Files
NobetaSource/Cpp2IL/Assembly-CSharp/MagicWall.cs
2023-09-06 22:09:22 +02:00

60 lines
1.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001AE RID: 430
[Token(Token = "0x20001AE")]
public class MagicWall : SceneEvent
{
// Token: 0x06001307 RID: 4871 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001307")]
[Address(RVA = "0x423730", Offset = "0x421F30", VA = "0x180423730", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001308 RID: 4872 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001308")]
[Address(RVA = "0x423A90", Offset = "0x422290", VA = "0x180423A90", Slot = "8")]
public override void ReleaseEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001309 RID: 4873 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001309")]
[Address(RVA = "0x4238E0", Offset = "0x4220E0", VA = "0x1804238E0", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600130A RID: 4874 RVA: 0x0002C18C File Offset: 0x0002A38C
[Token(Token = "0x600130A")]
[Address(RVA = "0x423720", Offset = "0x421F20", VA = "0x180423720")]
public MagicWall()
{
}
// Token: 0x04001DAE RID: 7598
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001DAE")]
public GameObject EffectMagicWall;
// Token: 0x04001DAF RID: 7599
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001DAF")]
protected EffectPool g_Effect;
// Token: 0x04001DB0 RID: 7600
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001DB0")]
protected BoxCollider g_BCWall;
// Token: 0x04001DB1 RID: 7601
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001DB1")]
public bool PlaySE = true;
}