Files
NobetaSource/Cpp2IL/Assembly-CSharp/WizardGirlManage.cs
2023-09-06 22:09:22 +02:00

1254 lines
40 KiB
C#

using System;
using System.Collections;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.ResourceManagement.AsyncOperations;
// Token: 0x02000318 RID: 792
[Token(Token = "0x2000318")]
public class WizardGirlManage : MonoBehaviour
{
// Token: 0x170001AF RID: 431
// (get) Token: 0x06001F58 RID: 8024 RVA: 0x0004BBE4 File Offset: 0x00049DE4
[Token(Token = "0x170001AF")]
public bool OnSkinLoading
{
[Token(Token = "0x6001F58")]
[Address(RVA = "0x955F40", Offset = "0x954740", VA = "0x180955F40")]
get
{
return this.onSkinLoading;
}
}
// Token: 0x170001B0 RID: 432
// (get) Token: 0x06001F59 RID: 8025 RVA: 0x0004BBF8 File Offset: 0x00049DF8
[Token(Token = "0x170001B0")]
private GameSave GameSave
{
[Token(Token = "0x6001F59")]
[Address(RVA = "0x955EF0", Offset = "0x9546F0", VA = "0x180955EF0")]
get
{
return Game.GameSave;
}
}
// Token: 0x170001B1 RID: 433
// (get) Token: 0x06001F5A RID: 8026 RVA: 0x0004BC0C File Offset: 0x00049E0C
[Token(Token = "0x170001B1")]
public PlayerSound PlayerSound
{
[Token(Token = "0x6001F5A")]
[Address(RVA = "0x451CE0", Offset = "0x4504E0", VA = "0x180451CE0")]
get
{
return this.g_Sound;
}
}
// Token: 0x170001B2 RID: 434
// (get) Token: 0x06001F5B RID: 8027 RVA: 0x0004BC20 File Offset: 0x00049E20
[Token(Token = "0x170001B2")]
public NobetaSkin Skin
{
[Token(Token = "0x6001F5B")]
[Address(RVA = "0x354080", Offset = "0x352880", VA = "0x180354080")]
get
{
return this.skinInstance;
}
}
// Token: 0x170001B3 RID: 435
// (get) Token: 0x06001F5C RID: 8028 RVA: 0x0004BC34 File Offset: 0x00049E34
[Token(Token = "0x170001B3")]
public PlayerController PlayerController
{
[Token(Token = "0x6001F5C")]
[Address(RVA = "0x2DB450", Offset = "0x2D9C50", VA = "0x1802DB450")]
get
{
return this.playerController;
}
}
// Token: 0x170001B4 RID: 436
// (get) Token: 0x06001F5D RID: 8029 RVA: 0x0004BC48 File Offset: 0x00049E48
[Token(Token = "0x170001B4")]
public NobetaSkinController SkinController
{
[Token(Token = "0x6001F5D")]
[Address(RVA = "0x34A400", Offset = "0x348C00", VA = "0x18034A400")]
get
{
return this.skinController;
}
}
// Token: 0x170001B5 RID: 437
// (get) Token: 0x06001F5E RID: 8030 RVA: 0x0004BC5C File Offset: 0x00049E5C
[Token(Token = "0x170001B5")]
public PlayerEffectRootContainer EffectRootContainer
{
[Token(Token = "0x6001F5E")]
[Address(RVA = "0x354180", Offset = "0x352980", VA = "0x180354180")]
get
{
return this.effectRootContainer;
}
}
// Token: 0x170001B6 RID: 438
// (get) Token: 0x06001F5F RID: 8031 RVA: 0x0004BC70 File Offset: 0x00049E70
[Token(Token = "0x170001B6")]
public CharacterBaseData BaseData
{
[Token(Token = "0x6001F5F")]
[Address(RVA = "0x365F10", Offset = "0x364710", VA = "0x180365F10")]
get
{
return this.g_CharData;
}
}
// Token: 0x06001F60 RID: 8032 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F60")]
[Address(RVA = "0x953120", Offset = "0x951920", VA = "0x180953120")]
public void Init(GameSkin skin)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F61 RID: 8033 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F61")]
[Address(RVA = "0x955E50", Offset = "0x954650", VA = "0x180955E50")]
public void UseActiveSkin()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F62 RID: 8034 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F62")]
[Address(RVA = "0x955EA0", Offset = "0x9546A0", VA = "0x180955EA0")]
public void UseStorySkin()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F63 RID: 8035 RVA: 0x0004BC84 File Offset: 0x00049E84
[Token(Token = "0x6001F63")]
[Address(RVA = "0x954770", Offset = "0x952F70", VA = "0x180954770")]
public void PreloadSkin(GameSkin skin)
{
if (this.currentActiveSkin != skin)
{
int num;
WizardGirlManage.<LoadSkin>d__45 <LoadSkin>d__ = new WizardGirlManage.<LoadSkin>d__45(num);
num = 0;
<LoadSkin>d__.<>4__this = this;
<LoadSkin>d__.skin = skin;
Coroutine coroutine = base.StartCoroutine(<LoadSkin>d__);
}
}
// Token: 0x06001F64 RID: 8036 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F64")]
[Address(RVA = "0x954890", Offset = "0x953090", VA = "0x180954890")]
public void ReplaceActiveSkin(GameSkin skin)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F65 RID: 8037 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F65")]
[Address(RVA = "0x953BB0", Offset = "0x9523B0", VA = "0x180953BB0")]
private IEnumerator LoadSkin(GameSkin skin)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F66 RID: 8038 RVA: 0x0004BCC4 File Offset: 0x00049EC4
[Token(Token = "0x6001F66")]
[Address(RVA = "0x955AA0", Offset = "0x9542A0", VA = "0x180955AA0")]
private void UpdateSkin(GameObject skinPrefab)
