Files
NobetaSource/Interop/Assembly-CSharp/BossAct01_AttackSwordEnergy.cs
2023-09-06 22:09:22 +02:00

421 lines
20 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x020000B6 RID: 182
public class BossAct01_AttackSwordEnergy : MonoBehaviour
{
// Token: 0x06001742 RID: 5954 RVA: 0x00063468 File Offset: 0x00061668
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 509426, RefRangeEnd = 509428, XrefRangeStart = 509386, XrefRangeEnd = 509426, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void Start()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001743 RID: 5955 RVA: 0x000634B8 File Offset: 0x000616B8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 509500, RefRangeEnd = 509501, XrefRangeStart = 509428, XrefRangeEnd = 509500, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001744 RID: 5956 RVA: 0x00063508 File Offset: 0x00061708
[CallerCount(18)]
[CachedScanResults(RefRangeStart = 509503, RefRangeEnd = 509521, XrefRangeStart = 509501, XrefRangeEnd = 509503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCollisionEffect(EffectPool Effect, EffectPool WallEffect)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(WallEffect);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001745 RID: 5957 RVA: 0x0006357C File Offset: 0x0006177C
[CallerCount(18)]
[CachedScanResults(RefRangeStart = 509522, RefRangeEnd = 509540, XrefRangeStart = 509521, XrefRangeEnd = 509522, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTarget(Vector3 Direction)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Direction;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001746 RID: 5958 RVA: 0x000635D0 File Offset: 0x000617D0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 223892, RefRangeEnd = 223893, XrefRangeStart = 223892, XrefRangeEnd = 223893, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetLife(float fLife)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fLife;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetLife_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001747 RID: 5959 RVA: 0x00063624 File Offset: 0x00061824
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 509541, RefRangeEnd = 509543, XrefRangeStart = 509540, XrefRangeEnd = 509541, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe BossAct01_AttackSwordEnergy()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001748 RID: 5960 RVA: 0x00063670 File Offset: 0x00061870
// Note: this type is marked as 'beforefieldinit'.
static BossAct01_AttackSwordEnergy()
{
Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossAct01_AttackSwordEnergy");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr);
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_PS");
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_AData");
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_Direction");
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_PrePosition");
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_bSceneCollision");
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_bPlayerCollision");
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_fSpeed");
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_v3Size");
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_fLife");
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_HitMask01");
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_HitMask02");
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_CollisionPool");
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_CollisionWallPool");
BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_fDeltaTime");
BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665342);
BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665343);
BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665344);
BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665345);
BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetLife_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665346);
BossAct01_AttackSwordEnergy.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665347);
}
// Token: 0x06001749 RID: 5961 RVA: 0x0000351C File Offset: 0x0000171C
public BossAct01_AttackSwordEnergy(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000754 RID: 1876
// (get) Token: 0x0600174A RID: 5962 RVA: 0x00063830 File Offset: 0x00061A30
// (set) Token: 0x0600174B RID: 5963 RVA: 0x00063864 File Offset: 0x00061A64
public unsafe ParticleSystem g_PS
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000755 RID: 1877
// (get) Token: 0x0600174C RID: 5964 RVA: 0x0006388C File Offset: 0x00061A8C
// (set) Token: 0x0600174D RID: 5965 RVA: 0x000638C0 File Offset: 0x00061AC0
public unsafe AttackData g_AData
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000756 RID: 1878
// (get) Token: 0x0600174E RID: 5966 RVA: 0x000638E8 File Offset: 0x00061AE8
// (set) Token: 0x0600174F RID: 5967 RVA: 0x00063910 File Offset: 0x00061B10
public unsafe Vector3 g_Direction
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction)) = value;
}
}
// Token: 0x17000757 RID: 1879
