Files
NobetaSource/Cpp2IL/Assembly-CSharp/LightningBullet.cs
2023-09-06 22:09:22 +02:00

151 lines
4.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000E1 RID: 225
[Token(Token = "0x20000E1")]
public class LightningBullet : MonoBehaviour
{
// Token: 0x06000C40 RID: 3136 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000C40")]
[Address(RVA = "0x418120", Offset = "0x416920", VA = "0x180418120")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000C41 RID: 3137 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000C41")]
[Address(RVA = "0x4182E0", Offset = "0x416AE0", VA = "0x1804182E0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000C42 RID: 3138 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000C42")]
[Address(RVA = "0x418010", Offset = "0x416810", VA = "0x180418010")]
public void NewUse(Vector3 Start, Vector3 End, bool bLoop = false, float fLife = 5f)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000C43 RID: 3139 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000C43")]
[Address(RVA = "0x418E60", Offset = "0x417660", VA = "0x180418E60")]
public LightningBullet()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04001530 RID: 5424
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001530")]
private LineRenderer g_LR;
// Token: 0x04001531 RID: 5425
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001531")]
public Vector3 StartPos;
// Token: 0x04001532 RID: 5426
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4001532")]
public Vector3 EndPos;
// Token: 0x04001533 RID: 5427
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001533")]
public int NodeNum;
// Token: 0x04001534 RID: 5428
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4001534")]
public int NodeSmallNum;
// Token: 0x04001535 RID: 5429
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001535")]
public float RandomRange;
// Token: 0x04001536 RID: 5430
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4001536")]
public float RandomSamllRange;
// Token: 0x04001537 RID: 5431
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001537")]
public Vector3 RandomScale;
// Token: 0x04001538 RID: 5432
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4001538")]
public float Frequency;
// Token: 0x04001539 RID: 5433
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001539")]
public bool Loop;
// Token: 0x0400153A RID: 5434
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x400153A")]
public float Duration;
// Token: 0x0400153B RID: 5435
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400153B")]
public float FadOutSpeed;
// Token: 0x0400153C RID: 5436
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x400153C")]
public Color MatColor;
// Token: 0x0400153D RID: 5437
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x400153D")]
private float g_fStartRandomRange;
// Token: 0x0400153E RID: 5438
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400153E")]
private float g_fStartRandomSamllRange;
// Token: 0x0400153F RID: 5439
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x400153F")]
private float g_fFrequency;
// Token: 0x04001540 RID: 5440
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001540")]
private float g_fDuration;
// Token: 0x04001541 RID: 5441
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4001541")]
private float g_fOriginalWidth;
// Token: 0x04001542 RID: 5442
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4001542")]
private float g_fWidth;
// Token: 0x04001543 RID: 5443
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x4001543")]
private Color g_MatColor;
// Token: 0x04001544 RID: 5444
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x4001544")]
private float g_fLife;
// Token: 0x04001545 RID: 5445
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4001545")]
private Material g_Mat;
}