Files
NobetaSource/Cpp2IL/Assembly-CSharp/TargetArc.cs
2023-09-06 22:09:22 +02:00

178 lines
6.9 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000EE RID: 238
[Token(Token = "0x20000EE")]
public class TargetArc : MonoBehaviour
{
// Token: 0x06000D71 RID: 3441 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000D71")]
[Address(RVA = "0x131F110", Offset = "0x131D910", VA = "0x18131F110")]
public void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000D72 RID: 3442 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000D72")]
[Address(RVA = "0x131F370", Offset = "0x131DB70", VA = "0x18131F370")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000D73 RID: 3443 RVA: 0x00020A50 File Offset: 0x0001EC50
[Token(Token = "0x6000D73")]
[Address(RVA = "0x5683B0", Offset = "0x566BB0", VA = "0x1805683B0")]
public void SetCollisionEffect(EffectPool Effect)
{
/*
An exception occurred when decompiling this method (06000D73)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetArc::SetCollisionEffect(EffectPool)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:EffectPool(TargetArc::g_CollisionPool, ldloc:TargetArc(this), ldloc:EffectPool(Effect)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06000D74 RID: 3444 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000D74")]
[Address(RVA = "0x5683A0", Offset = "0x566BA0", VA = "0x1805683A0")]
public void SetCollisionEffect02(EffectPool Effect)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000D75 RID: 3445 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000D75")]
[Address(RVA = "0x131EF10", Offset = "0x131D710", VA = "0x18131EF10")]
public void SetTarget(Vector3 v3Target)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000D76 RID: 3446 RVA: 0x00020A64 File Offset: 0x0001EC64
[Token(Token = "0x6000D76")]
[Address(RVA = "0x131EEE0", Offset = "0x131D6E0", VA = "0x18131EEE0")]
public void SetLife(float fLife)
{
this.g_fLife = fLife;
this.g_bCollision = false;
this.g_MR.enabled = true;
}
// Token: 0x06000D77 RID: 3447 RVA: 0x00020A94 File Offset: 0x0001EC94
[Token(Token = "0x6000D77")]
[Address(RVA = "0x1320100", Offset = "0x131E900", VA = "0x181320100")]
public TargetArc()
{
}
// Token: 0x040017B0 RID: 6064
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40017B0")]
public MeshRenderer g_MR;
// Token: 0x040017B1 RID: 6065
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40017B1")]
private ParticleSystem g_PS;
// Token: 0x040017B2 RID: 6066
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40017B2")]
private AttackData g_AData;
// Token: 0x040017B3 RID: 6067
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40017B3")]
private Vector3 g_CollisionDirection;
// Token: 0x040017B4 RID: 6068
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x40017B4")]
private Vector3 g_PrePosition;
// Token: 0x040017B5 RID: 6069
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40017B5")]
private Vector3 g_v3Target;
// Token: 0x040017B6 RID: 6070
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x40017B6")]
private Vector3 g_v3Horizontal;
// Token: 0x040017B7 RID: 6071
[Token(Token = "0x40017B7")]
private const float g_fGravity = 10f;
// Token: 0x040017B8 RID: 6072
[Token(Token = "0x40017B8")]
private const float g_fFallMax = -10f;
// Token: 0x040017B9 RID: 6073
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40017B9")]
private float g_fFall;
// Token: 0x040017BA RID: 6074
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x40017BA")]
private float g_fSpeed;
// Token: 0x040017BB RID: 6075
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40017BB")]
private float g_fLife;
// Token: 0x040017BC RID: 6076
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x40017BC")]
private bool g_bCollision;
// Token: 0x040017BD RID: 6077
[FieldOffset(Offset = "0x6D")]
[Token(Token = "0x40017BD")]
private bool g_bBulletCollision;
// Token: 0x040017BE RID: 6078
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40017BE")]
private LayerMask g_Mask;
// Token: 0x040017BF RID: 6079
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40017BF")]
private EffectPool g_CollisionPool;
// Token: 0x040017C0 RID: 6080
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40017C0")]
private EffectPool g_CollisionPool02;
// Token: 0x040017C1 RID: 6081
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x40017C1")]
public float RandomSpeed;
// Token: 0x040017C2 RID: 6082
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x40017C2")]
public float Speed = 2f;
// Token: 0x040017C3 RID: 6083
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x40017C3")]
public float ExplosionRange = 2f;
}