Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/TriggerEventBroadcaster.cs
2023-09-06 22:09:22 +02:00

63 lines
1.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion
{
// Token: 0x020003AB RID: 939
[Token(Token = "0x20003AB")]
public class TriggerEventBroadcaster : MonoBehaviour
{
// Token: 0x06002317 RID: 8983 RVA: 0x00050B0C File Offset: 0x0004ED0C
[Token(Token = "0x6002317")]
[Address(RVA = "0x7A6C20", Offset = "0x7A5420", VA = "0x1807A6C20")]
private void OnTriggerEnter(Collider collider)
{
GameObject gameObject = this.target;
int num = 0;
if (gameObject != num)
{
this.target.SendMessage("OnTriggerEnter", collider, (SendMessageOptions)((uint)1));
}
}
// Token: 0x06002318 RID: 8984 RVA: 0x00050B48 File Offset: 0x0004ED48
[Token(Token = "0x6002318")]
[Address(RVA = "0x7A6D80", Offset = "0x7A5580", VA = "0x1807A6D80")]
private void OnTriggerStay(Collider collider)
{
GameObject gameObject = this.target;
int num = 0;
if (gameObject != num)
{
this.target.SendMessage("OnTriggerStay", collider, (SendMessageOptions)((uint)1));
}
}
// Token: 0x06002319 RID: 8985 RVA: 0x00050B84 File Offset: 0x0004ED84
[Token(Token = "0x6002319")]
[Address(RVA = "0x7A6CD0", Offset = "0x7A54D0", VA = "0x1807A6CD0")]
private void OnTriggerExit(Collider collider)
{
GameObject gameObject = this.target;
int num = 0;
if (gameObject != num)
{
this.target.SendMessage("OnTriggerExit", collider, (SendMessageOptions)((uint)1));
}
}
// Token: 0x0600231A RID: 8986 RVA: 0x00050BC0 File Offset: 0x0004EDC0
[Token(Token = "0x600231A")]
[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
public TriggerEventBroadcaster()
{
}
// Token: 0x04002C54 RID: 11348
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002C54")]
public GameObject target;
}
}