// (get) Token: 0x06001750 RID: 5968 RVA: 0x00063934 File Offset: 0x00061B34
// (set) Token: 0x06001751 RID: 5969 RVA: 0x0006395C File Offset: 0x00061B5C
public unsafe Vector3 g_PrePosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition)) = value;
}
}
// Token: 0x17000758 RID: 1880
// (get) Token: 0x06001752 RID: 5970 RVA: 0x00063980 File Offset: 0x00061B80
// (set) Token: 0x06001753 RID: 5971 RVA: 0x000639A8 File Offset: 0x00061BA8
public unsafe bool g_bSceneCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision)) = value;
}
}
// Token: 0x17000759 RID: 1881
// (get) Token: 0x06001754 RID: 5972 RVA: 0x000639CC File Offset: 0x00061BCC
// (set) Token: 0x06001755 RID: 5973 RVA: 0x000639F4 File Offset: 0x00061BF4
public unsafe bool g_bPlayerCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision)) = value;
}
}
// Token: 0x1700075A RID: 1882
// (get) Token: 0x06001756 RID: 5974 RVA: 0x00063A18 File Offset: 0x00061C18
// (set) Token: 0x06001757 RID: 5975 RVA: 0x00063A40 File Offset: 0x00061C40
public unsafe float g_fSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed)) = value;
}
}
// Token: 0x1700075B RID: 1883
// (get) Token: 0x06001758 RID: 5976 RVA: 0x00063A64 File Offset: 0x00061C64
// (set) Token: 0x06001759 RID: 5977 RVA: 0x00063A8C File Offset: 0x00061C8C
public unsafe Vector3 g_v3Size
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size)) = value;
}
}
// Token: 0x1700075C RID: 1884
// (get) Token: 0x0600175A RID: 5978 RVA: 0x00063AB0 File Offset: 0x00061CB0
// (set) Token: 0x0600175B RID: 5979 RVA: 0x00063AD8 File Offset: 0x00061CD8
public unsafe float g_fLife
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife)) = value;
}
}
// Token: 0x1700075D RID: 1885
// (get) Token: 0x0600175C RID: 5980 RVA: 0x00063AFC File Offset: 0x00061CFC
// (set) Token: 0x0600175D RID: 5981 RVA: 0x00063B24 File Offset: 0x00061D24
public unsafe LayerMask g_HitMask01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01)) = value;
}
}
// Token: 0x1700075E RID: 1886
// (get) Token: 0x0600175E RID: 5982 RVA: 0x00063B48 File Offset: 0x00061D48
// (set) Token: 0x0600175F RID: 5983 RVA: 0x00063B70 File Offset: 0x00061D70
public unsafe LayerMask g_HitMask02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02)) = value;
}
}
// Token: 0x1700075F RID: 1887
// (get) Token: 0x06001760 RID: 5984 RVA: 0x00063B94 File Offset: 0x00061D94
// (set) Token: 0x06001761 RID: 5985 RVA: 0x00063BC8 File Offset: 0x00061DC8
public unsafe EffectPool g_CollisionPool
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000760 RID: 1888
// (get) Token: 0x06001762 RID: 5986 RVA: 0x00063BF0 File Offset: 0x00061DF0
// (set) Token: 0x06001763 RID: 5987 RVA: 0x00063C24 File Offset: 0x00061E24
public unsafe EffectPool g_CollisionWallPool
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000761 RID: 1889
// (get) Token: 0x06001764 RID: 5988 RVA: 0x00063C4C File Offset: 0x00061E4C
// (set) Token: 0x06001765 RID: 5989 RVA: 0x00063C74 File Offset: 0x00061E74
public unsafe float g_fDeltaTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime)) = value;
}
}
// Token: 0x040011D1 RID: 4561
private static readonly IntPtr NativeFieldInfoPtr_g_PS;
// Token: 0x040011D2 RID: 4562
private static readonly IntPtr NativeFieldInfoPtr_g_AData;
// Token: 0x040011D3 RID: 4563
private static readonly IntPtr NativeFieldInfoPtr_g_Direction;
// Token: 0x040011D4 RID: 4564
private static readonly IntPtr NativeFieldInfoPtr_g_PrePosition;
// Token: 0x040011D5 RID: 4565
private static readonly IntPtr NativeFieldInfoPtr_g_bSceneCollision;
// Token: 0x040011D6 RID: 4566
private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerCollision;
// Token: 0x040011D7 RID: 4567
private static readonly IntPtr NativeFieldInfoPtr_g_fSpeed;
// Token: 0x040011D8 RID: 4568
private static readonly IntPtr NativeFieldInfoPtr_g_v3Size;
// Token: 0x040011D9 RID: 4569
private static readonly IntPtr NativeFieldInfoPtr_g_fLife;
// Token: 0x040011DA RID: 4570
private static readonly IntPtr NativeFieldInfoPtr_g_HitMask01;
// Token: 0x040011DB RID: 4571
private static readonly IntPtr NativeFieldInfoPtr_g_HitMask02;
// Token: 0x040011DC RID: 4572
private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool;
// Token: 0x040011DD RID: 4573
private static readonly IntPtr NativeFieldInfoPtr_g_CollisionWallPool;
// Token: 0x040011DE RID: 4574
private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;
// Token: 0x040011DF RID: 4575
private static readonly IntPtr NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0;
// Token: 0x040011E0 RID: 4576
private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0;
// Token: 0x040011E1 RID: 4577
private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0;
// Token: 0x040011E2 RID: 4578
private static readonly IntPtr NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0;
// Token: 0x040011E3 RID: 4579
private static readonly IntPtr NativeMethodInfoPtr_SetLife_Public_Void_Single_0;
// Token: 0x040011E4 RID: 4580
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}