Files
NobetaSource/Interop/Assembly-CSharp/AnimAttackCollisionData.cs
2023-09-06 22:09:22 +02:00

404 lines
18 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x02000098 RID: 152
public class AnimAttackCollisionData : MonoBehaviour
{
// Token: 0x0600121A RID: 4634 RVA: 0x0004E74C File Offset: 0x0004C94C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 502671, RefRangeEnd = 502672, XrefRangeStart = 502592, XrefRangeEnd = 502671, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AnimAttackCollisionData.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600121B RID: 4635 RVA: 0x0004E790 File Offset: 0x0004C990
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502672, XrefRangeEnd = 502673, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe AnimAttackCollisionData()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AnimAttackCollisionData.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600121C RID: 4636 RVA: 0x0004E7DC File Offset: 0x0004C9DC
// Note: this type is marked as 'beforefieldinit'.
static AnimAttackCollisionData()
{
Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AnimAttackCollisionData");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr);
AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_fCollisionTime");
AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_fCollisionInterval");
AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_fCollisionSize");
AnimAttackCollisionData.NativeFieldInfoPtr_g_IgnoreTag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_IgnoreTag");
AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionEffectObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_CollisionEffectObj");
AnimAttackCollisionData.NativeFieldInfoPtr_g_iEffectSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_iEffectSize");
AnimAttackCollisionData.NativeFieldInfoPtr_g_fEffectLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_fEffectLife");
AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_CollisionPool");
AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_NullCollisionObj");
AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_NullCollisionPool");
AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_IceCollisionObj");
AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_IceCollisionPool");
AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_FireCollisionObj");
AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_FireCollisionPool");
AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_LightningCollisionObj");
AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, "g_LightningPool");
AnimAttackCollisionData.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, 100664984);
AnimAttackCollisionData.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AnimAttackCollisionData>.NativeClassPtr, 100664985);
}
// Token: 0x0600121D RID: 4637 RVA: 0x0000351C File Offset: 0x0000171C
public AnimAttackCollisionData(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000581 RID: 1409
// (get) Token: 0x0600121E RID: 4638 RVA: 0x0004E974 File Offset: 0x0004CB74
// (set) Token: 0x0600121F RID: 4639 RVA: 0x0004E99C File Offset: 0x0004CB9C
public unsafe float g_fCollisionTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionTime)) = value;
}
}
// Token: 0x17000582 RID: 1410
// (get) Token: 0x06001220 RID: 4640 RVA: 0x0004E9C0 File Offset: 0x0004CBC0
// (set) Token: 0x06001221 RID: 4641 RVA: 0x0004E9E8 File Offset: 0x0004CBE8
public unsafe float g_fCollisionInterval
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionInterval);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionInterval)) = value;
}
}
// Token: 0x17000583 RID: 1411
// (get) Token: 0x06001222 RID: 4642 RVA: 0x0004EA0C File Offset: 0x0004CC0C
// (set) Token: 0x06001223 RID: 4643 RVA: 0x0004EA34 File Offset: 0x0004CC34
public unsafe float g_fCollisionSize
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionSize);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionSize)) = value;
}
}
// Token: 0x17000584 RID: 1412
// (get) Token: 0x06001224 RID: 4644 RVA: 0x0004EA58 File Offset: 0x0004CC58
// (set) Token: 0x06001225 RID: 4645 RVA: 0x0004EA80 File Offset: 0x0004CC80
public unsafe AnimAttackCollisionData.OwnTag g_IgnoreTag
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IgnoreTag);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IgnoreTag)) = value;
}
}
// Token: 0x17000585 RID: 1413
// (get) Token: 0x06001226 RID: 4646 RVA: 0x0004EAA4 File Offset: 0x0004CCA4
// (set) Token: 0x06001227 RID: 4647 RVA: 0x0004EAD8 File Offset: 0x0004CCD8
public unsafe GameObject g_CollisionEffectObj
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionEffectObj);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionEffectObj), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000586 RID: 1414
// (get) Token: 0x06001228 RID: 4648 RVA: 0x0004EB00 File Offset: 0x0004CD00
// (set) Token: 0x06001229 RID: 4649 RVA: 0x0004EB28 File Offset: 0x0004CD28
public unsafe int g_iEffectSize
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_iEffectSize);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_iEffectSize)) = value;
}
}
// Token: 0x17000587 RID: 1415
