82 lines
2.2 KiB
C#
82 lines
2.2 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x02000228 RID: 552
|
|
[Token(Token = "0x2000228")]
|
|
public class LOD_Grass : MonoBehaviour
|
|
{
|
|
// Token: 0x06001536 RID: 5430 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001536")]
|
|
[Address(RVA = "0x10BE990", Offset = "0x10BD190", VA = "0x1810BE990")]
|
|
private void Start()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001537 RID: 5431 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001537")]
|
|
[Address(RVA = "0x10BED00", Offset = "0x10BD500", VA = "0x1810BED00")]
|
|
private void Update()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001538 RID: 5432 RVA: 0x00030170 File Offset: 0x0002E370
|
|
[Token(Token = "0x6001538")]
|
|
[Address(RVA = "0x10BEF40", Offset = "0x10BD740", VA = "0x1810BEF40")]
|
|
public LOD_Grass()
|
|
{
|
|
}
|
|
|
|
// Token: 0x040020AC RID: 8364
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x40020AC")]
|
|
private Transform g_MainCamera;
|
|
|
|
// Token: 0x040020AD RID: 8365
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x40020AD")]
|
|
public SkinnedMeshRenderer g_SMR;
|
|
|
|
// Token: 0x040020AE RID: 8366
|
|
[FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x40020AE")]
|
|
public MeshRenderer g_MR;
|
|
|
|
// Token: 0x040020AF RID: 8367
|
|
[FieldOffset(Offset = "0x30")]
|
|
[Token(Token = "0x40020AF")]
|
|
public float CulledDistance = 30f;
|
|
|
|
// Token: 0x040020B0 RID: 8368
|
|
[FieldOffset(Offset = "0x34")]
|
|
[Token(Token = "0x40020B0")]
|
|
public float DefSize = 1f;
|
|
|
|
// Token: 0x040020B1 RID: 8369
|
|
[FieldOffset(Offset = "0x38")]
|
|
[Token(Token = "0x40020B1")]
|
|
private float g_fHalfDis;
|
|
|
|
// Token: 0x040020B2 RID: 8370
|
|
[FieldOffset(Offset = "0x3C")]
|
|
[Token(Token = "0x40020B2")]
|
|
private float g_fSize;
|
|
|
|
// Token: 0x040020B3 RID: 8371
|
|
[FieldOffset(Offset = "0x40")]
|
|
[Token(Token = "0x40020B3")]
|
|
private float g_OriginalX;
|
|
|
|
// Token: 0x040020B4 RID: 8372
|
|
[FieldOffset(Offset = "0x44")]
|
|
[Token(Token = "0x40020B4")]
|
|
private float g_OriginalY;
|
|
|
|
// Token: 0x040020B5 RID: 8373
|
|
[FieldOffset(Offset = "0x48")]
|
|
[Token(Token = "0x40020B5")]
|
|
private float g_OriginalZ;
|
|
}
|