Files
NobetaSource/Interop/Assembly-CSharp/AI_SpecterArmorGirl04.cs
2023-09-06 22:09:22 +02:00

1054 lines
54 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x02000091 RID: 145
public class AI_SpecterArmorGirl04 : AI_NPC
{
// Token: 0x0600110E RID: 4366 RVA: 0x00049D40 File Offset: 0x00047F40
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501204, XrefRangeEnd = 501250, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Start(GameObject This, NPCManage NPCM)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(This);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(NPCM);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600110F RID: 4367 RVA: 0x00049DBC File Offset: 0x00047FBC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501250, XrefRangeEnd = 501270, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Update(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001110 RID: 4368 RVA: 0x00049E1C File Offset: 0x0004801C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501270, XrefRangeEnd = 501275, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void LateUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001111 RID: 4369 RVA: 0x00049E6C File Offset: 0x0004806C
[CallerCount(5802)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5826, XrefRangeStart = 24, XrefRangeEnd = 5826, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001112 RID: 4370 RVA: 0x00049EC0 File Offset: 0x000480C0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501275, XrefRangeEnd = 501286, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void InitStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001113 RID: 4371 RVA: 0x00049F20 File Offset: 0x00048120
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Sky()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001114 RID: 4372 RVA: 0x00049F70 File Offset: 0x00048170
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Land()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Land_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001115 RID: 4373 RVA: 0x00049FC0 File Offset: 0x000481C0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Idle()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001116 RID: 4374 RVA: 0x0004A010 File Offset: 0x00048210
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Patrol()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001117 RID: 4375 RVA: 0x0004A060 File Offset: 0x00048260
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void GoHome()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001118 RID: 4376 RVA: 0x0004A0B0 File Offset: 0x000482B0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Confirming()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001119 RID: 4377 RVA: 0x0004A100 File Offset: 0x00048300
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void LookFor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600111A RID: 4378 RVA: 0x0004A150 File Offset: 0x00048350
[CallerCount(0)]
public unsafe override void Hear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600111B RID: 4379 RVA: 0x0004A1A0 File Offset: 0x000483A0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void HearCheck()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600111C RID: 4380 RVA: 0x0004A1F0 File Offset: 0x000483F0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600111D RID: 4381 RVA: 0x0004A240 File Offset: 0x00048440
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void DamagedFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600111E RID: 4382 RVA: 0x0004A290 File Offset: 0x00048490
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void DamagedDown()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600111F RID: 4383 RVA: 0x0004A2E0 File Offset: 0x000484E0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501286, XrefRangeEnd = 501287, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Death_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001120 RID: 4384 RVA: 0x0004A330 File Offset: 0x00048530
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001121 RID: 4385 RVA: 0x0004A380 File Offset: 0x00048580
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501287, XrefRangeEnd = 501320, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Fighting()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001122 RID: 4386 RVA: 0x0004A3D0 File Offset: 0x000485D0
[CallerCount(7)]
[CachedScanResults(RefRangeStart = 501352, RefRangeEnd = 501359, XrefRangeStart = 501320, XrefRangeEnd = 501352, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitFightingType(AI_SpecterArmorGirl04.AIFighting Type)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Type;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001123 RID: 4387 RVA: 0x0004A424 File Offset: 0x00048624
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501362, RefRangeEnd = 501363, XrefRangeStart = 501359, XrefRangeEnd = 501362, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttackSelect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001124 RID: 4388 RVA: 0x0004A468 File Offset: 0x00048668
