Files
NobetaSource/Interop/Assembly-CSharp/BossLevel02EffectPlay.cs
2023-09-06 22:09:22 +02:00

6053 lines
283 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000B7 RID: 183
public class BossLevel02EffectPlay : MonoBehaviour
{
// Token: 0x06001766 RID: 5990 RVA: 0x00063C98 File Offset: 0x00061E98
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510145, RefRangeEnd = 510146, XrefRangeStart = 509543, XrefRangeEnd = 510145, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001767 RID: 5991 RVA: 0x00063CDC File Offset: 0x00061EDC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510146, XrefRangeEnd = 510257, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001768 RID: 5992 RVA: 0x00063D20 File Offset: 0x00061F20
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510257, XrefRangeEnd = 510260, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LateUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001769 RID: 5993 RVA: 0x00063D64 File Offset: 0x00061F64
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510282, RefRangeEnd = 510283, XrefRangeStart = 510260, XrefRangeEnd = 510282, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SoundEffectUpdate(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600176A RID: 5994 RVA: 0x00063DB8 File Offset: 0x00061FB8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510290, RefRangeEnd = 510291, XrefRangeStart = 510283, XrefRangeEnd = 510290, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamagedChar()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600176B RID: 5995 RVA: 0x00063DFC File Offset: 0x00061FFC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510298, RefRangeEnd = 510299, XrefRangeStart = 510291, XrefRangeEnd = 510298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamagedWHead()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600176C RID: 5996 RVA: 0x00063E40 File Offset: 0x00062040
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 510306, RefRangeEnd = 510309, XrefRangeStart = 510299, XrefRangeEnd = 510306, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamagedWHandL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600176D RID: 5997 RVA: 0x00063E84 File Offset: 0x00062084
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 510316, RefRangeEnd = 510320, XrefRangeStart = 510309, XrefRangeEnd = 510316, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamagedWHandR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600176E RID: 5998 RVA: 0x00063EC8 File Offset: 0x000620C8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510343, RefRangeEnd = 510344, XrefRangeStart = 510320, XrefRangeEnd = 510343, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetMaterial(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600176F RID: 5999 RVA: 0x00063F1C File Offset: 0x0006211C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510364, RefRangeEnd = 510365, XrefRangeStart = 510344, XrefRangeEnd = 510364, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001770 RID: 6000 RVA: 0x00063F60 File Offset: 0x00062160
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510365, XrefRangeEnd = 510372, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StartHandL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001771 RID: 6001 RVA: 0x00063FA4 File Offset: 0x000621A4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510372, XrefRangeEnd = 510379, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StartHandR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001772 RID: 6002 RVA: 0x00063FE8 File Offset: 0x000621E8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510393, RefRangeEnd = 510394, XrefRangeStart = 510379, XrefRangeEnd = 510393, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StartHands()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHands_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001773 RID: 6003 RVA: 0x0006402C File Offset: 0x0006222C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510407, RefRangeEnd = 510408, XrefRangeStart = 510394, XrefRangeEnd = 510407, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StartHead()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001774 RID: 6004 RVA: 0x00064070 File Offset: 0x00062270
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510408, XrefRangeEnd = 510409, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndHandL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001775 RID: 6005 RVA: 0x000640B4 File Offset: 0x000622B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510409, XrefRangeEnd = 510410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndHandR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001776 RID: 6006 RVA: 0x000640F8 File Offset: 0x000622F8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510410, XrefRangeEnd = 510412, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndHands()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHands_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001777 RID: 6007 RVA: 0x0006413C File Offset: 0x0006233C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510412, XrefRangeEnd = 510413, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndHead()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001778 RID: 6008 RVA: 0x00064180 File Offset: 0x00062380
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510413, XrefRangeEnd = 510428, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayRotateStart()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001779 RID: 6009 RVA: 0x000641C4 File Offset: 0x000623C4
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 510536, RefRangeEnd = 510539, XrefRangeStart = 510428, XrefRangeEnd = 510536, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamagedFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600177A RID: 6010 RVA: 0x00064208 File Offset: 0x00062408
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510539, XrefRangeEnd = 510551, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackFour01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600177B RID: 6011 RVA: 0x0006424C File Offset: 0x0006244C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510551, XrefRangeEnd = 510563, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackFour02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600177C RID: 6012 RVA: 0x00064290 File Offset: 0x00062490
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510563, XrefRangeEnd = 510575, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackFour03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600177D RID: 6013 RVA: 0x000642D4 File Offset: 0x000624D4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510575, XrefRangeEnd = 510586, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_Hammer()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600177E RID: 6014 RVA: 0x00064318 File Offset: 0x00062518
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510586, XrefRangeEnd = 510598, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackUp_End()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600177F RID: 6015 RVA: 0x0006435C File Offset: 0x0006255C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510598, XrefRangeEnd = 510610, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackUpPlus()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001780 RID: 6016 RVA: 0x000643A0 File Offset: 0x000625A0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510610, XrefRangeEnd = 510622, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackJump()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001781 RID: 6017 RVA: 0x000643E4 File Offset: 0x000625E4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510622, XrefRangeEnd = 510634, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackJumpPlus()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001782 RID: 6018 RVA: 0x00064428 File Offset: 0x00062628
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510639, RefRangeEnd = 510640, XrefRangeStart = 510634, XrefRangeEnd = 510639, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackRotateStart()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001783 RID: 6019 RVA: 0x0006446C File Offset: 0x0006266C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510640, XrefRangeEnd = 510651, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_AttackRotate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001784 RID: 6020 RVA: 0x000644B0 File Offset: 0x000626B0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510658, RefRangeEnd = 510659, XrefRangeStart = 510651, XrefRangeEnd = 510658, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_SprintF()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001785 RID: 6021 RVA: 0x000644F4 File Offset: 0x000626F4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510659, XrefRangeEnd = 510666, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_SprintB()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001786 RID: 6022 RVA: 0x00064538 File Offset: 0x00062738
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510666, XrefRangeEnd = 510673, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_SprintL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001787 RID: 6023 RVA: 0x0006457C File Offset: 0x0006277C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510673, XrefRangeEnd = 510680, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_SprintR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001788 RID: 6024 RVA: 0x000645C0 File Offset: 0x000627C0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510700, RefRangeEnd = 510701, XrefRangeStart = 510680, XrefRangeEnd = 510700, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_SprintAttackUp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001789 RID: 6025 RVA: 0x00064604 File Offset: 0x00062804
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510701, XrefRangeEnd = 510733, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_SprintAttackUpPlus()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600178A RID: 6026 RVA: 0x00064648 File Offset: 0x00062848
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510733, XrefRangeEnd = 510735, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEff_SprintAttackUp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600178B RID: 6027 RVA: 0x0006468C File Offset: 0x0006288C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510756, RefRangeEnd = 510757, XrefRangeStart = 510735, XrefRangeEnd = 510756, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFireBall()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600178C RID: 6028 RVA: 0x000646D0 File Offset: 0x000628D0
[CallerCount(0)]
public unsafe void PlayEffFloorExp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600178D RID: 6029 RVA: 0x00064714 File Offset: 0x00062914
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 510824, RefRangeEnd = 510825, XrefRangeStart = 510757, XrefRangeEnd = 510824, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FloorExpUpdate(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600178E RID: 6030 RVA: 0x00064768 File Offset: 0x00062968
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510825, XrefRangeEnd = 510829, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_ChargeHand()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600178F RID: 6031 RVA: 0x000647AC File Offset: 0x000629AC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510829, XrefRangeEnd = 510832, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEff_ChargeHand()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001790 RID: 6032 RVA: 0x000647F0 File Offset: 0x000629F0
[CallerCount(0)]
public unsafe void StartShotBullet()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartShotBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001791 RID: 6033 RVA: 0x00064834 File Offset: 0x00062A34
[CallerCount(0)]
public unsafe void StopShotBullet()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopShotBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001792 RID: 6034 RVA: 0x00064878 File Offset: 0x00062A78
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510832, XrefRangeEnd = 510886, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEff_Beam(string s)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(s);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001793 RID: 6035 RVA: 0x000648D4 File Offset: 0x00062AD4
[CallerCount(0)]
public unsafe void StopEff_Beam()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001794 RID: 6036 RVA: 0x00064918 File Offset: 0x00062B18
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511076, RefRangeEnd = 511077, XrefRangeStart = 510886, XrefRangeEnd = 511076, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void BeamUpdate(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001795 RID: 6037 RVA: 0x0006496C File Offset: 0x00062B6C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511077, XrefRangeEnd = 511085, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffOpening01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001796 RID: 6038 RVA: 0x000649B0 File Offset: 0x00062BB0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511085, XrefRangeEnd = 511087, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffOpening01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001797 RID: 6039 RVA: 0x000649F4 File Offset: 0x00062BF4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511087, XrefRangeEnd = 511092, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffOpening02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001798 RID: 6040 RVA: 0x00064A38 File Offset: 0x00062C38
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511092, XrefRangeEnd = 511093, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffOpening02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001799 RID: 6041 RVA: 0x00064A7C File Offset: 0x00062C7C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511095, RefRangeEnd = 511096, XrefRangeStart = 511093, XrefRangeEnd = 511095, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CloseEffOpening0102()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600179A RID: 6042 RVA: 0x00064AC0 File Offset: 0x00062CC0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511115, RefRangeEnd = 511116, XrefRangeStart = 511096, XrefRangeEnd = 511115, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffOpening03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600179B RID: 6043 RVA: 0x00064B04 File Offset: 0x00062D04
[CallerCount(0)]
public unsafe void SetScriptWood()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetScriptWood_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600179C RID: 6044 RVA: 0x00064B48 File Offset: 0x00062D48
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511116, XrefRangeEnd = 511118, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEScriptFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600179D RID: 6045 RVA: 0x00064B8C File Offset: 0x00062D8C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511120, RefRangeEnd = 511121, XrefRangeStart = 511118, XrefRangeEnd = 511120, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEMove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600179E RID: 6046 RVA: 0x00064BD0 File Offset: 0x00062DD0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511125, RefRangeEnd = 511126, XrefRangeStart = 511121, XrefRangeEnd = 511125, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffOpening04()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600179F RID: 6047 RVA: 0x00064C14 File Offset: 0x00062E14
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511126, XrefRangeEnd = 511129, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEStartFight()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017A0 RID: 6048 RVA: 0x00064C58 File Offset: 0x00062E58
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511133, RefRangeEnd = 511134, XrefRangeStart = 511129, XrefRangeEnd = 511133, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffOpening05()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017A1 RID: 6049 RVA: 0x00064C9C File Offset: 0x00062E9C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511139, RefRangeEnd = 511140, XrefRangeStart = 511134, XrefRangeEnd = 511139, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DeathStopEff()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017A2 RID: 6050 RVA: 0x00064CE0 File Offset: 0x00062EE0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511149, RefRangeEnd = 511150, XrefRangeStart = 511140, XrefRangeEnd = 511149, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ChangeRibbon()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_ChangeRibbon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017A3 RID: 6051 RVA: 0x00064D24 File Offset: 0x00062F24
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511159, RefRangeEnd = 511160, XrefRangeStart = 511150, XrefRangeEnd = 511159, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CloseRibbon()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_CloseRibbon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017A4 RID: 6052 RVA: 0x00064D68 File Offset: 0x00062F68
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511164, RefRangeEnd = 511165, XrefRangeStart = 511160, XrefRangeEnd = 511164, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void BodyDestoryLight()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017A5 RID: 6053 RVA: 0x00064DAC File Offset: 0x00062FAC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511174, RefRangeEnd = 511175, XrefRangeStart = 511165, XrefRangeEnd = 511174, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void BodyDestory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017A6 RID: 6054 RVA: 0x00064DF0 File Offset: 0x00062FF0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511175, RefRangeEnd = 511176, XrefRangeStart = 511175, XrefRangeEnd = 511175, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetPlus()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017A7 RID: 6055 RVA: 0x00064E34 File Offset: 0x00063034
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511176, XrefRangeEnd = 511182, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEAFour()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAFour_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017A8 RID: 6056 RVA: 0x00064E78 File Offset: 0x00063078
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511182, XrefRangeEnd = 511188, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEAHammer()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017A9 RID: 6057 RVA: 0x00064EBC File Offset: 0x000630BC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511188, XrefRangeEnd = 511194, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEAJump()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017AA RID: 6058 RVA: 0x00064F00 File Offset: 0x00063100
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511194, XrefRangeEnd = 511196, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEAUp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017AB RID: 6059 RVA: 0x00064F44 File Offset: 0x00063144
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511196, RefRangeEnd = 511197, XrefRangeStart = 511196, XrefRangeEnd = 511196, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void GetMoveSpeed(float fMoveSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fMoveSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060017AC RID: 6060 RVA: 0x00064F98 File Offset: 0x00063198
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511197, XrefRangeEnd = 511199, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySECDeadImpact()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017AD RID: 6061 RVA: 0x00064FDC File Offset: 0x000631DC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511199, XrefRangeEnd = 511201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEWDeadImpact()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017AE RID: 6062 RVA: 0x00065020 File Offset: 0x00063220
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 511289, RefRangeEnd = 511290, XrefRangeStart = 511201, XrefRangeEnd = 511289, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060017AF RID: 6063 RVA: 0x00065074 File Offset: 0x00063274
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511290, XrefRangeEnd = 511291, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe BossLevel02EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060017B0 RID: 6064 RVA: 0x000650C0 File Offset: 0x000632C0
// Note: this type is marked as 'beforefieldinit'.
