71 lines
1.8 KiB
C#
71 lines
1.8 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
namespace ch.sycoforge.Decal.Demo
|
|
{
|
|
// Token: 0x020005EA RID: 1514
|
|
[Token(Token = "0x20005EA")]
|
|
public class Footprints : MonoBehaviour
|
|
{
|
|
// Token: 0x06002FD8 RID: 12248 RVA: 0x00065928 File Offset: 0x00063B28
|
|
[Token(Token = "0x6002FD8")]
|
|
[Address(RVA = "0x4D3EF0", Offset = "0x4D26F0", VA = "0x1804D3EF0")]
|
|
public void Start()
|
|
{
|
|
EasyDecal decalPrefab = this.DecalPrefab;
|
|
int num = 0;
|
|
if (decalPrefab == num)
|
|
{
|
|
Debug.LogError("The DynamicDemo script has no decal prefab attached.");
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Token: 0x06002FD9 RID: 12249 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6002FD9")]
|
|
[Address(RVA = "0x4D3FA0", Offset = "0x4D27A0", VA = "0x1804D3FA0")]
|
|
public void Update()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06002FDA RID: 12250 RVA: 0x00065954 File Offset: 0x00063B54
|
|
[Token(Token = "0x6002FDA")]
|
|
[Address(RVA = "0x4D44D0", Offset = "0x4D2CD0", VA = "0x1804D44D0")]
|
|
public Footprints()
|
|
{
|
|
}
|
|
|
|
// Token: 0x04003A29 RID: 14889
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x4003A29")]
|
|
public EasyDecal DecalPrefab;
|
|
|
|
// Token: 0x04003A2A RID: 14890
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x4003A2A")]
|
|
public float DistanceThreshold = 0.8f;
|
|
|
|
// Token: 0x04003A2B RID: 14891
|
|
[FieldOffset(Offset = "0x24")]
|
|
[Token(Token = "0x4003A2B")]
|
|
public float FootDistance = 0.5f;
|
|
|
|
// Token: 0x04003A2C RID: 14892
|
|
[FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x4003A2C")]
|
|
private float distance;
|
|
|
|
// Token: 0x04003A2D RID: 14893
|
|
[FieldOffset(Offset = "0x2C")]
|
|
[Token(Token = "0x4003A2D")]
|
|
private int index;
|
|
|
|
// Token: 0x04003A2E RID: 14894
|
|
[FieldOffset(Offset = "0x30")]
|
|
[Token(Token = "0x4003A2E")]
|
|
private Vector3 lastPosition;
|
|
}
|
|
}
|