
21 lines
496 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000209 RID: 521
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[Token(Token = "0x2000209")]
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public abstract class GameSceneBase : MonoBehaviour
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{
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// Token: 0x0600145C RID: 5212
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[Token(Token = "0x600145C")]
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[Address(Slot = "4")]
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public abstract void Enter();
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// Token: 0x0600145D RID: 5213 RVA: 0x0002E7F4 File Offset: 0x0002C9F4
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[Token(Token = "0x600145D")]
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[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
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protected GameSceneBase()
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{
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}
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}
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