// (get) Token: 0x0600122A RID: 4650 RVA: 0x0004EB4C File Offset: 0x0004CD4C
// (set) Token: 0x0600122B RID: 4651 RVA: 0x0004EB74 File Offset: 0x0004CD74
public unsafe float g_fEffectLife
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fEffectLife);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fEffectLife)) = value;
}
}
// Token: 0x17000588 RID: 1416
// (get) Token: 0x0600122C RID: 4652 RVA: 0x0004EB98 File Offset: 0x0004CD98
// (set) Token: 0x0600122D RID: 4653 RVA: 0x0004EBCC File Offset: 0x0004CDCC
public unsafe EffectPool g_CollisionPool
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionPool);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000589 RID: 1417
// (get) Token: 0x0600122E RID: 4654 RVA: 0x0004EBF4 File Offset: 0x0004CDF4
// (set) Token: 0x0600122F RID: 4655 RVA: 0x0004EC28 File Offset: 0x0004CE28
public unsafe GameObject g_NullCollisionObj
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionObj);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700058A RID: 1418
// (get) Token: 0x06001230 RID: 4656 RVA: 0x0004EC50 File Offset: 0x0004CE50
// (set) Token: 0x06001231 RID: 4657 RVA: 0x0004EC84 File Offset: 0x0004CE84
public unsafe EffectPool g_NullCollisionPool
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionPool);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700058B RID: 1419
// (get) Token: 0x06001232 RID: 4658 RVA: 0x0004ECAC File Offset: 0x0004CEAC
// (set) Token: 0x06001233 RID: 4659 RVA: 0x0004ECE0 File Offset: 0x0004CEE0
public unsafe GameObject g_IceCollisionObj
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionObj);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700058C RID: 1420
// (get) Token: 0x06001234 RID: 4660 RVA: 0x0004ED08 File Offset: 0x0004CF08
// (set) Token: 0x06001235 RID: 4661 RVA: 0x0004ED3C File Offset: 0x0004CF3C
public unsafe EffectPool g_IceCollisionPool
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionPool);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700058D RID: 1421
// (get) Token: 0x06001236 RID: 4662 RVA: 0x0004ED64 File Offset: 0x0004CF64
// (set) Token: 0x06001237 RID: 4663 RVA: 0x0004ED98 File Offset: 0x0004CF98
public unsafe GameObject g_FireCollisionObj
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionObj);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700058E RID: 1422
// (get) Token: 0x06001238 RID: 4664 RVA: 0x0004EDC0 File Offset: 0x0004CFC0
// (set) Token: 0x06001239 RID: 4665 RVA: 0x0004EDF4 File Offset: 0x0004CFF4
public unsafe EffectPool g_FireCollisionPool
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionPool);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700058F RID: 1423
// (get) Token: 0x0600123A RID: 4666 RVA: 0x0004EE1C File Offset: 0x0004D01C
// (set) Token: 0x0600123B RID: 4667 RVA: 0x0004EE50 File Offset: 0x0004D050
public unsafe GameObject g_LightningCollisionObj
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningCollisionObj);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000590 RID: 1424
// (get) Token: 0x0600123C RID: 4668 RVA: 0x0004EE78 File Offset: 0x0004D078
// (set) Token: 0x0600123D RID: 4669 RVA: 0x0004EEAC File Offset: 0x0004D0AC
public unsafe EffectPool g_LightningPool
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningPool);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningPool), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04000E58 RID: 3672
private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionTime;
// Token: 0x04000E59 RID: 3673
private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionInterval;
// Token: 0x04000E5A RID: 3674
private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionSize;
// Token: 0x04000E5B RID: 3675
private static readonly IntPtr NativeFieldInfoPtr_g_IgnoreTag;
// Token: 0x04000E5C RID: 3676
private static readonly IntPtr NativeFieldInfoPtr_g_CollisionEffectObj;
// Token: 0x04000E5D RID: 3677
private static readonly IntPtr NativeFieldInfoPtr_g_iEffectSize;
// Token: 0x04000E5E RID: 3678
private static readonly IntPtr NativeFieldInfoPtr_g_fEffectLife;
// Token: 0x04000E5F RID: 3679
private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool;
// Token: 0x04000E60 RID: 3680
private static readonly IntPtr NativeFieldInfoPtr_g_NullCollisionObj;
// Token: 0x04000E61 RID: 3681
private static readonly IntPtr NativeFieldInfoPtr_g_NullCollisionPool;
// Token: 0x04000E62 RID: 3682
private static readonly IntPtr NativeFieldInfoPtr_g_IceCollisionObj;
// Token: 0x04000E63 RID: 3683
private static readonly IntPtr NativeFieldInfoPtr_g_IceCollisionPool;
// Token: 0x04000E64 RID: 3684
private static readonly IntPtr NativeFieldInfoPtr_g_FireCollisionObj;
// Token: 0x04000E65 RID: 3685
private static readonly IntPtr NativeFieldInfoPtr_g_FireCollisionPool;
// Token: 0x04000E66 RID: 3686
private static readonly IntPtr NativeFieldInfoPtr_g_LightningCollisionObj;
// Token: 0x04000E67 RID: 3687
private static readonly IntPtr NativeFieldInfoPtr_g_LightningPool;
// Token: 0x04000E68 RID: 3688
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x04000E69 RID: 3689
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x02000099 RID: 153
public enum OwnTag
{
// Token: 0x04000E6B RID: 3691
Player,
// Token: 0x04000E6C RID: 3692
Enemy
}
}