{
NobetaSkin nobetaSkin = this.skinInstance;
Transform transform = base.transform;
NobetaSkin component = UnityEngine.Object.Instantiate<GameObject>(skinPrefab, transform).GetComponent<NobetaSkin>();
this.skinInstance = component;
this.skinInstance.Init(this, nobetaSkin);
NobetaSkinController nobetaSkinController = this.skinController;
NobetaSkin nobetaSkin2 = this.skinInstance;
nobetaSkinController.Setup(nobetaSkin2);
Game.OnNobetaSkinChanged();
PlayerController playerController = this.playerController;
NobetaSkin nobetaSkin3 = this.skinInstance;
playerController.UpdateSkin(nobetaSkin3);
NobetaAnimatorController animatorController = this.playerController.animatorController;
int num = 0;
animatorController.SetWindLayer(num != 0);
PlayerController playerController2 = this.playerController;
if (playerController2.state == NobetaState.SavePointUI)
{
playerController2.animatorController.SetPreyAnimation();
}
if (nobetaSkin)
{
nobetaSkin.Dispose();
UnityEngine.Object.DestroyImmediate(nobetaSkin.gameObject);
}
}
// Token: 0x06001F67 RID: 8039 RVA: 0x0004BD90 File Offset: 0x00049F90
[Token(Token = "0x6001F67")]
[Address(RVA = "0x9556E0", Offset = "0x953EE0", VA = "0x1809556E0")]
public void Setup()
{
GameObject gameObject = base.gameObject;
int num = LayerMask.NameToLayer("Character");
gameObject.layer = num;
}
// Token: 0x06001F68 RID: 8040 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F68")]
[Address(RVA = "0x955D20", Offset = "0x954520", VA = "0x180955D20")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F69 RID: 8041 RVA: 0x0004BDBC File Offset: 0x00049FBC
[Token(Token = "0x6001F69")]
[Address(RVA = "0x953AD0", Offset = "0x9522D0", VA = "0x180953AD0")]
private void LateUpdate()
{
this.playerController.LateUpdate();
}
// Token: 0x06001F6A RID: 8042 RVA: 0x0004BDDC File Offset: 0x00049FDC
[Token(Token = "0x6001F6A")]
[Address(RVA = "0x955CC0", Offset = "0x9544C0", VA = "0x180955CC0")]
public void UpdateTimeScale(float timeScale)
{
this.playerController.animatorController.SetTimeScale(timeScale);
this.playerController.g_Camera.SetTimeScale(timeScale);
}
// Token: 0x06001F6B RID: 8043 RVA: 0x0004BE14 File Offset: 0x0004A014
[Token(Token = "0x6001F6B")]
[Address(RVA = "0x955A50", Offset = "0x954250", VA = "0x180955A50")]
public void UpdateEffectTimeScale(float timeScale)
{
this.playerEffect.SetPlayerTimeScale(timeScale);
this.g_Sound.SetTimeScale(timeScale);
}
// Token: 0x06001F6C RID: 8044 RVA: 0x0004BE40 File Offset: 0x0004A040
[Token(Token = "0x6001F6C")]
[Address(RVA = "0x955620", Offset = "0x953E20", VA = "0x180955620")]
public void SetShadowSwitch(float fSwitch)
{
this.skinInstance.materialController.SetShadowSwitch(fSwitch);
}
// Token: 0x06001F6D RID: 8045 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F6D")]
[Address(RVA = "0x954EE0", Offset = "0x9536E0", VA = "0x180954EE0")]
public void SetPlayerRim(Color Col)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F6E RID: 8046 RVA: 0x0004BE64 File Offset: 0x0004A064
[Token(Token = "0x6001F6E")]
[Address(RVA = "0x951EE0", Offset = "0x9506E0", VA = "0x180951EE0")]
public void CancelAttackCollision()
{
this.g_AttackCollision.CloseAttackCollision();
}
// Token: 0x06001F6F RID: 8047 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F6F")]
[Address(RVA = "0x952E20", Offset = "0x951620", VA = "0x180952E20")]
public bool Hit(AttackData Data, bool bIgnoreDodge = false)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F70 RID: 8048 RVA: 0x0004BE84 File Offset: 0x0004A084
[Token(Token = "0x6001F70")]
[Address(RVA = "0x953D10", Offset = "0x952510", VA = "0x180953D10")]
public void ManaHit(float fValue)
{
this.g_CharData.MPLoss(fValue);
if (this.g_CharData.IsChargeMax())
{
this.g_CharData.ChargeFadeAdd(0.09f);
}
Game.UpdatePlayerMP(true);
}
// Token: 0x06001F71 RID: 8049 RVA: 0x0004BEC8 File Offset: 0x0004A0C8
[Token(Token = "0x6001F71")]
[Address(RVA = "0x2DB450", Offset = "0x2D9C50", VA = "0x1802DB450")]
public PlayerController GetPlayerController()
{
return this.playerController;
}
// Token: 0x06001F72 RID: 8050 RVA: 0x0004BEDC File Offset: 0x0004A0DC
[Token(Token = "0x6001F72")]
[Address(RVA = "0x9528E0", Offset = "0x9510E0", VA = "0x1809528E0")]
public PlayerCamera GetCamera()
{
return this.playerController.g_Camera;
}
// Token: 0x06001F73 RID: 8051 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F73")]
[Address(RVA = "0x952900", Offset = "0x951100", VA = "0x180952900")]
public Vector3 GetCenter()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F74 RID: 8052 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F74")]
[Address(RVA = "0x952BB0", Offset = "0x9513B0", VA = "0x180952BB0")]
