Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/MechSpider.cs
2023-09-06 22:09:22 +02:00

128 lines
3.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003B3 RID: 947
[Token(Token = "0x20003B3")]
public class MechSpider : MonoBehaviour
{
// Token: 0x06002336 RID: 9014 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002336")]
[Address(RVA = "0x425F60", Offset = "0x424760", VA = "0x180425F60")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002337 RID: 9015 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002337")]
[Address(RVA = "0x425A40", Offset = "0x424240", VA = "0x180425A40")]
private Vector3 GetLegCentroid()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002338 RID: 9016 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002338")]
[Address(RVA = "0x425BC0", Offset = "0x4243C0", VA = "0x180425BC0")]
private Vector3 GetLegsPlaneNormal()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002339 RID: 9017 RVA: 0x00050DB8 File Offset: 0x0004EFB8
[Token(Token = "0x6002339")]
[Address(RVA = "0x4268A0", Offset = "0x4250A0", VA = "0x1804268A0")]
public MechSpider()
{
}
// Token: 0x04002C7B RID: 11387
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002C7B")]
public LayerMask raycastLayers;
// Token: 0x04002C7C RID: 11388
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4002C7C")]
public float scale = 1f;
// Token: 0x04002C7D RID: 11389
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002C7D")]
public Transform body;
// Token: 0x04002C7E RID: 11390
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002C7E")]
public MechSpiderLeg[] legs;
// Token: 0x04002C7F RID: 11391
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002C7F")]
public float legRotationWeight = 1f;
// Token: 0x04002C80 RID: 11392
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4002C80")]
public float rootPositionSpeed = 5f;
// Token: 0x04002C81 RID: 11393
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002C81")]
public float rootRotationSpeed = 30f;
// Token: 0x04002C82 RID: 11394
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002C82")]
public float breatheSpeed = 2f;
// Token: 0x04002C83 RID: 11395
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002C83")]
public float breatheMagnitude = 0.2f;
// Token: 0x04002C84 RID: 11396
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4002C84")]
public float height = 3.5f;
// Token: 0x04002C85 RID: 11397
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002C85")]
public float minHeight = 2f;
// Token: 0x04002C86 RID: 11398
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4002C86")]
public float raycastHeight = 10f;
// Token: 0x04002C87 RID: 11399
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002C87")]
public float raycastDistance = 5f;
// Token: 0x04002C88 RID: 11400
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4002C88")]
private Vector3 lastPosition;
// Token: 0x04002C89 RID: 11401
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002C89")]
private Vector3 defaultBodyLocalPosition;
// Token: 0x04002C8A RID: 11402
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4002C8A")]
private float sine;
// Token: 0x04002C8B RID: 11403
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002C8B")]
private RaycastHit rootHit;
}
}