static BossLevel02EffectPlay()
{
Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel02EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr);
BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_WGM");
BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PosWeaponRoot");
BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "BoneWeaponRoot");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CCPosWeapoinFollow");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_TPosWeaponFollow");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWeaponMove");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_WeaponMesh");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CharMesh");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatChar");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatWHead");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatWHandL");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatWHandR");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMCharDamage");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMWHeadDamage");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMWHandLDamege");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMWHandRDamage");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CCharGlow");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CWHeadGlow");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CWHandLGlow");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CWhandRGlow");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bOpeningMaterial");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWHandL");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWHandR");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWHead");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fWHandPlusL");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fWHandPlusR");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fWHeadPlus");
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_Floor");
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_Head");
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HeadStart");
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_Eye");
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandL");
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandR");
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandLStart");
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandRStart");
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_ChargeHandL");
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_ChargeHandR");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackFour01");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackFour02");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackFour03");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackHammer");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackUp_End");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackJump");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackRotateStart");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackRotateStartPlus");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackRotate");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_Beam");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_BeamCollision");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_BeamStart");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_Bullet");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_BulletCollision");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffBulletFire");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffOpening01");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffOpening02");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffFireBallV2");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffFloorExp");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffAttackJumpPlus");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffAttackUpPlus");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintFront");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintBack");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintLeft");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintRight");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintFront_Loop");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintHand_Loop");
BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_WeaponExplosion");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL01");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL02");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL03");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL04");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR01");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR02");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR03");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR04");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_BeamL");
BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_BeamR");
BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "LightFloor");
BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "LightDestory");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackFour01");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackFour02");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackFour03");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackHammer");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackUp_End");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackJump");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackRotateStart");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackRotateStartPlus");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackRotate");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBeam");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBeamCollision");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBeamStart");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBullet");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBulletCollision");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBulletFire");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffOpening01");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffOpening02");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffFireBallV2");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffFloorExp");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackJumpPlus");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackUpPlus");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintF");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintB");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintL");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintR");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintF_Loop");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintHand_Loop");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffWeaponExplosion");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBeam");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_PsBeamL");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_PsBeamR");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamLTarget");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamRTarget");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamLMove");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamRMove");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBeamFrequency");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBeamFrequencyVal");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBeamSize");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBeamHitL");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBeamHitR");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBulletEnable");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBulletFrequency");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBulletFrequencyVal");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBulletFrieL");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iFireBallNum");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bFloorExp");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iFloorExpNum");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iFloorExpNumVal");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fFloorExpFrequency");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fFloorExpFrequencyVal");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_LightRange");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_LightIntensity");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fLightDestory");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_AniWeaponFace");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fAniWeaponFaceWeapon");
BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "DamagedObject");
BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "ExplosionPos");
BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SC_Weapon");
BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "BC_Weapon");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bDeath");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fDeathExplosion");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fDamagedRemove");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBodyDestoryLight");
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_WeaponDestory");
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_CharDestoryLight");
BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_CharDestory");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSuck");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSuckVal");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bPlus");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptEarthquake");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptWind");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptWood");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptDrag");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptFly");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptStartFight");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptDestroyStart");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptDestroy");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_Move");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_StartUp");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_StartUpWind");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_BeamShot");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_Beam");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_BeamCollision");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AFour");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AHammer");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AJump");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ASprint");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ARotateStart");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ABulletCharge");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ABulletCollision");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ABulletCollisionPlayer");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AUpDrag");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AUp");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_FloorExp");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_FireBallShot");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_FireBallLoop");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_CDeadImpact");
BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_WDeadImpact");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptEarthquake");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptWind");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptWood");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptDrag");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptFly");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptStartFight");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptDestroyStart");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptDestroy");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEMove");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEStartUp");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEStartUpWind");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEBeamShot");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEBeam");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEBeamCollision");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAFour");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAHammer");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAJump");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEASprint");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEARotateStart");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEABulletCharge");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAUpDrag");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAUp");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEFloorExp");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SECDeadImpact");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEWDeadImpact");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEPABulletCollision");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEPABulletCollisionPlayer");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEFireBallShot");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEFireBallLoop");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEScriptEarthquake");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptEarthquakeVolume");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iSEScriptWood");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptWoodFrequency01");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptWoodFrequency02");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptWoodFrequencyVal");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptDragFrequency");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptDragFrequencyVal");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEScriptDestroy");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptDestroyVolume");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEMove");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEMoveSpeed");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEMoveVolume");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEMovePitch");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEStartUpWind");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEStartUpWindVolume");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEStartUpWindPitch");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEBeamVolume");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEBeamPitch");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEAUpDrag");
BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEAUpDragVolume");
BossLevel02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665348);
BossLevel02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665349);
BossLevel02EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665350);
BossLevel02EffectPlay.NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665351);
BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665352);
BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665353);
BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665354);
BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665355);
BossLevel02EffectPlay.NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665356);
BossLevel02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665357);
BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665358);
BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665359);
BossLevel02EffectPlay.NativeMethodInfoPtr_StartHands_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665360);
BossLevel02EffectPlay.NativeMethodInfoPtr_StartHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665361);
BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665362);
BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665363);
BossLevel02EffectPlay.NativeMethodInfoPtr_EndHands_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665364);
BossLevel02EffectPlay.NativeMethodInfoPtr_EndHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665365);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665366);
BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665367);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665368);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665369);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665370);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665371);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665372);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665373);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665374);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665375);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665376);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665377);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665378);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665379);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665380);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665381);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665382);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665383);
BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665384);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665385);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665386);
BossLevel02EffectPlay.NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665387);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665388);
BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665389);
BossLevel02EffectPlay.NativeMethodInfoPtr_StartShotBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665390);
BossLevel02EffectPlay.NativeMethodInfoPtr_StopShotBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665391);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665392);
BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665393);
BossLevel02EffectPlay.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665394);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665395);
BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665396);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665397);
BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665398);
BossLevel02EffectPlay.NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665399);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665400);
BossLevel02EffectPlay.NativeMethodInfoPtr_SetScriptWood_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665401);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665402);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665403);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665404);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665405);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665406);
BossLevel02EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665407);
BossLevel02EffectPlay.NativeMethodInfoPtr_ChangeRibbon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665408);
BossLevel02EffectPlay.NativeMethodInfoPtr_CloseRibbon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665409);
BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665410);
BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665411);
BossLevel02EffectPlay.NativeMethodInfoPtr_SetPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665412);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAFour_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665413);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665414);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665415);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665416);
BossLevel02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665417);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665418);
BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665419);
BossLevel02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665420);
BossLevel02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665421);
}
// Token: 0x060017B1 RID: 6065 RVA: 0x0000351C File Offset: 0x0000171C
public BossLevel02EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000762 RID: 1890
// (get) Token: 0x060017B2 RID: 6066 RVA: 0x0006684C File Offset: 0x00064A4C
// (set) Token: 0x060017B3 RID: 6067 RVA: 0x00066880 File Offset: 0x00064A80
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000763 RID: 1891
// (get) Token: 0x060017B4 RID: 6068 RVA: 0x000668A8 File Offset: 0x00064AA8
// (set) Token: 0x060017B5 RID: 6069 RVA: 0x000668DC File Offset: 0x00064ADC
public unsafe Transform PosWeaponRoot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000764 RID: 1892
// (get) Token: 0x060017B6 RID: 6070 RVA: 0x00066904 File Offset: 0x00064B04
// (set) Token: 0x060017B7 RID: 6071 RVA: 0x00066938 File Offset: 0x00064B38
public unsafe Transform BoneWeaponRoot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000765 RID: 1893
// (get) Token: 0x060017B8 RID: 6072 RVA: 0x00066960 File Offset: 0x00064B60
// (set) Token: 0x060017B9 RID: 6073 RVA: 0x00066994 File Offset: 0x00064B94
public unsafe CharacterController g_CCPosWeapoinFollow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CharacterController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000766 RID: 1894
// (get) Token: 0x060017BA RID: 6074 RVA: 0x000669BC File Offset: 0x00064BBC
// (set) Token: 0x060017BB RID: 6075 RVA: 0x000669F0 File Offset: 0x00064BF0
public unsafe Transform g_TPosWeaponFollow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000767 RID: 1895
// (get) Token: 0x060017BC RID: 6076 RVA: 0x00066A18 File Offset: 0x00064C18
// (set) Token: 0x060017BD RID: 6077 RVA: 0x00066A40 File Offset: 0x00064C40
public unsafe bool g_bWeaponMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove)) = value;
}
}
// Token: 0x17000768 RID: 1896
// (get) Token: 0x060017BE RID: 6078 RVA: 0x00066A64 File Offset: 0x00064C64
// (set) Token: 0x060017BF RID: 6079 RVA: 0x00066A98 File Offset: 0x00064C98
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_WeaponMesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000769 RID: 1897
// (get) Token: 0x060017C0 RID: 6080 RVA: 0x00066AC0 File Offset: 0x00064CC0
// (set) Token: 0x060017C1 RID: 6081 RVA: 0x00066AF4 File Offset: 0x00064CF4
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_CharMesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700076A RID: 1898
// (get) Token: 0x060017C2 RID: 6082 RVA: 0x00066B1C File Offset: 0x00064D1C
// (set) Token: 0x060017C3 RID: 6083 RVA: 0x00066B50 File Offset: 0x00064D50
public unsafe Il2CppReferenceArray<Material> g_MatChar
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700076B RID: 1899
// (get) Token: 0x060017C4 RID: 6084 RVA: 0x00066B78 File Offset: 0x00064D78
// (set) Token: 0x060017C5 RID: 6085 RVA: 0x00066BAC File Offset: 0x00064DAC
public unsafe Il2CppReferenceArray<Material> g_MatWHead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700076C RID: 1900
// (get) Token: 0x060017C6 RID: 6086 RVA: 0x00066BD4 File Offset: 0x00064DD4
// (set) Token: 0x060017C7 RID: 6087 RVA: 0x00066C08 File Offset: 0x00064E08
public unsafe Il2CppReferenceArray<Material> g_MatWHandL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700076D RID: 1901
// (get) Token: 0x060017C8 RID: 6088 RVA: 0x00066C30 File Offset: 0x00064E30
// (set) Token: 0x060017C9 RID: 6089 RVA: 0x00066C64 File Offset: 0x00064E64
public unsafe Il2CppReferenceArray<Material> g_MatWHandR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700076E RID: 1902
// (get) Token: 0x060017CA RID: 6090 RVA: 0x00066C8C File Offset: 0x00064E8C
// (set) Token: 0x060017CB RID: 6091 RVA: 0x00066CB4 File Offset: 0x00064EB4
public unsafe float g_fMCharDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage)) = value;
}
}
// Token: 0x1700076F RID: 1903
// (get) Token: 0x060017CC RID: 6092 RVA: 0x00066CD8 File Offset: 0x00064ED8
// (set) Token: 0x060017CD RID: 6093 RVA: 0x00066D00 File Offset: 0x00064F00
public unsafe float g_fMWHeadDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage)) = value;
}
}
// Token: 0x17000770 RID: 1904
// (get) Token: 0x060017CE RID: 6094 RVA: 0x00066D24 File Offset: 0x00064F24
// (set) Token: 0x060017CF RID: 6095 RVA: 0x00066D4C File Offset: 0x00064F4C
public unsafe float g_fMWHandLDamege
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege)) = value;
}
}
// Token: 0x17000771 RID: 1905
// (get) Token: 0x060017D0 RID: 6096 RVA: 0x00066D70 File Offset: 0x00064F70
// (set) Token: 0x060017D1 RID: 6097 RVA: 0x00066D98 File Offset: 0x00064F98
public unsafe float g_fMWHandRDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage)) = value;
}
}
// Token: 0x17000772 RID: 1906
// (get) Token: 0x060017D2 RID: 6098 RVA: 0x00066DBC File Offset: 0x00064FBC
// (set) Token: 0x060017D3 RID: 6099 RVA: 0x00066DE4 File Offset: 0x00064FE4
public unsafe Color g_CCharGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
}
}
// Token: 0x17000773 RID: 1907
// (get) Token: 0x060017D4 RID: 6100 RVA: 0x00066E08 File Offset: 0x00065008
// (set) Token: 0x060017D5 RID: 6101 RVA: 0x00066E30 File Offset: 0x00065030
public unsafe Color g_CWHeadGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow)) = value;
}
}
// Token: 0x17000774 RID: 1908
// (get) Token: 0x060017D6 RID: 6102 RVA: 0x00066E54 File Offset: 0x00065054
// (set) Token: 0x060017D7 RID: 6103 RVA: 0x00066E7C File Offset: 0x0006507C
public unsafe Color g_CWHandLGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow)) = value;
}
}
// Token: 0x17000775 RID: 1909
// (get) Token: 0x060017D8 RID: 6104 RVA: 0x00066EA0 File Offset: 0x000650A0
// (set) Token: 0x060017D9 RID: 6105 RVA: 0x00066EC8 File Offset: 0x000650C8
public unsafe Color g_CWhandRGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow)) = value;
}
}
// Token: 0x17000776 RID: 1910
// (get) Token: 0x060017DA RID: 6106 RVA: 0x00066EEC File Offset: 0x000650EC
// (set) Token: 0x060017DB RID: 6107 RVA: 0x00066F14 File Offset: 0x00065114
public unsafe bool g_bOpeningMaterial
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial)) = value;
}
}
// Token: 0x17000777 RID: 1911
// (get) Token: 0x060017DC RID: 6108 RVA: 0x00066F38 File Offset: 0x00065138
// (set) Token: 0x060017DD RID: 6109 RVA: 0x00066F60 File Offset: 0x00065160
public unsafe bool g_bWHandL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL)) = value;
}
}
// Token: 0x17000778 RID: 1912
// (get) Token: 0x060017DE RID: 6110 RVA: 0x00066F84 File Offset: 0x00065184
// (set) Token: 0x060017DF RID: 6111 RVA: 0x00066FAC File Offset: 0x000651AC
public unsafe bool g_bWHandR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR)) = value;
}
}
// Token: 0x17000779 RID: 1913
// (get) Token: 0x060017E0 RID: 6112 RVA: 0x00066FD0 File Offset: 0x000651D0
// (set) Token: 0x060017E1 RID: 6113 RVA: 0x00066FF8 File Offset: 0x000651F8
public unsafe bool g_bWHead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead)) = value;
}
}
// Token: 0x1700077A RID: 1914
// (get) Token: 0x060017E2 RID: 6114 RVA: 0x0006701C File Offset: 0x0006521C
// (set) Token: 0x060017E3 RID: 6115 RVA: 0x00067044 File Offset: 0x00065244
public unsafe float g_fWHandPlusL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL)) = value;
}
}
// Token: 0x1700077B RID: 1915
// (get) Token: 0x060017E4 RID: 6116 RVA: 0x00067068 File Offset: 0x00065268
// (set) Token: 0x060017E5 RID: 6117 RVA: 0x00067090 File Offset: 0x00065290
public unsafe float g_fWHandPlusR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR)) = value;
}
}
// Token: 0x1700077C RID: 1916
// (get) Token: 0x060017E6 RID: 6118 RVA: 0x000670B4 File Offset: 0x000652B4
// (set) Token: 0x060017E7 RID: 6119 RVA: 0x000670DC File Offset: 0x000652DC
public unsafe float g_fWHeadPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus)) = value;
}
}
// Token: 0x1700077D RID: 1917
// (get) Token: 0x060017E8 RID: 6120 RVA: 0x00067100 File Offset: 0x00065300
// (set) Token: 0x060017E9 RID: 6121 RVA: 0x00067134 File Offset: 0x00065334
public unsafe ParticleSystem PS_Floor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700077E RID: 1918
// (get) Token: 0x060017EA RID: 6122 RVA: 0x0006715C File Offset: 0x0006535C
// (set) Token: 0x060017EB RID: 6123 RVA: 0x00067190 File Offset: 0x00065390
public unsafe ParticleSystem PS_Head
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700077F RID: 1919
// (get) Token: 0x060017EC RID: 6124 RVA: 0x000671B8 File Offset: 0x000653B8
// (set) Token: 0x060017ED RID: 6125 RVA: 0x000671EC File Offset: 0x000653EC
public unsafe ParticleSystem PS_HeadStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000780 RID: 1920
// (get) Token: 0x060017EE RID: 6126 RVA: 0x00067214 File Offset: 0x00065414
// (set) Token: 0x060017EF RID: 6127 RVA: 0x00067248 File Offset: 0x00065448
public unsafe ParticleSystem PS_Eye
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000781 RID: 1921
// (get) Token: 0x060017F0 RID: 6128 RVA: 0x00067270 File Offset: 0x00065470
// (set) Token: 0x060017F1 RID: 6129 RVA: 0x000672A4 File Offset: 0x000654A4
public unsafe ParticleSystem PS_HandL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000782 RID: 1922
// (get) Token: 0x060017F2 RID: 6130 RVA: 0x000672CC File Offset: 0x000654CC
// (set) Token: 0x060017F3 RID: 6131 RVA: 0x00067300 File Offset: 0x00065500
public unsafe ParticleSystem PS_HandR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000783 RID: 1923
// (get) Token: 0x060017F4 RID: 6132 RVA: 0x00067328 File Offset: 0x00065528
// (set) Token: 0x060017F5 RID: 6133 RVA: 0x0006735C File Offset: 0x0006555C
public unsafe ParticleSystem PS_HandLStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000784 RID: 1924
// (get) Token: 0x060017F6 RID: 6134 RVA: 0x00067384 File Offset: 0x00065584
// (set) Token: 0x060017F7 RID: 6135 RVA: 0x000673B8 File Offset: 0x000655B8
public unsafe ParticleSystem PS_HandRStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000785 RID: 1925
// (get) Token: 0x060017F8 RID: 6136 RVA: 0x000673E0 File Offset: 0x000655E0
// (set) Token: 0x060017F9 RID: 6137 RVA: 0x00067414 File Offset: 0x00065614
public unsafe ParticleSystem PS_ChargeHandL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000786 RID: 1926
// (get) Token: 0x060017FA RID: 6138 RVA: 0x0006743C File Offset: 0x0006563C
// (set) Token: 0x060017FB RID: 6139 RVA: 0x00067470 File Offset: 0x00065670
public unsafe ParticleSystem PS_ChargeHandR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000787 RID: 1927
// (get) Token: 0x060017FC RID: 6140 RVA: 0x00067498 File Offset: 0x00065698
// (set) Token: 0x060017FD RID: 6141 RVA: 0x000674CC File Offset: 0x000656CC
public unsafe GameObject Eff_AttackFour01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000788 RID: 1928
// (get) Token: 0x060017FE RID: 6142 RVA: 0x000674F4 File Offset: 0x000656F4
// (set) Token: 0x060017FF RID: 6143 RVA: 0x00067528 File Offset: 0x00065728
public unsafe GameObject Eff_AttackFour02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000789 RID: 1929
// (get) Token: 0x06001800 RID: 6144 RVA: 0x00067550 File Offset: 0x00065750
// (set) Token: 0x06001801 RID: 6145 RVA: 0x00067584 File Offset: 0x00065784
public unsafe GameObject Eff_AttackFour03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700078A RID: 1930
