Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/CharacterAnimationThirdPersonIK.cs
2023-09-06 22:09:22 +02:00

57 lines
1.9 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003BD RID: 957
[Token(Token = "0x20003BD")]
[RequireComponent(typeof(FullBodyBipedIK))]
public class CharacterAnimationThirdPersonIK : CharacterAnimationThirdPerson
{
// Token: 0x06002360 RID: 9056 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002360")]
[Address(RVA = "0x1087410", Offset = "0x1085C10", VA = "0x181087410", Slot = "6")]
protected override void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002361 RID: 9057 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002361")]
[Address(RVA = "0x1086FF0", Offset = "0x10857F0", VA = "0x181086FF0", Slot = "7")]
protected override void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002362 RID: 9058 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002362")]
[Address(RVA = "0x1087250", Offset = "0x1085A50", VA = "0x181087250")]
private void RotateEffector(IKEffector effector, Quaternion rotation, float mlp)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002363 RID: 9059 RVA: 0x000510C8 File Offset: 0x0004F2C8
[Token(Token = "0x6002363")]
[Address(RVA = "0x10874E0", Offset = "0x1085CE0", VA = "0x1810874E0")]
public CharacterAnimationThirdPersonIK()
{
this.turnSensitivity = 0.2f;
this.turnSpeed = 5f;
this.runCycleLegOffset = 0.2f;
this.animSpeedMultiplier = 1f;
this.smoothFollow = true;
this.smoothFollowSpeed = 20f;
base..ctor();
}
// Token: 0x04002CC8 RID: 11464
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4002CC8")]
private FullBodyBipedIK ik;
}
}