Files
NobetaSource/Cpp2IL/Assembly-CSharp/MonsterAura.cs
2023-09-06 22:09:22 +02:00

93 lines
2.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001B0 RID: 432
[Token(Token = "0x20001B0")]
public class MonsterAura : EnemyEvent
{
// Token: 0x0600130D RID: 4877 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600130D")]
[Address(RVA = "0xCBDDC0", Offset = "0xCBC5C0", VA = "0x180CBDDC0", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600130E RID: 4878 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600130E")]
[Address(RVA = "0xCBE3C0", Offset = "0xCBCBC0", VA = "0x180CBE3C0", Slot = "13")]
protected virtual void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600130F RID: 4879 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600130F")]
[Address(RVA = "0xCBE180", Offset = "0xCBC980", VA = "0x180CBE180", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001310 RID: 4880 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001310")]
[Address(RVA = "0xCBE250", Offset = "0xCBCA50", VA = "0x180CBE250", Slot = "8")]
public override void ReleaseEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001311 RID: 4881 RVA: 0x0002C1C4 File Offset: 0x0002A3C4
[Token(Token = "0x6001311")]
[Address(RVA = "0xCBDDB0", Offset = "0xCBC5B0", VA = "0x180CBDDB0")]
public MonsterAura()
{
}
// Token: 0x04001DB2 RID: 7602
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001DB2")]
public float CreateMonsterRate = 5f;
// Token: 0x04001DB3 RID: 7603
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4001DB3")]
protected float g_fRate;
// Token: 0x04001DB4 RID: 7604
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001DB4")]
public GameObject MagicAura;
// Token: 0x04001DB5 RID: 7605
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4001DB5")]
public GameObject CallEffect;
// Token: 0x04001DB6 RID: 7606
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001DB6")]
protected int g_iIndex;
// Token: 0x04001DB7 RID: 7607
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4001DB7")]
protected EffectPool g_MagicAura;
// Token: 0x04001DB8 RID: 7608
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4001DB8")]
protected EffectPool g_CallEffect;
// Token: 0x04001DB9 RID: 7609
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4001DB9")]
public GameObject SEMonsterAuraObject;
// Token: 0x04001DBA RID: 7610
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4001DBA")]
protected SoundEffectPool g_SE;
}