// (get) Token: 0x06001802 RID: 6146 RVA: 0x000675AC File Offset: 0x000657AC
// (set) Token: 0x06001803 RID: 6147 RVA: 0x000675E0 File Offset: 0x000657E0
public unsafe GameObject Eff_AttackHammer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700078B RID: 1931
// (get) Token: 0x06001804 RID: 6148 RVA: 0x00067608 File Offset: 0x00065808
// (set) Token: 0x06001805 RID: 6149 RVA: 0x0006763C File Offset: 0x0006583C
public unsafe GameObject Eff_AttackUp_End
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700078C RID: 1932
// (get) Token: 0x06001806 RID: 6150 RVA: 0x00067664 File Offset: 0x00065864
// (set) Token: 0x06001807 RID: 6151 RVA: 0x00067698 File Offset: 0x00065898
public unsafe GameObject Eff_AttackJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700078D RID: 1933
// (get) Token: 0x06001808 RID: 6152 RVA: 0x000676C0 File Offset: 0x000658C0
// (set) Token: 0x06001809 RID: 6153 RVA: 0x000676F4 File Offset: 0x000658F4
public unsafe GameObject Eff_AttackRotateStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700078E RID: 1934
// (get) Token: 0x0600180A RID: 6154 RVA: 0x0006771C File Offset: 0x0006591C
// (set) Token: 0x0600180B RID: 6155 RVA: 0x00067750 File Offset: 0x00065950
public unsafe GameObject Eff_AttackRotateStartPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700078F RID: 1935
// (get) Token: 0x0600180C RID: 6156 RVA: 0x00067778 File Offset: 0x00065978
// (set) Token: 0x0600180D RID: 6157 RVA: 0x000677AC File Offset: 0x000659AC
public unsafe GameObject Eff_AttackRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000790 RID: 1936
// (get) Token: 0x0600180E RID: 6158 RVA: 0x000677D4 File Offset: 0x000659D4
// (set) Token: 0x0600180F RID: 6159 RVA: 0x00067808 File Offset: 0x00065A08
public unsafe GameObject Eff_Beam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000791 RID: 1937
// (get) Token: 0x06001810 RID: 6160 RVA: 0x00067830 File Offset: 0x00065A30
// (set) Token: 0x06001811 RID: 6161 RVA: 0x00067864 File Offset: 0x00065A64
public unsafe GameObject Eff_BeamCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000792 RID: 1938
// (get) Token: 0x06001812 RID: 6162 RVA: 0x0006788C File Offset: 0x00065A8C
// (set) Token: 0x06001813 RID: 6163 RVA: 0x000678C0 File Offset: 0x00065AC0
public unsafe GameObject Eff_BeamStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000793 RID: 1939
// (get) Token: 0x06001814 RID: 6164 RVA: 0x000678E8 File Offset: 0x00065AE8
// (set) Token: 0x06001815 RID: 6165 RVA: 0x0006791C File Offset: 0x00065B1C
public unsafe GameObject Eff_Bullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000794 RID: 1940
// (get) Token: 0x06001816 RID: 6166 RVA: 0x00067944 File Offset: 0x00065B44
// (set) Token: 0x06001817 RID: 6167 RVA: 0x00067978 File Offset: 0x00065B78
public unsafe GameObject Eff_BulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000795 RID: 1941
// (get) Token: 0x06001818 RID: 6168 RVA: 0x000679A0 File Offset: 0x00065BA0
// (set) Token: 0x06001819 RID: 6169 RVA: 0x000679D4 File Offset: 0x00065BD4
public unsafe GameObject EffBulletFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000796 RID: 1942
// (get) Token: 0x0600181A RID: 6170 RVA: 0x000679FC File Offset: 0x00065BFC
// (set) Token: 0x0600181B RID: 6171 RVA: 0x00067A30 File Offset: 0x00065C30
public unsafe GameObject EffOpening01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000797 RID: 1943
// (get) Token: 0x0600181C RID: 6172 RVA: 0x00067A58 File Offset: 0x00065C58
// (set) Token: 0x0600181D RID: 6173 RVA: 0x00067A8C File Offset: 0x00065C8C
public unsafe GameObject EffOpening02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000798 RID: 1944
// (get) Token: 0x0600181E RID: 6174 RVA: 0x00067AB4 File Offset: 0x00065CB4
// (set) Token: 0x0600181F RID: 6175 RVA: 0x00067AE8 File Offset: 0x00065CE8
public unsafe GameObject EffFireBallV2
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000799 RID: 1945
// (get) Token: 0x06001820 RID: 6176 RVA: 0x00067B10 File Offset: 0x00065D10
// (set) Token: 0x06001821 RID: 6177 RVA: 0x00067B44 File Offset: 0x00065D44
public unsafe GameObject EffFloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700079A RID: 1946
// (get) Token: 0x06001822 RID: 6178 RVA: 0x00067B6C File Offset: 0x00065D6C
// (set) Token: 0x06001823 RID: 6179 RVA: 0x00067BA0 File Offset: 0x00065DA0
public unsafe GameObject EffAttackJumpPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700079B RID: 1947
// (get) Token: 0x06001824 RID: 6180 RVA: 0x00067BC8 File Offset: 0x00065DC8
// (set) Token: 0x06001825 RID: 6181 RVA: 0x00067BFC File Offset: 0x00065DFC
public unsafe GameObject EffAttackUpPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700079C RID: 1948
// (get) Token: 0x06001826 RID: 6182 RVA: 0x00067C24 File Offset: 0x00065E24
// (set) Token: 0x06001827 RID: 6183 RVA: 0x00067C58 File Offset: 0x00065E58
public unsafe GameObject Eff_SprintFront
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700079D RID: 1949
// (get) Token: 0x06001828 RID: 6184 RVA: 0x00067C80 File Offset: 0x00065E80
// (set) Token: 0x06001829 RID: 6185 RVA: 0x00067CB4 File Offset: 0x00065EB4
public unsafe GameObject Eff_SprintBack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700079E RID: 1950
// (get) Token: 0x0600182A RID: 6186 RVA: 0x00067CDC File Offset: 0x00065EDC
// (set) Token: 0x0600182B RID: 6187 RVA: 0x00067D10 File Offset: 0x00065F10
public unsafe GameObject Eff_SprintLeft
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700079F RID: 1951
// (get) Token: 0x0600182C RID: 6188 RVA: 0x00067D38 File Offset: 0x00065F38
// (set) Token: 0x0600182D RID: 6189 RVA: 0x00067D6C File Offset: 0x00065F6C
public unsafe GameObject Eff_SprintRight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007A0 RID: 1952
// (get) Token: 0x0600182E RID: 6190 RVA: 0x00067D94 File Offset: 0x00065F94
// (set) Token: 0x0600182F RID: 6191 RVA: 0x00067DC8 File Offset: 0x00065FC8
public unsafe GameObject Eff_SprintFront_Loop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007A1 RID: 1953
// (get) Token: 0x06001830 RID: 6192 RVA: 0x00067DF0 File Offset: 0x00065FF0
// (set) Token: 0x06001831 RID: 6193 RVA: 0x00067E24 File Offset: 0x00066024
public unsafe GameObject Eff_SprintHand_Loop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007A2 RID: 1954
// (get) Token: 0x06001832 RID: 6194 RVA: 0x00067E4C File Offset: 0x0006604C
// (set) Token: 0x06001833 RID: 6195 RVA: 0x00067E80 File Offset: 0x00066080
public unsafe GameObject Eff_WeaponExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007A3 RID: 1955
// (get) Token: 0x06001834 RID: 6196 RVA: 0x00067EA8 File Offset: 0x000660A8
// (set) Token: 0x06001835 RID: 6197 RVA: 0x00067EDC File Offset: 0x000660DC
public unsafe Transform EffPoint_HandL01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007A4 RID: 1956
// (get) Token: 0x06001836 RID: 6198 RVA: 0x00067F04 File Offset: 0x00066104
// (set) Token: 0x06001837 RID: 6199 RVA: 0x00067F38 File Offset: 0x00066138
public unsafe Transform EffPoint_HandL02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007A5 RID: 1957
// (get) Token: 0x06001838 RID: 6200 RVA: 0x00067F60 File Offset: 0x00066160
// (set) Token: 0x06001839 RID: 6201 RVA: 0x00067F94 File Offset: 0x00066194
public unsafe Transform EffPoint_HandL03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007A6 RID: 1958
// (get) Token: 0x0600183A RID: 6202 RVA: 0x00067FBC File Offset: 0x000661BC
// (set) Token: 0x0600183B RID: 6203 RVA: 0x00067FF0 File Offset: 0x000661F0
public unsafe Transform EffPoint_HandL04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007A7 RID: 1959
// (get) Token: 0x0600183C RID: 6204 RVA: 0x00068018 File Offset: 0x00066218
// (set) Token: 0x0600183D RID: 6205 RVA: 0x0006804C File Offset: 0x0006624C
public unsafe Transform EffPoint_HandR01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007A8 RID: 1960
// (get) Token: 0x0600183E RID: 6206 RVA: 0x00068074 File Offset: 0x00066274
// (set) Token: 0x0600183F RID: 6207 RVA: 0x000680A8 File Offset: 0x000662A8
public unsafe Transform EffPoint_HandR02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007A9 RID: 1961
// (get) Token: 0x06001840 RID: 6208 RVA: 0x000680D0 File Offset: 0x000662D0
// (set) Token: 0x06001841 RID: 6209 RVA: 0x00068104 File Offset: 0x00066304
public unsafe Transform EffPoint_HandR03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007AA RID: 1962
// (get) Token: 0x06001842 RID: 6210 RVA: 0x0006812C File Offset: 0x0006632C
// (set) Token: 0x06001843 RID: 6211 RVA: 0x00068160 File Offset: 0x00066360
public unsafe Transform EffPoint_HandR04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007AB RID: 1963
// (get) Token: 0x06001844 RID: 6212 RVA: 0x00068188 File Offset: 0x00066388
// (set) Token: 0x06001845 RID: 6213 RVA: 0x000681BC File Offset: 0x000663BC
public unsafe Transform EffPoint_BeamL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007AC RID: 1964
// (get) Token: 0x06001846 RID: 6214 RVA: 0x000681E4 File Offset: 0x000663E4
// (set) Token: 0x06001847 RID: 6215 RVA: 0x00068218 File Offset: 0x00066418
public unsafe Transform EffPoint_BeamR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007AD RID: 1965
// (get) Token: 0x06001848 RID: 6216 RVA: 0x00068240 File Offset: 0x00066440
// (set) Token: 0x06001849 RID: 6217 RVA: 0x00068274 File Offset: 0x00066474
public unsafe Light LightFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Light(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007AE RID: 1966
// (get) Token: 0x0600184A RID: 6218 RVA: 0x0006829C File Offset: 0x0006649C
// (set) Token: 0x0600184B RID: 6219 RVA: 0x000682D0 File Offset: 0x000664D0
public unsafe Light LightDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Light(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007AF RID: 1967
// (get) Token: 0x0600184C RID: 6220 RVA: 0x000682F8 File Offset: 0x000664F8
// (set) Token: 0x0600184D RID: 6221 RVA: 0x0006832C File Offset: 0x0006652C
public unsafe EffectPool g_EffAttackFour01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007B0 RID: 1968
// (get) Token: 0x0600184E RID: 6222 RVA: 0x00068354 File Offset: 0x00066554
// (set) Token: 0x0600184F RID: 6223 RVA: 0x00068388 File Offset: 0x00066588
public unsafe EffectPool g_EffAttackFour02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007B1 RID: 1969
// (get) Token: 0x06001850 RID: 6224 RVA: 0x000683B0 File Offset: 0x000665B0
// (set) Token: 0x06001851 RID: 6225 RVA: 0x000683E4 File Offset: 0x000665E4
public unsafe EffectPool g_EffAttackFour03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007B2 RID: 1970
// (get) Token: 0x06001852 RID: 6226 RVA: 0x0006840C File Offset: 0x0006660C
// (set) Token: 0x06001853 RID: 6227 RVA: 0x00068440 File Offset: 0x00066640
public unsafe EffectPool g_EffAttackHammer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007B3 RID: 1971
// (get) Token: 0x06001854 RID: 6228 RVA: 0x00068468 File Offset: 0x00066668
// (set) Token: 0x06001855 RID: 6229 RVA: 0x0006849C File Offset: 0x0006669C
public unsafe EffectPool g_EffAttackUp_End
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007B4 RID: 1972
// (get) Token: 0x06001856 RID: 6230 RVA: 0x000684C4 File Offset: 0x000666C4
// (set) Token: 0x06001857 RID: 6231 RVA: 0x000684F8 File Offset: 0x000666F8
public unsafe EffectPool g_EffAttackJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007B5 RID: 1973
// (get) Token: 0x06001858 RID: 6232 RVA: 0x00068520 File Offset: 0x00066720
// (set) Token: 0x06001859 RID: 6233 RVA: 0x00068554 File Offset: 0x00066754
public unsafe EffectPool g_EffAttackRotateStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007B6 RID: 1974
// (get) Token: 0x0600185A RID: 6234 RVA: 0x0006857C File Offset: 0x0006677C
// (set) Token: 0x0600185B RID: 6235 RVA: 0x000685B0 File Offset: 0x000667B0
public unsafe EffectPool g_EffAttackRotateStartPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007B7 RID: 1975
// (get) Token: 0x0600185C RID: 6236 RVA: 0x000685D8 File Offset: 0x000667D8
// (set) Token: 0x0600185D RID: 6237 RVA: 0x0006860C File Offset: 0x0006680C
public unsafe EffectPool g_EffAttackRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007B8 RID: 1976
// (get) Token: 0x0600185E RID: 6238 RVA: 0x00068634 File Offset: 0x00066834
// (set) Token: 0x0600185F RID: 6239 RVA: 0x00068668 File Offset: 0x00066868
public unsafe EffectPool g_EffBeam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007B9 RID: 1977
// (get) Token: 0x06001860 RID: 6240 RVA: 0x00068690 File Offset: 0x00066890
// (set) Token: 0x06001861 RID: 6241 RVA: 0x000686C4 File Offset: 0x000668C4
public unsafe EffectPool g_EffBeamCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007BA RID: 1978
// (get) Token: 0x06001862 RID: 6242 RVA: 0x000686EC File Offset: 0x000668EC
// (set) Token: 0x06001863 RID: 6243 RVA: 0x00068720 File Offset: 0x00066920
public unsafe EffectPool g_EffBeamStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007BB RID: 1979
// (get) Token: 0x06001864 RID: 6244 RVA: 0x00068748 File Offset: 0x00066948
// (set) Token: 0x06001865 RID: 6245 RVA: 0x0006877C File Offset: 0x0006697C
public unsafe EffectPool g_EffBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007BC RID: 1980
// (get) Token: 0x06001866 RID: 6246 RVA: 0x000687A4 File Offset: 0x000669A4
// (set) Token: 0x06001867 RID: 6247 RVA: 0x000687D8 File Offset: 0x000669D8
public unsafe EffectPool g_EffBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007BD RID: 1981
// (get) Token: 0x06001868 RID: 6248 RVA: 0x00068800 File Offset: 0x00066A00
// (set) Token: 0x06001869 RID: 6249 RVA: 0x00068834 File Offset: 0x00066A34
public unsafe EffectPool g_EffBulletFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007BE RID: 1982
// (get) Token: 0x0600186A RID: 6250 RVA: 0x0006885C File Offset: 0x00066A5C
// (set) Token: 0x0600186B RID: 6251 RVA: 0x00068890 File Offset: 0x00066A90
public unsafe EffectPool g_EffOpening01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007BF RID: 1983
// (get) Token: 0x0600186C RID: 6252 RVA: 0x000688B8 File Offset: 0x00066AB8
// (set) Token: 0x0600186D RID: 6253 RVA: 0x000688EC File Offset: 0x00066AEC
public unsafe EffectPool g_EffOpening02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007C0 RID: 1984
// (get) Token: 0x0600186E RID: 6254 RVA: 0x00068914 File Offset: 0x00066B14
// (set) Token: 0x0600186F RID: 6255 RVA: 0x00068948 File Offset: 0x00066B48
public unsafe EffectPool g_EffFireBallV2
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007C1 RID: 1985
// (get) Token: 0x06001870 RID: 6256 RVA: 0x00068970 File Offset: 0x00066B70
// (set) Token: 0x06001871 RID: 6257 RVA: 0x000689A4 File Offset: 0x00066BA4
public unsafe EffectPool g_EffFloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007C2 RID: 1986
// (get) Token: 0x06001872 RID: 6258 RVA: 0x000689CC File Offset: 0x00066BCC
// (set) Token: 0x06001873 RID: 6259 RVA: 0x00068A00 File Offset: 0x00066C00
public unsafe EffectPool g_EffAttackJumpPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007C3 RID: 1987
// (get) Token: 0x06001874 RID: 6260 RVA: 0x00068A28 File Offset: 0x00066C28
// (set) Token: 0x06001875 RID: 6261 RVA: 0x00068A5C File Offset: 0x00066C5C
public unsafe EffectPool g_EffAttackUpPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007C4 RID: 1988
// (get) Token: 0x06001876 RID: 6262 RVA: 0x00068A84 File Offset: 0x00066C84
// (set) Token: 0x06001877 RID: 6263 RVA: 0x00068AB8 File Offset: 0x00066CB8
public unsafe EffectPool g_EffSprintF
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007C5 RID: 1989
// (get) Token: 0x06001878 RID: 6264 RVA: 0x00068AE0 File Offset: 0x00066CE0
// (set) Token: 0x06001879 RID: 6265 RVA: 0x00068B14 File Offset: 0x00066D14
public unsafe EffectPool g_EffSprintB
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007C6 RID: 1990
