Files
NobetaSource/Interop/Assembly-CSharp/BossLevel03BigEffectPlay.cs
2023-09-06 22:09:22 +02:00

4849 lines
232 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000BA RID: 186
public class BossLevel03BigEffectPlay : MonoBehaviour
{
// Token: 0x060019FA RID: 6650 RVA: 0x0006D2F8 File Offset: 0x0006B4F8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511732, XrefRangeEnd = 511753, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Start()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060019FB RID: 6651 RVA: 0x0006D33C File Offset: 0x0006B53C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512146, RefRangeEnd = 512147, XrefRangeStart = 511753, XrefRangeEnd = 512146, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData(Animator Anim)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Anim);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060019FC RID: 6652 RVA: 0x0006D398 File Offset: 0x0006B598
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512147, XrefRangeEnd = 512194, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060019FD RID: 6653 RVA: 0x0006D3DC File Offset: 0x0006B5DC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512194, XrefRangeEnd = 512196, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LateUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060019FE RID: 6654 RVA: 0x0006D420 File Offset: 0x0006B620
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512247, RefRangeEnd = 512248, XrefRangeStart = 512196, XrefRangeEnd = 512247, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060019FF RID: 6655 RVA: 0x0006D464 File Offset: 0x0006B664
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512272, RefRangeEnd = 512273, XrefRangeStart = 512248, XrefRangeEnd = 512272, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptEffect(int iScriptLevel)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iScriptLevel;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001A00 RID: 6656 RVA: 0x0006D4B8 File Offset: 0x0006B6B8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512337, RefRangeEnd = 512338, XrefRangeStart = 512273, XrefRangeEnd = 512337, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateScript(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001A01 RID: 6657 RVA: 0x0006D50C File Offset: 0x0006B70C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512338, XrefRangeEnd = 512349, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SkipScript()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A02 RID: 6658 RVA: 0x0006D550 File Offset: 0x0006B750
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512380, RefRangeEnd = 512381, XrefRangeStart = 512349, XrefRangeEnd = 512380, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SkipScript02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A03 RID: 6659 RVA: 0x0006D594 File Offset: 0x0006B794
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512399, RefRangeEnd = 512400, XrefRangeStart = 512381, XrefRangeEnd = 512399, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateMaterial(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001A04 RID: 6660 RVA: 0x0006D5E8 File Offset: 0x0006B7E8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512425, RefRangeEnd = 512426, XrefRangeStart = 512400, XrefRangeEnd = 512425, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamagedFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A05 RID: 6661 RVA: 0x0006D62C File Offset: 0x0006B82C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512426, XrefRangeEnd = 512440, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A06 RID: 6662 RVA: 0x0006D670 File Offset: 0x0006B870
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512440, XrefRangeEnd = 512441, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A07 RID: 6663 RVA: 0x0006D6B4 File Offset: 0x0006B8B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512441, XrefRangeEnd = 512443, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEEarthQuake()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A08 RID: 6664 RVA: 0x0006D6F8 File Offset: 0x0006B8F8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512443, XrefRangeEnd = 512445, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopSEEarthQuake()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A09 RID: 6665 RVA: 0x0006D73C File Offset: 0x0006B93C
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 512446, RefRangeEnd = 512450, XrefRangeStart = 512445, XrefRangeEnd = 512446, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing(int iIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001A0A RID: 6666 RVA: 0x0006D790 File Offset: 0x0006B990
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 512451, RefRangeEnd = 512453, XrefRangeStart = 512450, XrefRangeEnd = 512451, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEAttack(int iIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001A0B RID: 6667 RVA: 0x0006D7E4 File Offset: 0x0006B9E4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512453, XrefRangeEnd = 512466, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffOpeningLava()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A0C RID: 6668 RVA: 0x0006D828 File Offset: 0x0006BA28
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512469, RefRangeEnd = 512470, XrefRangeStart = 512466, XrefRangeEnd = 512469, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffBodyLave()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A0D RID: 6669 RVA: 0x0006D86C File Offset: 0x0006BA6C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512470, XrefRangeEnd = 512473, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CloseEffBodyLava()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A0E RID: 6670 RVA: 0x0006D8B0 File Offset: 0x0006BAB0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512491, RefRangeEnd = 512492, XrefRangeStart = 512473, XrefRangeEnd = 512491, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A0F RID: 6671 RVA: 0x0006D8F4 File Offset: 0x0006BAF4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512492, XrefRangeEnd = 512505, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSweepL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A10 RID: 6672 RVA: 0x0006D938 File Offset: 0x0006BB38
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512505, XrefRangeEnd = 512518, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSweepR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A11 RID: 6673 RVA: 0x0006D97C File Offset: 0x0006BB7C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512529, RefRangeEnd = 512530, XrefRangeStart = 512518, XrefRangeEnd = 512529, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A12 RID: 6674 RVA: 0x0006D9C0 File Offset: 0x0006BBC0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512530, XrefRangeEnd = 512555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSplashBulletL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A13 RID: 6675 RVA: 0x0006DA04 File Offset: 0x0006BC04
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512555, XrefRangeEnd = 512580, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSplashBulletR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A14 RID: 6676 RVA: 0x0006DA48 File Offset: 0x0006BC48
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512580, XrefRangeEnd = 512586, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffThrowCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A15 RID: 6677 RVA: 0x0006DA8C File Offset: 0x0006BC8C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512586, XrefRangeEnd = 512590, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffThrowEnd()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A16 RID: 6678 RVA: 0x0006DAD0 File Offset: 0x0006BCD0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512590, XrefRangeEnd = 512616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffThrowFireBall()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A17 RID: 6679 RVA: 0x0006DB14 File Offset: 0x0006BD14
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512616, XrefRangeEnd = 512632, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffCharge(bool bFar)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bFar;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001A18 RID: 6680 RVA: 0x0006DB68 File Offset: 0x0006BD68
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512632, XrefRangeEnd = 512652, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ChargeComplete()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A19 RID: 6681 RVA: 0x0006DBAC File Offset: 0x0006BDAC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512674, RefRangeEnd = 512675, XrefRangeStart = 512652, XrefRangeEnd = 512674, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ChargeDamaged(int MP)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref MP;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001A1A RID: 6682 RVA: 0x0006DC00 File Offset: 0x0006BE00
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512675, XrefRangeEnd = 512677, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ChargeEnd()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A1B RID: 6683 RVA: 0x0006DC44 File Offset: 0x0006BE44
