Files
NobetaSource/Cpp2IL/Assembly-CSharp/NavTest.cs
2023-09-06 22:09:22 +02:00

61 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.AI;
// Token: 0x020001EB RID: 491
[Token(Token = "0x20001EB")]
public class NavTest : MonoBehaviour
{
// Token: 0x060013EF RID: 5103 RVA: 0x0002D974 File Offset: 0x0002BB74
[Token(Token = "0x60013EF")]
[Address(RVA = "0xFC7760", Offset = "0xFC5F60", VA = "0x180FC7760")]
private void Start()
{
NavMeshPath navMeshPath = new NavMeshPath();
this.path = navMeshPath;
this.elapsed = 0f;
this.g_iPathIndex = (int)((ulong)4294967295L);
}
// Token: 0x060013F0 RID: 5104 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013F0")]
[Address(RVA = "0xFC77D0", Offset = "0xFC5FD0", VA = "0x180FC77D0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013F1 RID: 5105 RVA: 0x0002D9AC File Offset: 0x0002BBAC
[Token(Token = "0x60013F1")]
[Address(RVA = "0xFC7D10", Offset = "0xFC6510", VA = "0x180FC7D10")]
public NavTest()
{
}
// Token: 0x04001F03 RID: 7939
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001F03")]
public Transform target;
// Token: 0x04001F04 RID: 7940
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001F04")]
private NavMeshPath path;
// Token: 0x04001F05 RID: 7941
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4001F05")]
private float elapsed;
// Token: 0x04001F06 RID: 7942
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4001F06")]
private float g_fSpeed = 5f;
// Token: 0x04001F07 RID: 7943
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4001F07")]
private int g_iPathIndex = (int)((ulong)4294967295L);
}