// (get) Token: 0x0600187A RID: 6266 RVA: 0x00068B3C File Offset: 0x00066D3C
// (set) Token: 0x0600187B RID: 6267 RVA: 0x00068B70 File Offset: 0x00066D70
public unsafe EffectPool g_EffSprintL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007C7 RID: 1991
// (get) Token: 0x0600187C RID: 6268 RVA: 0x00068B98 File Offset: 0x00066D98
// (set) Token: 0x0600187D RID: 6269 RVA: 0x00068BCC File Offset: 0x00066DCC
public unsafe EffectPool g_EffSprintR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007C8 RID: 1992
// (get) Token: 0x0600187E RID: 6270 RVA: 0x00068BF4 File Offset: 0x00066DF4
// (set) Token: 0x0600187F RID: 6271 RVA: 0x00068C28 File Offset: 0x00066E28
public unsafe EffectPool g_EffSprintF_Loop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007C9 RID: 1993
// (get) Token: 0x06001880 RID: 6272 RVA: 0x00068C50 File Offset: 0x00066E50
// (set) Token: 0x06001881 RID: 6273 RVA: 0x00068C84 File Offset: 0x00066E84
public unsafe EffectPool g_EffSprintHand_Loop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007CA RID: 1994
// (get) Token: 0x06001882 RID: 6274 RVA: 0x00068CAC File Offset: 0x00066EAC
// (set) Token: 0x06001883 RID: 6275 RVA: 0x00068CE0 File Offset: 0x00066EE0
public unsafe EffectPool g_EffWeaponExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007CB RID: 1995
// (get) Token: 0x06001884 RID: 6276 RVA: 0x00068D08 File Offset: 0x00066F08
// (set) Token: 0x06001885 RID: 6277 RVA: 0x00068D30 File Offset: 0x00066F30
public unsafe bool g_bBeam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam)) = value;
}
}
// Token: 0x170007CC RID: 1996
// (get) Token: 0x06001886 RID: 6278 RVA: 0x00068D54 File Offset: 0x00066F54
// (set) Token: 0x06001887 RID: 6279 RVA: 0x00068D88 File Offset: 0x00066F88
public unsafe ParticleSystem g_PsBeamL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007CD RID: 1997
// (get) Token: 0x06001888 RID: 6280 RVA: 0x00068DB0 File Offset: 0x00066FB0
// (set) Token: 0x06001889 RID: 6281 RVA: 0x00068DE4 File Offset: 0x00066FE4
public unsafe ParticleSystem g_PsBeamR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007CE RID: 1998
// (get) Token: 0x0600188A RID: 6282 RVA: 0x00068E0C File Offset: 0x0006700C
// (set) Token: 0x0600188B RID: 6283 RVA: 0x00068E34 File Offset: 0x00067034
public unsafe Vector3 g_v3BeamLTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget)) = value;
}
}
// Token: 0x170007CF RID: 1999
// (get) Token: 0x0600188C RID: 6284 RVA: 0x00068E58 File Offset: 0x00067058
// (set) Token: 0x0600188D RID: 6285 RVA: 0x00068E80 File Offset: 0x00067080
public unsafe Vector3 g_v3BeamRTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget)) = value;
}
}
// Token: 0x170007D0 RID: 2000
// (get) Token: 0x0600188E RID: 6286 RVA: 0x00068EA4 File Offset: 0x000670A4
// (set) Token: 0x0600188F RID: 6287 RVA: 0x00068ECC File Offset: 0x000670CC
public unsafe Vector3 g_v3BeamLMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove)) = value;
}
}
// Token: 0x170007D1 RID: 2001
// (get) Token: 0x06001890 RID: 6288 RVA: 0x00068EF0 File Offset: 0x000670F0
// (set) Token: 0x06001891 RID: 6289 RVA: 0x00068F18 File Offset: 0x00067118
public unsafe Vector3 g_v3BeamRMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove)) = value;
}
}
// Token: 0x170007D2 RID: 2002
// (get) Token: 0x06001892 RID: 6290 RVA: 0x00068F3C File Offset: 0x0006713C
// (set) Token: 0x06001893 RID: 6291 RVA: 0x00068F5A File Offset: 0x0006715A
public unsafe static float g_fBeamFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&value));
}
}
// Token: 0x170007D3 RID: 2003
// (get) Token: 0x06001894 RID: 6292 RVA: 0x00068F6C File Offset: 0x0006716C
// (set) Token: 0x06001895 RID: 6293 RVA: 0x00068F94 File Offset: 0x00067194
public unsafe float g_fBeamFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal)) = value;
}
}
// Token: 0x170007D4 RID: 2004
// (get) Token: 0x06001896 RID: 6294 RVA: 0x00068FB8 File Offset: 0x000671B8
// (set) Token: 0x06001897 RID: 6295 RVA: 0x00068FE0 File Offset: 0x000671E0
public unsafe float g_fBeamSize
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize)) = value;
}
}
// Token: 0x170007D5 RID: 2005
// (get) Token: 0x06001898 RID: 6296 RVA: 0x00069004 File Offset: 0x00067204
// (set) Token: 0x06001899 RID: 6297 RVA: 0x0006902C File Offset: 0x0006722C
public unsafe bool g_bBeamHitL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL)) = value;
}
}
// Token: 0x170007D6 RID: 2006
// (get) Token: 0x0600189A RID: 6298 RVA: 0x00069050 File Offset: 0x00067250
// (set) Token: 0x0600189B RID: 6299 RVA: 0x00069078 File Offset: 0x00067278
public unsafe bool g_bBeamHitR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR)) = value;
}
}
// Token: 0x170007D7 RID: 2007
// (get) Token: 0x0600189C RID: 6300 RVA: 0x0006909C File Offset: 0x0006729C
// (set) Token: 0x0600189D RID: 6301 RVA: 0x000690C4 File Offset: 0x000672C4
public unsafe bool g_bBulletEnable
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable)) = value;
}
}
// Token: 0x170007D8 RID: 2008
// (get) Token: 0x0600189E RID: 6302 RVA: 0x000690E8 File Offset: 0x000672E8
// (set) Token: 0x0600189F RID: 6303 RVA: 0x00069106 File Offset: 0x00067306
public unsafe static float g_fBulletFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency, (void*)(&value));
}
}
// Token: 0x170007D9 RID: 2009
// (get) Token: 0x060018A0 RID: 6304 RVA: 0x00069118 File Offset: 0x00067318
// (set) Token: 0x060018A1 RID: 6305 RVA: 0x00069140 File Offset: 0x00067340
public unsafe float g_fBulletFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal)) = value;
}
}
// Token: 0x170007DA RID: 2010
// (get) Token: 0x060018A2 RID: 6306 RVA: 0x00069164 File Offset: 0x00067364
// (set) Token: 0x060018A3 RID: 6307 RVA: 0x0006918C File Offset: 0x0006738C
public unsafe bool g_bBulletFrieL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL)) = value;
}
}
// Token: 0x170007DB RID: 2011
// (get) Token: 0x060018A4 RID: 6308 RVA: 0x000691B0 File Offset: 0x000673B0
// (set) Token: 0x060018A5 RID: 6309 RVA: 0x000691CE File Offset: 0x000673CE
public unsafe static int g_iFireBallNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum, (void*)(&value));
}
}
// Token: 0x170007DC RID: 2012
// (get) Token: 0x060018A6 RID: 6310 RVA: 0x000691E0 File Offset: 0x000673E0
// (set) Token: 0x060018A7 RID: 6311 RVA: 0x00069208 File Offset: 0x00067408
public unsafe bool g_bFloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp)) = value;
}
}
// Token: 0x170007DD RID: 2013
// (get) Token: 0x060018A8 RID: 6312 RVA: 0x0006922C File Offset: 0x0006742C
// (set) Token: 0x060018A9 RID: 6313 RVA: 0x0006924A File Offset: 0x0006744A
public unsafe static int g_iFloorExpNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value));
}
}
// Token: 0x170007DE RID: 2014
// (get) Token: 0x060018AA RID: 6314 RVA: 0x0006925C File Offset: 0x0006745C
// (set) Token: 0x060018AB RID: 6315 RVA: 0x00069284 File Offset: 0x00067484
public unsafe int g_iFloorExpNumVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal)) = value;
}
}
// Token: 0x170007DF RID: 2015
// (get) Token: 0x060018AC RID: 6316 RVA: 0x000692A8 File Offset: 0x000674A8
// (set) Token: 0x060018AD RID: 6317 RVA: 0x000692C6 File Offset: 0x000674C6
public unsafe static float g_fFloorExpFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency, (void*)(&value));
}
}
// Token: 0x170007E0 RID: 2016
// (get) Token: 0x060018AE RID: 6318 RVA: 0x000692D8 File Offset: 0x000674D8
// (set) Token: 0x060018AF RID: 6319 RVA: 0x00069300 File Offset: 0x00067500
public unsafe float g_fFloorExpFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal)) = value;
}
}
// Token: 0x170007E1 RID: 2017
// (get) Token: 0x060018B0 RID: 6320 RVA: 0x00069324 File Offset: 0x00067524
// (set) Token: 0x060018B1 RID: 6321 RVA: 0x0006934C File Offset: 0x0006754C
public unsafe float g_LightRange
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange)) = value;
}
}
// Token: 0x170007E2 RID: 2018
// (get) Token: 0x060018B2 RID: 6322 RVA: 0x00069370 File Offset: 0x00067570
// (set) Token: 0x060018B3 RID: 6323 RVA: 0x00069398 File Offset: 0x00067598
public unsafe float g_LightIntensity
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity)) = value;
}
}
// Token: 0x170007E3 RID: 2019
// (get) Token: 0x060018B4 RID: 6324 RVA: 0x000693BC File Offset: 0x000675BC
// (set) Token: 0x060018B5 RID: 6325 RVA: 0x000693E4 File Offset: 0x000675E4
public unsafe float g_fLightDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory)) = value;
}
}
// Token: 0x170007E4 RID: 2020
// (get) Token: 0x060018B6 RID: 6326 RVA: 0x00069408 File Offset: 0x00067608
// (set) Token: 0x060018B7 RID: 6327 RVA: 0x0006943C File Offset: 0x0006763C
public unsafe Animator g_AniWeaponFace
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Animator(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007E5 RID: 2021
// (get) Token: 0x060018B8 RID: 6328 RVA: 0x00069464 File Offset: 0x00067664
// (set) Token: 0x060018B9 RID: 6329 RVA: 0x0006948C File Offset: 0x0006768C
public unsafe float g_fAniWeaponFaceWeapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon)) = value;
}
}
// Token: 0x170007E6 RID: 2022
// (get) Token: 0x060018BA RID: 6330 RVA: 0x000694B0 File Offset: 0x000676B0
// (set) Token: 0x060018BB RID: 6331 RVA: 0x000694E4 File Offset: 0x000676E4
public unsafe Il2CppReferenceArray<MeshRenderer> DamagedObject
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<MeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007E7 RID: 2023
// (get) Token: 0x060018BC RID: 6332 RVA: 0x0006950C File Offset: 0x0006770C
// (set) Token: 0x060018BD RID: 6333 RVA: 0x00069540 File Offset: 0x00067740
public unsafe GameObject ExplosionPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007E8 RID: 2024
// (get) Token: 0x060018BE RID: 6334 RVA: 0x00069568 File Offset: 0x00067768
// (set) Token: 0x060018BF RID: 6335 RVA: 0x0006959C File Offset: 0x0006779C
public unsafe Il2CppReferenceArray<SphereCollider> SC_Weapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007E9 RID: 2025
// (get) Token: 0x060018C0 RID: 6336 RVA: 0x000695C4 File Offset: 0x000677C4
// (set) Token: 0x060018C1 RID: 6337 RVA: 0x000695F8 File Offset: 0x000677F8
public unsafe Il2CppReferenceArray<BoxCollider> BC_Weapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007EA RID: 2026
// (get) Token: 0x060018C2 RID: 6338 RVA: 0x00069620 File Offset: 0x00067820
// (set) Token: 0x060018C3 RID: 6339 RVA: 0x00069648 File Offset: 0x00067848
public unsafe bool g_bDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
}
}
// Token: 0x170007EB RID: 2027
// (get) Token: 0x060018C4 RID: 6340 RVA: 0x0006966C File Offset: 0x0006786C
// (set) Token: 0x060018C5 RID: 6341 RVA: 0x00069694 File Offset: 0x00067894
public unsafe float g_fDeathExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion)) = value;
}
}
// Token: 0x170007EC RID: 2028
// (get) Token: 0x060018C6 RID: 6342 RVA: 0x000696B8 File Offset: 0x000678B8
// (set) Token: 0x060018C7 RID: 6343 RVA: 0x000696E0 File Offset: 0x000678E0
public unsafe float g_fDamagedRemove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove)) = value;
}
}
// Token: 0x170007ED RID: 2029
// (get) Token: 0x060018C8 RID: 6344 RVA: 0x00069704 File Offset: 0x00067904
// (set) Token: 0x060018C9 RID: 6345 RVA: 0x0006972C File Offset: 0x0006792C
public unsafe bool g_bBodyDestoryLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight)) = value;
}
}
// Token: 0x170007EE RID: 2030
// (get) Token: 0x060018CA RID: 6346 RVA: 0x00069750 File Offset: 0x00067950
// (set) Token: 0x060018CB RID: 6347 RVA: 0x00069784 File Offset: 0x00067984
public unsafe ParticleSystem PS_WeaponDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007EF RID: 2031
// (get) Token: 0x060018CC RID: 6348 RVA: 0x000697AC File Offset: 0x000679AC
// (set) Token: 0x060018CD RID: 6349 RVA: 0x000697E0 File Offset: 0x000679E0
public unsafe ParticleSystem PS_CharDestoryLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007F0 RID: 2032
// (get) Token: 0x060018CE RID: 6350 RVA: 0x00069808 File Offset: 0x00067A08
// (set) Token: 0x060018CF RID: 6351 RVA: 0x0006983C File Offset: 0x00067A3C
public unsafe ParticleSystem PS_CharDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007F1 RID: 2033
// (get) Token: 0x060018D0 RID: 6352 RVA: 0x00069864 File Offset: 0x00067A64
// (set) Token: 0x060018D1 RID: 6353 RVA: 0x0006988C File Offset: 0x00067A8C
public unsafe bool g_bSuck
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck)) = value;
}
}
// Token: 0x170007F2 RID: 2034
// (get) Token: 0x060018D2 RID: 6354 RVA: 0x000698B0 File Offset: 0x00067AB0
// (set) Token: 0x060018D3 RID: 6355 RVA: 0x000698D8 File Offset: 0x00067AD8
public unsafe float g_fSuckVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal)) = value;
}
}
// Token: 0x170007F3 RID: 2035
// (get) Token: 0x060018D4 RID: 6356 RVA: 0x000698FC File Offset: 0x00067AFC
// (set) Token: 0x060018D5 RID: 6357 RVA: 0x00069924 File Offset: 0x00067B24
public unsafe bool g_bPlus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus)) = value;
}
}
// Token: 0x170007F4 RID: 2036
// (get) Token: 0x060018D6 RID: 6358 RVA: 0x00069948 File Offset: 0x00067B48
// (set) Token: 0x060018D7 RID: 6359 RVA: 0x0006997C File Offset: 0x00067B7C
public unsafe GameObject SE_ScriptEarthquake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007F5 RID: 2037
// (get) Token: 0x060018D8 RID: 6360 RVA: 0x000699A4 File Offset: 0x00067BA4
// (set) Token: 0x060018D9 RID: 6361 RVA: 0x000699D8 File Offset: 0x00067BD8
public unsafe GameObject SE_ScriptWind
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007F6 RID: 2038
// (get) Token: 0x060018DA RID: 6362 RVA: 0x00069A00 File Offset: 0x00067C00
// (set) Token: 0x060018DB RID: 6363 RVA: 0x00069A34 File Offset: 0x00067C34
public unsafe GameObject SE_ScriptWood
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007F7 RID: 2039
// (get) Token: 0x060018DC RID: 6364 RVA: 0x00069A5C File Offset: 0x00067C5C
// (set) Token: 0x060018DD RID: 6365 RVA: 0x00069A90 File Offset: 0x00067C90
public unsafe GameObject SE_ScriptDrag
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007F8 RID: 2040
// (get) Token: 0x060018DE RID: 6366 RVA: 0x00069AB8 File Offset: 0x00067CB8
// (set) Token: 0x060018DF RID: 6367 RVA: 0x00069AEC File Offset: 0x00067CEC
public unsafe GameObject SE_ScriptFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007F9 RID: 2041
// (get) Token: 0x060018E0 RID: 6368 RVA: 0x00069B14 File Offset: 0x00067D14
// (set) Token: 0x060018E1 RID: 6369 RVA: 0x00069B48 File Offset: 0x00067D48
public unsafe GameObject SE_ScriptStartFight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007FA RID: 2042
// (get) Token: 0x060018E2 RID: 6370 RVA: 0x00069B70 File Offset: 0x00067D70
// (set) Token: 0x060018E3 RID: 6371 RVA: 0x00069BA4 File Offset: 0x00067DA4
public unsafe GameObject SE_ScriptDestroyStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007FB RID: 2043
// (get) Token: 0x060018E4 RID: 6372 RVA: 0x00069BCC File Offset: 0x00067DCC
// (set) Token: 0x060018E5 RID: 6373 RVA: 0x00069C00 File Offset: 0x00067E00
public unsafe GameObject SE_ScriptDestroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007FC RID: 2044
// (get) Token: 0x060018E6 RID: 6374 RVA: 0x00069C28 File Offset: 0x00067E28
// (set) Token: 0x060018E7 RID: 6375 RVA: 0x00069C5C File Offset: 0x00067E5C
public unsafe GameObject SE_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007FD RID: 2045
// (get) Token: 0x060018E8 RID: 6376 RVA: 0x00069C84 File Offset: 0x00067E84
// (set) Token: 0x060018E9 RID: 6377 RVA: 0x00069CB8 File Offset: 0x00067EB8
public unsafe GameObject SE_StartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007FE RID: 2046
// (get) Token: 0x060018EA RID: 6378 RVA: 0x00069CE0 File Offset: 0x00067EE0
// (set) Token: 0x060018EB RID: 6379 RVA: 0x00069D14 File Offset: 0x00067F14