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512677, XrefRangeEnd = 512688, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffChargeFarComplete()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A1C RID: 6684 RVA: 0x0006DC88 File Offset: 0x0006BE88
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512688, XrefRangeEnd = 512711, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffChargeFarThrow()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A1D RID: 6685 RVA: 0x0006DCCC File Offset: 0x0006BECC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512711, XrefRangeEnd = 512728, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetAttackData(string Name)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(Name);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetAttackData_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001A1E RID: 6686 RVA: 0x0006DD28 File Offset: 0x0006BF28
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512728, XrefRangeEnd = 512737, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayWalkShake()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayWalkShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A1F RID: 6687 RVA: 0x0006DD6C File Offset: 0x0006BF6C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512752, RefRangeEnd = 512753, XrefRangeStart = 512737, XrefRangeEnd = 512752, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EarthQuakeAttack()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A20 RID: 6688 RVA: 0x0006DDB0 File Offset: 0x0006BFB0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512753, XrefRangeEnd = 512754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenCollisionHandL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A21 RID: 6689 RVA: 0x0006DDF4 File Offset: 0x0006BFF4
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 512755, RefRangeEnd = 512757, XrefRangeStart = 512754, XrefRangeEnd = 512755, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenCollisionHandR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A22 RID: 6690 RVA: 0x0006DE38 File Offset: 0x0006C038
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512759, RefRangeEnd = 512760, XrefRangeStart = 512757, XrefRangeEnd = 512759, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenCollisionHand()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A23 RID: 6691 RVA: 0x0006DE7C File Offset: 0x0006C07C
[CallerCount(0)]
public unsafe void CloseCollisionHandL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A24 RID: 6692 RVA: 0x0006DEC0 File Offset: 0x0006C0C0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512760, RefRangeEnd = 512761, XrefRangeStart = 512760, XrefRangeEnd = 512760, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CloseCollisionHandR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A25 RID: 6693 RVA: 0x0006DF04 File Offset: 0x0006C104
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 512761, RefRangeEnd = 512764, XrefRangeStart = 512761, XrefRangeEnd = 512761, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CloseCollisionHand()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A26 RID: 6694 RVA: 0x0006DF48 File Offset: 0x0006C148
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512807, RefRangeEnd = 512808, XrefRangeStart = 512764, XrefRangeEnd = 512807, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateCollisionHandL(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001A27 RID: 6695 RVA: 0x0006DF9C File Offset: 0x0006C19C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512853, RefRangeEnd = 512854, XrefRangeStart = 512808, XrefRangeEnd = 512853, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateCollisionHandR(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001A28 RID: 6696 RVA: 0x0006DFF0 File Offset: 0x0006C1F0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512856, RefRangeEnd = 512857, XrefRangeStart = 512854, XrefRangeEnd = 512856, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CloseAttack02OtherCollision()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A29 RID: 6697 RVA: 0x0006E034 File Offset: 0x0006C234
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512859, RefRangeEnd = 512860, XrefRangeStart = 512857, XrefRangeEnd = 512859, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenAttack02Collision()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A2A RID: 6698 RVA: 0x0006E078 File Offset: 0x0006C278
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512860, RefRangeEnd = 512861, XrefRangeStart = 512860, XrefRangeEnd = 512860, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenHandsWall()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenHandsWall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A2B RID: 6699 RVA: 0x0006E0BC File Offset: 0x0006C2BC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512861, XrefRangeEnd = 512865, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CloseHandsWall()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseHandsWall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A2C RID: 6700 RVA: 0x0006E100 File Offset: 0x0006C300
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 512912, RefRangeEnd = 512913, XrefRangeStart = 512865, XrefRangeEnd = 512912, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateHandsWall(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001A2D RID: 6701 RVA: 0x0006E154 File Offset: 0x0006C354
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512913, XrefRangeEnd = 513026, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamagedFloor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFloor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A2E RID: 6702 RVA: 0x0006E198 File Offset: 0x0006C398
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513026, XrefRangeEnd = 513030, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe float GetChargeAttackAngle()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06001A2F RID: 6703 RVA: 0x0006E1E8 File Offset: 0x0006C3E8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 513031, RefRangeEnd = 513032, XrefRangeStart = 513030, XrefRangeEnd = 513031, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 GetSceneForward()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06001A30 RID: 6704 RVA: 0x0006E238 File Offset: 0x0006C438
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 513033, RefRangeEnd = 513034, XrefRangeStart = 513032, XrefRangeEnd = 513033, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 GetBossTarget()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06001A31 RID: 6705 RVA: 0x0006E288 File Offset: 0x0006C488
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 513059, RefRangeEnd = 513060, XrefRangeStart = 513034, XrefRangeEnd = 513059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001A32 RID: 6706 RVA: 0x0006E2DC File Offset: 0x0006C4DC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513060, XrefRangeEnd = 513071, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe BossLevel03BigEffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001A33 RID: 6707 RVA: 0x0006E328 File Offset: 0x0006C528
// Note: this type is marked as 'beforefieldinit'.
static BossLevel03BigEffectPlay()
{
Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel03BigEffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr);
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_WGM");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_Anim");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_MeshChar");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_MeshDoll");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_MatChar");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fShadowPow");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_colGlow");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bChargeComplete");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fShadowSwitch");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SC_Collider");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "BC_Collider");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Cap_Collider");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SC_ChargeCollider");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_HandFire");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_HandChargeR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_BodyLava");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_BigDestory");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_Volatilize");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_CeilingSmoke");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeLL");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeLR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeRL");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeRR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeUp");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeUpFall");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_BossFallLava");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_FloorFallLava");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_FloorGoUpLava");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_FloorGoUpSmoke");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "CharacterLight");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DestoryLight");