public Vector3 GetOriginalCenter()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F75 RID: 8053 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F75")]
[Address(RVA = "0x952C00", Offset = "0x951400", VA = "0x180952C00")]
public float GetRadius()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F76 RID: 8054 RVA: 0x0004BEFC File Offset: 0x0004A0FC
[Token(Token = "0x6001F76")]
[Address(RVA = "0x953980", Offset = "0x952180", VA = "0x180953980")]
public bool IsChargeMax()
{
return this.playerController.IsChargeMax();
}
// Token: 0x06001F77 RID: 8055 RVA: 0x0004BF1C File Offset: 0x0004A11C
[Token(Token = "0x6001F77")]
[Address(RVA = "0x952B70", Offset = "0x951370", VA = "0x180952B70")]
public PlayerEffectPlay.Magic GetMagicType()
{
return this.playerEffect.g_Magic;
}
// Token: 0x06001F78 RID: 8056 RVA: 0x0004BF3C File Offset: 0x0004A13C
[Token(Token = "0x6001F78")]
[Address(RVA = "0x354170", Offset = "0x352970", VA = "0x180354170")]
public PlayerEffectPlay GetEffect()
{
return this.playerEffect;
}
// Token: 0x06001F79 RID: 8057 RVA: 0x0004BF50 File Offset: 0x0004A150
[Token(Token = "0x6001F79")]
[Address(RVA = "0x365F10", Offset = "0x364710", VA = "0x180365F10")]
public CharacterBaseData GetCharacterBaseData()
{
return this.g_CharData;
}
// Token: 0x06001F7A RID: 8058 RVA: 0x0004BF64 File Offset: 0x0004A164
[Token(Token = "0x6001F7A")]
[Address(RVA = "0x954C60", Offset = "0x953460", VA = "0x180954C60")]
public void SetHPRecovery(float iRecovery)
{
if (!this.playerController.GetIsDead())
{
this.g_CharData.HPRecoveryVal(iRecovery);
Game.UpdatePlayerHP(true);
}
}
// Token: 0x06001F7B RID: 8059 RVA: 0x0004BF98 File Offset: 0x0004A198
[Token(Token = "0x6001F7B")]
[Address(RVA = "0x954BD0", Offset = "0x9533D0", VA = "0x180954BD0")]
public void SetHPRecoveryRate(float iRecovery)
{
if (!this.playerController.GetIsDead())
{
this.g_CharData.HPRecovery(iRecovery);
Game.UpdatePlayerHP(true);
}
}
// Token: 0x06001F7C RID: 8060 RVA: 0x0004BFCC File Offset: 0x0004A1CC
[Token(Token = "0x6001F7C")]
[Address(RVA = "0x954E30", Offset = "0x953630", VA = "0x180954E30")]
public void SetMPRecovery(float iRecovery)
{
if (!this.playerController.GetIsDead())
{
this.g_CharData.MPRecoveryVal(iRecovery);
Game.UpdatePlayerMP(true);
}
}
// Token: 0x06001F7D RID: 8061 RVA: 0x0004C000 File Offset: 0x0004A200
[Token(Token = "0x6001F7D")]
[Address(RVA = "0x954DA0", Offset = "0x9535A0", VA = "0x180954DA0")]
public void SetMPRecoveryRate(float iRecovery)
{
if (!this.playerController.GetIsDead())
{
this.g_CharData.MPRecovery(iRecovery);
Game.UpdatePlayerMP(true);
}
}
// Token: 0x06001F7E RID: 8062 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F7E")]
[Address(RVA = "0x954F70", Offset = "0x953770", VA = "0x180954F70")]
public void SetReceiveSoul(SoulSystem.SoulType SoulType, float Quality)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F7F RID: 8063 RVA: 0x0004C034 File Offset: 0x0004A234
[Token(Token = "0x6001F7F")]
[Address(RVA = "0x3541D0", Offset = "0x3529D0", VA = "0x1803541D0")]
public PlayerItem GetPlayerItem()
{
return this.g_PlayerItem;
}
// Token: 0x06001F80 RID: 8064 RVA: 0x0004C048 File Offset: 0x0004A248
[Token(Token = "0x6001F80")]
[Address(RVA = "0x952BC0", Offset = "0x9513C0", VA = "0x180952BC0")]
public NobetaMaterialController GetPlayerMaterial()
{
return this.skinInstance.materialController;
}
// Token: 0x06001F81 RID: 8065 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F81")]
[Address(RVA = "0x9545E0", Offset = "0x952DE0", VA = "0x1809545E0")]
public void PlayMagicColorFlash(PlayerEffectPlay.Magic magic)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F82 RID: 8066 RVA: 0x0004C068 File Offset: 0x0004A268
[Token(Token = "0x6001F82")]
[Address(RVA = "0x952BE0", Offset = "0x9513E0", VA = "0x180952BE0")]
public NobetaState GetPlayerStatus()
{
return this.playerController.state;
}
// Token: 0x06001F83 RID: 8067 RVA: 0x0004C088 File Offset: 0x0004A288
[Token(Token = "0x6001F83")]
[Address(RVA = "0x952960", Offset = "0x951160", VA = "0x180952960")]
public bool GetIsChanging()
{
return this.g_CharData.g_bChargeing;
}
// Token: 0x06001F84 RID: 8068 RVA: 0x0004C0A8 File Offset: 0x0004A2A8
[Token(Token = "0x6001F84")]
[Address(RVA = "0x952940", Offset = "0x951140", VA = "0x180952940")]
public bool GetIsChangeMax()
{
return this.g_CharData.IsChargeMax();
}
// Token: 0x06001F85 RID: 8069 RVA: 0x0004C0C8 File Offset: 0x0004A2C8
[Token(Token = "0x6001F85")]
[Address(RVA = "0x954D80", Offset = "0x953580", VA = "0x180954D80")]
public void SetMPRecoveryExternal(float fMPRecovery)
{
this.playerController.SetMPRecoveryExternal(fMPRecovery);
}
// Token: 0x06001F86 RID: 8070 RVA: 0x0004C0E8 File Offset: 0x0004A2E8