public unsafe GameObject SE_StartUpWind
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170007FF RID: 2047
// (get) Token: 0x060018EC RID: 6380 RVA: 0x00069D3C File Offset: 0x00067F3C
// (set) Token: 0x060018ED RID: 6381 RVA: 0x00069D70 File Offset: 0x00067F70
public unsafe GameObject SE_BeamShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000800 RID: 2048
// (get) Token: 0x060018EE RID: 6382 RVA: 0x00069D98 File Offset: 0x00067F98
// (set) Token: 0x060018EF RID: 6383 RVA: 0x00069DCC File Offset: 0x00067FCC
public unsafe GameObject SE_Beam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000801 RID: 2049
// (get) Token: 0x060018F0 RID: 6384 RVA: 0x00069DF4 File Offset: 0x00067FF4
// (set) Token: 0x060018F1 RID: 6385 RVA: 0x00069E28 File Offset: 0x00068028
public unsafe GameObject SE_BeamCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000802 RID: 2050
// (get) Token: 0x060018F2 RID: 6386 RVA: 0x00069E50 File Offset: 0x00068050
// (set) Token: 0x060018F3 RID: 6387 RVA: 0x00069E84 File Offset: 0x00068084
public unsafe GameObject SE_AFour
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000803 RID: 2051
// (get) Token: 0x060018F4 RID: 6388 RVA: 0x00069EAC File Offset: 0x000680AC
// (set) Token: 0x060018F5 RID: 6389 RVA: 0x00069EE0 File Offset: 0x000680E0
public unsafe GameObject SE_AHammer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000804 RID: 2052
// (get) Token: 0x060018F6 RID: 6390 RVA: 0x00069F08 File Offset: 0x00068108
// (set) Token: 0x060018F7 RID: 6391 RVA: 0x00069F3C File Offset: 0x0006813C
public unsafe GameObject SE_AJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000805 RID: 2053
// (get) Token: 0x060018F8 RID: 6392 RVA: 0x00069F64 File Offset: 0x00068164
// (set) Token: 0x060018F9 RID: 6393 RVA: 0x00069F98 File Offset: 0x00068198
public unsafe GameObject SE_ASprint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000806 RID: 2054
// (get) Token: 0x060018FA RID: 6394 RVA: 0x00069FC0 File Offset: 0x000681C0
// (set) Token: 0x060018FB RID: 6395 RVA: 0x00069FF4 File Offset: 0x000681F4
public unsafe GameObject SE_ARotateStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000807 RID: 2055
// (get) Token: 0x060018FC RID: 6396 RVA: 0x0006A01C File Offset: 0x0006821C
// (set) Token: 0x060018FD RID: 6397 RVA: 0x0006A050 File Offset: 0x00068250
public unsafe GameObject SE_ABulletCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000808 RID: 2056
// (get) Token: 0x060018FE RID: 6398 RVA: 0x0006A078 File Offset: 0x00068278
// (set) Token: 0x060018FF RID: 6399 RVA: 0x0006A0AC File Offset: 0x000682AC
public unsafe GameObject SE_ABulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000809 RID: 2057
// (get) Token: 0x06001900 RID: 6400 RVA: 0x0006A0D4 File Offset: 0x000682D4
// (set) Token: 0x06001901 RID: 6401 RVA: 0x0006A108 File Offset: 0x00068308
public unsafe GameObject SE_ABulletCollisionPlayer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700080A RID: 2058
// (get) Token: 0x06001902 RID: 6402 RVA: 0x0006A130 File Offset: 0x00068330
// (set) Token: 0x06001903 RID: 6403 RVA: 0x0006A164 File Offset: 0x00068364
public unsafe GameObject SE_AUpDrag
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700080B RID: 2059
// (get) Token: 0x06001904 RID: 6404 RVA: 0x0006A18C File Offset: 0x0006838C
// (set) Token: 0x06001905 RID: 6405 RVA: 0x0006A1C0 File Offset: 0x000683C0
public unsafe GameObject SE_AUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700080C RID: 2060
// (get) Token: 0x06001906 RID: 6406 RVA: 0x0006A1E8 File Offset: 0x000683E8
// (set) Token: 0x06001907 RID: 6407 RVA: 0x0006A21C File Offset: 0x0006841C
public unsafe GameObject SE_FloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700080D RID: 2061
// (get) Token: 0x06001908 RID: 6408 RVA: 0x0006A244 File Offset: 0x00068444
// (set) Token: 0x06001909 RID: 6409 RVA: 0x0006A278 File Offset: 0x00068478
public unsafe GameObject SE_FireBallShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700080E RID: 2062
// (get) Token: 0x0600190A RID: 6410 RVA: 0x0006A2A0 File Offset: 0x000684A0
// (set) Token: 0x0600190B RID: 6411 RVA: 0x0006A2D4 File Offset: 0x000684D4
public unsafe GameObject SE_FireBallLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700080F RID: 2063
// (get) Token: 0x0600190C RID: 6412 RVA: 0x0006A2FC File Offset: 0x000684FC
// (set) Token: 0x0600190D RID: 6413 RVA: 0x0006A330 File Offset: 0x00068530
public unsafe GameObject SE_CDeadImpact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000810 RID: 2064
// (get) Token: 0x0600190E RID: 6414 RVA: 0x0006A358 File Offset: 0x00068558
// (set) Token: 0x0600190F RID: 6415 RVA: 0x0006A38C File Offset: 0x0006858C
public unsafe GameObject SE_WDeadImpact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000811 RID: 2065
// (get) Token: 0x06001910 RID: 6416 RVA: 0x0006A3B4 File Offset: 0x000685B4
// (set) Token: 0x06001911 RID: 6417 RVA: 0x0006A3E8 File Offset: 0x000685E8
public unsafe SoundEffect g_SEScriptEarthquake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000812 RID: 2066
// (get) Token: 0x06001912 RID: 6418 RVA: 0x0006A410 File Offset: 0x00068610
// (set) Token: 0x06001913 RID: 6419 RVA: 0x0006A444 File Offset: 0x00068644
public unsafe SoundEffect g_SEScriptWind
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000813 RID: 2067
// (get) Token: 0x06001914 RID: 6420 RVA: 0x0006A46C File Offset: 0x0006866C
// (set) Token: 0x06001915 RID: 6421 RVA: 0x0006A4A0 File Offset: 0x000686A0
public unsafe SoundEffect g_SEScriptWood
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000814 RID: 2068
// (get) Token: 0x06001916 RID: 6422 RVA: 0x0006A4C8 File Offset: 0x000686C8
// (set) Token: 0x06001917 RID: 6423 RVA: 0x0006A4FC File Offset: 0x000686FC
public unsafe SoundEffect g_SEScriptDrag
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000815 RID: 2069
// (get) Token: 0x06001918 RID: 6424 RVA: 0x0006A524 File Offset: 0x00068724
// (set) Token: 0x06001919 RID: 6425 RVA: 0x0006A558 File Offset: 0x00068758
public unsafe SoundEffect g_SEScriptFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000816 RID: 2070
// (get) Token: 0x0600191A RID: 6426 RVA: 0x0006A580 File Offset: 0x00068780
// (set) Token: 0x0600191B RID: 6427 RVA: 0x0006A5B4 File Offset: 0x000687B4
public unsafe SoundEffect g_SEScriptStartFight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000817 RID: 2071
// (get) Token: 0x0600191C RID: 6428 RVA: 0x0006A5DC File Offset: 0x000687DC
// (set) Token: 0x0600191D RID: 6429 RVA: 0x0006A610 File Offset: 0x00068810
public unsafe SoundEffect g_SEScriptDestroyStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000818 RID: 2072
// (get) Token: 0x0600191E RID: 6430 RVA: 0x0006A638 File Offset: 0x00068838
// (set) Token: 0x0600191F RID: 6431 RVA: 0x0006A66C File Offset: 0x0006886C
public unsafe SoundEffect g_SEScriptDestroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000819 RID: 2073
// (get) Token: 0x06001920 RID: 6432 RVA: 0x0006A694 File Offset: 0x00068894
// (set) Token: 0x06001921 RID: 6433 RVA: 0x0006A6C8 File Offset: 0x000688C8
public unsafe SoundEffect g_SEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700081A RID: 2074
// (get) Token: 0x06001922 RID: 6434 RVA: 0x0006A6F0 File Offset: 0x000688F0
// (set) Token: 0x06001923 RID: 6435 RVA: 0x0006A724 File Offset: 0x00068924
public unsafe SoundEffect g_SEStartUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700081B RID: 2075
// (get) Token: 0x06001924 RID: 6436 RVA: 0x0006A74C File Offset: 0x0006894C
// (set) Token: 0x06001925 RID: 6437 RVA: 0x0006A780 File Offset: 0x00068980
public unsafe SoundEffect g_SEStartUpWind
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700081C RID: 2076
// (get) Token: 0x06001926 RID: 6438 RVA: 0x0006A7A8 File Offset: 0x000689A8
// (set) Token: 0x06001927 RID: 6439 RVA: 0x0006A7DC File Offset: 0x000689DC
public unsafe SoundEffect g_SEBeamShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700081D RID: 2077
// (get) Token: 0x06001928 RID: 6440 RVA: 0x0006A804 File Offset: 0x00068A04
// (set) Token: 0x06001929 RID: 6441 RVA: 0x0006A838 File Offset: 0x00068A38
public unsafe SoundEffect g_SEBeam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700081E RID: 2078
// (get) Token: 0x0600192A RID: 6442 RVA: 0x0006A860 File Offset: 0x00068A60
// (set) Token: 0x0600192B RID: 6443 RVA: 0x0006A894 File Offset: 0x00068A94
public unsafe SoundEffect g_SEBeamCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700081F RID: 2079
// (get) Token: 0x0600192C RID: 6444 RVA: 0x0006A8BC File Offset: 0x00068ABC
// (set) Token: 0x0600192D RID: 6445 RVA: 0x0006A8F0 File Offset: 0x00068AF0
public unsafe SoundEffect g_SEAFour
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000820 RID: 2080
// (get) Token: 0x0600192E RID: 6446 RVA: 0x0006A918 File Offset: 0x00068B18
// (set) Token: 0x0600192F RID: 6447 RVA: 0x0006A94C File Offset: 0x00068B4C
public unsafe SoundEffect g_SEAHammer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000821 RID: 2081
// (get) Token: 0x06001930 RID: 6448 RVA: 0x0006A974 File Offset: 0x00068B74
// (set) Token: 0x06001931 RID: 6449 RVA: 0x0006A9A8 File Offset: 0x00068BA8
public unsafe SoundEffect g_SEAJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000822 RID: 2082
// (get) Token: 0x06001932 RID: 6450 RVA: 0x0006A9D0 File Offset: 0x00068BD0
// (set) Token: 0x06001933 RID: 6451 RVA: 0x0006AA04 File Offset: 0x00068C04
public unsafe SoundEffect g_SEASprint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000823 RID: 2083
// (get) Token: 0x06001934 RID: 6452 RVA: 0x0006AA2C File Offset: 0x00068C2C
// (set) Token: 0x06001935 RID: 6453 RVA: 0x0006AA60 File Offset: 0x00068C60
public unsafe SoundEffect g_SEARotateStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000824 RID: 2084
// (get) Token: 0x06001936 RID: 6454 RVA: 0x0006AA88 File Offset: 0x00068C88
// (set) Token: 0x06001937 RID: 6455 RVA: 0x0006AABC File Offset: 0x00068CBC
public unsafe SoundEffect g_SEABulletCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000825 RID: 2085
// (get) Token: 0x06001938 RID: 6456 RVA: 0x0006AAE4 File Offset: 0x00068CE4
// (set) Token: 0x06001939 RID: 6457 RVA: 0x0006AB18 File Offset: 0x00068D18
public unsafe SoundEffect g_SEAUpDrag
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000826 RID: 2086
// (get) Token: 0x0600193A RID: 6458 RVA: 0x0006AB40 File Offset: 0x00068D40
// (set) Token: 0x0600193B RID: 6459 RVA: 0x0006AB74 File Offset: 0x00068D74
public unsafe SoundEffect g_SEAUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000827 RID: 2087
// (get) Token: 0x0600193C RID: 6460 RVA: 0x0006AB9C File Offset: 0x00068D9C
// (set) Token: 0x0600193D RID: 6461 RVA: 0x0006ABD0 File Offset: 0x00068DD0
public unsafe SoundEffect g_SEFloorExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000828 RID: 2088
// (get) Token: 0x0600193E RID: 6462 RVA: 0x0006ABF8 File Offset: 0x00068DF8
// (set) Token: 0x0600193F RID: 6463 RVA: 0x0006AC2C File Offset: 0x00068E2C
public unsafe SoundEffect g_SECDeadImpact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000829 RID: 2089
// (get) Token: 0x06001940 RID: 6464 RVA: 0x0006AC54 File Offset: 0x00068E54
// (set) Token: 0x06001941 RID: 6465 RVA: 0x0006AC88 File Offset: 0x00068E88
public unsafe SoundEffect g_SEWDeadImpact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700082A RID: 2090
// (get) Token: 0x06001942 RID: 6466 RVA: 0x0006ACB0 File Offset: 0x00068EB0
// (set) Token: 0x06001943 RID: 6467 RVA: 0x0006ACE4 File Offset: 0x00068EE4
public unsafe SoundEffectPool g_SEPABulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700082B RID: 2091
// (get) Token: 0x06001944 RID: 6468 RVA: 0x0006AD0C File Offset: 0x00068F0C
// (set) Token: 0x06001945 RID: 6469 RVA: 0x0006AD40 File Offset: 0x00068F40
public unsafe SoundEffectPool g_SEPABulletCollisionPlayer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700082C RID: 2092
// (get) Token: 0x06001946 RID: 6470 RVA: 0x0006AD68 File Offset: 0x00068F68
// (set) Token: 0x06001947 RID: 6471 RVA: 0x0006AD9C File Offset: 0x00068F9C
public unsafe SoundEffectPool g_SEFireBallShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700082D RID: 2093
// (get) Token: 0x06001948 RID: 6472 RVA: 0x0006ADC4 File Offset: 0x00068FC4
// (set) Token: 0x06001949 RID: 6473 RVA: 0x0006ADF8 File Offset: 0x00068FF8
public unsafe SoundEffectPool g_SEFireBallLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700082E RID: 2094
// (get) Token: 0x0600194A RID: 6474 RVA: 0x0006AE20 File Offset: 0x00069020
// (set) Token: 0x0600194B RID: 6475 RVA: 0x0006AE48 File Offset: 0x00069048
public unsafe bool g_bSEScriptEarthquake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake)) = value;
}
}
// Token: 0x1700082F RID: 2095
// (get) Token: 0x0600194C RID: 6476 RVA: 0x0006AE6C File Offset: 0x0006906C
// (set) Token: 0x0600194D RID: 6477 RVA: 0x0006AE94 File Offset: 0x00069094
public unsafe float g_fSEScriptEarthquakeVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume)) = value;
}
}
// Token: 0x17000830 RID: 2096
// (get) Token: 0x0600194E RID: 6478 RVA: 0x0006AEB8 File Offset: 0x000690B8
// (set) Token: 0x0600194F RID: 6479 RVA: 0x0006AEE0 File Offset: 0x000690E0
public unsafe int g_iSEScriptWood
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood)) = value;
}
}
// Token: 0x17000831 RID: 2097
// (get) Token: 0x06001950 RID: 6480 RVA: 0x0006AF04 File Offset: 0x00069104
// (set) Token: 0x06001951 RID: 6481 RVA: 0x0006AF22 File Offset: 0x00069122
public unsafe static float g_fSEScriptWoodFrequency01
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01, (void*)(&value));
}
}
// Token: 0x17000832 RID: 2098
// (get) Token: 0x06001952 RID: 6482 RVA: 0x0006AF34 File Offset: 0x00069134
// (set) Token: 0x06001953 RID: 6483 RVA: 0x0006AF52 File Offset: 0x00069152
public unsafe static float g_fSEScriptWoodFrequency02
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02, (void*)(&value));
}
}
// Token: 0x17000833 RID: 2099
// (get) Token: 0x06001954 RID: 6484 RVA: 0x0006AF64 File Offset: 0x00069164
// (set) Token: 0x06001955 RID: 6485 RVA: 0x0006AF8C File Offset: 0x0006918C
public unsafe float g_fSEScriptWoodFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal)) = value;
}
}
// Token: 0x17000834 RID: 2100
// (get) Token: 0x06001956 RID: 6486 RVA: 0x0006AFB0 File Offset: 0x000691B0
// (set) Token: 0x06001957 RID: 6487 RVA: 0x0006AFCE File Offset: 0x000691CE
public unsafe static float g_fSEScriptDragFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency, (void*)(&value));
}
}
// Token: 0x17000835 RID: 2101
// (get) Token: 0x06001958 RID: 6488 RVA: 0x0006AFE0 File Offset: 0x000691E0
// (set) Token: 0x06001959 RID: 6489 RVA: 0x0006B008 File Offset: 0x00069208
public unsafe float g_fSEScriptDragFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal)) = value;
}
}
// Token: 0x17000836 RID: 2102
// (get) Token: 0x0600195A RID: 6490 RVA: 0x0006B02C File Offset: 0x0006922C
// (set) Token: 0x0600195B RID: 6491 RVA: 0x0006B054 File Offset: 0x00069254
public unsafe bool g_bSEScriptDestroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy)) = value;
}
}
// Token: 0x17000837 RID: 2103
// (get) Token: 0x0600195C RID: 6492 RVA: 0x0006B078 File Offset: 0x00069278
// (set) Token: 0x0600195D RID: 6493 RVA: 0x0006B0A0 File Offset: 0x000692A0
public unsafe float g_fSEScriptDestroyVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value;
}
}
// Token: 0x17000838 RID: 2104
// (get) Token: 0x0600195E RID: 6494 RVA: 0x0006B0C4 File Offset: 0x000692C4
// (set) Token: 0x0600195F RID: 6495 RVA: 0x0006B0EC File Offset: 0x000692EC
public unsafe bool g_bSEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove)) = value;
}
}
// Token: 0x17000839 RID: 2105
// (get) Token: 0x06001960 RID: 6496 RVA: 0x0006B110 File Offset: 0x00069310
