137 lines
3.6 KiB
C#
137 lines
3.6 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RootMotion.FinalIK
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{
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// Token: 0x02000415 RID: 1045
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[Token(Token = "0x2000415")]
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public class IKExecutionOrder : MonoBehaviour
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{
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// Token: 0x17000221 RID: 545
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// (get) Token: 0x0600254C RID: 9548 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x17000221")]
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private bool animatePhysics
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{
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[Token(Token = "0x600254C")]
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[Address(RVA = "0x11E5CB0", Offset = "0x11E44B0", VA = "0x1811E5CB0")]
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get
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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}
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// Token: 0x0600254D RID: 9549 RVA: 0x00054448 File Offset: 0x00052648
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[Token(Token = "0x600254D")]
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[Address(RVA = "0x11E5C00", Offset = "0x11E4400", VA = "0x1811E5C00")]
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private void Start()
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{
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IK[] ikcomponents = this.IKComponents;
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int num = 0;
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if (num < ikcomponents.Length)
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{
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IK ik = ikcomponents[num];
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int num2 = 0;
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ik.enabled = num2 != 0;
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IK[] ikcomponents2 = this.IKComponents;
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num++;
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}
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}
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// Token: 0x0600254E RID: 9550 RVA: 0x0005448C File Offset: 0x0005268C
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[Token(Token = "0x600254E")]
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[Address(RVA = "0x11E5C80", Offset = "0x11E4480", VA = "0x1811E5C80")]
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private void Update()
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{
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if (!this.animatePhysics)
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{
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this.FixTransforms();
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return;
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}
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}
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// Token: 0x0600254F RID: 9551 RVA: 0x000544AC File Offset: 0x000526AC
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[Token(Token = "0x600254F")]
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[Address(RVA = "0x11E5AB0", Offset = "0x11E42B0", VA = "0x1811E5AB0")]
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private void FixedUpdate()
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{
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this.fixedFrame = true;
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if (this.animatePhysics)
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{
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this.FixTransforms();
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return;
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}
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}
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// Token: 0x06002550 RID: 9552 RVA: 0x000544D0 File Offset: 0x000526D0
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[Token(Token = "0x6002550")]
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[Address(RVA = "0x11E5AE0", Offset = "0x11E42E0", VA = "0x1811E5AE0")]
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private void LateUpdate()
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{
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if (!this.animatePhysics || this.fixedFrame)
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{
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IK[] ikcomponents = this.IKComponents;
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int num = 0;
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if (num < ikcomponents.Length)
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{
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IKSolver iksolver = ikcomponents[num].GetIKSolver();
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IKSolver.UpdateDelegate onPreUpdate = iksolver.OnPreUpdate;
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if (onPreUpdate != 0)
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{
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onPreUpdate();
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}
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if (iksolver.firstInitiation)
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{
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Transform root = iksolver.root;
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iksolver.Initiate(root);
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}
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if (iksolver.<initiated>k__BackingField)
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{
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iksolver.OnUpdate();
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IKSolver.UpdateDelegate onPostUpdate = iksolver.OnPostUpdate;
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if (onPostUpdate != 0)
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{
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onPostUpdate();
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}
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}
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IK[] ikcomponents2 = this.IKComponents;
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num++;
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}
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this.fixedFrame = false;
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}
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}
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// Token: 0x06002551 RID: 9553 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002551")]
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[Address(RVA = "0x11E5A00", Offset = "0x11E4200", VA = "0x1811E5A00")]
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private void FixTransforms()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002552 RID: 9554 RVA: 0x00054578 File Offset: 0x00052778
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[Token(Token = "0x6002552")]
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[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
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public IKExecutionOrder()
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{
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}
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// Token: 0x04002EE1 RID: 12001
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002EE1")]
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[Tooltip("The IK components, assign in the order in which you wish to update them.")]
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public IK[] IKComponents;
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// Token: 0x04002EE2 RID: 12002
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4002EE2")]
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[Tooltip("Optional. Assign it if you are using 'Animate Physics' as the Update Mode.")]
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public Animator animator;
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// Token: 0x04002EE3 RID: 12003
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4002EE3")]
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private bool fixedFrame;
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}
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}
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