[Token(Token = "0x6001F86")]
[Address(RVA = "0x954EC0", Offset = "0x9536C0", VA = "0x180954EC0")]
public void SetPlayerInput(bool bPlayerInput, bool bCancelAim = true)
{
this.playerController.SetPlayerInput(bPlayerInput, bCancelAim);
}
// Token: 0x06001F87 RID: 8071 RVA: 0x0004C108 File Offset: 0x0004A308
[Token(Token = "0x6001F87")]
[Address(RVA = "0x9528C0", Offset = "0x9510C0", VA = "0x1809528C0")]
public NobetaAnimatorController GetAnimatorController()
{
return this.playerController.animatorController;
}
// Token: 0x06001F88 RID: 8072 RVA: 0x0004C128 File Offset: 0x0004A328
[Token(Token = "0x6001F88")]
[Address(RVA = "0x952B90", Offset = "0x951390", VA = "0x180952B90")]
public MoveController GetMoveController()
{
return this.playerController.moveController;
}
// Token: 0x06001F89 RID: 8073 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F89")]
[Address(RVA = "0x953DC0", Offset = "0x9525C0", VA = "0x180953DC0")]
public void MoveCharacter(Vector3 v3Direction, int iMoveSpeedID)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F8A RID: 8074 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F8A")]
[Address(RVA = "0x955590", Offset = "0x953D90", VA = "0x180955590")]
public void SetResurrection(Vector3 Position, Quaternion Rotation)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F8B RID: 8075 RVA: 0x0004C148 File Offset: 0x0004A348
[Token(Token = "0x6001F8B")]
[Address(RVA = "0x451CE0", Offset = "0x4504E0", VA = "0x180451CE0")]
public PlayerSound GetPlayerSound()
{
return this.g_Sound;
}
// Token: 0x06001F8C RID: 8076 RVA: 0x0004C15C File Offset: 0x0004A35C
[Token(Token = "0x6001F8C")]
[Address(RVA = "0x954D00", Offset = "0x953500", VA = "0x180954D00")]
public void SetL4ScriptNoHat(bool bEnable)
{
this.skinInstance.meshController.EnableHat(bEnable);
}
// Token: 0x06001F8D RID: 8077 RVA: 0x0004C180 File Offset: 0x0004A380
[Token(Token = "0x6001F8D")]
[Address(RVA = "0x954D30", Offset = "0x953530", VA = "0x180954D30")]
public void SetL4SwitchScriptBag(bool bEnable)
{
this.skinInstance.meshController.EnableStoryBag(bEnable);
}
// Token: 0x06001F8E RID: 8078 RVA: 0x0004C1A4 File Offset: 0x0004A3A4
[Token(Token = "0x6001F8E")]
[Address(RVA = "0x954F50", Offset = "0x953750", VA = "0x180954F50")]
public void SetPupilSmallWeight(float fWeight)
{
this.playerController.SetPupilSmallWeight(fWeight);
}
// Token: 0x06001F8F RID: 8079 RVA: 0x0004C1C4 File Offset: 0x0004A3C4
[Token(Token = "0x6001F8F")]
[Address(RVA = "0x954AB0", Offset = "0x9532B0", VA = "0x180954AB0")]
public void SetEyeLightEnable(bool bEnable)
{
this.playerController.SetEyeLightEnable(bEnable);
}
// Token: 0x06001F90 RID: 8080 RVA: 0x0004C1E4 File Offset: 0x0004A3E4
[Token(Token = "0x6001F90")]
[Address(RVA = "0x955600", Offset = "0x953E00", VA = "0x180955600")]
public void SetScriptLookAtTarget(Transform ScriptLookAtTarget, bool lerp = true)
{
this.skinController.SetScriptLookAtTarget(ScriptLookAtTarget, lerp);
}
// Token: 0x06001F91 RID: 8081 RVA: 0x0004C204 File Offset: 0x0004A404
[Token(Token = "0x6001F91")]
[Address(RVA = "0x9555E0", Offset = "0x953DE0", VA = "0x1809555E0")]
public void SetScriptCancelCharge()
{
this.playerController.SetScriptCancelCharge();
}
// Token: 0x06001F92 RID: 8082 RVA: 0x0004C224 File Offset: 0x0004A424
[Token(Token = "0x6001F92")]
[Address(RVA = "0x952980", Offset = "0x951180", VA = "0x180952980")]
public bool GetIsDead()
{
return this.playerController.GetIsDead();
}
// Token: 0x06001F93 RID: 8083 RVA: 0x0004C244 File Offset: 0x0004A444
[Token(Token = "0x6001F93")]
[Address(RVA = "0x954D60", Offset = "0x953560", VA = "0x180954D60")]
public void SetLockTarget(Transform Target)
{
this.playerController.SetLockTarget(Target);
}
// Token: 0x06001F94 RID: 8084 RVA: 0x0004C264 File Offset: 0x0004A464
[Token(Token = "0x6001F94")]
[Address(RVA = "0x954AD0", Offset = "0x9532D0", VA = "0x180954AD0")]
public void SetForcePush(Vector3 v3Driection, float fMove)
{
PlayerController playerController = this.playerController;
float z = v3Driection.z;
playerController.moveController.pushForce.z = z;
}
// Token: 0x06001F95 RID: 8085 RVA: 0x0004C298 File Offset: 0x0004A498
[Token(Token = "0x6001F95")]
[Address(RVA = "0x954B50", Offset = "0x953350", VA = "0x180954B50")]
public void SetForceSlip()
{
PlayerController playerController = this.playerController;
if (!playerController.moveController.isSky)
{
if (playerController.state <= NobetaState.DeadEnd)
{
}
this.g_CharData.SPLoss(9999f);
this.playerController.SetStatus(NobetaState.Slip);
return;
}
}
// Token: 0x06001F96 RID: 8086 RVA: 0x0004C2E8 File Offset: 0x0004A4E8
[Token(Token = "0x6001F96")]
