Files
NobetaSource/Cpp2IL/Assembly-CSharp/SelfDestruct.cs
2023-09-06 22:09:22 +02:00

29 lines
798 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000337 RID: 823
[Token(Token = "0x2000337")]
public class SelfDestruct : MonoBehaviour
{
// Token: 0x06002096 RID: 8342 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002096")]
[Address(RVA = "0x11C3E20", Offset = "0x11C2620", VA = "0x1811C3E20")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002097 RID: 8343 RVA: 0x0004E088 File Offset: 0x0004C288
[Token(Token = "0x6002097")]
[Address(RVA = "0x11C3EB0", Offset = "0x11C26B0", VA = "0x1811C3EB0")]
public SelfDestruct()
{
}
// Token: 0x040029F6 RID: 10742
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40029F6")]
public float selfdestruct_in = 4f;
}