Files
NobetaSource/Cpp2IL/Assembly-CSharp/UnityEngine/PostProcessing/PostProcessingProfile.cs
2023-09-06 22:09:22 +02:00

124 lines
4.0 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200057D RID: 1405
[Token(Token = "0x200057D")]
public class PostProcessingProfile : ScriptableObject
{
// Token: 0x06002E45 RID: 11845 RVA: 0x00062844 File Offset: 0x00060A44
[Token(Token = "0x6002E45")]
[Address(RVA = "0xCAFD40", Offset = "0xCAE540", VA = "0x180CAFD40")]
public PostProcessingProfile()
{
BuiltinDebugViewsModel builtinDebugViewsModel = new BuiltinDebugViewsModel();
this.debugViews = builtinDebugViewsModel;
FogModel fogModel = new FogModel();
this.fog = fogModel;
AntialiasingModel antialiasingModel = new AntialiasingModel();
this.antialiasing = antialiasingModel;
AmbientOcclusionModel ambientOcclusionModel = new AmbientOcclusionModel();
this.ambientOcclusion = ambientOcclusionModel;
ScreenSpaceReflectionModel screenSpaceReflectionModel = new ScreenSpaceReflectionModel();
this.screenSpaceReflection = screenSpaceReflectionModel;
DepthOfFieldModel depthOfFieldModel = new DepthOfFieldModel();
this.depthOfField = depthOfFieldModel;
MotionBlurModel motionBlurModel = new MotionBlurModel();
this.motionBlur = motionBlurModel;
EyeAdaptationModel eyeAdaptationModel = new EyeAdaptationModel();
this.eyeAdaptation = eyeAdaptationModel;
BloomModel bloomModel = new BloomModel();
this.bloom = bloomModel;
ColorGradingModel colorGradingModel = new ColorGradingModel();
this.colorGrading = colorGradingModel;
UserLutModel userLutModel = new UserLutModel();
this.userLut = userLutModel;
ChromaticAberrationModel chromaticAberrationModel = new ChromaticAberrationModel();
this.chromaticAberration = chromaticAberrationModel;
GrainModel grainModel = new GrainModel();
this.grain = grainModel;
VignetteModel vignetteModel = new VignetteModel();
this.vignette = vignetteModel;
DitheringModel ditheringModel = new DitheringModel();
this.dithering = ditheringModel;
base..ctor();
}
// Token: 0x0400372F RID: 14127
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400372F")]
public BuiltinDebugViewsModel debugViews;
// Token: 0x04003730 RID: 14128
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003730")]
public FogModel fog;
// Token: 0x04003731 RID: 14129
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003731")]
public AntialiasingModel antialiasing;
// Token: 0x04003732 RID: 14130
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003732")]
public AmbientOcclusionModel ambientOcclusion;
// Token: 0x04003733 RID: 14131
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4003733")]
public ScreenSpaceReflectionModel screenSpaceReflection;
// Token: 0x04003734 RID: 14132
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4003734")]
public DepthOfFieldModel depthOfField;
// Token: 0x04003735 RID: 14133
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4003735")]
public MotionBlurModel motionBlur;
// Token: 0x04003736 RID: 14134
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4003736")]
public EyeAdaptationModel eyeAdaptation;
// Token: 0x04003737 RID: 14135
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4003737")]
public BloomModel bloom;
// Token: 0x04003738 RID: 14136
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4003738")]
public ColorGradingModel colorGrading;
// Token: 0x04003739 RID: 14137
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4003739")]
public UserLutModel userLut;
// Token: 0x0400373A RID: 14138
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400373A")]
public ChromaticAberrationModel chromaticAberration;
// Token: 0x0400373B RID: 14139
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400373B")]
public GrainModel grain;
// Token: 0x0400373C RID: 14140
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400373C")]
public VignetteModel vignette;
// Token: 0x0400373D RID: 14141
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x400373D")]
public DitheringModel dithering;
}
}