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_AttackHandL");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_AttackHandR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_BossTarget");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_LockPoint");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SC");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "FloorUp");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "FloorUpDamaged");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor01");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor02L");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor02R");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03LL");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03LR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03RL");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03RR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor04L");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor04R");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor04C");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EndFloor");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_ShakeFloorUp");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_ShakeFloorUpDamaged");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedUp");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorRL");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorRR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorLR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorLL");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffOpeningLava");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttack01");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttackSweepL");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttackSweepR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttack02");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttackCollision");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffCharge");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeComplete");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeExplosion");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeAttackLava");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFar");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFarComplete");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFarThrow");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFarCollision");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtle");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtleExplosion");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtleCollision");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtleShot");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffThrowFireBall");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffThrowFireBallExplosion");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffThrowFireBallShot");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffOpeningLava");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttack01");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttackSweepL");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttackSweepR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttack02");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttackCollision");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffCharge");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeComplete");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeExplosion");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeAttackLava");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFar");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFarComplete");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFarThrow");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFarCollision");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashBullet");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashButtleExplosion");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashButtleCollision");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashButtleShot");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffThrowFireBall");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffThrowFireBallExplosion");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffThrowFireBallShot");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FloorCollapse");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FloorCollapse02");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FallLava");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FallLava02");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_EarthQuake");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FootStep");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_BodyLava");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FloorUpEnd");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_DestoryStart");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Destory");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Swing");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Attack");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Charge");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeComplete");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeAbsorb");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeExplosion");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FireBallShot");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_HandCharge");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SEFireBallShot");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SEFireBallLoop");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_SplashShot");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_SplashExplosion");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_SplashCollision");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeFarCollision");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFloorCollapse");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFloorCollapse02");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFallLava");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFallLava02");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEEarthQuake");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFootStep");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEBodyLava");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFloorUpEnd");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEDestoryStart");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEDestory");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESwing");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEAttack");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SECharge");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeComplete");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeAbsorb");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeExplosion");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFireBallShot02");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEHandCharge");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESplashShot");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFireBallShot");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFireBallLoop");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESplashExplosion");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESplashCollision");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeFarCollision");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_iSplashBulletNum");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSplashBulletRandom");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_trEffCharge");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bCollisionHandR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bCollisionHandL");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_v3PreCollisionHandR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_v3PreCollisionHandL");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adAttack01");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adAttackSweep");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adAttack02");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adChargeAttack");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adCurrent");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bHandsWall");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bAttack02Collision");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorLL");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorLR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorRR");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorRL");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bZoomOut");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fZoomOut");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bGlow");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bSECharge");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargeVolume");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargePitch");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargeTime");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargeTimeVal");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bSEDestory");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEDestoryVolume");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bChargeFar");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bScriptFloorFall");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fScriptFloorFallSpeed");