[Address(RVA = "0x955670", Offset = "0x953E70", VA = "0x180955670")]
public void SetTeleportDisappear()
{
this.playerEffect.SetTeleportDisappear();
}
// Token: 0x06001F97 RID: 8087 RVA: 0x0004C308 File Offset: 0x0004A508
[Token(Token = "0x6001F97")]
[Address(RVA = "0x955650", Offset = "0x953E50", VA = "0x180955650")]
public void SetTeleportAppear()
{
this.playerEffect.SetTeleportAppear();
}
// Token: 0x06001F98 RID: 8088 RVA: 0x0004C328 File Offset: 0x0004A528
[Token(Token = "0x6001F98")]
[Address(RVA = "0x955690", Offset = "0x953E90", VA = "0x180955690")]
public void SetTeleportEnd()
{
this.playerController.SetStatus(NobetaState.TeleportEnd);
}
// Token: 0x06001F99 RID: 8089 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F99")]
[Address(RVA = "0x952D40", Offset = "0x951540", VA = "0x180952D40")]
public void HPLevelUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F9A RID: 8090 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F9A")]
[Address(RVA = "0x953C30", Offset = "0x952430", VA = "0x180953C30")]
public void MPLevelUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F9B RID: 8091 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F9B")]
[Address(RVA = "0x9549A0", Offset = "0x9531A0", VA = "0x1809549A0")]
public void SPLevelUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F9C RID: 8092 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001F9C")]
[Address(RVA = "0x954330", Offset = "0x952B30", VA = "0x180954330")]
public void OtherLevelUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001F9D RID: 8093 RVA: 0x0004C348 File Offset: 0x0004A548
[Token(Token = "0x6001F9D")]
[Address(RVA = "0x952860", Offset = "0x951060", VA = "0x180952860")]
public void FallDead()
{
this.playerController.SetStatus(NobetaState.FallDead);
}
// Token: 0x06001F9E RID: 8094 RVA: 0x0004C368 File Offset: 0x0004A568
[Token(Token = "0x6001F9E")]
[Address(RVA = "0x9556C0", Offset = "0x953EC0", VA = "0x1809556C0")]
public void SetWindLayer(bool bEnable)
{
this.playerController.SetWindLayer(bEnable);
}
// Token: 0x06001F9F RID: 8095 RVA: 0x0004C388 File Offset: 0x0004A588
[Token(Token = "0x6001F9F")]
[Address(RVA = "0x954F30", Offset = "0x953730", VA = "0x180954F30")]
public void SetPond(bool bEnable, float EffHeight)
{
this.playerController.SetPond(bEnable, EffHeight);
}
// Token: 0x06001FA0 RID: 8096 RVA: 0x0004C3A8 File Offset: 0x0004A5A8
[Token(Token = "0x6001FA0")]
[Address(RVA = "0x954F20", Offset = "0x953720", VA = "0x180954F20")]
public void SetPlayerShotEffect()
{
this.g_bPlayerShotEffect = true;
}
// Token: 0x06001FA1 RID: 8097 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001FA1")]
[Address(RVA = "0x9539A0", Offset = "0x9521A0", VA = "0x1809539A0")]
public bool IsShotEffect()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001FA2 RID: 8098 RVA: 0x0004C3BC File Offset: 0x0004A5BC
[Token(Token = "0x6001FA2")]
[Address(RVA = "0x827AC0", Offset = "0x8262C0", VA = "0x180827AC0")]
public bool GetIsStealth()
{
return this.g_bStealth;
}
// Token: 0x06001FA3 RID: 8099 RVA: 0x0004C3D0 File Offset: 0x0004A5D0
[Token(Token = "0x6001FA3")]
[Address(RVA = "0x954CF0", Offset = "0x9534F0", VA = "0x180954CF0")]
public void SetIsStealth(bool enable)
{
this.g_bStealth = enable;
}
// Token: 0x06001FA4 RID: 8100 RVA: 0x0004C3E4 File Offset: 0x0004A5E4
[Token(Token = "0x6001FA4")]
[Address(RVA = "0x952C90", Offset = "0x951490", VA = "0x180952C90")]
private string GetSkinAssetKey(GameSkin targetSkin)
{
string text = "Nonota";
if (this.isNobeta)
{
text = "Nobeta";
}
return string.Format("Skin_{0}_{1}", text, "Nonota");
}
// Token: 0x06001FA5 RID: 8101 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001FA5")]
[Address(RVA = "0x9525F0", Offset = "0x950DF0", VA = "0x1809525F0")]
public void Dispose()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001FA6 RID: 8102 RVA: 0x0004C41C File Offset: 0x0004A61C
[Token(Token = "0x6001FA6")]
[Address(RVA = "0x9542C0", Offset = "0x952AC0", VA = "0x1809542C0")]
public void OpenWTrail(float activeTime)
{
bool flag = this.g_CharData.IsChargeMax();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (!flag)
{
int num = 0;
playerEffectPlay.SetWTrailActive(num != 0, 0.5f);
return;
}
playerEffectPlay.SetWTrailActive(true, activeTime);
}
// Token: 0x06001FA7 RID: 8103 RVA: 0x0004C460 File Offset: 0x0004A660
[Token(Token = "0x6001FA7")]
[Address(RVA = "0x954060", Offset = "0x952860", VA = "0x180954060")]
public void OpenAttackCollision(string rangeName)
{
if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Fire)
{
string text = rangeName + "FireLv05";
this.g_AttackCollision.OpenAttackCollision(text);
this.playerEffect.PlayFireWTrail(text);
