Files
NobetaSource/Cpp2IL/Assembly-CSharp/PostProcessingRenderPass.cs
2023-09-06 22:09:22 +02:00

63 lines
2.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
// Token: 0x0200017B RID: 379
[Token(Token = "0x200017B")]
public class PostProcessingRenderPass : ScriptableRenderPass
{
// Token: 0x0600123C RID: 4668 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600123C")]
[Address(RVA = "0xCB05E0", Offset = "0xCAEDE0", VA = "0x180CB05E0")]
public PostProcessingRenderPass(PostProcessingRenderSettings settings, Material material)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600123D RID: 4669 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600123D")]
[Address(RVA = "0xCB05A0", Offset = "0xCAEDA0", VA = "0x180CB05A0")]
public void Setup(RenderTargetIdentifier sourceRenderTarget, Material material)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600123E RID: 4670 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600123E")]
[Address(RVA = "0xCB0370", Offset = "0xCAEB70", VA = "0x180CB0370", Slot = "9")]
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600123F RID: 4671 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600123F")]
[Address(RVA = "0xCB0570", Offset = "0xCAED70", VA = "0x180CB0570", Slot = "4")]
public override void FrameCleanup(CommandBuffer cmd)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04001C49 RID: 7241
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001C49")]
private string renderTag;
// Token: 0x04001C4A RID: 7242
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4001C4A")]
private RenderTargetHandle temporaryRenderTargetHandle;
// Token: 0x04001C4B RID: 7243
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x4001C4B")]
private Material material;
// Token: 0x04001C4C RID: 7244
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x4001C4C")]
private RenderTargetIdentifier sourceRenderTarget;
}