46 lines
1.3 KiB
C#
46 lines
1.3 KiB
C#
using System;
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using Cpp2IlInjected;
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// Token: 0x020001D1 RID: 465
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[Token(Token = "0x20001D1")]
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public class SetEnemyDeathEvent : EnemyEvent
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{
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// Token: 0x06001382 RID: 4994 RVA: 0x0002CF90 File Offset: 0x0002B190
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[Token(Token = "0x6001382")]
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[Address(RVA = "0x11C41F0", Offset = "0x11C29F0", VA = "0x1811C41F0", Slot = "4")]
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public override void InitData(SceneEventManager SEM)
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{
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base.InitData(SEM);
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NPCManage[] enemy = this.Enemy;
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int num = 0;
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if (num < enemy.Length)
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{
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NPCManage npcmanage = enemy[num];
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SceneEvent[] deathOpenEvent = this.DeathOpenEvent;
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npcmanage.DeathOpenEvent = deathOpenEvent;
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NPCManage npcmanage2 = this.Enemy[num];
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SceneEvent[] deathReleaseEvent = this.DeathReleaseEvent;
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npcmanage2.DeathReleaseEvent = deathReleaseEvent;
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NPCManage[] enemy2 = this.Enemy;
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num++;
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}
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}
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// Token: 0x06001383 RID: 4995 RVA: 0x0002D000 File Offset: 0x0002B200
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[Token(Token = "0x6001383")]
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[Address(RVA = "0xCBEFE0", Offset = "0xCBD7E0", VA = "0x180CBEFE0")]
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public SetEnemyDeathEvent()
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{
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}
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// Token: 0x04001E68 RID: 7784
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4001E68")]
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public SceneEvent[] DeathOpenEvent;
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// Token: 0x04001E69 RID: 7785
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x4001E69")]
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public SceneEvent[] DeathReleaseEvent;
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}
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