PlayerMagicData playerMagicData = this.g_MData;
CharacterBaseData characterBaseData = this.g_CharData;
float g_FireAttackExp = playerMagicData.g_FireAttackExp;
characterBaseData.ChargeFadeAdd(g_FireAttackExp);
PlayerStatsData stats = Game.GameSave.stats;
this.playerEffect.OpenFireAttack(text);
}
this.g_AttackCollision.OpenAttackCollision(rangeName);
if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Null)
{
PlayerStatsData stats2 = Game.GameSave.stats;
this.playerEffect.NullSwordEnergy(rangeName);
}
this.g_Sound.PlaySwing();
if (this.g_CharData.IsChargeMax())
{
PlayerEffectPlay playerEffectPlay = this.playerEffect;
PlayerSound playerSound = this.g_Sound;
PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic;
playerSound.PlayChargeSwing(g_Magic);
}
}
// Token: 0x06001FA8 RID: 8104 RVA: 0x0004C568 File Offset: 0x0004A768
[Token(Token = "0x6001FA8")]
[Address(RVA = "0x953E00", Offset = "0x952600", VA = "0x180953E00")]
public void OpenAttackCollision_SpecialSound(string rangeName)
{
if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Fire)
{
string text = rangeName + "FireLv05";
this.g_AttackCollision.OpenAttackCollision(text);
this.playerEffect.PlayFireWTrail(text);
PlayerMagicData playerMagicData = this.g_MData;
CharacterBaseData characterBaseData = this.g_CharData;
float g_FireAttackExp = playerMagicData.g_FireAttackExp;
characterBaseData.ChargeFadeAdd(g_FireAttackExp);
PlayerStatsData stats = Game.GameSave.stats;
this.playerEffect.OpenFireAttack(text);
}
this.g_AttackCollision.OpenAttackCollision(rangeName);
if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Null)
{
PlayerStatsData stats2 = Game.GameSave.stats;
this.playerEffect.NullSwordEnergy(rangeName);
}
this.g_Sound.PlaySwing();
if (this.g_CharData.IsChargeMax())
{
PlayerEffectPlay playerEffectPlay = this.playerEffect;
PlayerSound playerSound = this.g_Sound;
PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic;
playerSound.PlaySpecialChargeSwing(g_Magic);
}
}
// Token: 0x06001FA9 RID: 8105 RVA: 0x0004C670 File Offset: 0x0004A870
[Token(Token = "0x6001FA9")]
[Address(RVA = "0x952890", Offset = "0x951090", VA = "0x180952890")]
public void Fly(float fFly)
{
this.playerController.moveController.Jump(fFly);
}
// Token: 0x06001FAA RID: 8106 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001FAA")]
[Address(RVA = "0x951F10", Offset = "0x950710", VA = "0x180951F10")]
public void ChargeShot()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001FAB RID: 8107 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001FAB")]
[Address(RVA = "0x953AF0", Offset = "0x9522F0", VA = "0x180953AF0")]
public void LightningChargeShot()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001FAC RID: 8108 RVA: 0x0004C694 File Offset: 0x0004A894
[Token(Token = "0x6001FAC")]
[Address(RVA = "0x954A80", Offset = "0x953280", VA = "0x180954A80")]
public void SetDodgeTime()
{
this.playerController.SetDodgeTime(0.325f);
}
// Token: 0x06001FAD RID: 8109 RVA: 0x0004C6B8 File Offset: 0x0004A8B8
[Token(Token = "0x6001FAD")]
[Address(RVA = "0x9519B0", Offset = "0x9501B0", VA = "0x1809519B0")]
public void AniOnLight()
{
this.playerController.AinOnLight();
this.playerEffect.PlayOnLight();
}
// Token: 0x06001FAE RID: 8110 RVA: 0x0004C6E4 File Offset: 0x0004A8E4
[Token(Token = "0x6001FAE")]
[Address(RVA = "0x951990", Offset = "0x950190", VA = "0x180951990")]
public void AniLightBall()
{
this.playerController.AinLightBall();
}
// Token: 0x06001FAF RID: 8111 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001FAF")]
[Address(RVA = "0x9519F0", Offset = "0x9501F0", VA = "0x1809519F0")]
public void AniPickUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001FB0 RID: 8112 RVA: 0x0004C704 File Offset: 0x0004A904
[Token(Token = "0x6001FB0")]
[Address(RVA = "0x9529A0", Offset = "0x9511A0", VA = "0x1809529A0")]
private string GetMagicLevelSuffix(int value, int maxLevel)
{
if (value == maxLevel)
{
string text = Game.<UISystemText>k__BackingField.GetText(322);
return " " + text;
}
string text2 = Game.<UISystemText>k__BackingField.GetText(321);
return string.Format(" {0}{1}", text2, text2);
}
// Token: 0x06001FB1 RID: 8113 RVA: 0x0004C754 File Offset: 0x0004A954
[Token(Token = "0x6001FB1")]
[Address(RVA = "0x955740", Offset = "0x953F40", VA = "0x180955740")]
public void ShowHandItem()
{
this.g_PlayerItem.ShowHandItem();
}
// Token: 0x06001FB2 RID: 8114 RVA: 0x0004C774 File Offset: 0x0004A974
[Token(Token = "0x6001FB2")]
[Address(RVA = "0x9525D0", Offset = "0x950DD0", VA = "0x1809525D0")]
public void DiscardItem()
{
this.g_PlayerItem.DiscardItemSuccess();
}
// Token: 0x06001FB3 RID: 8115 RVA: 0x0004C794 File Offset: 0x0004A994