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bScriptEndFloorRise");
BossLevel03BigEffectPlay.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665442);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665443);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665444);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665445);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665446);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665447);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665448);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665449);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665450);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665451);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665452);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665453);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665454);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665455);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665456);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665457);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665458);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665459);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665460);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665461);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665462);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665463);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665464);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665465);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665466);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665467);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665468);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665469);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665470);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665471);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665472);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665473);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665474);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665475);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665476);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetAttackData_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665477);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayWalkShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665478);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665479);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665480);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665481);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665482);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665483);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665484);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665485);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665486);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665487);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665488);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665489);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenHandsWall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665490);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseHandsWall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665491);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665492);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFloor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665493);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665494);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665495);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665496);
BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665497);
BossLevel03BigEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665498);
}
// Token: 0x06001A34 RID: 6708 RVA: 0x0000351C File Offset: 0x0000171C
public BossLevel03BigEffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700087A RID: 2170
// (get) Token: 0x06001A35 RID: 6709 RVA: 0x0006F5B4 File Offset: 0x0006D7B4
// (set) Token: 0x06001A36 RID: 6710 RVA: 0x0006F5E8 File Offset: 0x0006D7E8
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700087B RID: 2171
// (get) Token: 0x06001A37 RID: 6711 RVA: 0x0006F610 File Offset: 0x0006D810
// (set) Token: 0x06001A38 RID: 6712 RVA: 0x0006F644 File Offset: 0x0006D844
public unsafe Animator g_Anim
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Animator(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700087C RID: 2172
// (get) Token: 0x06001A39 RID: 6713 RVA: 0x0006F66C File Offset: 0x0006D86C
// (set) Token: 0x06001A3A RID: 6714 RVA: 0x0006F6A0 File Offset: 0x0006D8A0
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshChar
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700087D RID: 2173
// (get) Token: 0x06001A3B RID: 6715 RVA: 0x0006F6C8 File Offset: 0x0006D8C8
// (set) Token: 0x06001A3C RID: 6716 RVA: 0x0006F6FC File Offset: 0x0006D8FC
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshDoll
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700087E RID: 2174
// (get) Token: 0x06001A3D RID: 6717 RVA: 0x0006F724 File Offset: 0x0006D924
// (set) Token: 0x06001A3E RID: 6718 RVA: 0x0006F758 File Offset: 0x0006D958
public unsafe Il2CppReferenceArray<Material> g_MatChar
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700087F RID: 2175
// (get) Token: 0x06001A3F RID: 6719 RVA: 0x0006F780 File Offset: 0x0006D980
// (set) Token: 0x06001A40 RID: 6720 RVA: 0x0006F7A8 File Offset: 0x0006D9A8
public unsafe float g_fShadowPow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow)) = value;
}
}
// Token: 0x17000880 RID: 2176
// (get) Token: 0x06001A41 RID: 6721 RVA: 0x0006F7CC File Offset: 0x0006D9CC
// (set) Token: 0x06001A42 RID: 6722 RVA: 0x0006F7F4 File Offset: 0x0006D9F4
public unsafe Color g_colGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow)) = value;
}
}
// Token: 0x17000881 RID: 2177
// (get) Token: 0x06001A43 RID: 6723 RVA: 0x0006F818 File Offset: 0x0006DA18
// (set) Token: 0x06001A44 RID: 6724 RVA: 0x0006F840 File Offset: 0x0006DA40
public unsafe bool g_bChargeComplete
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete)) = value;
}
}
// Token: 0x17000882 RID: 2178
// (get) Token: 0x06001A45 RID: 6725 RVA: 0x0006F864 File Offset: 0x0006DA64
// (set) Token: 0x06001A46 RID: 6726 RVA: 0x0006F88C File Offset: 0x0006DA8C
public unsafe float g_fShadowSwitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch)) = value;
}
}
// Token: 0x17000883 RID: 2179
// (get) Token: 0x06001A47 RID: 6727 RVA: 0x0006F8B0 File Offset: 0x0006DAB0
// (set) Token: 0x06001A48 RID: 6728 RVA: 0x0006F8E4 File Offset: 0x0006DAE4
public unsafe Il2CppReferenceArray<SphereCollider> SC_Collider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000884 RID: 2180
// (get) Token: 0x06001A49 RID: 6729 RVA: 0x0006F90C File Offset: 0x0006DB0C
// (set) Token: 0x06001A4A RID: 6730 RVA: 0x0006F940 File Offset: 0x0006DB40
public unsafe Il2CppReferenceArray<BoxCollider> BC_Collider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000885 RID: 2181
// (get) Token: 0x06001A4B RID: 6731 RVA: 0x0006F968 File Offset: 0x0006DB68
// (set) Token: 0x06001A4C RID: 6732 RVA: 0x0006F99C File Offset: 0x0006DB9C
public unsafe Il2CppReferenceArray<CapsuleCollider> Cap_Collider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000886 RID: 2182
// (get) Token: 0x06001A4D RID: 6733 RVA: 0x0006F9C4 File Offset: 0x0006DBC4
// (set) Token: 0x06001A4E RID: 6734 RVA: 0x0006F9F8 File Offset: 0x0006DBF8
public unsafe SphereCollider SC_ChargeCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000887 RID: 2183
// (get) Token: 0x06001A4F RID: 6735 RVA: 0x0006FA20 File Offset: 0x0006DC20
// (set) Token: 0x06001A50 RID: 6736 RVA: 0x0006FA54 File Offset: 0x0006DC54
public unsafe Il2CppReferenceArray<ParticleSystem> PS_HandFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000888 RID: 2184
// (get) Token: 0x06001A51 RID: 6737 RVA: 0x0006FA7C File Offset: 0x0006DC7C
// (set) Token: 0x06001A52 RID: 6738 RVA: 0x0006FAB0 File Offset: 0x0006DCB0
public unsafe ParticleSystem PS_HandChargeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000889 RID: 2185
// (get) Token: 0x06001A53 RID: 6739 RVA: 0x0006FAD8 File Offset: 0x0006DCD8
// (set) Token: 0x06001A54 RID: 6740 RVA: 0x0006FB0C File Offset: 0x0006DD0C
public unsafe ParticleSystem PS_BodyLava
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700088A RID: 2186
// (get) Token: 0x06001A55 RID: 6741 RVA: 0x0006FB34 File Offset: 0x0006DD34
// (set) Token: 0x06001A56 RID: 6742 RVA: 0x0006FB68 File Offset: 0x0006DD68
public unsafe ParticleSystem PS_BigDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700088B RID: 2187
// (get) Token: 0x06001A57 RID: 6743 RVA: 0x0006FB90 File Offset: 0x0006DD90
// (set) Token: 0x06001A58 RID: 6744 RVA: 0x0006FBC4 File Offset: 0x0006DDC4
public unsafe ParticleSystem PS_Volatilize
