Files
NobetaSource/Cpp2IL/Assembly-CSharp/PlayerMagicData.cs
2023-09-06 22:09:22 +02:00

262 lines
7.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200030B RID: 779
[Token(Token = "0x200030B")]
public class PlayerMagicData : MonoBehaviour
{
// Token: 0x1700019F RID: 415
// (get) Token: 0x06001E36 RID: 7734 RVA: 0x00047B60 File Offset: 0x00045D60
[Token(Token = "0x1700019F")]
private GameSave GameSave
{
[Token(Token = "0x6001E36")]
[Address(RVA = "0xCA7030", Offset = "0xCA5830", VA = "0x180CA7030")]
get
{
return Game.GameSave;
}
}
// Token: 0x06001E37 RID: 7735 RVA: 0x00047B74 File Offset: 0x00045D74
[Token(Token = "0x6001E37")]
[Address(RVA = "0xCA6F20", Offset = "0xCA5720", VA = "0x180CA6F20")]
public void MDUpdate(float fDeltaticm)
{
float num = this.g_SkyJumpCDTime;
int num2 = 0;
if (num > (float)num2)
{
this.g_SkyJumpCDTime = num;
}
}
// Token: 0x06001E38 RID: 7736 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001E38")]
[Address(RVA = "0xCA6DC0", Offset = "0xCA55C0", VA = "0x180CA6DC0")]
public float GetNormalExp(PlayerEffectPlay.Magic Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001E39 RID: 7737 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001E39")]
[Address(RVA = "0xCA6D80", Offset = "0xCA5580", VA = "0x180CA6D80")]
public float GetCharge(PlayerEffectPlay.Magic Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001E3A RID: 7738 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001E3A")]
[Address(RVA = "0xCA69D0", Offset = "0xCA51D0", VA = "0x180CA69D0")]
public float GetCDSpeed(PlayerEffectPlay.Magic Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001E3B RID: 7739 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001E3B")]
[Address(RVA = "0xCA6C00", Offset = "0xCA5400", VA = "0x180CA6C00")]
public float GetChargeFade(PlayerEffectPlay.Magic Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001E3C RID: 7740 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001E3C")]
[Address(RVA = "0xCA6D00", Offset = "0xCA5500", VA = "0x180CA6D00")]
public float GetChargeMaxFade()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001E3D RID: 7741 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001E3D")]
[Address(RVA = "0xCA6DB0", Offset = "0xCA55B0", VA = "0x180CA6DB0")]
public bool GetIsSkyJump()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001E3E RID: 7742 RVA: 0x00047B98 File Offset: 0x00045D98
[Token(Token = "0x6001E3E")]
[Address(RVA = "0xCA6F80", Offset = "0xCA5780", VA = "0x180CA6F80")]
public void SkyJumpUsed()
{
float num = this.g_SkyJumpCD;
this.g_SkyJumpCDTime = num;
}
// Token: 0x06001E3F RID: 7743 RVA: 0x00047BB4 File Offset: 0x00045DB4
[Token(Token = "0x6001E3F")]
[Address(RVA = "0xCA6F60", Offset = "0xCA5760", VA = "0x180CA6F60")]
public void SkyJumpAddCD(float CDTime)
{
this.g_SkyJumpCDTime = CDTime;
}
// Token: 0x06001E40 RID: 7744 RVA: 0x00047BC8 File Offset: 0x00045DC8
[Token(Token = "0x6001E40")]
[Address(RVA = "0xCA6F70", Offset = "0xCA5770", VA = "0x180CA6F70")]
public void SkyJumpReset()
{
this.g_SkyJumpCDTime = 0f;
}
// Token: 0x06001E41 RID: 7745 RVA: 0x00047BE0 File Offset: 0x00045DE0
[Token(Token = "0x6001E41")]
[Address(RVA = "0xCA6F10", Offset = "0xCA5710", VA = "0x180CA6F10")]
public float GetSkyJumpUIScale()
{
return this.g_SkyJumpCDTime;
}
// Token: 0x06001E42 RID: 7746 RVA: 0x00047BF4 File Offset: 0x00045DF4
[Token(Token = "0x6001E42")]
[Address(RVA = "0x7670A0", Offset = "0x7658A0", VA = "0x1807670A0")]
public bool GetIsSkyDodgeUsed()
{
return this.g_SkyDodge;
}
// Token: 0x06001E43 RID: 7747 RVA: 0x00047C08 File Offset: 0x00045E08