[Token(Token = "0x6001FB3")]
[Address(RVA = "0x953A40", Offset = "0x952240", VA = "0x180953A40")]
public void LDashSmoke()
{
bool pond = this.playerController.GetPond();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (pond)
{
float pondHeight = this.playerController.GetPondHeight();
playerEffectPlay.PlayWaterSplash(pondHeight);
return;
}
int num = 0;
playerEffectPlay.PlayDashSmoke(num != 0);
this.g_Sound.PlayFootsteps(1f);
}
// Token: 0x06001FB4 RID: 8116 RVA: 0x0004C7EC File Offset: 0x0004A9EC
[Token(Token = "0x6001FB4")]
[Address(RVA = "0x954800", Offset = "0x953000", VA = "0x180954800")]
public void RDashSmoke()
{
bool pond = this.playerController.GetPond();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (pond)
{
float pondHeight = this.playerController.GetPondHeight();
playerEffectPlay.PlayWaterSplash(pondHeight);
return;
}
playerEffectPlay.PlayDashSmoke(true);
this.g_Sound.PlayFootsteps(1f);
}
// Token: 0x06001FB5 RID: 8117 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001FB5")]
[Address(RVA = "0x955920", Offset = "0x954120", VA = "0x180955920")]
public void SoundFootsteps(float volume = 1f)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001FB6 RID: 8118 RVA: 0x0004C844 File Offset: 0x0004AA44
[Token(Token = "0x6001FB6")]
[Address(RVA = "0x955A10", Offset = "0x954210", VA = "0x180955A10")]
public void SoundJump()
{
this.g_Sound.PlayJump();
this.g_Sound.PlayVoiceJump01();
}
// Token: 0x06001FB7 RID: 8119 RVA: 0x0004C870 File Offset: 0x0004AA70
[Token(Token = "0x6001FB7")]
[Address(RVA = "0x9559F0", Offset = "0x9541F0", VA = "0x1809559F0")]
public void SoundHitDown()
{
this.g_Sound.PlayHitDown();
}
// Token: 0x06001FB8 RID: 8120 RVA: 0x0004C890 File Offset: 0x0004AA90
[Token(Token = "0x6001FB8")]
[Address(RVA = "0x951E60", Offset = "0x950660", VA = "0x180951E60")]
public void BrakeSmoke()
{
bool pond = this.playerController.GetPond();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (pond)
{
float pondHeight = this.playerController.GetPondHeight();
playerEffectPlay.PlayWaterSplash(pondHeight);
return;
}
playerEffectPlay.PlayBrakeSmoke();
}
// Token: 0x06001FB9 RID: 8121 RVA: 0x0004C8D4 File Offset: 0x0004AAD4
[Token(Token = "0x6001FB9")]
[Address(RVA = "0x952550", Offset = "0x950D50", VA = "0x180952550")]
public void DashAttackSmoke()
{
bool pond = this.playerController.GetPond();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (pond)
{
float pondHeight = this.playerController.GetPondHeight();
playerEffectPlay.PlayWaterSplash(pondHeight);
return;
}
playerEffectPlay.PlayDashAttackSmoke();
}
// Token: 0x06001FBA RID: 8122 RVA: 0x0004C918 File Offset: 0x0004AB18
[Token(Token = "0x6001FBA")]
[Address(RVA = "0x9539C0", Offset = "0x9521C0", VA = "0x1809539C0")]
public void L5Attack03Smoke()
{
bool pond = this.playerController.GetPond();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (pond)
{
float pondHeight = this.playerController.GetPondHeight();
playerEffectPlay.PlayWaterSplash(pondHeight);
return;
}
playerEffectPlay.PlayL5Attack03Smoke();
}
// Token: 0x06001FBB RID: 8123 RVA: 0x0004C95C File Offset: 0x0004AB5C
[Token(Token = "0x6001FBB")]
[Address(RVA = "0x951E20", Offset = "0x950620", VA = "0x180951E20")]
public void Attack01_03Collision()
{
this.playerEffect.PlayAttack01_03Collision();
this.g_Sound.PlayHit(PlayerSound.HitSoundType.Wall);
}
// Token: 0x06001FBC RID: 8124 RVA: 0x0004C988 File Offset: 0x0004AB88
[Token(Token = "0x6001FBC")]
[Address(RVA = "0x9543E0", Offset = "0x952BE0", VA = "0x1809543E0")]
public void PlayEffL5Attack03()
{
bool flag = this.g_CharData.IsChargeMax();
PlayerEffectPlay playerEffectPlay = this.playerEffect;
if (!flag)
{
playerEffectPlay.PlayL5Attack03();
return;
}
PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic;
if (g_Magic == PlayerEffectPlay.Magic.Null)
{
playerEffectPlay.PlayL5Attack03Null();
return;
}
if (g_Magic == PlayerEffectPlay.Magic.Null)
{
playerEffectPlay.PlayL5Attack03Ice();
return;
}
if (g_Magic != PlayerEffectPlay.Magic.Null)
{
while (g_Magic != PlayerEffectPlay.Magic.Ice)
{
}
playerEffectPlay.PlayL5Attack03Lightning();
return;
}
playerEffectPlay.PlayL5Attack03Fire();
}
// Token: 0x06001FBD RID: 8125 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001FBD")]
[Address(RVA = "0x954490", Offset = "0x952C90", VA = "0x180954490")]
public void PlayEffL5Attack04()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001FBE RID: 8126 RVA: 0x0004C9EC File Offset: 0x0004ABEC
[Token(Token = "0x6001FBE")]
[Address(RVA = "0x9545C0", Offset = "0x952DC0", VA = "0x1809545C0")]
public void PlayEffL5DodgeForward()
{
this.playerEffect.PlayL5DodgeForward();
}
// Token: 0x06001FBF RID: 8127 RVA: 0x0004CA0C File Offset: 0x0004AC0C