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501363, XrefRangeEnd = 501377, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightReadyBattle()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightReadyBattle_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001125 RID: 4389 RVA: 0x0004A4AC File Offset: 0x000486AC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501403, RefRangeEnd = 501404, XrefRangeStart = 501377, XrefRangeEnd = 501403, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightWatch()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightWatch_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001126 RID: 4390 RVA: 0x0004A4F0 File Offset: 0x000486F0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501404, XrefRangeEnd = 501418, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightPlayerDead()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001127 RID: 4391 RVA: 0x0004A534 File Offset: 0x00048734
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501418, XrefRangeEnd = 501420, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001128 RID: 4392 RVA: 0x0004A578 File Offset: 0x00048778
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501420, XrefRangeEnd = 501422, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001129 RID: 4393 RVA: 0x0004A5BC File Offset: 0x000487BC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501448, RefRangeEnd = 501449, XrefRangeStart = 501422, XrefRangeEnd = 501448, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightSkill02Ready()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600112A RID: 4394 RVA: 0x0004A600 File Offset: 0x00048800
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501470, RefRangeEnd = 501471, XrefRangeStart = 501449, XrefRangeEnd = 501470, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightSkill02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600112B RID: 4395 RVA: 0x0004A644 File Offset: 0x00048844
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501471, XrefRangeEnd = 501472, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FightSkill02End()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02End_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600112C RID: 4396 RVA: 0x0004A688 File Offset: 0x00048888
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501472, XrefRangeEnd = 501517, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Hit(AttackData Data)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Data);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600112D RID: 4397 RVA: 0x0004A6EC File Offset: 0x000488EC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Source;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSize;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref SoundType;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600112E RID: 4398 RVA: 0x0004A774 File Offset: 0x00048974
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Resurrection()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600112F RID: 4399 RVA: 0x0004A7C4 File Offset: 0x000489C4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501517, XrefRangeEnd = 501526, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Create_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001130 RID: 4400 RVA: 0x0004A814 File Offset: 0x00048A14
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501526, XrefRangeEnd = 501531, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001131 RID: 4401 RVA: 0x0004A864 File Offset: 0x00048A64
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501531, XrefRangeEnd = 501534, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001132 RID: 4402 RVA: 0x0004A8C4 File Offset: 0x00048AC4
[CallerCount(0)]
public unsafe override void SetAiStatus(AI_NPC.AIStatus Status)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Status;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001133 RID: 4403 RVA: 0x0004A924 File Offset: 0x00048B24
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 501535, RefRangeEnd = 501536, XrefRangeStart = 501534, XrefRangeEnd = 501535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe AI_SpecterArmorGirl04()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001134 RID: 4404 RVA: 0x0004A970 File Offset: 0x00048B70
// Note: this type is marked as 'beforefieldinit'.
static AI_SpecterArmorGirl04()
{
Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AI_SpecterArmorGirl04");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr);
