Files
NobetaSource/Cpp2IL/Assembly-CSharp/Stage06Alarm.cs
2023-09-06 22:09:22 +02:00

87 lines
2.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001D4 RID: 468
[Token(Token = "0x20001D4")]
public class Stage06Alarm : SceneEvent
{
// Token: 0x0600138A RID: 5002 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600138A")]
[Address(RVA = "0xB14340", Offset = "0xB12B40", VA = "0x180B14340")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600138B RID: 5003 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600138B")]
[Address(RVA = "0xB142E0", Offset = "0xB12AE0", VA = "0x180B142E0", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600138C RID: 5004 RVA: 0x0002D070 File Offset: 0x0002B270
[Token(Token = "0x600138C")]
[Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")]
public Stage06Alarm()
{
}
// Token: 0x04001E6D RID: 7789
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001E6D")]
public Light[] AlarmLight;
// Token: 0x04001E6E RID: 7790
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001E6E")]
public Color AlarmLightColor;
// Token: 0x04001E6F RID: 7791
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001E6F")]
public ParticleSystem PS_LightBlue;
// Token: 0x04001E70 RID: 7792
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001E70")]
public ParticleSystem PS_LightRed;
// Token: 0x04001E71 RID: 7793
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4001E71")]
public Color AlarmAmbientLightColor;
// Token: 0x04001E72 RID: 7794
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001E72")]
private Color g_AlarmAmbientLightColor;
// Token: 0x04001E73 RID: 7795
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001E73")]
public Color AlarmFogColor;
// Token: 0x04001E74 RID: 7796
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4001E74")]
private Color g_AlarmFogColor;
// Token: 0x04001E75 RID: 7797
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4001E75")]
public float AlarmFogDensity;
// Token: 0x04001E76 RID: 7798
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x4001E76")]
private float g_fAlarmFogDensity;
// Token: 0x04001E77 RID: 7799
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4001E77")]
private float g_fTime;
}