Files
NobetaSource/Cpp2IL/Assembly-CSharp/PowerUpVFX/DemoManager.cs
2023-09-06 22:09:22 +02:00

59 lines
1.8 KiB
C#

using System;
using System.Collections;
using Cpp2IlInjected;
using UnityEngine;
namespace PowerUpVFX
{
// Token: 0x02000594 RID: 1428
[Token(Token = "0x2000594")]
public class DemoManager : MonoBehaviour
{
// Token: 0x06002EB5 RID: 11957 RVA: 0x00063520 File Offset: 0x00061720
[Token(Token = "0x6002EB5")]
[Address(RVA = "0x14913B0", Offset = "0x148FBB0", VA = "0x1814913B0")]
private void Start()
{
int num;
DemoManager.<RestartAnim>d__4 <RestartAnim>d__ = new DemoManager.<RestartAnim>d__4(num);
num = 0;
<RestartAnim>d__.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(<RestartAnim>d__);
UnityEngine.Object.Destroy(GameObject.Find("Instructions"), 9.5f);
}
// Token: 0x06002EB6 RID: 11958 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EB6")]
[Address(RVA = "0x14914A0", Offset = "0x148FCA0", VA = "0x1814914A0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002EB7 RID: 11959 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EB7")]
[Address(RVA = "0x1491340", Offset = "0x148FB40", VA = "0x181491340")]
private IEnumerator RestartAnim()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002EB8 RID: 11960 RVA: 0x00063560 File Offset: 0x00061760
[Token(Token = "0x6002EB8")]
[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
public DemoManager()
{
}
// Token: 0x0400379C RID: 14236
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400379C")]
public Camera main_camera;
// Token: 0x0400379D RID: 14237
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400379D")]
public GameObject[] RestartThis;
}
}