Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/FinalIK/InteractionTrigger.cs
2023-09-06 22:09:22 +02:00

307 lines
11 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.FinalIK
{
// Token: 0x0200045C RID: 1116
[Token(Token = "0x200045C")]
[AddComponentMenu("Scripts/RootMotion.FinalIK/Interaction System/Interaction Trigger")]
[HelpURL("https://www.youtube.com/watch?v=-TDZpNjt2mk&index=15&list=PLVxSIA1OaTOu8Nos3CalXbJ2DrKnntMv6")]
public class InteractionTrigger : MonoBehaviour
{
// Token: 0x06002837 RID: 10295 RVA: 0x00058F50 File Offset: 0x00057150
[Token(Token = "0x6002837")]
[Address(RVA = "0x10B9040", Offset = "0x10B7840", VA = "0x1810B9040")]
[ContextMenu("TUTORIAL VIDEO")]
private void OpenTutorial4()
{
Application.OpenURL("https://www.youtube.com/watch?v=-TDZpNjt2mk&index=15&list=PLVxSIA1OaTOu8Nos3CalXbJ2DrKnntMv6");
}
// Token: 0x06002838 RID: 10296 RVA: 0x00058F68 File Offset: 0x00057168
[Token(Token = "0x6002838")]
[Address(RVA = "0x10B9080", Offset = "0x10B7880", VA = "0x1810B9080")]
[ContextMenu("Support Group")]
private void SupportGroup()
{
Application.OpenURL("https://groups.google.com/forum/#!forum/final-ik");
}
// Token: 0x06002839 RID: 10297 RVA: 0x00058F80 File Offset: 0x00057180
[Token(Token = "0x6002839")]
[Address(RVA = "0x10B8E00", Offset = "0x10B7600", VA = "0x1810B8E00")]
[ContextMenu("Asset Store Thread")]
private void ASThread()
{
Application.OpenURL("http://forum.unity3d.com/threads/final-ik-full-body-ik-aim-look-at-fabrik-ccd-ik-1-0-released.222685/");
}
// Token: 0x0600283A RID: 10298 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600283A")]
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600283B RID: 10299 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600283B")]
[Address(RVA = "0x10B8E40", Offset = "0x10B7640", VA = "0x1810B8E40")]
public int GetBestRangeIndex(Transform character, Transform raycastFrom, RaycastHit raycastHit)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600283C RID: 10300 RVA: 0x00058F98 File Offset: 0x00057198
[Token(Token = "0x600283C")]
[Address(RVA = "0x10B90C0", Offset = "0x10B78C0", VA = "0x1810B90C0")]
public InteractionTrigger()
{
InteractionTrigger.Range[] array = new InteractionTrigger.Range[0];
this.ranges = array;
base..ctor();
}
// Token: 0x040031A9 RID: 12713
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40031A9")]
[Tooltip("The valid ranges of the character's and/or it's camera's position for triggering interaction when the character is in contact with the collider of this trigger.")]
public InteractionTrigger.Range[] ranges;
// Token: 0x0200045D RID: 1117
[Token(Token = "0x200045D")]
[Serializable]
public class CharacterPosition
{
// Token: 0x1700027D RID: 637
// (get) Token: 0x0600283D RID: 10301 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700027D")]
public Vector3 offset3D
{
[Token(Token = "0x600283D")]
[Address(RVA = "0x1583DD0", Offset = "0x15825D0", VA = "0x181583DD0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x1700027E RID: 638
// (get) Token: 0x0600283E RID: 10302 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700027E")]
public Vector3 direction3D
{
[Token(Token = "0x600283E")]
[Address(RVA = "0x1583D30", Offset = "0x1582530", VA = "0x181583D30")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x0600283F RID: 10303 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600283F")]
[Address(RVA = "0x1583570", Offset = "0x1581D70", VA = "0x181583570")]
public bool IsInRange(Transform character, Transform trigger, out float error)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002840 RID: 10304 RVA: 0x00058FBC File Offset: 0x000571BC
[Token(Token = "0x6002840")]
[Address(RVA = "0x1583D10", Offset = "0x1582510", VA = "0x181583D10")]
public CharacterPosition()
{
}
// Token: 0x040031AA RID: 12714
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40031AA")]
[Tooltip("If false, will not care where the character stands, as long as it is in contact with the trigger collider.")]
public bool use;
// Token: 0x040031AB RID: 12715
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x40031AB")]
[Tooltip("The offset of the character's position relative to the trigger in XZ plane. Y position of the character is unlimited as long as it is contact with the collider.")]
public Vector2 offset;
// Token: 0x040031AC RID: 12716
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40031AC")]
[Tooltip("Angle offset from the default forward direction.")]
