125 lines
3.6 KiB
C#
125 lines
3.6 KiB
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.PostProcessing
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{
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// Token: 0x0200057F RID: 1407
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[Token(Token = "0x200057F")]
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public static class GraphicsUtils
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{
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// Token: 0x17000369 RID: 873
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// (get) Token: 0x06002E49 RID: 11849 RVA: 0x0006297C File Offset: 0x00060B7C
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[Token(Token = "0x17000369")]
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public static bool isLinearColorSpace
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{
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[Token(Token = "0x6002E49")]
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[Address(RVA = "0x11D6410", Offset = "0x11D4C10", VA = "0x1811D6410")]
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get
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{
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return QualitySettings.activeColorSpace == ColorSpace.Linear;
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}
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}
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// Token: 0x1700036A RID: 874
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// (get) Token: 0x06002E4A RID: 11850 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x1700036A")]
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public static bool supportsDX11
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{
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[Token(Token = "0x6002E4A")]
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[Address(RVA = "0x11D67D0", Offset = "0x11D4FD0", VA = "0x1811D67D0")]
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get
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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}
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// Token: 0x1700036B RID: 875
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// (get) Token: 0x06002E4B RID: 11851 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x1700036B")]
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public static Texture2D whiteTexture
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{
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[Token(Token = "0x6002E4B")]
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[Address(RVA = "0x11D6800", Offset = "0x11D5000", VA = "0x1811D6800")]
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get
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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}
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// Token: 0x1700036C RID: 876
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// (get) Token: 0x06002E4C RID: 11852 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x1700036C")]
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public static Mesh quad
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{
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[Token(Token = "0x6002E4C")]
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[Address(RVA = "0x11D6430", Offset = "0x11D4C30", VA = "0x1811D6430")]
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get
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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}
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// Token: 0x06002E4D RID: 11853 RVA: 0x00062994 File Offset: 0x00060B94
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[Token(Token = "0x6002E4D")]
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[Address(RVA = "0x11D60A0", Offset = "0x11D48A0", VA = "0x1811D60A0")]
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public static void Blit(Material material, int pass)
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{
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GL.PushMatrix();
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GL.LoadOrtho();
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bool flag = material.SetPass(pass);
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GL.Begin(5);
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int num = 0;
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GL.TexCoord2((float)0, (float)num);
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int num2 = 0;
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GL.Vertex3((float)0, (float)num2, 0.1f);
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int num3 = 0;
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GL.TexCoord2(1f, (float)num3);
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int num4 = 0;
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GL.Vertex3(1f, (float)num4, 0.1f);
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GL.TexCoord2((float)0, 1f);
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GL.Vertex3((float)0, 1f, 0.1f);
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GL.TexCoord2(1f, 1f);
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GL.Vertex3(1f, 1f, 0.1f);
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GL.End();
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GL.PopMatrix();
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}
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// Token: 0x06002E4E RID: 11854 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002E4E")]
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[Address(RVA = "0x11D61A0", Offset = "0x11D49A0", VA = "0x1811D61A0")]
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public static void ClearAndBlit(Texture source, RenderTexture destination, Material material, int pass, bool clearColor = true, bool clearDepth = false)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002E4F RID: 11855 RVA: 0x00062A50 File Offset: 0x00060C50
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[Token(Token = "0x6002E4F")]
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[Address(RVA = "0x11D6340", Offset = "0x11D4B40", VA = "0x1811D6340")]
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public static void Destroy(Object obj)
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{
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int num = 0;
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if (obj != num)
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{
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Object.Destroy(obj);
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return;
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}
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}
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// Token: 0x06002E50 RID: 11856 RVA: 0x00062A70 File Offset: 0x00060C70
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[Token(Token = "0x6002E50")]
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[Address(RVA = "0x11D63D0", Offset = "0x11D4BD0", VA = "0x1811D63D0")]
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public static void Dispose()
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{
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GraphicsUtils.Destroy(GraphicsUtils.s_Quad);
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}
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// Token: 0x04003743 RID: 14147
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[Token(Token = "0x4003743")]
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private static Texture2D s_WhiteTexture;
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// Token: 0x04003744 RID: 14148
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[Token(Token = "0x4003744")]
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private static Mesh s_Quad;
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}
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}
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