[Token(Token = "0x6001FBF")]
[Address(RVA = "0x9545A0", Offset = "0x952DA0", VA = "0x1809545A0")]
public void PlayEffL5DodgeBack()
{
this.playerEffect.PlayL5DodgeBack();
}
// Token: 0x06001FC0 RID: 8128 RVA: 0x0004CA2C File Offset: 0x0004AC2C
[Token(Token = "0x6001FC0")]
[Address(RVA = "0x955760", Offset = "0x953F60", VA = "0x180955760")]
public void SlipDropItem()
{
bool flag = this.g_PlayerItem.BeHit();
NobetaAnimatorController animatorController = this.playerController.animatorController;
int num = 0;
animatorController.SetUseItem(num != 0);
this.g_PlayerItem.CloseHandItem();
}
// Token: 0x06001FC1 RID: 8129 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001FC1")]
[Address(RVA = "0x9557B0", Offset = "0x953FB0", VA = "0x1809557B0")]
public void SlipSmoke()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001FC2 RID: 8130 RVA: 0x0004CA6C File Offset: 0x0004AC6C
[Token(Token = "0x6001FC2")]
[Address(RVA = "0x951920", Offset = "0x950120", VA = "0x180951920")]
public void AniGamePadVibration(float duration)
{
Game.EnableVibration(duration, 0.25f, 0.25f);
}
// Token: 0x06001FC3 RID: 8131 RVA: 0x0004CA8C File Offset: 0x0004AC8C
[Token(Token = "0x6001FC3")]
[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
public WizardGirlManage()
{
}
// Token: 0x04002937 RID: 10551
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002937")]
[SerializeField]
private PlayerController playerController;
// Token: 0x04002938 RID: 10552
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002938")]
[SerializeField]
private Transform aimTarget;
// Token: 0x04002939 RID: 10553
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002939")]
[SerializeField]
private Transform lookAtObject;
// Token: 0x0400293A RID: 10554
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400293A")]
[SerializeField]
private PlayerEffectRootContainer effectRootContainer;
// Token: 0x0400293B RID: 10555
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400293B")]
[SerializeField]
public bool isNobeta;
// Token: 0x0400293C RID: 10556
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400293C")]
[SerializeField]
private NobetaSkin skinInstance;
// Token: 0x0400293D RID: 10557
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400293D")]
[SerializeField]
private NobetaSkinController skinController;
// Token: 0x0400293E RID: 10558
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400293E")]
private PlayerInputController inputController;
// Token: 0x0400293F RID: 10559
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400293F")]
private CharacterController characterController;
// Token: 0x04002940 RID: 10560
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002940")]
private PlayerEffectPlay playerEffect;
// Token: 0x04002941 RID: 10561
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002941")]
private PlayerItem g_PlayerItem;
// Token: 0x04002942 RID: 10562
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002942")]
private PlayerSound g_Sound;
// Token: 0x04002943 RID: 10563
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4002943")]
private CharacterBaseData g_CharData;
// Token: 0x04002944 RID: 10564
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4002944")]
private PlayerMagicData g_MData;
// Token: 0x04002945 RID: 10565
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4002945")]
private AnimAttackCollision g_AttackCollision;
// Token: 0x04002946 RID: 10566
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4002946")]
private Transform g_PlayerCenter;
// Token: 0x04002947 RID: 10567
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4002947")]
private bool g_bStealth;
// Token: 0x04002948 RID: 10568
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x4002948")]
private float g_fDeltaTime;
// Token: 0x04002949 RID: 10569
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4002949")]
private GameSkin currentActiveSkin;
// Token: 0x0400294A RID: 10570
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x400294A")]
private bool onSkinLoading;
// Token: 0x0400294B RID: 10571
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x400294B")]
private AsyncOperationHandle<GameObject> activeSkinLoader;
// Token: 0x0400294C RID: 10572
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x400294C")]
private AsyncOperationHandle<GameObject> storySkinLoader;
// Token: 0x0400294D RID: 10573
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x400294D")]
private AsyncOperationHandle<GameObject> tempSkinLoader;
// Token: 0x0400294E RID: 10574
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x400294E")]
private bool g_bPlayerShotEffect;
}