52 lines
1.3 KiB
C#
52 lines
1.3 KiB
C#
using System;
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using Cpp2IlInjected;
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// Token: 0x02000126 RID: 294
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[Token(Token = "0x2000126")]
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[Serializable]
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public class GameSettings
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{
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// Token: 0x06000F07 RID: 3847 RVA: 0x00023D90 File Offset: 0x00021F90
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[Token(Token = "0x6000F07")]
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[Address(RVA = "0x50D980", Offset = "0x50C180", VA = "0x18050D980")]
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public GameSettings SetDefault()
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{
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this.cameraShake = (int)((ulong)2L);
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this.hitStop = true;
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this.holdDashing = false;
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return this;
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}
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// Token: 0x06000F08 RID: 3848 RVA: 0x00023DB8 File Offset: 0x00021FB8
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[Token(Token = "0x6000F08")]
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[Address(RVA = "0x50D9A0", Offset = "0x50C1A0", VA = "0x18050D9A0")]
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public GameSettings()
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{
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}
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// Token: 0x04001993 RID: 6547
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4001993")]
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public int cameraShake = (int)((ulong)2L);
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// Token: 0x04001994 RID: 6548
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[FieldOffset(Offset = "0x14")]
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[Token(Token = "0x4001994")]
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public bool hitStop = true;
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// Token: 0x04001995 RID: 6549
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[FieldOffset(Offset = "0x15")]
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[Token(Token = "0x4001995")]
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public bool gamepadVibration;
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// Token: 0x04001996 RID: 6550
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4001996")]
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public GameLanguage language = (GameLanguage)((ulong)4L);
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// Token: 0x04001997 RID: 6551
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[FieldOffset(Offset = "0x1C")]
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[Token(Token = "0x4001997")]
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public bool holdDashing;
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}
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