Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/HoldingHands.cs
2023-09-06 22:09:22 +02:00

76 lines
2.1 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003C9 RID: 969
[Token(Token = "0x20003C9")]
public class HoldingHands : MonoBehaviour
{
// Token: 0x0600238E RID: 9102 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600238E")]
[Address(RVA = "0x11E1E90", Offset = "0x11E0690", VA = "0x1811E1E90")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600238F RID: 9103 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600238F")]
[Address(RVA = "0x11E1A20", Offset = "0x11E0220", VA = "0x1811E1A20")]
private void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002390 RID: 9104 RVA: 0x00051620 File Offset: 0x0004F820
[Token(Token = "0x6002390")]
[Address(RVA = "0x11E2010", Offset = "0x11E0810", VA = "0x1811E2010")]
public HoldingHands()
{
}
// Token: 0x04002D0F RID: 11535
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002D0F")]
public FullBodyBipedIK rightHandChar;
// Token: 0x04002D10 RID: 11536
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002D10")]
public FullBodyBipedIK leftHandChar;
// Token: 0x04002D11 RID: 11537
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002D11")]
public Transform rightHandTarget;
// Token: 0x04002D12 RID: 11538
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002D12")]
public Transform leftHandTarget;
// Token: 0x04002D13 RID: 11539
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002D13")]
public float crossFade;
// Token: 0x04002D14 RID: 11540
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002D14")]
public float speed = 10f;
// Token: 0x04002D15 RID: 11541
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002D15")]
private Quaternion rightHandRotation;
// Token: 0x04002D16 RID: 11542
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002D16")]
private Quaternion leftHandRotation;
}
}