Files
NobetaSource/Cpp2IL/Assembly-CSharp/SetSkyBox.cs
2023-09-06 22:09:22 +02:00

37 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001D2 RID: 466
[Token(Token = "0x20001D2")]
public class SetSkyBox : SceneEvent
{
// Token: 0x06001384 RID: 4996 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001384")]
[Address(RVA = "0x11C42E0", Offset = "0x11C2AE0", VA = "0x1811C42E0", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001385 RID: 4997 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001385")]
[Address(RVA = "0x11C42C0", Offset = "0x11C2AC0", VA = "0x1811C42C0", Slot = "11")]
protected override void OnTriggerExit(Collider other)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001386 RID: 4998 RVA: 0x0002D014 File Offset: 0x0002B214
[Token(Token = "0x6001386")]
[Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")]
public SetSkyBox()
{
}
// Token: 0x04001E6A RID: 7786
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001E6A")]
public Material SkyBox;
}