57 lines
1.5 KiB
C#
57 lines
1.5 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.UI;
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// Token: 0x02000251 RID: 593
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[Token(Token = "0x2000251")]
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public class UISettingsKeyboard : UIKeyBindingBase
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{
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// Token: 0x170000DB RID: 219
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// (get) Token: 0x060016B5 RID: 5813 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x170000DB")]
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protected override bool IsGamepad
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{
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[Token(Token = "0x60016B5")]
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[Address(RVA = "0x29A960", Offset = "0x299160", VA = "0x18029A960", Slot = "22")]
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get
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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}
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// Token: 0x060016B6 RID: 5814 RVA: 0x000365DC File Offset: 0x000347DC
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[Token(Token = "0x60016B6")]
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[Address(RVA = "0xDE1820", Offset = "0xDE0020", VA = "0x180DE1820", Slot = "20")]
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public override void Localize(LocalizationData data)
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{
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string text = data.systemText.GetText(94);
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this.titleText = text;
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Text[] array = this.additionalValueLabels;
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int num = 0;
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int length = array.Length;
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if (num < length)
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{
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GameFontPack fontPack = data.fontPack;
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Text text2 = array[num];
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Font regular = fontPack.regular;
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text2.font = regular;
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num++;
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}
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base.UpdateTextAndFont(data);
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}
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// Token: 0x060016B7 RID: 5815 RVA: 0x00036648 File Offset: 0x00034848
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[Token(Token = "0x60016B7")]
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[Address(RVA = "0x3CB890", Offset = "0x3CA090", VA = "0x1803CB890")]
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public UISettingsKeyboard()
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{
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}
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// Token: 0x0400215C RID: 8540
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[FieldOffset(Offset = "0xA8")]
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[Token(Token = "0x400215C")]
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[SerializeField]
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private Text[] additionalValueLabels;
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}
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