[Range(-180f, 180f)]
public float angleOffset;
// Token: 0x040031AD RID: 12717
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40031AD")]
[Range(0f, 180f)]
[Tooltip("Max angular offset of the character's forward from the direction of this trigger.")]
public float maxAngle = 45f;
// Token: 0x040031AE RID: 12718
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40031AE")]
[Tooltip("Max offset of the character's position from this range's center.")]
public float radius = 0.5f;
// Token: 0x040031AF RID: 12719
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40031AF")]
[Tooltip("If true, will rotate the trigger around it's Y axis relative to the position of the character, so the object can be interacted with from all sides.")]
public bool orbit;
// Token: 0x040031B0 RID: 12720
[FieldOffset(Offset = "0x29")]
[Token(Token = "0x40031B0")]
[Tooltip("Fixes the Y axis of the trigger to Vector3.up. This makes the trigger symmetrical relative to the object. For example a gun will be able to be picked up from the same direction relative to the barrel no matter which side the gun is resting on.")]
public bool fixYAxis;
}
// Token: 0x0200045E RID: 1118
[Token(Token = "0x200045E")]
[Serializable]
public class CameraPosition
{
// Token: 0x06002841 RID: 10305 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002841")]
[Address(RVA = "0x1582FD0", Offset = "0x15817D0", VA = "0x181582FD0")]
public Quaternion GetRotation()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002842 RID: 10306 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002842")]
[Address(RVA = "0x1583130", Offset = "0x1581930", VA = "0x181583130")]
public bool IsInRange(Transform raycastFrom, RaycastHit hit, Transform trigger, out float error)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002843 RID: 10307 RVA: 0x00058FE8 File Offset: 0x000571E8
[Token(Token = "0x6002843")]
[Address(RVA = "0x15834F0", Offset = "0x1581CF0", VA = "0x1815834F0")]
public CameraPosition()
{
float z = Vector3.forward.z;
this.direction.z = z;
this.maxDistance = 0.5f;
this.maxAngle = 45f;
base..ctor();
}
// Token: 0x040031B1 RID: 12721
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40031B1")]
[Tooltip("What the camera should be looking at to trigger the interaction?")]
public Collider lookAtTarget;
// Token: 0x040031B2 RID: 12722
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40031B2")]
[Tooltip("The direction from the lookAtTarget towards the camera (in lookAtTarget's space).")]
public Vector3 direction;
// Token: 0x040031B3 RID: 12723
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40031B3")]
[Tooltip("Max distance from the lookAtTarget to the camera.")]
public float maxDistance;
// Token: 0x040031B4 RID: 12724
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40031B4")]
[Tooltip("Max angle between the direction and the direction towards the camera.")]
[Range(0f, 180f)]
public float maxAngle;
// Token: 0x040031B5 RID: 12725
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x40031B5")]
[Tooltip("Fixes the Y axis of the trigger to Vector3.up. This makes the trigger symmetrical relative to the object.")]
public bool fixYAxis;
}
// Token: 0x0200045F RID: 1119
[Token(Token = "0x200045F")]
[Serializable]
public class Range
{
// Token: 0x06002844 RID: 10308 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002844")]
[Address(RVA = "0x158D170", Offset = "0x158B970", VA = "0x18158D170")]
public bool IsInRange(Transform character, Transform raycastFrom, RaycastHit raycastHit, Transform trigger, out float maxError)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002845 RID: 10309 RVA: 0x00059028 File Offset: 0x00057228
[Token(Token = "0x6002845")]
[Address(RVA = "0x158D280", Offset = "0x158BA80", VA = "0x18158D280")]
public Range()
{
}
// Token: 0x040031B6 RID: 12726
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40031B6")]
[SerializeField]
[HideInInspector]
public string name;
// Token: 0x040031B7 RID: 12727
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40031B7")]
[HideInInspector]
[SerializeField]
public bool show = true;
// Token: 0x040031B8 RID: 12728
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40031B8")]
[Tooltip("The range for the character's position and rotation.")]
public InteractionTrigger.CharacterPosition characterPosition;
// Token: 0x040031B9 RID: 12729
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40031B9")]
[Tooltip("The range for the character camera's position and rotation.")]
public InteractionTrigger.CameraPosition cameraPosition;
// Token: 0x040031BA RID: 12730
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40031BA")]
[Tooltip("Definitions of the interactions associated with this range.")]
public InteractionTrigger.Range.Interaction[] interactions;
// Token: 0x02000460 RID: 1120
[Token(Token = "0x2000460")]
[Serializable]
public class Interaction
{
// Token: 0x06002846 RID: 10310 RVA: 0x00038FC3 File Offset: 0x000371C3
[Token(Token = "0x6002846")]
[Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")]
public Interaction()
{
}
// Token: 0x040031BB RID: 12731
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40031BB")]
[Tooltip("The InteractionObject to interact with.")]
public InteractionObject interactionObject;
// Token: 0x040031BC RID: 12732
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40031BC")]
[Tooltip("The effectors to interact with.")]
public FullBodyBipedEffector[] effectors;
}
}
}
}