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_Effect");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAttackRadius");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAttackRadiusMin");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAttackRadiusMax");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAniMoveSpeed");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAniMoveAngle");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_v3PreForward");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_Fightting");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_AttackType");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_iBattleWatchType");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAniBattleMoveDirection");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fTrackTime");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_fAttackRotate");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_ShakeHead");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_ShakeBody");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_ShakeAll");
AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, "g_ShakeWeapon");
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664874);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664875);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664876);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664877);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664878);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664879);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Land_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664880);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664881);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664882);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664883);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664884);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664885);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664886);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664887);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664888);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664889);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664890);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Death_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664891);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664892);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664893);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664894);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664895);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightReadyBattle_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664896);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightWatch_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664897);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664898);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664899);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664900);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664901);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664902);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02End_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664903);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664904);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664905);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664906);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Create_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664907);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664908);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664909);
AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664910);
AI_SpecterArmorGirl04.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AI_SpecterArmorGirl04>.NativeClassPtr, 100664911);
}
// Token: 0x06001135 RID: 4405 RVA: 0x0001D7B0 File Offset: 0x0001B9B0
public AI_SpecterArmorGirl04(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000535 RID: 1333
// (get) Token: 0x06001136 RID: 4406 RVA: 0x0004ADEC File Offset: 0x00048FEC
// (set) Token: 0x06001137 RID: 4407 RVA: 0x0004AE20 File Offset: 0x00049020
public unsafe SpecterArmorGirl04EffectPlay g_Effect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SpecterArmorGirl04EffectPlay(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000536 RID: 1334
// (get) Token: 0x06001138 RID: 4408 RVA: 0x0004AE48 File Offset: 0x00049048
// (set) Token: 0x06001139 RID: 4409 RVA: 0x0004AE66 File Offset: 0x00049066
public unsafe static float g_fAttackRadius
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&value));
}
}
// Token: 0x17000537 RID: 1335
// (get) Token: 0x0600113A RID: 4410 RVA: 0x0004AE78 File Offset: 0x00049078
// (set) Token: 0x0600113B RID: 4411 RVA: 0x0004AEA0 File Offset: 0x000490A0
public unsafe float g_fAttackRadiusMin
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin)) = value;
}
}
// Token: 0x17000538 RID: 1336
// (get) Token: 0x0600113C RID: 4412 RVA: 0x0004AEC4 File Offset: 0x000490C4
// (set) Token: 0x0600113D RID: 4413 RVA: 0x0004AEEC File Offset: 0x000490EC
public unsafe float g_fAttackRadiusMax
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax)) = value;
}
}
// Token: 0x17000539 RID: 1337
// (get) Token: 0x0600113E RID: 4414 RVA: 0x0004AF10 File Offset: 0x00049110
