Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/BendGoal.cs
2023-09-06 22:09:22 +02:00

47 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003E7 RID: 999
[Token(Token = "0x20003E7")]
public class BendGoal : MonoBehaviour
{
// Token: 0x06002407 RID: 9223 RVA: 0x00052364 File Offset: 0x00050564
[Token(Token = "0x6002407")]
[Address(RVA = "0xB6B7F0", Offset = "0xB69FF0", VA = "0x180B6B7F0")]
private void Start()
{
Debug.Log("BendGoal is deprecated, you can now a bend goal from the custom inspector of the LimbIK component.");
}
// Token: 0x06002408 RID: 9224 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002408")]
[Address(RVA = "0xB6B720", Offset = "0xB69F20", VA = "0x180B6B720")]
private void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002409 RID: 9225 RVA: 0x0005237C File Offset: 0x0005057C
[Token(Token = "0x6002409")]
[Address(RVA = "0xB6B850", Offset = "0xB6A050", VA = "0x180B6B850")]
public BendGoal()
{
}
// Token: 0x04002DAC RID: 11692
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002DAC")]
public LimbIK limbIK;
// Token: 0x04002DAD RID: 11693
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002DAD")]
[Range(0f, 1f)]
public float weight = 1f;
}
}