Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/CameraControllerFPS.cs
2023-09-06 22:09:22 +02:00

68 lines
2.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion
{
// Token: 0x02000397 RID: 919
[Token(Token = "0x2000397")]
public class CameraControllerFPS : MonoBehaviour
{
// Token: 0x0600227D RID: 8829 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600227D")]
[Address(RVA = "0x10821C0", Offset = "0x10809C0", VA = "0x1810821C0")]
private void Awake()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600227E RID: 8830 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600227E")]
[Address(RVA = "0x1082210", Offset = "0x1080A10", VA = "0x181082210")]
public void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600227F RID: 8831 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600227F")]
[Address(RVA = "0x349EC0", Offset = "0x3486C0", VA = "0x180349EC0")]
private float ClampAngle(float angle, float min, float max)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002280 RID: 8832 RVA: 0x0005015C File Offset: 0x0004E35C
[Token(Token = "0x6002280")]
[Address(RVA = "0x10823B0", Offset = "0x1080BB0", VA = "0x1810823B0")]
public CameraControllerFPS()
{
}
// Token: 0x04002BEB RID: 11243
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002BEB")]
public float rotationSensitivity = 3f;
// Token: 0x04002BEC RID: 11244
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4002BEC")]
public float yMinLimit = -89f;
// Token: 0x04002BED RID: 11245
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002BED")]
public float yMaxLimit = 89f;
// Token: 0x04002BEE RID: 11246
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4002BEE")]
private float x;
// Token: 0x04002BEF RID: 11247
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002BEF")]
private float y;
}
}