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700088C RID: 2188
// (get) Token: 0x06001A59 RID: 6745 RVA: 0x0006FBEC File Offset: 0x0006DDEC
// (set) Token: 0x06001A5A RID: 6746 RVA: 0x0006FC20 File Offset: 0x0006DE20
public unsafe ParticleSystem ScenePS_CeilingSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700088D RID: 2189
// (get) Token: 0x06001A5B RID: 6747 RVA: 0x0006FC48 File Offset: 0x0006DE48
// (set) Token: 0x06001A5C RID: 6748 RVA: 0x0006FC7C File Offset: 0x0006DE7C
public unsafe ParticleSystem ScenePS_FloorSmokeLL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700088E RID: 2190
// (get) Token: 0x06001A5D RID: 6749 RVA: 0x0006FCA4 File Offset: 0x0006DEA4
// (set) Token: 0x06001A5E RID: 6750 RVA: 0x0006FCD8 File Offset: 0x0006DED8
public unsafe ParticleSystem ScenePS_FloorSmokeLR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700088F RID: 2191
// (get) Token: 0x06001A5F RID: 6751 RVA: 0x0006FD00 File Offset: 0x0006DF00
// (set) Token: 0x06001A60 RID: 6752 RVA: 0x0006FD34 File Offset: 0x0006DF34
public unsafe ParticleSystem ScenePS_FloorSmokeRL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000890 RID: 2192
// (get) Token: 0x06001A61 RID: 6753 RVA: 0x0006FD5C File Offset: 0x0006DF5C
// (set) Token: 0x06001A62 RID: 6754 RVA: 0x0006FD90 File Offset: 0x0006DF90
public unsafe ParticleSystem ScenePS_FloorSmokeRR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000891 RID: 2193
// (get) Token: 0x06001A63 RID: 6755 RVA: 0x0006FDB8 File Offset: 0x0006DFB8
// (set) Token: 0x06001A64 RID: 6756 RVA: 0x0006FDEC File Offset: 0x0006DFEC
public unsafe ParticleSystem ScenePS_FloorSmokeUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000892 RID: 2194
// (get) Token: 0x06001A65 RID: 6757 RVA: 0x0006FE14 File Offset: 0x0006E014
// (set) Token: 0x06001A66 RID: 6758 RVA: 0x0006FE48 File Offset: 0x0006E048
public unsafe ParticleSystem ScenePS_FloorSmokeUpFall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000893 RID: 2195
// (get) Token: 0x06001A67 RID: 6759 RVA: 0x0006FE70 File Offset: 0x0006E070
// (set) Token: 0x06001A68 RID: 6760 RVA: 0x0006FEA4 File Offset: 0x0006E0A4
public unsafe ParticleSystem PS_BossFallLava
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000894 RID: 2196
// (get) Token: 0x06001A69 RID: 6761 RVA: 0x0006FECC File Offset: 0x0006E0CC
// (set) Token: 0x06001A6A RID: 6762 RVA: 0x0006FF00 File Offset: 0x0006E100
public unsafe ParticleSystem PS_FloorFallLava
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000895 RID: 2197
// (get) Token: 0x06001A6B RID: 6763 RVA: 0x0006FF28 File Offset: 0x0006E128
// (set) Token: 0x06001A6C RID: 6764 RVA: 0x0006FF5C File Offset: 0x0006E15C
public unsafe ParticleSystem PS_FloorGoUpLava
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000896 RID: 2198
// (get) Token: 0x06001A6D RID: 6765 RVA: 0x0006FF84 File Offset: 0x0006E184
// (set) Token: 0x06001A6E RID: 6766 RVA: 0x0006FFB8 File Offset: 0x0006E1B8
public unsafe ParticleSystem PS_FloorGoUpSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000897 RID: 2199
// (get) Token: 0x06001A6F RID: 6767 RVA: 0x0006FFE0 File Offset: 0x0006E1E0
// (set) Token: 0x06001A70 RID: 6768 RVA: 0x00070014 File Offset: 0x0006E214
public unsafe Light CharacterLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Light(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000898 RID: 2200
// (get) Token: 0x06001A71 RID: 6769 RVA: 0x0007003C File Offset: 0x0006E23C
// (set) Token: 0x06001A72 RID: 6770 RVA: 0x00070070 File Offset: 0x0006E270
public unsafe Light DestoryLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Light(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000899 RID: 2201
// (get) Token: 0x06001A73 RID: 6771 RVA: 0x00070098 File Offset: 0x0006E298
// (set) Token: 0x06001A74 RID: 6772 RVA: 0x000700CC File Offset: 0x0006E2CC
public unsafe Transform Pos_AttackHandL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700089A RID: 2202
// (get) Token: 0x06001A75 RID: 6773 RVA: 0x000700F4 File Offset: 0x0006E2F4
// (set) Token: 0x06001A76 RID: 6774 RVA: 0x00070128 File Offset: 0x0006E328
public unsafe Transform Pos_AttackHandR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700089B RID: 2203
// (get) Token: 0x06001A77 RID: 6775 RVA: 0x00070150 File Offset: 0x0006E350
// (set) Token: 0x06001A78 RID: 6776 RVA: 0x00070184 File Offset: 0x0006E384
public unsafe Transform Pos_BossTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700089C RID: 2204
// (get) Token: 0x06001A79 RID: 6777 RVA: 0x000701AC File Offset: 0x0006E3AC
// (set) Token: 0x06001A7A RID: 6778 RVA: 0x000701E0 File Offset: 0x0006E3E0
public unsafe Transform Pos_LockPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700089D RID: 2205
// (get) Token: 0x06001A7B RID: 6779 RVA: 0x00070208 File Offset: 0x0006E408
// (set) Token: 0x06001A7C RID: 6780 RVA: 0x0007023C File Offset: 0x0006E43C
public unsafe Il2CppReferenceArray<SphereCollider> g_SC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700089E RID: 2206
// (get) Token: 0x06001A7D RID: 6781 RVA: 0x00070264 File Offset: 0x0006E464
// (set) Token: 0x06001A7E RID: 6782 RVA: 0x00070298 File Offset: 0x0006E498
public unsafe GameObject FloorUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700089F RID: 2207
// (get) Token: 0x06001A7F RID: 6783 RVA: 0x000702C0 File Offset: 0x0006E4C0
// (set) Token: 0x06001A80 RID: 6784 RVA: 0x000702F4 File Offset: 0x0006E4F4
public unsafe GameObject FloorUpDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008A0 RID: 2208
// (get) Token: 0x06001A81 RID: 6785 RVA: 0x0007031C File Offset: 0x0006E51C
// (set) Token: 0x06001A82 RID: 6786 RVA: 0x00070350 File Offset: 0x0006E550
public unsafe GameObject Floor01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008A1 RID: 2209
// (get) Token: 0x06001A83 RID: 6787 RVA: 0x00070378 File Offset: 0x0006E578
// (set) Token: 0x06001A84 RID: 6788 RVA: 0x000703AC File Offset: 0x0006E5AC
public unsafe GameObject Floor02L
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008A2 RID: 2210
// (get) Token: 0x06001A85 RID: 6789 RVA: 0x000703D4 File Offset: 0x0006E5D4
// (set) Token: 0x06001A86 RID: 6790 RVA: 0x00070408 File Offset: 0x0006E608
public unsafe GameObject Floor02R
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008A3 RID: 2211
// (get) Token: 0x06001A87 RID: 6791 RVA: 0x00070430 File Offset: 0x0006E630
// (set) Token: 0x06001A88 RID: 6792 RVA: 0x00070464 File Offset: 0x0006E664
public unsafe GameObject Floor03LL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008A4 RID: 2212
// (get) Token: 0x06001A89 RID: 6793 RVA: 0x0007048C File Offset: 0x0006E68C
// (set) Token: 0x06001A8A RID: 6794 RVA: 0x000704C0 File Offset: 0x0006E6C0
public unsafe GameObject Floor03LR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008A5 RID: 2213
// (get) Token: 0x06001A8B RID: 6795 RVA: 0x000704E8 File Offset: 0x0006E6E8
// (set) Token: 0x06001A8C RID: 6796 RVA: 0x0007051C File Offset: 0x0006E71C
public unsafe GameObject Floor03RL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008A6 RID: 2214
// (get) Token: 0x06001A8D RID: 6797 RVA: 0x00070544 File Offset: 0x0006E744
// (set) Token: 0x06001A8E RID: 6798 RVA: 0x00070578 File Offset: 0x0006E778
public unsafe GameObject Floor03RR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008A7 RID: 2215
// (get) Token: 0x06001A8F RID: 6799 RVA: 0x000705A0 File Offset: 0x0006E7A0
// (set) Token: 0x06001A90 RID: 6800 RVA: 0x000705D4 File Offset: 0x0006E7D4
public unsafe GameObject Floor04L
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008A8 RID: 2216
// (get) Token: 0x06001A91 RID: 6801 RVA: 0x000705FC File Offset: 0x0006E7FC
// (set) Token: 0x06001A92 RID: 6802 RVA: 0x00070630 File Offset: 0x0006E830
public unsafe GameObject Floor04R
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008A9 RID: 2217
// (get) Token: 0x06001A93 RID: 6803 RVA: 0x00070658 File Offset: 0x0006E858
// (set) Token: 0x06001A94 RID: 6804 RVA: 0x0007068C File Offset: 0x0006E88C
public unsafe GameObject Floor04C
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008AA RID: 2218
// (get) Token: 0x06001A95 RID: 6805 RVA: 0x000706B4 File Offset: 0x0006E8B4
// (set) Token: 0x06001A96 RID: 6806 RVA: 0x000706E8 File Offset: 0x0006E8E8
public unsafe GameObject EndFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008AB RID: 2219
// (get) Token: 0x06001A97 RID: 6807 RVA: 0x00070710 File Offset: 0x0006E910
// (set) Token: 0x06001A98 RID: 6808 RVA: 0x00070744 File Offset: 0x0006E944
public unsafe Shake g_ShakeFloorUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008AC RID: 2220
// (get) Token: 0x06001A99 RID: 6809 RVA: 0x0007076C File Offset: 0x0006E96C
// (set) Token: 0x06001A9A RID: 6810 RVA: 0x000707A0 File Offset: 0x0006E9A0
public unsafe Shake g_ShakeFloorUpDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008AD RID: 2221
// (get) Token: 0x06001A9B RID: 6811 RVA: 0x000707C8 File Offset: 0x0006E9C8
// (set) Token: 0x06001A9C RID: 6812 RVA: 0x000707FC File Offset: 0x0006E9FC
public unsafe DamagedObjectFloor_BossBig03 DamagedUp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008AE RID: 2222
// (get) Token: 0x06001A9D RID: 6813 RVA: 0x00070824 File Offset: 0x0006EA24
// (set) Token: 0x06001A9E RID: 6814 RVA: 0x00070858 File Offset: 0x0006EA58