// (set) Token: 0x06001961 RID: 6497 RVA: 0x0006B138 File Offset: 0x00069338
public unsafe bool g_bSEMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed)) = value;
}
}
// Token: 0x1700083A RID: 2106
// (get) Token: 0x06001962 RID: 6498 RVA: 0x0006B15C File Offset: 0x0006935C
// (set) Token: 0x06001963 RID: 6499 RVA: 0x0006B184 File Offset: 0x00069384
public unsafe float g_fSEMoveVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
}
}
// Token: 0x1700083B RID: 2107
// (get) Token: 0x06001964 RID: 6500 RVA: 0x0006B1A8 File Offset: 0x000693A8
// (set) Token: 0x06001965 RID: 6501 RVA: 0x0006B1D0 File Offset: 0x000693D0
public unsafe float g_fSEMovePitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch)) = value;
}
}
// Token: 0x1700083C RID: 2108
// (get) Token: 0x06001966 RID: 6502 RVA: 0x0006B1F4 File Offset: 0x000693F4
// (set) Token: 0x06001967 RID: 6503 RVA: 0x0006B21C File Offset: 0x0006941C
public unsafe bool g_bSEStartUpWind
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind)) = value;
}
}
// Token: 0x1700083D RID: 2109
// (get) Token: 0x06001968 RID: 6504 RVA: 0x0006B240 File Offset: 0x00069440
// (set) Token: 0x06001969 RID: 6505 RVA: 0x0006B268 File Offset: 0x00069468
public unsafe float g_fSEStartUpWindVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume)) = value;
}
}
// Token: 0x1700083E RID: 2110
// (get) Token: 0x0600196A RID: 6506 RVA: 0x0006B28C File Offset: 0x0006948C
// (set) Token: 0x0600196B RID: 6507 RVA: 0x0006B2B4 File Offset: 0x000694B4
public unsafe float g_fSEStartUpWindPitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch)) = value;
}
}
// Token: 0x1700083F RID: 2111
// (get) Token: 0x0600196C RID: 6508 RVA: 0x0006B2D8 File Offset: 0x000694D8
// (set) Token: 0x0600196D RID: 6509 RVA: 0x0006B300 File Offset: 0x00069500
public unsafe float g_fSEBeamVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume)) = value;
}
}
// Token: 0x17000840 RID: 2112
// (get) Token: 0x0600196E RID: 6510 RVA: 0x0006B324 File Offset: 0x00069524
// (set) Token: 0x0600196F RID: 6511 RVA: 0x0006B34C File Offset: 0x0006954C
public unsafe float g_fSEBeamPitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch)) = value;
}
}
// Token: 0x17000841 RID: 2113
// (get) Token: 0x06001970 RID: 6512 RVA: 0x0006B370 File Offset: 0x00069570
// (set) Token: 0x06001971 RID: 6513 RVA: 0x0006B398 File Offset: 0x00069598
public unsafe bool g_bSEAUpDrag
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag)) = value;
}
}
// Token: 0x17000842 RID: 2114
// (get) Token: 0x06001972 RID: 6514 RVA: 0x0006B3BC File Offset: 0x000695BC
// (set) Token: 0x06001973 RID: 6515 RVA: 0x0006B3E4 File Offset: 0x000695E4
public unsafe float g_fSEAUpDragVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume)) = value;
}
}
// Token: 0x040011E5 RID: 4581
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x040011E6 RID: 4582
private static readonly IntPtr NativeFieldInfoPtr_PosWeaponRoot;
// Token: 0x040011E7 RID: 4583
private static readonly IntPtr NativeFieldInfoPtr_BoneWeaponRoot;
// Token: 0x040011E8 RID: 4584
private static readonly IntPtr NativeFieldInfoPtr_g_CCPosWeapoinFollow;
// Token: 0x040011E9 RID: 4585
private static readonly IntPtr NativeFieldInfoPtr_g_TPosWeaponFollow;
// Token: 0x040011EA RID: 4586
private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponMove;
// Token: 0x040011EB RID: 4587
private static readonly IntPtr NativeFieldInfoPtr_g_WeaponMesh;
// Token: 0x040011EC RID: 4588
private static readonly IntPtr NativeFieldInfoPtr_g_CharMesh;
// Token: 0x040011ED RID: 4589
private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;
// Token: 0x040011EE RID: 4590
private static readonly IntPtr NativeFieldInfoPtr_g_MatWHead;
// Token: 0x040011EF RID: 4591
private static readonly IntPtr NativeFieldInfoPtr_g_MatWHandL;
// Token: 0x040011F0 RID: 4592
private static readonly IntPtr NativeFieldInfoPtr_g_MatWHandR;
// Token: 0x040011F1 RID: 4593
private static readonly IntPtr NativeFieldInfoPtr_g_fMCharDamage;
// Token: 0x040011F2 RID: 4594
private static readonly IntPtr NativeFieldInfoPtr_g_fMWHeadDamage;
// Token: 0x040011F3 RID: 4595
private static readonly IntPtr NativeFieldInfoPtr_g_fMWHandLDamege;
// Token: 0x040011F4 RID: 4596
private static readonly IntPtr NativeFieldInfoPtr_g_fMWHandRDamage;
// Token: 0x040011F5 RID: 4597
private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;
// Token: 0x040011F6 RID: 4598
private static readonly IntPtr NativeFieldInfoPtr_g_CWHeadGlow;
// Token: 0x040011F7 RID: 4599
private static readonly IntPtr NativeFieldInfoPtr_g_CWHandLGlow;
// Token: 0x040011F8 RID: 4600
private static readonly IntPtr NativeFieldInfoPtr_g_CWhandRGlow;
// Token: 0x040011F9 RID: 4601
private static readonly IntPtr NativeFieldInfoPtr_g_bOpeningMaterial;
// Token: 0x040011FA RID: 4602
private static readonly IntPtr NativeFieldInfoPtr_g_bWHandL;
// Token: 0x040011FB RID: 4603
private static readonly IntPtr NativeFieldInfoPtr_g_bWHandR;
// Token: 0x040011FC RID: 4604
private static readonly IntPtr NativeFieldInfoPtr_g_bWHead;
// Token: 0x040011FD RID: 4605
private static readonly IntPtr NativeFieldInfoPtr_g_fWHandPlusL;
// Token: 0x040011FE RID: 4606
private static readonly IntPtr NativeFieldInfoPtr_g_fWHandPlusR;
// Token: 0x040011FF RID: 4607
private static readonly IntPtr NativeFieldInfoPtr_g_fWHeadPlus;
// Token: 0x04001200 RID: 4608
private static readonly IntPtr NativeFieldInfoPtr_PS_Floor;
// Token: 0x04001201 RID: 4609
private static readonly IntPtr NativeFieldInfoPtr_PS_Head;
// Token: 0x04001202 RID: 4610
private static readonly IntPtr NativeFieldInfoPtr_PS_HeadStart;
// Token: 0x04001203 RID: 4611
private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;
// Token: 0x04001204 RID: 4612
private static readonly IntPtr NativeFieldInfoPtr_PS_HandL;
// Token: 0x04001205 RID: 4613
private static readonly IntPtr NativeFieldInfoPtr_PS_HandR;
// Token: 0x04001206 RID: 4614
private static readonly IntPtr NativeFieldInfoPtr_PS_HandLStart;
// Token: 0x04001207 RID: 4615
private static readonly IntPtr NativeFieldInfoPtr_PS_HandRStart;
// Token: 0x04001208 RID: 4616
private static readonly IntPtr NativeFieldInfoPtr_PS_ChargeHandL;
// Token: 0x04001209 RID: 4617
private static readonly IntPtr NativeFieldInfoPtr_PS_ChargeHandR;
// Token: 0x0400120A RID: 4618
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour01;
// Token: 0x0400120B RID: 4619
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour02;
// Token: 0x0400120C RID: 4620
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour03;
// Token: 0x0400120D RID: 4621
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHammer;
// Token: 0x0400120E RID: 4622
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackUp_End;
// Token: 0x0400120F RID: 4623
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackJump;
// Token: 0x04001210 RID: 4624
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStart;
// Token: 0x04001211 RID: 4625
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStartPlus;
// Token: 0x04001212 RID: 4626
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotate;
// Token: 0x04001213 RID: 4627
private static readonly IntPtr NativeFieldInfoPtr_Eff_Beam;
// Token: 0x04001214 RID: 4628
private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamCollision;
// Token: 0x04001215 RID: 4629
private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamStart;
// Token: 0x04001216 RID: 4630
private static readonly IntPtr NativeFieldInfoPtr_Eff_Bullet;
// Token: 0x04001217 RID: 4631
private static readonly IntPtr NativeFieldInfoPtr_Eff_BulletCollision;
// Token: 0x04001218 RID: 4632
private static readonly IntPtr NativeFieldInfoPtr_EffBulletFire;
// Token: 0x04001219 RID: 4633
private static readonly IntPtr NativeFieldInfoPtr_EffOpening01;
// Token: 0x0400121A RID: 4634
private static readonly IntPtr NativeFieldInfoPtr_EffOpening02;
// Token: 0x0400121B RID: 4635
private static readonly IntPtr NativeFieldInfoPtr_EffFireBallV2;
// Token: 0x0400121C RID: 4636
private static readonly IntPtr NativeFieldInfoPtr_EffFloorExp;
// Token: 0x0400121D RID: 4637
private static readonly IntPtr NativeFieldInfoPtr_EffAttackJumpPlus;
// Token: 0x0400121E RID: 4638
private static readonly IntPtr NativeFieldInfoPtr_EffAttackUpPlus;
// Token: 0x0400121F RID: 4639
private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintFront;
// Token: 0x04001220 RID: 4640
private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintBack;
// Token: 0x04001221 RID: 4641
private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintLeft;
// Token: 0x04001222 RID: 4642
private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintRight;
// Token: 0x04001223 RID: 4643
private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintFront_Loop;
// Token: 0x04001224 RID: 4644
private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintHand_Loop;
// Token: 0x04001225 RID: 4645
private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponExplosion;
// Token: 0x04001226 RID: 4646
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL01;
// Token: 0x04001227 RID: 4647
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL02;
// Token: 0x04001228 RID: 4648
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL03;
// Token: 0x04001229 RID: 4649
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL04;
// Token: 0x0400122A RID: 4650
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR01;
// Token: 0x0400122B RID: 4651
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR02;
// Token: 0x0400122C RID: 4652
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR03;
// Token: 0x0400122D RID: 4653
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR04;
// Token: 0x0400122E RID: 4654
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_BeamL;
// Token: 0x0400122F RID: 4655
private static readonly IntPtr NativeFieldInfoPtr_EffPoint_BeamR;
// Token: 0x04001230 RID: 4656
private static readonly IntPtr NativeFieldInfoPtr_LightFloor;
// Token: 0x04001231 RID: 4657
private static readonly IntPtr NativeFieldInfoPtr_LightDestory;
// Token: 0x04001232 RID: 4658
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour01;
// Token: 0x04001233 RID: 4659
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour02;
// Token: 0x04001234 RID: 4660
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour03;
// Token: 0x04001235 RID: 4661
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHammer;
// Token: 0x04001236 RID: 4662
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackUp_End;
// Token: 0x04001237 RID: 4663
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJump;
// Token: 0x04001238 RID: 4664
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStart;
// Token: 0x04001239 RID: 4665
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStartPlus;
// Token: 0x0400123A RID: 4666
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotate;
// Token: 0x0400123B RID: 4667
private static readonly IntPtr NativeFieldInfoPtr_g_EffBeam;
// Token: 0x0400123C RID: 4668
private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamCollision;
// Token: 0x0400123D RID: 4669
private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamStart;
// Token: 0x0400123E RID: 4670
private static readonly IntPtr NativeFieldInfoPtr_g_EffBullet;
// Token: 0x0400123F RID: 4671
private static readonly IntPtr NativeFieldInfoPtr_g_EffBulletCollision;
// Token: 0x04001240 RID: 4672
private static readonly IntPtr NativeFieldInfoPtr_g_EffBulletFire;
// Token: 0x04001241 RID: 4673
private static readonly IntPtr NativeFieldInfoPtr_g_EffOpening01;
// Token: 0x04001242 RID: 4674
private static readonly IntPtr NativeFieldInfoPtr_g_EffOpening02;
// Token: 0x04001243 RID: 4675
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallV2;
// Token: 0x04001244 RID: 4676
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp;
// Token: 0x04001245 RID: 4677
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJumpPlus;
// Token: 0x04001246 RID: 4678
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackUpPlus;
// Token: 0x04001247 RID: 4679
private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintF;
// Token: 0x04001248 RID: 4680
private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintB;
// Token: 0x04001249 RID: 4681
private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintL;
// Token: 0x0400124A RID: 4682
private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintR;
// Token: 0x0400124B RID: 4683
private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintF_Loop;
// Token: 0x0400124C RID: 4684
private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintHand_Loop;
// Token: 0x0400124D RID: 4685
private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponExplosion;
// Token: 0x0400124E RID: 4686
private static readonly IntPtr NativeFieldInfoPtr_g_bBeam;
// Token: 0x0400124F RID: 4687
private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamL;
// Token: 0x04001250 RID: 4688
private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamR;
// Token: 0x04001251 RID: 4689
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLTarget;
// Token: 0x04001252 RID: 4690
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRTarget;
// Token: 0x04001253 RID: 4691
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLMove;
// Token: 0x04001254 RID: 4692
private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRMove;
// Token: 0x04001255 RID: 4693
private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequency;
// Token: 0x04001256 RID: 4694
private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequencyVal;
// Token: 0x04001257 RID: 4695
private static readonly IntPtr NativeFieldInfoPtr_g_fBeamSize;
// Token: 0x04001258 RID: 4696
private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitL;
// Token: 0x04001259 RID: 4697
private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitR;
// Token: 0x0400125A RID: 4698
private static readonly IntPtr NativeFieldInfoPtr_g_bBulletEnable;
// Token: 0x0400125B RID: 4699
private static readonly IntPtr NativeFieldInfoPtr_g_fBulletFrequency;
// Token: 0x0400125C RID: 4700
private static readonly IntPtr NativeFieldInfoPtr_g_fBulletFrequencyVal;
// Token: 0x0400125D RID: 4701
private static readonly IntPtr NativeFieldInfoPtr_g_bBulletFrieL;
// Token: 0x0400125E RID: 4702
private static readonly IntPtr NativeFieldInfoPtr_g_iFireBallNum;
// Token: 0x0400125F RID: 4703
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp;
// Token: 0x04001260 RID: 4704
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum;
// Token: 0x04001261 RID: 4705
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNumVal;
// Token: 0x04001262 RID: 4706
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpFrequency;
// Token: 0x04001263 RID: 4707
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpFrequencyVal;
// Token: 0x04001264 RID: 4708
private static readonly IntPtr NativeFieldInfoPtr_g_LightRange;
// Token: 0x04001265 RID: 4709
private static readonly IntPtr NativeFieldInfoPtr_g_LightIntensity;
// Token: 0x04001266 RID: 4710
private static readonly IntPtr NativeFieldInfoPtr_g_fLightDestory;
// Token: 0x04001267 RID: 4711
private static readonly IntPtr NativeFieldInfoPtr_g_AniWeaponFace;
// Token: 0x04001268 RID: 4712
private static readonly IntPtr NativeFieldInfoPtr_g_fAniWeaponFaceWeapon;
// Token: 0x04001269 RID: 4713
private static readonly IntPtr NativeFieldInfoPtr_DamagedObject;
// Token: 0x0400126A RID: 4714
private static readonly IntPtr NativeFieldInfoPtr_ExplosionPos;
// Token: 0x0400126B RID: 4715
private static readonly IntPtr NativeFieldInfoPtr_SC_Weapon;
// Token: 0x0400126C RID: 4716
private static readonly IntPtr NativeFieldInfoPtr_BC_Weapon;
// Token: 0x0400126D RID: 4717
private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
