Files
NobetaSource/Cpp2IL/Assembly-CSharp/GameTipStyle.cs
2023-09-06 22:09:22 +02:00

81 lines
1.9 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x020002C6 RID: 710
[Token(Token = "0x20002C6")]
public enum GameTipStyle
{
// Token: 0x04002466 RID: 9318
[Token(Token = "0x4002466")]
SaveGame = 1,
// Token: 0x04002467 RID: 9319
[Token(Token = "0x4002467")]
AttackAndJump,
// Token: 0x04002468 RID: 9320
[Token(Token = "0x4002468")]
AimAndShoot,
// Token: 0x04002469 RID: 9321
[Token(Token = "0x4002469")]
ReplyManaCrystal,
// Token: 0x0400246A RID: 9322
[Token(Token = "0x400246A")]
Dodge,
// Token: 0x0400246B RID: 9323
[Token(Token = "0x400246B")]
Dash,
// Token: 0x0400246C RID: 9324
[Token(Token = "0x400246C")]
RegenerateMana,
// Token: 0x0400246D RID: 9325
[Token(Token = "0x400246D")]
Item,
// Token: 0x0400246E RID: 9326
[Token(Token = "0x400246E")]
Chant,
// Token: 0x0400246F RID: 9327
[Token(Token = "0x400246F")]
FastChant,
// Token: 0x04002470 RID: 9328
[Token(Token = "0x4002470")]
MagicSelection,
// Token: 0x04002471 RID: 9329
[Token(Token = "0x4002471")]
Counter,
// Token: 0x04002472 RID: 9330
[Token(Token = "0x4002472")]
LockEnemy,
// Token: 0x04002473 RID: 9331
[Token(Token = "0x4002473")]
WindMagic,
// Token: 0x04002474 RID: 9332
[Token(Token = "0x4002474")]
AirAttack,
// Token: 0x04002475 RID: 9333
[Token(Token = "0x4002475")]
IceMagic,
// Token: 0x04002476 RID: 9334
[Token(Token = "0x4002476")]
FireMagic,
// Token: 0x04002477 RID: 9335
[Token(Token = "0x4002477")]
EarlyAccess,
// Token: 0x04002478 RID: 9336
[Token(Token = "0x4002478")]
UpgradeAndTrade,
// Token: 0x04002479 RID: 9337
[Token(Token = "0x4002479")]
CurseState,
// Token: 0x0400247A RID: 9338
[Token(Token = "0x400247A")]
EarlyAccessHiddenArea,
// Token: 0x0400247B RID: 9339
[Token(Token = "0x400247B")]
ThunderMagic,
// Token: 0x0400247C RID: 9340
[Token(Token = "0x400247C")]
CanNotBack,
// Token: 0x0400247D RID: 9341
[Token(Token = "0x400247D")]
Teleport
}