public unsafe DamagedObjectFloor_BossBig03 DamagedFloorRL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008AF RID: 2223
// (get) Token: 0x06001A9F RID: 6815 RVA: 0x00070880 File Offset: 0x0006EA80
// (set) Token: 0x06001AA0 RID: 6816 RVA: 0x000708B4 File Offset: 0x0006EAB4
public unsafe DamagedObjectFloor_BossBig03 DamagedFloorRR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008B0 RID: 2224
// (get) Token: 0x06001AA1 RID: 6817 RVA: 0x000708DC File Offset: 0x0006EADC
// (set) Token: 0x06001AA2 RID: 6818 RVA: 0x00070910 File Offset: 0x0006EB10
public unsafe DamagedObjectFloor_BossBig03 DamagedFloorLR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008B1 RID: 2225
// (get) Token: 0x06001AA3 RID: 6819 RVA: 0x00070938 File Offset: 0x0006EB38
// (set) Token: 0x06001AA4 RID: 6820 RVA: 0x0007096C File Offset: 0x0006EB6C
public unsafe DamagedObjectFloor_BossBig03 DamagedFloorLL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008B2 RID: 2226
// (get) Token: 0x06001AA5 RID: 6821 RVA: 0x00070994 File Offset: 0x0006EB94
// (set) Token: 0x06001AA6 RID: 6822 RVA: 0x000709C8 File Offset: 0x0006EBC8
public unsafe GameObject EffOpeningLava
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008B3 RID: 2227
// (get) Token: 0x06001AA7 RID: 6823 RVA: 0x000709F0 File Offset: 0x0006EBF0
// (set) Token: 0x06001AA8 RID: 6824 RVA: 0x00070A24 File Offset: 0x0006EC24
public unsafe GameObject EffAttack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008B4 RID: 2228
// (get) Token: 0x06001AA9 RID: 6825 RVA: 0x00070A4C File Offset: 0x0006EC4C
// (set) Token: 0x06001AAA RID: 6826 RVA: 0x00070A80 File Offset: 0x0006EC80
public unsafe GameObject EffAttackSweepL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008B5 RID: 2229
// (get) Token: 0x06001AAB RID: 6827 RVA: 0x00070AA8 File Offset: 0x0006ECA8
// (set) Token: 0x06001AAC RID: 6828 RVA: 0x00070ADC File Offset: 0x0006ECDC
public unsafe GameObject EffAttackSweepR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008B6 RID: 2230
// (get) Token: 0x06001AAD RID: 6829 RVA: 0x00070B04 File Offset: 0x0006ED04
// (set) Token: 0x06001AAE RID: 6830 RVA: 0x00070B38 File Offset: 0x0006ED38
public unsafe GameObject EffAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008B7 RID: 2231
// (get) Token: 0x06001AAF RID: 6831 RVA: 0x00070B60 File Offset: 0x0006ED60
// (set) Token: 0x06001AB0 RID: 6832 RVA: 0x00070B94 File Offset: 0x0006ED94
public unsafe GameObject EffAttackCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008B8 RID: 2232
// (get) Token: 0x06001AB1 RID: 6833 RVA: 0x00070BBC File Offset: 0x0006EDBC
// (set) Token: 0x06001AB2 RID: 6834 RVA: 0x00070BF0 File Offset: 0x0006EDF0
public unsafe GameObject EffCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008B9 RID: 2233
// (get) Token: 0x06001AB3 RID: 6835 RVA: 0x00070C18 File Offset: 0x0006EE18
// (set) Token: 0x06001AB4 RID: 6836 RVA: 0x00070C4C File Offset: 0x0006EE4C
public unsafe GameObject EffChargeComplete
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008BA RID: 2234
// (get) Token: 0x06001AB5 RID: 6837 RVA: 0x00070C74 File Offset: 0x0006EE74
// (set) Token: 0x06001AB6 RID: 6838 RVA: 0x00070CA8 File Offset: 0x0006EEA8
public unsafe GameObject EffChargeExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008BB RID: 2235
// (get) Token: 0x06001AB7 RID: 6839 RVA: 0x00070CD0 File Offset: 0x0006EED0
// (set) Token: 0x06001AB8 RID: 6840 RVA: 0x00070D04 File Offset: 0x0006EF04
public unsafe GameObject EffChargeAttackLava
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008BC RID: 2236
// (get) Token: 0x06001AB9 RID: 6841 RVA: 0x00070D2C File Offset: 0x0006EF2C
// (set) Token: 0x06001ABA RID: 6842 RVA: 0x00070D60 File Offset: 0x0006EF60
public unsafe GameObject EffChargeFar
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008BD RID: 2237
// (get) Token: 0x06001ABB RID: 6843 RVA: 0x00070D88 File Offset: 0x0006EF88
// (set) Token: 0x06001ABC RID: 6844 RVA: 0x00070DBC File Offset: 0x0006EFBC
public unsafe GameObject EffChargeFarComplete
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008BE RID: 2238
// (get) Token: 0x06001ABD RID: 6845 RVA: 0x00070DE4 File Offset: 0x0006EFE4
// (set) Token: 0x06001ABE RID: 6846 RVA: 0x00070E18 File Offset: 0x0006F018
public unsafe GameObject EffChargeFarThrow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008BF RID: 2239
// (get) Token: 0x06001ABF RID: 6847 RVA: 0x00070E40 File Offset: 0x0006F040
// (set) Token: 0x06001AC0 RID: 6848 RVA: 0x00070E74 File Offset: 0x0006F074
public unsafe GameObject EffChargeFarCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008C0 RID: 2240
// (get) Token: 0x06001AC1 RID: 6849 RVA: 0x00070E9C File Offset: 0x0006F09C
// (set) Token: 0x06001AC2 RID: 6850 RVA: 0x00070ED0 File Offset: 0x0006F0D0
public unsafe GameObject EffSplashButtle
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008C1 RID: 2241
// (get) Token: 0x06001AC3 RID: 6851 RVA: 0x00070EF8 File Offset: 0x0006F0F8
// (set) Token: 0x06001AC4 RID: 6852 RVA: 0x00070F2C File Offset: 0x0006F12C
public unsafe GameObject EffSplashButtleExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008C2 RID: 2242
// (get) Token: 0x06001AC5 RID: 6853 RVA: 0x00070F54 File Offset: 0x0006F154
// (set) Token: 0x06001AC6 RID: 6854 RVA: 0x00070F88 File Offset: 0x0006F188
public unsafe GameObject EffSplashButtleCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008C3 RID: 2243
// (get) Token: 0x06001AC7 RID: 6855 RVA: 0x00070FB0 File Offset: 0x0006F1B0
// (set) Token: 0x06001AC8 RID: 6856 RVA: 0x00070FE4 File Offset: 0x0006F1E4
public unsafe GameObject EffSplashButtleShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008C4 RID: 2244
// (get) Token: 0x06001AC9 RID: 6857 RVA: 0x0007100C File Offset: 0x0006F20C
// (set) Token: 0x06001ACA RID: 6858 RVA: 0x00071040 File Offset: 0x0006F240
public unsafe GameObject EffThrowFireBall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008C5 RID: 2245
// (get) Token: 0x06001ACB RID: 6859 RVA: 0x00071068 File Offset: 0x0006F268
// (set) Token: 0x06001ACC RID: 6860 RVA: 0x0007109C File Offset: 0x0006F29C
public unsafe GameObject EffThrowFireBallExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008C6 RID: 2246
// (get) Token: 0x06001ACD RID: 6861 RVA: 0x000710C4 File Offset: 0x0006F2C4
// (set) Token: 0x06001ACE RID: 6862 RVA: 0x000710F8 File Offset: 0x0006F2F8
public unsafe GameObject EffThrowFireBallShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008C7 RID: 2247
// (get) Token: 0x06001ACF RID: 6863 RVA: 0x00071120 File Offset: 0x0006F320
// (set) Token: 0x06001AD0 RID: 6864 RVA: 0x00071154 File Offset: 0x0006F354
public unsafe EffectPool g_EffOpeningLava
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008C8 RID: 2248
// (get) Token: 0x06001AD1 RID: 6865 RVA: 0x0007117C File Offset: 0x0006F37C
// (set) Token: 0x06001AD2 RID: 6866 RVA: 0x000711B0 File Offset: 0x0006F3B0
public unsafe EffectPool g_EffAttack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008C9 RID: 2249
// (get) Token: 0x06001AD3 RID: 6867 RVA: 0x000711D8 File Offset: 0x0006F3D8
// (set) Token: 0x06001AD4 RID: 6868 RVA: 0x0007120C File Offset: 0x0006F40C
public unsafe EffectPool g_EffAttackSweepL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008CA RID: 2250
// (get) Token: 0x06001AD5 RID: 6869 RVA: 0x00071234 File Offset: 0x0006F434
// (set) Token: 0x06001AD6 RID: 6870 RVA: 0x00071268 File Offset: 0x0006F468
public unsafe EffectPool g_EffAttackSweepR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008CB RID: 2251
// (get) Token: 0x06001AD7 RID: 6871 RVA: 0x00071290 File Offset: 0x0006F490
// (set) Token: 0x06001AD8 RID: 6872 RVA: 0x000712C4 File Offset: 0x0006F4C4
public unsafe EffectPool g_EffAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008CC RID: 2252
// (get) Token: 0x06001AD9 RID: 6873 RVA: 0x000712EC File Offset: 0x0006F4EC
// (set) Token: 0x06001ADA RID: 6874 RVA: 0x00071320 File Offset: 0x0006F520
public unsafe EffectPool g_EffAttackCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008CD RID: 2253
// (get) Token: 0x06001ADB RID: 6875 RVA: 0x00071348 File Offset: 0x0006F548
// (set) Token: 0x06001ADC RID: 6876 RVA: 0x0007137C File Offset: 0x0006F57C
public unsafe EffectPool g_EffCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008CE RID: 2254
// (get) Token: 0x06001ADD RID: 6877 RVA: 0x000713A4 File Offset: 0x0006F5A4
// (set) Token: 0x06001ADE RID: 6878 RVA: 0x000713D8 File Offset: 0x0006F5D8
public unsafe EffectPool g_EffChargeComplete
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008CF RID: 2255
// (get) Token: 0x06001ADF RID: 6879 RVA: 0x00071400 File Offset: 0x0006F600
// (set) Token: 0x06001AE0 RID: 6880 RVA: 0x00071434 File Offset: 0x0006F634
public unsafe EffectPool g_EffChargeExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008D0 RID: 2256
// (get) Token: 0x06001AE1 RID: 6881 RVA: 0x0007145C File Offset: 0x0006F65C
// (set) Token: 0x06001AE2 RID: 6882 RVA: 0x00071490 File Offset: 0x0006F690
public unsafe EffectPool g_EffChargeAttackLava
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008D1 RID: 2257
// (get) Token: 0x06001AE3 RID: 6883 RVA: 0x000714B8 File Offset: 0x0006F6B8
// (set) Token: 0x06001AE4 RID: 6884 RVA: 0x000714EC File Offset: 0x0006F6EC
public unsafe EffectPool g_EffChargeFar
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008D2 RID: 2258
