Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/FinalIK/BodyTilt.cs
2023-09-06 22:09:22 +02:00

69 lines
2.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.FinalIK
{
// Token: 0x02000475 RID: 1141
[Token(Token = "0x2000475")]
public class BodyTilt : OffsetModifier
{
// Token: 0x060028C6 RID: 10438 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60028C6")]
[Address(RVA = "0xE4FFC0", Offset = "0xE4E7C0", VA = "0x180E4FFC0", Slot = "5")]
protected override void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060028C7 RID: 10439 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60028C7")]
[Address(RVA = "0xE4FDC0", Offset = "0xE4E5C0", VA = "0x180E4FDC0", Slot = "4")]
protected override void OnModifyOffset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060028C8 RID: 10440 RVA: 0x00059A80 File Offset: 0x00057C80
[Token(Token = "0x60028C8")]
[Address(RVA = "0xE50010", Offset = "0xE4E810", VA = "0x180E50010")]
public BodyTilt()
{
}
// Token: 0x0400321B RID: 12827
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400321B")]
[Tooltip("Speed of tilting")]
public float tiltSpeed = 6f;
// Token: 0x0400321C RID: 12828
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400321C")]
[Tooltip("Sensitivity of tilting")]
public float tiltSensitivity = 0.07f;
// Token: 0x0400321D RID: 12829
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400321D")]
[Tooltip("The OffsetPose components")]
public OffsetPose poseLeft;
// Token: 0x0400321E RID: 12830
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400321E")]
[Tooltip("The OffsetPose components")]
public OffsetPose poseRight;
// Token: 0x0400321F RID: 12831
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400321F")]
private float tiltAngle;
// Token: 0x04003220 RID: 12832
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4003220")]
private Vector3 lastForward;
}
}