30 lines
836 B
C#
30 lines
836 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x0200034B RID: 843
|
|
[Token(Token = "0x200034B")]
|
|
[AddComponentMenu("Scripts/Modula/RotateObject")]
|
|
public class RotateObject : MonoBehaviour
|
|
{
|
|
// Token: 0x060020EB RID: 8427 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60020EB")]
|
|
[Address(RVA = "0xCB7AC0", Offset = "0xCB62C0", VA = "0x180CB7AC0")]
|
|
private void Update()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060020EC RID: 8428 RVA: 0x0004EA20 File Offset: 0x0004CC20
|
|
[Token(Token = "0x60020EC")]
|
|
[Address(RVA = "0xCB7B90", Offset = "0xCB6390", VA = "0x180CB7B90")]
|
|
public RotateObject()
|
|
{
|
|
}
|
|
|
|
// Token: 0x04002A4E RID: 10830
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x4002A4E")]
|
|
public float speed = 20f;
|
|
}
|