// (get) Token: 0x06001AE5 RID: 6885 RVA: 0x00071514 File Offset: 0x0006F714
// (set) Token: 0x06001AE6 RID: 6886 RVA: 0x00071548 File Offset: 0x0006F748
public unsafe EffectPool g_EffChargeFarComplete
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008D3 RID: 2259
// (get) Token: 0x06001AE7 RID: 6887 RVA: 0x00071570 File Offset: 0x0006F770
// (set) Token: 0x06001AE8 RID: 6888 RVA: 0x000715A4 File Offset: 0x0006F7A4
public unsafe EffectPool g_EffChargeFarThrow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008D4 RID: 2260
// (get) Token: 0x06001AE9 RID: 6889 RVA: 0x000715CC File Offset: 0x0006F7CC
// (set) Token: 0x06001AEA RID: 6890 RVA: 0x00071600 File Offset: 0x0006F800
public unsafe EffectPool g_EffChargeFarCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008D5 RID: 2261
// (get) Token: 0x06001AEB RID: 6891 RVA: 0x00071628 File Offset: 0x0006F828
// (set) Token: 0x06001AEC RID: 6892 RVA: 0x0007165C File Offset: 0x0006F85C
public unsafe EffectPool g_EffSplashBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008D6 RID: 2262
// (get) Token: 0x06001AED RID: 6893 RVA: 0x00071684 File Offset: 0x0006F884
// (set) Token: 0x06001AEE RID: 6894 RVA: 0x000716B8 File Offset: 0x0006F8B8
public unsafe EffectPool g_EffSplashButtleExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008D7 RID: 2263
// (get) Token: 0x06001AEF RID: 6895 RVA: 0x000716E0 File Offset: 0x0006F8E0
// (set) Token: 0x06001AF0 RID: 6896 RVA: 0x00071714 File Offset: 0x0006F914
public unsafe EffectPool g_EffSplashButtleCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008D8 RID: 2264
// (get) Token: 0x06001AF1 RID: 6897 RVA: 0x0007173C File Offset: 0x0006F93C
// (set) Token: 0x06001AF2 RID: 6898 RVA: 0x00071770 File Offset: 0x0006F970
public unsafe EffectPool g_EffSplashButtleShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008D9 RID: 2265
// (get) Token: 0x06001AF3 RID: 6899 RVA: 0x00071798 File Offset: 0x0006F998
// (set) Token: 0x06001AF4 RID: 6900 RVA: 0x000717CC File Offset: 0x0006F9CC
public unsafe EffectPool g_EffThrowFireBall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008DA RID: 2266
// (get) Token: 0x06001AF5 RID: 6901 RVA: 0x000717F4 File Offset: 0x0006F9F4
// (set) Token: 0x06001AF6 RID: 6902 RVA: 0x00071828 File Offset: 0x0006FA28
public unsafe EffectPool g_EffThrowFireBallExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008DB RID: 2267
// (get) Token: 0x06001AF7 RID: 6903 RVA: 0x00071850 File Offset: 0x0006FA50
// (set) Token: 0x06001AF8 RID: 6904 RVA: 0x00071884 File Offset: 0x0006FA84
public unsafe EffectPool g_EffThrowFireBallShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008DC RID: 2268
// (get) Token: 0x06001AF9 RID: 6905 RVA: 0x000718AC File Offset: 0x0006FAAC
// (set) Token: 0x06001AFA RID: 6906 RVA: 0x000718E0 File Offset: 0x0006FAE0
public unsafe GameObject SE_FloorCollapse
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008DD RID: 2269
// (get) Token: 0x06001AFB RID: 6907 RVA: 0x00071908 File Offset: 0x0006FB08
// (set) Token: 0x06001AFC RID: 6908 RVA: 0x0007193C File Offset: 0x0006FB3C
public unsafe GameObject SE_FloorCollapse02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008DE RID: 2270
// (get) Token: 0x06001AFD RID: 6909 RVA: 0x00071964 File Offset: 0x0006FB64
// (set) Token: 0x06001AFE RID: 6910 RVA: 0x00071998 File Offset: 0x0006FB98
public unsafe GameObject SE_FallLava
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008DF RID: 2271
// (get) Token: 0x06001AFF RID: 6911 RVA: 0x000719C0 File Offset: 0x0006FBC0
// (set) Token: 0x06001B00 RID: 6912 RVA: 0x000719F4 File Offset: 0x0006FBF4
public unsafe GameObject SE_FallLava02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008E0 RID: 2272
// (get) Token: 0x06001B01 RID: 6913 RVA: 0x00071A1C File Offset: 0x0006FC1C
// (set) Token: 0x06001B02 RID: 6914 RVA: 0x00071A50 File Offset: 0x0006FC50
public unsafe GameObject SE_EarthQuake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008E1 RID: 2273
// (get) Token: 0x06001B03 RID: 6915 RVA: 0x00071A78 File Offset: 0x0006FC78
// (set) Token: 0x06001B04 RID: 6916 RVA: 0x00071AAC File Offset: 0x0006FCAC
public unsafe GameObject SE_FootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008E2 RID: 2274
// (get) Token: 0x06001B05 RID: 6917 RVA: 0x00071AD4 File Offset: 0x0006FCD4
// (set) Token: 0x06001B06 RID: 6918 RVA: 0x00071B08 File Offset: 0x0006FD08
public unsafe GameObject SE_BodyLava
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008E3 RID: 2275
// (get) Token: 0x06001B07 RID: 6919 RVA: 0x00071B30 File Offset: 0x0006FD30
// (set) Token: 0x06001B08 RID: 6920 RVA: 0x00071B64 File Offset: 0x0006FD64
public unsafe GameObject SE_FloorUpEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008E4 RID: 2276
// (get) Token: 0x06001B09 RID: 6921 RVA: 0x00071B8C File Offset: 0x0006FD8C
// (set) Token: 0x06001B0A RID: 6922 RVA: 0x00071BC0 File Offset: 0x0006FDC0
public unsafe GameObject SE_DestoryStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008E5 RID: 2277
// (get) Token: 0x06001B0B RID: 6923 RVA: 0x00071BE8 File Offset: 0x0006FDE8
// (set) Token: 0x06001B0C RID: 6924 RVA: 0x00071C1C File Offset: 0x0006FE1C
public unsafe GameObject SE_Destory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008E6 RID: 2278
// (get) Token: 0x06001B0D RID: 6925 RVA: 0x00071C44 File Offset: 0x0006FE44
// (set) Token: 0x06001B0E RID: 6926 RVA: 0x00071C78 File Offset: 0x0006FE78
public unsafe GameObject SE_Swing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008E7 RID: 2279
// (get) Token: 0x06001B0F RID: 6927 RVA: 0x00071CA0 File Offset: 0x0006FEA0
// (set) Token: 0x06001B10 RID: 6928 RVA: 0x00071CD4 File Offset: 0x0006FED4
public unsafe GameObject SE_Attack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008E8 RID: 2280
// (get) Token: 0x06001B11 RID: 6929 RVA: 0x00071CFC File Offset: 0x0006FEFC
// (set) Token: 0x06001B12 RID: 6930 RVA: 0x00071D30 File Offset: 0x0006FF30
public unsafe GameObject SE_Charge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008E9 RID: 2281
// (get) Token: 0x06001B13 RID: 6931 RVA: 0x00071D58 File Offset: 0x0006FF58
// (set) Token: 0x06001B14 RID: 6932 RVA: 0x00071D8C File Offset: 0x0006FF8C
public unsafe GameObject SE_ChargeComplete
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008EA RID: 2282
// (get) Token: 0x06001B15 RID: 6933 RVA: 0x00071DB4 File Offset: 0x0006FFB4
// (set) Token: 0x06001B16 RID: 6934 RVA: 0x00071DE8 File Offset: 0x0006FFE8
public unsafe GameObject SE_ChargeAbsorb
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008EB RID: 2283
// (get) Token: 0x06001B17 RID: 6935 RVA: 0x00071E10 File Offset: 0x00070010
// (set) Token: 0x06001B18 RID: 6936 RVA: 0x00071E44 File Offset: 0x00070044
public unsafe GameObject SE_ChargeExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008EC RID: 2284
// (get) Token: 0x06001B19 RID: 6937 RVA: 0x00071E6C File Offset: 0x0007006C
// (set) Token: 0x06001B1A RID: 6938 RVA: 0x00071EA0 File Offset: 0x000700A0
public unsafe GameObject SE_FireBallShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008ED RID: 2285
// (get) Token: 0x06001B1B RID: 6939 RVA: 0x00071EC8 File Offset: 0x000700C8
// (set) Token: 0x06001B1C RID: 6940 RVA: 0x00071EFC File Offset: 0x000700FC
public unsafe GameObject SE_HandCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008EE RID: 2286
// (get) Token: 0x06001B1D RID: 6941 RVA: 0x00071F24 File Offset: 0x00070124
// (set) Token: 0x06001B1E RID: 6942 RVA: 0x00071F58 File Offset: 0x00070158
public unsafe GameObject SEFireBallShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008EF RID: 2287
// (get) Token: 0x06001B1F RID: 6943 RVA: 0x00071F80 File Offset: 0x00070180
// (set) Token: 0x06001B20 RID: 6944 RVA: 0x00071FB4 File Offset: 0x000701B4
public unsafe GameObject SEFireBallLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008F0 RID: 2288
// (get) Token: 0x06001B21 RID: 6945 RVA: 0x00071FDC File Offset: 0x000701DC
// (set) Token: 0x06001B22 RID: 6946 RVA: 0x00072010 File Offset: 0x00070210
public unsafe GameObject SE_SplashShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008F1 RID: 2289
// (get) Token: 0x06001B23 RID: 6947 RVA: 0x00072038 File Offset: 0x00070238
// (set) Token: 0x06001B24 RID: 6948 RVA: 0x0007206C File Offset: 0x0007026C
public unsafe GameObject SE_SplashExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008F2 RID: 2290
// (get) Token: 0x06001B25 RID: 6949 RVA: 0x00072094 File Offset: 0x00070294
// (set) Token: 0x06001B26 RID: 6950 RVA: 0x000720C8 File Offset: 0x000702C8
public unsafe GameObject SE_SplashCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008F3 RID: 2291
// (get) Token: 0x06001B27 RID: 6951 RVA: 0x000720F0 File Offset: 0x000702F0
// (set) Token: 0x06001B28 RID: 6952 RVA: 0x00072124 File Offset: 0x00070324
public unsafe GameObject SE_ChargeFarCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008F4 RID: 2292
// (get) Token: 0x06001B29 RID: 6953 RVA: 0x0007214C File Offset: 0x0007034C
// (set) Token: 0x06001B2A RID: 6954 RVA: 0x00072180 File Offset: 0x00070380
public unsafe SoundEffect g_SEFloorCollapse
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008F5 RID: 2293
// (get) Token: 0x06001B2B RID: 6955 RVA: 0x000721A8 File Offset: 0x000703A8
// (set) Token: 0x06001B2C RID: 6956 RVA: 0x000721DC File Offset: 0x000703DC
