Files
NobetaSource/Cpp2IL/Assembly-CSharp/SetEnemyDeathEvent.cs
2023-09-06 22:09:22 +02:00

46 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x020001D1 RID: 465
[Token(Token = "0x20001D1")]
public class SetEnemyDeathEvent : EnemyEvent
{
// Token: 0x06001382 RID: 4994 RVA: 0x0002CF90 File Offset: 0x0002B190
[Token(Token = "0x6001382")]
[Address(RVA = "0x11C41F0", Offset = "0x11C29F0", VA = "0x1811C41F0", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
base.InitData(SEM);
NPCManage[] enemy = this.Enemy;
int num = 0;
if (num < enemy.Length)
{
NPCManage npcmanage = enemy[num];
SceneEvent[] deathOpenEvent = this.DeathOpenEvent;
npcmanage.DeathOpenEvent = deathOpenEvent;
NPCManage npcmanage2 = this.Enemy[num];
SceneEvent[] deathReleaseEvent = this.DeathReleaseEvent;
npcmanage2.DeathReleaseEvent = deathReleaseEvent;
NPCManage[] enemy2 = this.Enemy;
num++;
}
}
// Token: 0x06001383 RID: 4995 RVA: 0x0002D000 File Offset: 0x0002B200
[Token(Token = "0x6001383")]
[Address(RVA = "0xCBEFE0", Offset = "0xCBD7E0", VA = "0x180CBEFE0")]
public SetEnemyDeathEvent()
{
}
// Token: 0x04001E68 RID: 7784
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001E68")]
public SceneEvent[] DeathOpenEvent;
// Token: 0x04001E69 RID: 7785
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001E69")]
public SceneEvent[] DeathReleaseEvent;
}