Files
NobetaSource/Cpp2IL/Assembly-CSharp/Obi/ObiAmbientForceZone.cs
2023-09-06 22:09:22 +02:00

36 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
namespace Obi
{
// Token: 0x020004EC RID: 1260
[Token(Token = "0x20004EC")]
public class ObiAmbientForceZone : ObiExternalForce
{
// Token: 0x06002C10 RID: 11280 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C10")]
[Address(RVA = "0x10C2950", Offset = "0x10C1150", VA = "0x1810C2950", Slot = "4")]
public override void ApplyForcesToActor(ObiActor actor)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C11 RID: 11281 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C11")]
[Address(RVA = "0x10C2BE0", Offset = "0x10C13E0", VA = "0x1810C2BE0")]
public void OnDrawGizmosSelected()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C12 RID: 11282 RVA: 0x0005ECB8 File Offset: 0x0005CEB8
[Token(Token = "0x6002C12")]
[Address(RVA = "0xB6B850", Offset = "0xB6A050", VA = "0x180B6B850")]
public ObiAmbientForceZone()
{
this.turbulenceFrequency = 1f;
base..ctor();
}
}
}