Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/BipedIKvsAnimatorIK.cs
2023-09-06 22:09:22 +02:00

138 lines
3.6 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003B2 RID: 946
[Token(Token = "0x20003B2")]
public class BipedIKvsAnimatorIK : MonoBehaviour
{
// Token: 0x06002334 RID: 9012 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002334")]
[Address(RVA = "0xE3E630", Offset = "0xE3CE30", VA = "0x180E3E630")]
private void OnAnimatorIK(int layer)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002335 RID: 9013 RVA: 0x00050D58 File Offset: 0x0004EF58
[Token(Token = "0x6002335")]
[Address(RVA = "0xE3EE40", Offset = "0xE3D640", VA = "0x180E3EE40")]
public BipedIKvsAnimatorIK()
{
}
// Token: 0x04002C68 RID: 11368
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002C68")]
[LargeHeader("References")]
public Animator animator;
// Token: 0x04002C69 RID: 11369
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002C69")]
public BipedIK bipedIK;
// Token: 0x04002C6A RID: 11370
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002C6A")]
[LargeHeader("Look At")]
public Transform lookAtTargetBiped;
// Token: 0x04002C6B RID: 11371
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002C6B")]
public Transform lookAtTargetAnimator;
// Token: 0x04002C6C RID: 11372
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002C6C")]
[Range(0f, 1f)]
public float lookAtWeight = 1f;
// Token: 0x04002C6D RID: 11373
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002C6D")]
[Range(0f, 1f)]
public float lookAtBodyWeight = 1f;
// Token: 0x04002C6E RID: 11374
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002C6E")]
[Range(0f, 1f)]
public float lookAtHeadWeight = 1f;
// Token: 0x04002C6F RID: 11375
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4002C6F")]
[Range(0f, 1f)]
public float lookAtEyesWeight = 1f;
// Token: 0x04002C70 RID: 11376
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002C70")]
[Range(0f, 1f)]
public float lookAtClampWeight = 0.5f;
// Token: 0x04002C71 RID: 11377
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4002C71")]
[Range(0f, 1f)]
public float lookAtClampWeightHead = 0.5f;
// Token: 0x04002C72 RID: 11378
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002C72")]
[Range(0f, 1f)]
public float lookAtClampWeightEyes = 0.5f;
// Token: 0x04002C73 RID: 11379
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4002C73")]
[LargeHeader("Foot")]
public Transform footTargetBiped;
// Token: 0x04002C74 RID: 11380
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002C74")]
public Transform footTargetAnimator;
// Token: 0x04002C75 RID: 11381
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002C75")]
[Range(0f, 1f)]
public float footPositionWeight;
// Token: 0x04002C76 RID: 11382
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4002C76")]
[Range(0f, 1f)]
public float footRotationWeight;
// Token: 0x04002C77 RID: 11383
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002C77")]
[LargeHeader("Hand")]
public Transform handTargetBiped;
// Token: 0x04002C78 RID: 11384
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4002C78")]
public Transform handTargetAnimator;
// Token: 0x04002C79 RID: 11385
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4002C79")]
[Range(0f, 1f)]
public float handPositionWeight;
// Token: 0x04002C7A RID: 11386
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4002C7A")]
[Range(0f, 1f)]
public float handRotationWeight;
}
}