Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/FinalIK/Constraints.cs
2023-09-06 22:09:22 +02:00

88 lines
2.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.FinalIK
{
// Token: 0x02000400 RID: 1024
[Token(Token = "0x2000400")]
[Serializable]
public class Constraints
{
// Token: 0x0600247F RID: 9343 RVA: 0x00053488 File Offset: 0x00051688
[Token(Token = "0x600247F")]
[Address(RVA = "0x10950A0", Offset = "0x10938A0", VA = "0x1810950A0")]
public bool IsValid()
{
Transform transform = this.transform;
int num = 0;
return transform != num;
}
// Token: 0x06002480 RID: 9344 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002480")]
[Address(RVA = "0x1095020", Offset = "0x1093820", VA = "0x181095020")]
public void Initiate(Transform transform)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002481 RID: 9345 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002481")]
[Address(RVA = "0x1095100", Offset = "0x1093900", VA = "0x181095100")]
public void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002482 RID: 9346 RVA: 0x000534A8 File Offset: 0x000516A8
[Token(Token = "0x6002482")]
[Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")]
public Constraints()
{
}
// Token: 0x04002E4D RID: 11853
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4002E4D")]
public Transform transform;
// Token: 0x04002E4E RID: 11854
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002E4E")]
public Transform target;
// Token: 0x04002E4F RID: 11855
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002E4F")]
public Vector3 positionOffset;
// Token: 0x04002E50 RID: 11856
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4002E50")]
public Vector3 position;
// Token: 0x04002E51 RID: 11857
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002E51")]
[Range(0f, 1f)]
public float positionWeight;
// Token: 0x04002E52 RID: 11858
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002E52")]
public Vector3 rotationOffset;
// Token: 0x04002E53 RID: 11859
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002E53")]
public Vector3 rotation;
// Token: 0x04002E54 RID: 11860
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4002E54")]
[Range(0f, 1f)]
public float rotationWeight;
}
}