Files
NobetaSource/Cpp2IL/Assembly-CSharp/WaterSplash.cs
2023-09-06 22:09:22 +02:00

40 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001E8 RID: 488
[Token(Token = "0x20001E8")]
public class WaterSplash : SceneEvent
{
// Token: 0x060013E6 RID: 5094 RVA: 0x0002D8D4 File Offset: 0x0002BAD4
[Token(Token = "0x60013E6")]
[Address(RVA = "0x94E250", Offset = "0x94CA50", VA = "0x18094E250", Slot = "5")]
public override void OpenEvent()
{
base.OpenEvent();
PlayerController playerController = Game.GetPlayerManager().playerController;
float effY = this.EffY;
playerController.SetPond(true, effY);
}
// Token: 0x060013E7 RID: 5095 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013E7")]
[Address(RVA = "0x94E1D0", Offset = "0x94C9D0", VA = "0x18094E1D0", Slot = "11")]
protected override void OnTriggerExit(Collider other)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013E8 RID: 5096 RVA: 0x0002D90C File Offset: 0x0002BB0C
[Token(Token = "0x60013E8")]
[Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")]
public WaterSplash()
{
}
// Token: 0x04001F00 RID: 7936
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001F00")]
public float EffY;
}