Files
NobetaSource/Cpp2IL/Assembly-CSharp/commanastationwww/eternaltemple/FallowPlayerCamera.cs
2023-09-06 22:09:22 +02:00

45 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace commanastationwww.eternaltemple
{
// Token: 0x0200058B RID: 1419
[Token(Token = "0x200058B")]
public class FallowPlayerCamera : MonoBehaviour
{
// Token: 0x06002E84 RID: 11908 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E84")]
[Address(RVA = "0x4CD190", Offset = "0x4CB990", VA = "0x1804CD190")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E85 RID: 11909 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E85")]
[Address(RVA = "0x4CD0A0", Offset = "0x4CB8A0", VA = "0x1804CD0A0")]
private void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E86 RID: 11910 RVA: 0x00062FD4 File Offset: 0x000611D4
[Token(Token = "0x6002E86")]
[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
public FallowPlayerCamera()
{
}
// Token: 0x04003776 RID: 14198
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003776")]
public GameObject player;
// Token: 0x04003777 RID: 14199
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003777")]
private Vector3 offset;
}
}