Files
NobetaSource/Cpp2IL/Assembly-CSharp/INobetaAnimationEventReceiver.cs
2023-09-06 22:09:22 +02:00

228 lines
5.0 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x0200030E RID: 782
[Token(Token = "0x200030E")]
public interface INobetaAnimationEventReceiver
{
// Token: 0x06001E8D RID: 7821
[Token(Token = "0x6001E8D")]
[Address(Slot = "0")]
void OpenWTrail(float activeTime);
// Token: 0x06001E8E RID: 7822
[Token(Token = "0x6001E8E")]
[Address(Slot = "1")]
void OpenAttackCollision(string rangeName);
// Token: 0x06001E8F RID: 7823
[Token(Token = "0x6001E8F")]
[Address(Slot = "2")]
void OpenAttackCollision_SpecialSound(string rangeName);
// Token: 0x06001E90 RID: 7824
[Token(Token = "0x6001E90")]
[Address(Slot = "3")]
void Fly(float flyValue);
// Token: 0x06001E91 RID: 7825
[Token(Token = "0x6001E91")]
[Address(Slot = "4")]
void ChargeShot();
// Token: 0x06001E92 RID: 7826
[Token(Token = "0x6001E92")]
[Address(Slot = "5")]
void LightningChargeShot();
// Token: 0x06001E93 RID: 7827
[Token(Token = "0x6001E93")]
[Address(Slot = "6")]
void SetDodgeTime();
// Token: 0x06001E94 RID: 7828
[Token(Token = "0x6001E94")]
[Address(Slot = "7")]
void AniOnLight();
// Token: 0x06001E95 RID: 7829
[Token(Token = "0x6001E95")]
[Address(Slot = "8")]
void AniLightBall();
// Token: 0x06001E96 RID: 7830
[Token(Token = "0x6001E96")]
[Address(Slot = "9")]
void AniPickUp();
// Token: 0x06001E97 RID: 7831
[Token(Token = "0x6001E97")]
[Address(Slot = "10")]
void ShowHandItem();
// Token: 0x06001E98 RID: 7832
[Token(Token = "0x6001E98")]
[Address(Slot = "11")]
void DiscardItem();
// Token: 0x06001E99 RID: 7833
[Token(Token = "0x6001E99")]
[Address(Slot = "12")]
void LDashSmoke();
// Token: 0x06001E9A RID: 7834
[Token(Token = "0x6001E9A")]
[Address(Slot = "13")]
void RDashSmoke();
// Token: 0x06001E9B RID: 7835
[Token(Token = "0x6001E9B")]
[Address(Slot = "14")]
void SoundFootsteps(float volume = 1f);
// Token: 0x06001E9C RID: 7836
[Token(Token = "0x6001E9C")]
[Address(Slot = "15")]
void SoundJump();
// Token: 0x06001E9D RID: 7837
[Token(Token = "0x6001E9D")]
[Address(Slot = "16")]
void SoundHitDown();
// Token: 0x06001E9E RID: 7838
[Token(Token = "0x6001E9E")]
[Address(Slot = "17")]
void BrakeSmoke();
// Token: 0x06001E9F RID: 7839
[Token(Token = "0x6001E9F")]
[Address(Slot = "18")]
void DashAttackSmoke();
// Token: 0x06001EA0 RID: 7840
[Token(Token = "0x6001EA0")]
[Address(Slot = "19")]
void L5Attack03Smoke();
// Token: 0x06001EA1 RID: 7841
[Token(Token = "0x6001EA1")]
[Address(Slot = "20")]
void Attack01_03Collision();
// Token: 0x06001EA2 RID: 7842
[Token(Token = "0x6001EA2")]
[Address(Slot = "21")]
void PlayEffL5Attack03();
// Token: 0x06001EA3 RID: 7843
[Token(Token = "0x6001EA3")]
[Address(Slot = "22")]
void PlayEffL5Attack04();
// Token: 0x06001EA4 RID: 7844
[Token(Token = "0x6001EA4")]
[Address(Slot = "23")]
void PlayEffL5DodgeForward();
// Token: 0x06001EA5 RID: 7845
[Token(Token = "0x6001EA5")]
[Address(Slot = "24")]
void PlayEffL5DodgeBack();
// Token: 0x06001EA6 RID: 7846
[Token(Token = "0x6001EA6")]
[Address(Slot = "25")]
void SlipDropItem();
// Token: 0x06001EA7 RID: 7847
[Token(Token = "0x6001EA7")]
[Address(Slot = "26")]
void SlipSmoke();
// Token: 0x06001EA8 RID: 7848
[Token(Token = "0x6001EA8")]
[Address(Slot = "27")]
void AniGamePadVibration(float duration);
// Token: 0x06001EA9 RID: 7849
[Token(Token = "0x6001EA9")]
[Address(Slot = "28")]
void PlayVoiceAttack01();
// Token: 0x06001EAA RID: 7850
[Token(Token = "0x6001EAA")]
[Address(Slot = "29")]
void PlayVoiceAttack02();
// Token: 0x06001EAB RID: 7851
[Token(Token = "0x6001EAB")]
[Address(Slot = "30")]
void PlayVoiceAttack03();
// Token: 0x06001EAC RID: 7852
[Token(Token = "0x6001EAC")]
[Address(Slot = "31")]
void PlayVoiceAttack04();
// Token: 0x06001EAD RID: 7853
[Token(Token = "0x6001EAD")]
[Address(Slot = "32")]
void PlayVoiceDashAttack01();
// Token: 0x06001EAE RID: 7854
[Token(Token = "0x6001EAE")]
[Address(Slot = "33")]
void PlayVoiceDashAttack02();
// Token: 0x06001EAF RID: 7855
[Token(Token = "0x6001EAF")]
[Address(Slot = "34")]
void PlayVoiceSkyAttack01();
// Token: 0x06001EB0 RID: 7856
[Token(Token = "0x6001EB0")]
[Address(Slot = "35")]
void PlayVoiceSkyAttack02();
// Token: 0x06001EB1 RID: 7857
[Token(Token = "0x6001EB1")]
[Address(Slot = "36")]
void PlayVoiceItemUse();
// Token: 0x06001EB2 RID: 7858
[Token(Token = "0x6001EB2")]
[Address(Slot = "37")]
void PlayDead(int index);
// Token: 0x06001EB3 RID: 7859
[Token(Token = "0x6001EB3")]
[Address(Slot = "38")]
void PlayItemGet();
// Token: 0x06001EB4 RID: 7860
[Token(Token = "0x6001EB4")]
[Address(Slot = "39")]
void PlayJump();
// Token: 0x06001EB5 RID: 7861
[Token(Token = "0x6001EB5")]
[Address(Slot = "40")]
void PlayItemDiscard();
// Token: 0x06001EB6 RID: 7862
[Token(Token = "0x6001EB6")]
[Address(Slot = "41")]
void PlayHitDown();
// Token: 0x06001EB7 RID: 7863
[Token(Token = "0x6001EB7")]
[Address(Slot = "42")]
void PlayVoiceDamaged();
// Token: 0x06001EB8 RID: 7864
[Token(Token = "0x6001EB8")]
[Address(Slot = "43")]
void PlayVoiceDamagedFly();
}