// Token: 0x0400126E RID: 4718
private static readonly IntPtr NativeFieldInfoPtr_g_fDeathExplosion;
// Token: 0x0400126F RID: 4719
private static readonly IntPtr NativeFieldInfoPtr_g_fDamagedRemove;
// Token: 0x04001270 RID: 4720
private static readonly IntPtr NativeFieldInfoPtr_g_bBodyDestoryLight;
// Token: 0x04001271 RID: 4721
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestory;
// Token: 0x04001272 RID: 4722
private static readonly IntPtr NativeFieldInfoPtr_PS_CharDestoryLight;
// Token: 0x04001273 RID: 4723
private static readonly IntPtr NativeFieldInfoPtr_PS_CharDestory;
// Token: 0x04001274 RID: 4724
private static readonly IntPtr NativeFieldInfoPtr_g_bSuck;
// Token: 0x04001275 RID: 4725
private static readonly IntPtr NativeFieldInfoPtr_g_fSuckVal;
// Token: 0x04001276 RID: 4726
private static readonly IntPtr NativeFieldInfoPtr_g_bPlus;
// Token: 0x04001277 RID: 4727
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptEarthquake;
// Token: 0x04001278 RID: 4728
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptWind;
// Token: 0x04001279 RID: 4729
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptWood;
// Token: 0x0400127A RID: 4730
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDrag;
// Token: 0x0400127B RID: 4731
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptFly;
// Token: 0x0400127C RID: 4732
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptStartFight;
// Token: 0x0400127D RID: 4733
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroyStart;
// Token: 0x0400127E RID: 4734
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroy;
// Token: 0x0400127F RID: 4735
private static readonly IntPtr NativeFieldInfoPtr_SE_Move;
// Token: 0x04001280 RID: 4736
private static readonly IntPtr NativeFieldInfoPtr_SE_StartUp;
// Token: 0x04001281 RID: 4737
private static readonly IntPtr NativeFieldInfoPtr_SE_StartUpWind;
// Token: 0x04001282 RID: 4738
private static readonly IntPtr NativeFieldInfoPtr_SE_BeamShot;
// Token: 0x04001283 RID: 4739
private static readonly IntPtr NativeFieldInfoPtr_SE_Beam;
// Token: 0x04001284 RID: 4740
private static readonly IntPtr NativeFieldInfoPtr_SE_BeamCollision;
// Token: 0x04001285 RID: 4741
private static readonly IntPtr NativeFieldInfoPtr_SE_AFour;
// Token: 0x04001286 RID: 4742
private static readonly IntPtr NativeFieldInfoPtr_SE_AHammer;
// Token: 0x04001287 RID: 4743
private static readonly IntPtr NativeFieldInfoPtr_SE_AJump;
// Token: 0x04001288 RID: 4744
private static readonly IntPtr NativeFieldInfoPtr_SE_ASprint;
// Token: 0x04001289 RID: 4745
private static readonly IntPtr NativeFieldInfoPtr_SE_ARotateStart;
// Token: 0x0400128A RID: 4746
private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCharge;
// Token: 0x0400128B RID: 4747
private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCollision;
// Token: 0x0400128C RID: 4748
private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCollisionPlayer;
// Token: 0x0400128D RID: 4749
private static readonly IntPtr NativeFieldInfoPtr_SE_AUpDrag;
// Token: 0x0400128E RID: 4750
private static readonly IntPtr NativeFieldInfoPtr_SE_AUp;
// Token: 0x0400128F RID: 4751
private static readonly IntPtr NativeFieldInfoPtr_SE_FloorExp;
// Token: 0x04001290 RID: 4752
private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallShot;
// Token: 0x04001291 RID: 4753
private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallLoop;
// Token: 0x04001292 RID: 4754
private static readonly IntPtr NativeFieldInfoPtr_SE_CDeadImpact;
// Token: 0x04001293 RID: 4755
private static readonly IntPtr NativeFieldInfoPtr_SE_WDeadImpact;
// Token: 0x04001294 RID: 4756
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptEarthquake;
// Token: 0x04001295 RID: 4757
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptWind;
// Token: 0x04001296 RID: 4758
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptWood;
// Token: 0x04001297 RID: 4759
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDrag;
// Token: 0x04001298 RID: 4760
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptFly;
// Token: 0x04001299 RID: 4761
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptStartFight;
// Token: 0x0400129A RID: 4762
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroyStart;
// Token: 0x0400129B RID: 4763
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroy;
// Token: 0x0400129C RID: 4764
private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;
// Token: 0x0400129D RID: 4765
private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUp;
// Token: 0x0400129E RID: 4766
private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUpWind;
// Token: 0x0400129F RID: 4767
private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamShot;
// Token: 0x040012A0 RID: 4768
private static readonly IntPtr NativeFieldInfoPtr_g_SEBeam;
// Token: 0x040012A1 RID: 4769
private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamCollision;
// Token: 0x040012A2 RID: 4770
private static readonly IntPtr NativeFieldInfoPtr_g_SEAFour;
// Token: 0x040012A3 RID: 4771
private static readonly IntPtr NativeFieldInfoPtr_g_SEAHammer;
// Token: 0x040012A4 RID: 4772
private static readonly IntPtr NativeFieldInfoPtr_g_SEAJump;
// Token: 0x040012A5 RID: 4773
private static readonly IntPtr NativeFieldInfoPtr_g_SEASprint;
// Token: 0x040012A6 RID: 4774
private static readonly IntPtr NativeFieldInfoPtr_g_SEARotateStart;
// Token: 0x040012A7 RID: 4775
private static readonly IntPtr NativeFieldInfoPtr_g_SEABulletCharge;
// Token: 0x040012A8 RID: 4776
private static readonly IntPtr NativeFieldInfoPtr_g_SEAUpDrag;
// Token: 0x040012A9 RID: 4777
private static readonly IntPtr NativeFieldInfoPtr_g_SEAUp;
// Token: 0x040012AA RID: 4778
private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorExp;
// Token: 0x040012AB RID: 4779
private static readonly IntPtr NativeFieldInfoPtr_g_SECDeadImpact;
// Token: 0x040012AC RID: 4780
private static readonly IntPtr NativeFieldInfoPtr_g_SEWDeadImpact;
// Token: 0x040012AD RID: 4781
private static readonly IntPtr NativeFieldInfoPtr_g_SEPABulletCollision;
// Token: 0x040012AE RID: 4782
private static readonly IntPtr NativeFieldInfoPtr_g_SEPABulletCollisionPlayer;
// Token: 0x040012AF RID: 4783
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot;
// Token: 0x040012B0 RID: 4784
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallLoop;
// Token: 0x040012B1 RID: 4785
private static readonly IntPtr NativeFieldInfoPtr_g_bSEScriptEarthquake;
// Token: 0x040012B2 RID: 4786
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume;
// Token: 0x040012B3 RID: 4787
private static readonly IntPtr NativeFieldInfoPtr_g_iSEScriptWood;
// Token: 0x040012B4 RID: 4788
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequency01;
// Token: 0x040012B5 RID: 4789
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequency02;
// Token: 0x040012B6 RID: 4790
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal;
// Token: 0x040012B7 RID: 4791
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDragFrequency;
// Token: 0x040012B8 RID: 4792
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal;
// Token: 0x040012B9 RID: 4793
private static readonly IntPtr NativeFieldInfoPtr_g_bSEScriptDestroy;
// Token: 0x040012BA RID: 4794
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume;
// Token: 0x040012BB RID: 4795
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove;
// Token: 0x040012BC RID: 4796
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveSpeed;
// Token: 0x040012BD RID: 4797
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;
// Token: 0x040012BE RID: 4798
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMovePitch;
// Token: 0x040012BF RID: 4799
private static readonly IntPtr NativeFieldInfoPtr_g_bSEStartUpWind;
// Token: 0x040012C0 RID: 4800
private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindVolume;
// Token: 0x040012C1 RID: 4801
private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindPitch;
// Token: 0x040012C2 RID: 4802
private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamVolume;
// Token: 0x040012C3 RID: 4803
private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamPitch;
// Token: 0x040012C4 RID: 4804
private static readonly IntPtr NativeFieldInfoPtr_g_bSEAUpDrag;
// Token: 0x040012C5 RID: 4805
private static readonly IntPtr NativeFieldInfoPtr_g_fSEAUpDragVolume;
// Token: 0x040012C6 RID: 4806
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x040012C7 RID: 4807
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x040012C8 RID: 4808
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;
// Token: 0x040012C9 RID: 4809
private static readonly IntPtr NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0;
// Token: 0x040012CA RID: 4810
private static readonly IntPtr NativeMethodInfoPtr_DamagedChar_Public_Void_0;
// Token: 0x040012CB RID: 4811
private static readonly IntPtr NativeMethodInfoPtr_DamagedWHead_Public_Void_0;
// Token: 0x040012CC RID: 4812
private static readonly IntPtr NativeMethodInfoPtr_DamagedWHandL_Public_Void_0;
// Token: 0x040012CD RID: 4813
private static readonly IntPtr NativeMethodInfoPtr_DamagedWHandR_Public_Void_0;
// Token: 0x040012CE RID: 4814
private static readonly IntPtr NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0;
// Token: 0x040012CF RID: 4815
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x040012D0 RID: 4816
private static readonly IntPtr NativeMethodInfoPtr_StartHandL_Public_Void_0;
// Token: 0x040012D1 RID: 4817
private static readonly IntPtr NativeMethodInfoPtr_StartHandR_Public_Void_0;
// Token: 0x040012D2 RID: 4818
private static readonly IntPtr NativeMethodInfoPtr_StartHands_Public_Void_0;
// Token: 0x040012D3 RID: 4819
private static readonly IntPtr NativeMethodInfoPtr_StartHead_Public_Void_0;
// Token: 0x040012D4 RID: 4820
private static readonly IntPtr NativeMethodInfoPtr_EndHandL_Public_Void_0;
// Token: 0x040012D5 RID: 4821
private static readonly IntPtr NativeMethodInfoPtr_EndHandR_Public_Void_0;
// Token: 0x040012D6 RID: 4822
private static readonly IntPtr NativeMethodInfoPtr_EndHands_Public_Void_0;
// Token: 0x040012D7 RID: 4823
private static readonly IntPtr NativeMethodInfoPtr_EndHead_Public_Void_0;
// Token: 0x040012D8 RID: 4824
private static readonly IntPtr NativeMethodInfoPtr_PlayRotateStart_Public_Void_0;
// Token: 0x040012D9 RID: 4825
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;
// Token: 0x040012DA RID: 4826
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0;
// Token: 0x040012DB RID: 4827
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0;
// Token: 0x040012DC RID: 4828
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0;
// Token: 0x040012DD RID: 4829
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0;
// Token: 0x040012DE RID: 4830
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0;
// Token: 0x040012DF RID: 4831
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0;
// Token: 0x040012E0 RID: 4832
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0;
// Token: 0x040012E1 RID: 4833
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0;
// Token: 0x040012E2 RID: 4834
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0;
// Token: 0x040012E3 RID: 4835
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0;
// Token: 0x040012E4 RID: 4836
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0;
// Token: 0x040012E5 RID: 4837
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0;
// Token: 0x040012E6 RID: 4838
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0;
// Token: 0x040012E7 RID: 4839
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0;
// Token: 0x040012E8 RID: 4840
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0;
// Token: 0x040012E9 RID: 4841
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0;
// Token: 0x040012EA RID: 4842
private static readonly IntPtr NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0;
// Token: 0x040012EB RID: 4843
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0;
// Token: 0x040012EC RID: 4844
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0;
// Token: 0x040012ED RID: 4845
private static readonly IntPtr NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0;
// Token: 0x040012EE RID: 4846
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0;
// Token: 0x040012EF RID: 4847
private static readonly IntPtr NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0;
// Token: 0x040012F0 RID: 4848
private static readonly IntPtr NativeMethodInfoPtr_StartShotBullet_Public_Void_0;
// Token: 0x040012F1 RID: 4849
private static readonly IntPtr NativeMethodInfoPtr_StopShotBullet_Public_Void_0;
// Token: 0x040012F2 RID: 4850
private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0;
// Token: 0x040012F3 RID: 4851
private static readonly IntPtr NativeMethodInfoPtr_StopEff_Beam_Public_Void_0;
// Token: 0x040012F4 RID: 4852
private static readonly IntPtr NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0;
// Token: 0x040012F5 RID: 4853
private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0;
// Token: 0x040012F6 RID: 4854
private static readonly IntPtr NativeMethodInfoPtr_StopEffOpening01_Public_Void_0;
// Token: 0x040012F7 RID: 4855
private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0;
// Token: 0x040012F8 RID: 4856
private static readonly IntPtr NativeMethodInfoPtr_StopEffOpening02_Public_Void_0;
// Token: 0x040012F9 RID: 4857
private static readonly IntPtr NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0;
// Token: 0x040012FA RID: 4858
private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0;
// Token: 0x040012FB RID: 4859
private static readonly IntPtr NativeMethodInfoPtr_SetScriptWood_Public_Void_0;
// Token: 0x040012FC RID: 4860
private static readonly IntPtr NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0;
// Token: 0x040012FD RID: 4861
private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0;
// Token: 0x040012FE RID: 4862
private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0;
// Token: 0x040012FF RID: 4863
private static readonly IntPtr NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0;
// Token: 0x04001300 RID: 4864
private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0;
// Token: 0x04001301 RID: 4865
private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0;
// Token: 0x04001302 RID: 4866
private static readonly IntPtr NativeMethodInfoPtr_ChangeRibbon_Public_Void_0;
// Token: 0x04001303 RID: 4867
private static readonly IntPtr NativeMethodInfoPtr_CloseRibbon_Public_Void_0;
// Token: 0x04001304 RID: 4868
private static readonly IntPtr NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0;
// Token: 0x04001305 RID: 4869
private static readonly IntPtr NativeMethodInfoPtr_BodyDestory_Public_Void_0;
// Token: 0x04001306 RID: 4870
private static readonly IntPtr NativeMethodInfoPtr_SetPlus_Public_Void_0;
// Token: 0x04001307 RID: 4871
private static readonly IntPtr NativeMethodInfoPtr_PlaySEAFour_Public_Void_0;
// Token: 0x04001308 RID: 4872
private static readonly IntPtr NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0;
// Token: 0x04001309 RID: 4873
private static readonly IntPtr NativeMethodInfoPtr_PlaySEAJump_Public_Void_0;
// Token: 0x0400130A RID: 4874
private static readonly IntPtr NativeMethodInfoPtr_PlaySEAUp_Public_Void_0;
// Token: 0x0400130B RID: 4875
private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;
// Token: 0x0400130C RID: 4876
private static readonly IntPtr NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0;
// Token: 0x0400130D RID: 4877
private static readonly IntPtr NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0;
// Token: 0x0400130E RID: 4878
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x0400130F RID: 4879
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}