// (set) Token: 0x0600113F RID: 4415 RVA: 0x0004AF38 File Offset: 0x00049138
public unsafe float g_fAniMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed)) = value;
}
}
// Token: 0x1700053A RID: 1338
// (get) Token: 0x06001140 RID: 4416 RVA: 0x0004AF5C File Offset: 0x0004915C
// (set) Token: 0x06001141 RID: 4417 RVA: 0x0004AF84 File Offset: 0x00049184
public unsafe float g_fAniMoveAngle
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle)) = value;
}
}
// Token: 0x1700053B RID: 1339
// (get) Token: 0x06001142 RID: 4418 RVA: 0x0004AFA8 File Offset: 0x000491A8
// (set) Token: 0x06001143 RID: 4419 RVA: 0x0004AFD0 File Offset: 0x000491D0
public unsafe Vector3 g_v3PreForward
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward)) = value;
}
}
// Token: 0x1700053C RID: 1340
// (get) Token: 0x06001144 RID: 4420 RVA: 0x0004AFF4 File Offset: 0x000491F4
// (set) Token: 0x06001145 RID: 4421 RVA: 0x0004B01C File Offset: 0x0004921C
public unsafe AI_SpecterArmorGirl04.AIFighting g_Fightting
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting)) = value;
}
}
// Token: 0x1700053D RID: 1341
// (get) Token: 0x06001146 RID: 4422 RVA: 0x0004B040 File Offset: 0x00049240
// (set) Token: 0x06001147 RID: 4423 RVA: 0x0004B068 File Offset: 0x00049268
public unsafe AI_SpecterArmorGirl04.AIFighting g_AttackType
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType)) = value;
}
}
// Token: 0x1700053E RID: 1342
// (get) Token: 0x06001148 RID: 4424 RVA: 0x0004B08C File Offset: 0x0004928C
// (set) Token: 0x06001149 RID: 4425 RVA: 0x0004B0B4 File Offset: 0x000492B4
public unsafe int g_iBattleWatchType
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType)) = value;
}
}
// Token: 0x1700053F RID: 1343
// (get) Token: 0x0600114A RID: 4426 RVA: 0x0004B0D8 File Offset: 0x000492D8
// (set) Token: 0x0600114B RID: 4427 RVA: 0x0004B100 File Offset: 0x00049300
public unsafe float g_fAniBattleMoveDirection
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection)) = value;
}
}
// Token: 0x17000540 RID: 1344
// (get) Token: 0x0600114C RID: 4428 RVA: 0x0004B124 File Offset: 0x00049324
// (set) Token: 0x0600114D RID: 4429 RVA: 0x0004B14C File Offset: 0x0004934C
public unsafe float g_fTrackTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime)) = value;
}
}
// Token: 0x17000541 RID: 1345
// (get) Token: 0x0600114E RID: 4430 RVA: 0x0004B170 File Offset: 0x00049370
// (set) Token: 0x0600114F RID: 4431 RVA: 0x0004B198 File Offset: 0x00049398
public unsafe float g_fAttackRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate)) = value;
}
}
// Token: 0x17000542 RID: 1346
// (get) Token: 0x06001150 RID: 4432 RVA: 0x0004B1BC File Offset: 0x000493BC
// (set) Token: 0x06001151 RID: 4433 RVA: 0x0004B1F0 File Offset: 0x000493F0
public unsafe Shake g_ShakeHead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000543 RID: 1347
// (get) Token: 0x06001152 RID: 4434 RVA: 0x0004B218 File Offset: 0x00049418
// (set) Token: 0x06001153 RID: 4435 RVA: 0x0004B24C File Offset: 0x0004944C
public unsafe Shake g_ShakeBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000544 RID: 1348
// (get) Token: 0x06001154 RID: 4436 RVA: 0x0004B274 File Offset: 0x00049474
// (set) Token: 0x06001155 RID: 4437 RVA: 0x0004B2A8 File Offset: 0x000494A8
public unsafe Shake g_ShakeAll
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000545 RID: 1349
// (get) Token: 0x06001156 RID: 4438 RVA: 0x0004B2D0 File Offset: 0x000494D0
// (set) Token: 0x06001157 RID: 4439 RVA: 0x0004B304 File Offset: 0x00049504
public unsafe Shake g_ShakeWeapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04000D70 RID: 3440
private static readonly IntPtr NativeFieldInfoPtr_g_Effect;
// Token: 0x04000D71 RID: 3441
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadius;
// Token: 0x04000D72 RID: 3442
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMin;
// Token: 0x04000D73 RID: 3443
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMax;
// Token: 0x04000D74 RID: 3444
private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveSpeed;
// Token: 0x04000D75 RID: 3445
private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveAngle;
// Token: 0x04000D76 RID: 3446
private static readonly IntPtr NativeFieldInfoPtr_g_v3PreForward;
// Token: 0x04000D77 RID: 3447
private static readonly IntPtr NativeFieldInfoPtr_g_Fightting;
// Token: 0x04000D78 RID: 3448
private static readonly IntPtr NativeFieldInfoPtr_g_AttackType;
// Token: 0x04000D79 RID: 3449
private static readonly IntPtr NativeFieldInfoPtr_g_iBattleWatchType;
// Token: 0x04000D7A RID: 3450
private static readonly IntPtr NativeFieldInfoPtr_g_fAniBattleMoveDirection;
// Token: 0x04000D7B RID: 3451
private static readonly IntPtr NativeFieldInfoPtr_g_fTrackTime;
// Token: 0x04000D7C RID: 3452
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRotate;
// Token: 0x04000D7D RID: 3453
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeHead;
// Token: 0x04000D7E RID: 3454