[Token(Token = "0x6001E43")]
[Address(RVA = "0xCA6F50", Offset = "0xCA5750", VA = "0x180CA6F50")]
public void SkyDodgeUsed()
{
this.g_SkyDodge = true;
}
// Token: 0x06001E44 RID: 7748 RVA: 0x00047C1C File Offset: 0x00045E1C
[Token(Token = "0x6001E44")]
[Address(RVA = "0xCA6F40", Offset = "0xCA5740", VA = "0x180CA6F40")]
public void SkyDodgeReset()
{
this.g_SkyDodge = false;
}
// Token: 0x06001E45 RID: 7749 RVA: 0x00047C30 File Offset: 0x00045E30
[Token(Token = "0x6001E45")]
[Address(RVA = "0xCA6F90", Offset = "0xCA5790", VA = "0x180CA6F90")]
public PlayerMagicData()
{
}
// Token: 0x0400280B RID: 10251
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400280B")]
public float g_NullNorExp = 1f;
// Token: 0x0400280C RID: 10252
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400280C")]
public float g_NullCharge = 40f;
// Token: 0x0400280D RID: 10253
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400280D")]
public float g_NullCD = 50f;
// Token: 0x0400280E RID: 10254
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400280E")]
public float g_NullChargeFade = 0.01f;
// Token: 0x0400280F RID: 10255
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400280F")]
public float g_IceNorExp = 10f;
// Token: 0x04002810 RID: 10256
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4002810")]
public float g_IceCharge = 35f;
// Token: 0x04002811 RID: 10257
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002811")]
public float g_IceCD = 30f;
// Token: 0x04002812 RID: 10258
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4002812")]
public float g_IceChargeFade = 0.01f;
// Token: 0x04002813 RID: 10259
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002813")]
public float g_IceDamagekExp = 0.0099f;
// Token: 0x04002814 RID: 10260
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002814")]
public float g_FireNorExp = 25f;
// Token: 0x04002815 RID: 10261
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002815")]
public float g_FireCharge = 60f;
// Token: 0x04002816 RID: 10262
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4002816")]
public float g_FireCD = 20f;
// Token: 0x04002817 RID: 10263
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002817")]
public float g_FireChargeFade = 0.02f;
// Token: 0x04002818 RID: 10264
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4002818")]
public float g_FireAttackExp = 0.015f;
// Token: 0x04002819 RID: 10265
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002819")]
public float g_LightningNorExp = 50f;
// Token: 0x0400281A RID: 10266
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x400281A")]
public float g_LightningCharge = 100f;
// Token: 0x0400281B RID: 10267
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400281B")]
public float g_LightningCD = 10f;
// Token: 0x0400281C RID: 10268
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x400281C")]
public float g_LightningChargeFade = 0.03f;
// Token: 0x0400281D RID: 10269
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400281D")]
public float g_LightningDodgeExp = 0.015f;
// Token: 0x0400281E RID: 10270
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x400281E")]
public float g_SkyJumpExp = 2f;
// Token: 0x0400281F RID: 10271
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400281F")]
public float g_SkyJumpCD = 3f;
// Token: 0x04002820 RID: 10272
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4002820")]
public float g_SkyJumpCDTime;
// Token: 0x04002821 RID: 10273
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002821")]
private bool g_SkyDodge;
}