71 lines
1.8 KiB
C#
71 lines
1.8 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x02000310 RID: 784
|
|
[Token(Token = "0x2000310")]
|
|
[Serializable]
|
|
public class NobetaBoneController
|
|
{
|
|
// Token: 0x170001A1 RID: 417
|
|
// (get) Token: 0x06001EE4 RID: 7908 RVA: 0x0004ADC8 File Offset: 0x00048FC8
|
|
[Token(Token = "0x170001A1")]
|
|
public DynamicBoneCollider Collider
|
|
{
|
|
[Token(Token = "0x6001EE4")]
|
|
[Address(RVA = "0x2DB450", Offset = "0x2D9C50", VA = "0x1802DB450")]
|
|
get
|
|
{
|
|
return this.boneCollider;
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001EE5 RID: 7909 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6001EE5")]
|
|
[Address(RVA = "0xFCA0D0", Offset = "0xFC88D0", VA = "0x180FCA0D0")]
|
|
public void UpdateValue(float value)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001EE6 RID: 7910 RVA: 0x0004ADDC File Offset: 0x00048FDC
|
|
[Token(Token = "0x6001EE6")]
|
|
[Address(RVA = "0xFCA060", Offset = "0xFC8860", VA = "0x180FCA060")]
|
|
public void Enable(bool enable)
|
|
{
|
|
DynamicBone[] array = this.bones;
|
|
int num = 0;
|
|
int length = array.Length;
|
|
if (num < length)
|
|
{
|
|
array[num].enabled = enable;
|
|
num++;
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001EE7 RID: 7911 RVA: 0x0004AE14 File Offset: 0x00049014
|
|
[Token(Token = "0x6001EE7")]
|
|
[Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")]
|
|
public NobetaBoneController()
|
|
{
|
|
}
|
|
|
|
// Token: 0x040028E8 RID: 10472
|
|
[FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x40028E8")]
|
|
[SerializeField]
|
|
private float colliderRadius;
|
|
|
|
// Token: 0x040028E9 RID: 10473
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x40028E9")]
|
|
[SerializeField]
|
|
private DynamicBoneCollider boneCollider;
|
|
|
|
// Token: 0x040028EA RID: 10474
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x40028EA")]
|
|
[SerializeField]
|
|
private DynamicBone[] bones;
|
|
}
|