Files
NobetaSource/Cpp2IL/Assembly-CSharp/ObiActorTeleport.cs
2023-09-06 22:09:22 +02:00

46 lines
1.3 KiB
C#

using System;
using System.Collections;
using Cpp2IlInjected;
using Obi;
using UnityEngine;
// Token: 0x02000361 RID: 865
[Token(Token = "0x2000361")]
public class ObiActorTeleport : MonoBehaviour
{
// Token: 0x0600213C RID: 8508 RVA: 0x0004F2D4 File Offset: 0x0004D4D4
[Token(Token = "0x600213C")]
[Address(RVA = "0xFD40D0", Offset = "0xFD28D0", VA = "0x180FD40D0")]
private void Update()
{
if (Input.anyKeyDown)
{
int num;
ObiActorTeleport.<Teleport>d__2 <Teleport>d__ = new ObiActorTeleport.<Teleport>d__2(num);
num = 0;
<Teleport>d__.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(<Teleport>d__);
}
}
// Token: 0x0600213D RID: 8509 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600213D")]
[Address(RVA = "0xFD4060", Offset = "0xFD2860", VA = "0x180FD4060")]
private IEnumerator Teleport()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600213E RID: 8510 RVA: 0x0004F30C File Offset: 0x0004D50C
[Token(Token = "0x600213E")]
[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
public ObiActorTeleport()
{
}
// Token: 0x04002AB3 RID: 10931
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002AB3")]
public ObiActor actor;
}