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeBody;
// Token: 0x04000D7F RID: 3455
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeAll;
// Token: 0x04000D80 RID: 3456
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeWeapon;
// Token: 0x04000D81 RID: 3457
private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0;
// Token: 0x04000D82 RID: 3458
private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0;
// Token: 0x04000D83 RID: 3459
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0;
// Token: 0x04000D84 RID: 3460
private static readonly IntPtr NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0;
// Token: 0x04000D85 RID: 3461
private static readonly IntPtr NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0;
// Token: 0x04000D86 RID: 3462
private static readonly IntPtr NativeMethodInfoPtr_Sky_Public_Virtual_Void_0;
// Token: 0x04000D87 RID: 3463
private static readonly IntPtr NativeMethodInfoPtr_Land_Public_Virtual_Void_0;
// Token: 0x04000D88 RID: 3464
private static readonly IntPtr NativeMethodInfoPtr_Idle_Public_Virtual_Void_0;
// Token: 0x04000D89 RID: 3465
private static readonly IntPtr NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0;
// Token: 0x04000D8A RID: 3466
private static readonly IntPtr NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0;
// Token: 0x04000D8B RID: 3467
private static readonly IntPtr NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0;
// Token: 0x04000D8C RID: 3468
private static readonly IntPtr NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0;
// Token: 0x04000D8D RID: 3469
private static readonly IntPtr NativeMethodInfoPtr_Hear_Public_Virtual_Void_0;
// Token: 0x04000D8E RID: 3470
private static readonly IntPtr NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0;
// Token: 0x04000D8F RID: 3471
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0;
// Token: 0x04000D90 RID: 3472
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0;
// Token: 0x04000D91 RID: 3473
private static readonly IntPtr NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0;
// Token: 0x04000D92 RID: 3474
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Virtual_Void_0;
// Token: 0x04000D93 RID: 3475
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0;
// Token: 0x04000D94 RID: 3476
private static readonly IntPtr NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0;
// Token: 0x04000D95 RID: 3477
private static readonly IntPtr NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0;
// Token: 0x04000D96 RID: 3478
private static readonly IntPtr NativeMethodInfoPtr_FightAttackSelect_Private_Void_0;
// Token: 0x04000D97 RID: 3479
private static readonly IntPtr NativeMethodInfoPtr_FightReadyBattle_Private_Void_0;
// Token: 0x04000D98 RID: 3480
private static readonly IntPtr NativeMethodInfoPtr_FightWatch_Private_Void_0;
// Token: 0x04000D99 RID: 3481
private static readonly IntPtr NativeMethodInfoPtr_FightPlayerDead_Private_Void_0;
// Token: 0x04000D9A RID: 3482
private static readonly IntPtr NativeMethodInfoPtr_FightAttack_Private_Void_0;
// Token: 0x04000D9B RID: 3483
private static readonly IntPtr NativeMethodInfoPtr_FightAttack02_Private_Void_0;
// Token: 0x04000D9C RID: 3484
private static readonly IntPtr NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0;
// Token: 0x04000D9D RID: 3485
private static readonly IntPtr NativeMethodInfoPtr_FightSkill02_Private_Void_0;
// Token: 0x04000D9E RID: 3486
private static readonly IntPtr NativeMethodInfoPtr_FightSkill02End_Private_Void_0;
// Token: 0x04000D9F RID: 3487
private static readonly IntPtr NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0;
// Token: 0x04000DA0 RID: 3488
private static readonly IntPtr NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0;
// Token: 0x04000DA1 RID: 3489
private static readonly IntPtr NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0;
// Token: 0x04000DA2 RID: 3490
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_Void_0;
// Token: 0x04000DA3 RID: 3491
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Virtual_Void_0;
// Token: 0x04000DA4 RID: 3492
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0;
// Token: 0x04000DA5 RID: 3493
private static readonly IntPtr NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0;
// Token: 0x04000DA6 RID: 3494
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x02000092 RID: 146
public enum AIFighting
{
// Token: 0x04000DA8 RID: 3496
ReadyBattle,
// Token: 0x04000DA9 RID: 3497
WatchFirst,
// Token: 0x04000DAA RID: 3498
Watch,
// Token: 0x04000DAB RID: 3499
PlayerDead,
// Token: 0x04000DAC RID: 3500
Attack01,
// Token: 0x04000DAD RID: 3501
Attack02,
// Token: 0x04000DAE RID: 3502
Attack03,
// Token: 0x04000DAF RID: 3503
Skill01,
// Token: 0x04000DB0 RID: 3504
Skill03,
// Token: 0x04000DB1 RID: 3505
Skill04,
// Token: 0x04000DB2 RID: 3506
Skill02Ready,
// Token: 0x04000DB3 RID: 3507
Skill02,
// Token: 0x04000DB4 RID: 3508
Skill02End,
// Token: 0x04000DB5 RID: 3509
AttackDebut
}
}