public unsafe SoundEffect g_SEFloorCollapse02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008F6 RID: 2294
// (get) Token: 0x06001B2D RID: 6957 RVA: 0x00072204 File Offset: 0x00070404
// (set) Token: 0x06001B2E RID: 6958 RVA: 0x00072238 File Offset: 0x00070438
public unsafe SoundEffect g_SEFallLava
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008F7 RID: 2295
// (get) Token: 0x06001B2F RID: 6959 RVA: 0x00072260 File Offset: 0x00070460
// (set) Token: 0x06001B30 RID: 6960 RVA: 0x00072294 File Offset: 0x00070494
public unsafe SoundEffect g_SEFallLava02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008F8 RID: 2296
// (get) Token: 0x06001B31 RID: 6961 RVA: 0x000722BC File Offset: 0x000704BC
// (set) Token: 0x06001B32 RID: 6962 RVA: 0x000722F0 File Offset: 0x000704F0
public unsafe SoundEffect g_SEEarthQuake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008F9 RID: 2297
// (get) Token: 0x06001B33 RID: 6963 RVA: 0x00072318 File Offset: 0x00070518
// (set) Token: 0x06001B34 RID: 6964 RVA: 0x0007234C File Offset: 0x0007054C
public unsafe SoundEffect g_SEFootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008FA RID: 2298
// (get) Token: 0x06001B35 RID: 6965 RVA: 0x00072374 File Offset: 0x00070574
// (set) Token: 0x06001B36 RID: 6966 RVA: 0x000723A8 File Offset: 0x000705A8
public unsafe SoundEffect g_SEBodyLava
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008FB RID: 2299
// (get) Token: 0x06001B37 RID: 6967 RVA: 0x000723D0 File Offset: 0x000705D0
// (set) Token: 0x06001B38 RID: 6968 RVA: 0x00072404 File Offset: 0x00070604
public unsafe SoundEffect g_SEFloorUpEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008FC RID: 2300
// (get) Token: 0x06001B39 RID: 6969 RVA: 0x0007242C File Offset: 0x0007062C
// (set) Token: 0x06001B3A RID: 6970 RVA: 0x00072460 File Offset: 0x00070660
public unsafe SoundEffect g_SEDestoryStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008FD RID: 2301
// (get) Token: 0x06001B3B RID: 6971 RVA: 0x00072488 File Offset: 0x00070688
// (set) Token: 0x06001B3C RID: 6972 RVA: 0x000724BC File Offset: 0x000706BC
public unsafe SoundEffect g_SEDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008FE RID: 2302
// (get) Token: 0x06001B3D RID: 6973 RVA: 0x000724E4 File Offset: 0x000706E4
// (set) Token: 0x06001B3E RID: 6974 RVA: 0x00072518 File Offset: 0x00070718
public unsafe SoundEffect g_SESwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170008FF RID: 2303
// (get) Token: 0x06001B3F RID: 6975 RVA: 0x00072540 File Offset: 0x00070740
// (set) Token: 0x06001B40 RID: 6976 RVA: 0x00072574 File Offset: 0x00070774
public unsafe SoundEffect g_SEAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000900 RID: 2304
// (get) Token: 0x06001B41 RID: 6977 RVA: 0x0007259C File Offset: 0x0007079C
// (set) Token: 0x06001B42 RID: 6978 RVA: 0x000725D0 File Offset: 0x000707D0
public unsafe SoundEffect g_SECharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000901 RID: 2305
// (get) Token: 0x06001B43 RID: 6979 RVA: 0x000725F8 File Offset: 0x000707F8
// (set) Token: 0x06001B44 RID: 6980 RVA: 0x0007262C File Offset: 0x0007082C
public unsafe SoundEffect g_SEChargeComplete
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000902 RID: 2306
// (get) Token: 0x06001B45 RID: 6981 RVA: 0x00072654 File Offset: 0x00070854
// (set) Token: 0x06001B46 RID: 6982 RVA: 0x00072688 File Offset: 0x00070888
public unsafe SoundEffect g_SEChargeAbsorb
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000903 RID: 2307
// (get) Token: 0x06001B47 RID: 6983 RVA: 0x000726B0 File Offset: 0x000708B0
// (set) Token: 0x06001B48 RID: 6984 RVA: 0x000726E4 File Offset: 0x000708E4
public unsafe SoundEffect g_SEChargeExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000904 RID: 2308
// (get) Token: 0x06001B49 RID: 6985 RVA: 0x0007270C File Offset: 0x0007090C
// (set) Token: 0x06001B4A RID: 6986 RVA: 0x00072740 File Offset: 0x00070940
public unsafe SoundEffect g_SEFireBallShot02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000905 RID: 2309
// (get) Token: 0x06001B4B RID: 6987 RVA: 0x00072768 File Offset: 0x00070968
// (set) Token: 0x06001B4C RID: 6988 RVA: 0x0007279C File Offset: 0x0007099C
public unsafe SoundEffect g_SEHandCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000906 RID: 2310
// (get) Token: 0x06001B4D RID: 6989 RVA: 0x000727C4 File Offset: 0x000709C4
// (set) Token: 0x06001B4E RID: 6990 RVA: 0x000727F8 File Offset: 0x000709F8
public unsafe SoundEffect g_SESplashShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000907 RID: 2311
// (get) Token: 0x06001B4F RID: 6991 RVA: 0x00072820 File Offset: 0x00070A20
// (set) Token: 0x06001B50 RID: 6992 RVA: 0x00072854 File Offset: 0x00070A54
public unsafe SoundEffectPool g_SEFireBallShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000908 RID: 2312
// (get) Token: 0x06001B51 RID: 6993 RVA: 0x0007287C File Offset: 0x00070A7C
// (set) Token: 0x06001B52 RID: 6994 RVA: 0x000728B0 File Offset: 0x00070AB0
public unsafe SoundEffectPool g_SEFireBallLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000909 RID: 2313
// (get) Token: 0x06001B53 RID: 6995 RVA: 0x000728D8 File Offset: 0x00070AD8
// (set) Token: 0x06001B54 RID: 6996 RVA: 0x0007290C File Offset: 0x00070B0C
public unsafe SoundEffectPool g_SESplashExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700090A RID: 2314
// (get) Token: 0x06001B55 RID: 6997 RVA: 0x00072934 File Offset: 0x00070B34
// (set) Token: 0x06001B56 RID: 6998 RVA: 0x00072968 File Offset: 0x00070B68
public unsafe SoundEffectPool g_SESplashCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700090B RID: 2315
// (get) Token: 0x06001B57 RID: 6999 RVA: 0x00072990 File Offset: 0x00070B90
// (set) Token: 0x06001B58 RID: 7000 RVA: 0x000729C4 File Offset: 0x00070BC4
public unsafe SoundEffectPool g_SEChargeFarCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700090C RID: 2316
// (get) Token: 0x06001B59 RID: 7001 RVA: 0x000729EC File Offset: 0x00070BEC
// (set) Token: 0x06001B5A RID: 7002 RVA: 0x00072A0A File Offset: 0x00070C0A
public unsafe static int g_iSplashBulletNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&value));
}
}
// Token: 0x1700090D RID: 2317
// (get) Token: 0x06001B5B RID: 7003 RVA: 0x00072A1C File Offset: 0x00070C1C
// (set) Token: 0x06001B5C RID: 7004 RVA: 0x00072A3A File Offset: 0x00070C3A
public unsafe static float g_fSplashBulletRandom
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&value));
}
}
// Token: 0x1700090E RID: 2318
// (get) Token: 0x06001B5D RID: 7005 RVA: 0x00072A4C File Offset: 0x00070C4C
// (set) Token: 0x06001B5E RID: 7006 RVA: 0x00072A80 File Offset: 0x00070C80
public unsafe Transform g_trEffCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700090F RID: 2319
// (get) Token: 0x06001B5F RID: 7007 RVA: 0x00072AA8 File Offset: 0x00070CA8
// (set) Token: 0x06001B60 RID: 7008 RVA: 0x00072AD0 File Offset: 0x00070CD0
public unsafe bool g_bCollisionHandR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR)) = value;
}
}
// Token: 0x17000910 RID: 2320
// (get) Token: 0x06001B61 RID: 7009 RVA: 0x00072AF4 File Offset: 0x00070CF4
// (set) Token: 0x06001B62 RID: 7010 RVA: 0x00072B1C File Offset: 0x00070D1C
public unsafe bool g_bCollisionHandL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL)) = value;
}
}
// Token: 0x17000911 RID: 2321
// (get) Token: 0x06001B63 RID: 7011 RVA: 0x00072B40 File Offset: 0x00070D40
// (set) Token: 0x06001B64 RID: 7012 RVA: 0x00072B68 File Offset: 0x00070D68
public unsafe Vector3 g_v3PreCollisionHandR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR)) = value;
}
}
// Token: 0x17000912 RID: 2322
// (get) Token: 0x06001B65 RID: 7013 RVA: 0x00072B8C File Offset: 0x00070D8C
// (set) Token: 0x06001B66 RID: 7014 RVA: 0x00072BB4 File Offset: 0x00070DB4
public unsafe Vector3 g_v3PreCollisionHandL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL)) = value;
}
}
// Token: 0x17000913 RID: 2323
// (get) Token: 0x06001B67 RID: 7015 RVA: 0x00072BD8 File Offset: 0x00070DD8
// (set) Token: 0x06001B68 RID: 7016 RVA: 0x00072C0C File Offset: 0x00070E0C
public unsafe AttackData g_adAttack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000914 RID: 2324
// (get) Token: 0x06001B69 RID: 7017 RVA: 0x00072C34 File Offset: 0x00070E34
// (set) Token: 0x06001B6A RID: 7018 RVA: 0x00072C68 File Offset: 0x00070E68
public unsafe AttackData g_adAttackSweep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000915 RID: 2325
// (get) Token: 0x06001B6B RID: 7019 RVA: 0x00072C90 File Offset: 0x00070E90
// (set) Token: 0x06001B6C RID: 7020 RVA: 0x00072CC4 File Offset: 0x00070EC4
public unsafe AttackData g_adAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000916 RID: 2326
// (get) Token: 0x06001B6D RID: 7021 RVA: 0x00072CEC File Offset: 0x00070EEC
// (set) Token: 0x06001B6E RID: 7022 RVA: 0x00072D20 File Offset: 0x00070F20
public unsafe AttackData g_adChargeAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000917 RID: 2327
// (get) Token: 0x06001B6F RID: 7023 RVA: 0x00072D48 File Offset: 0x00070F48
// (set) Token: 0x06001B70 RID: 7024 RVA: 0x00072D7C File Offset: 0x00070F7C
public unsafe AttackData g_adCurrent
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000918 RID: 2328
// (get) Token: 0x06001B71 RID: 7025 RVA: 0x00072DA4 File Offset: 0x00070FA4
// (set) Token: 0x06001B72 RID: 7026 RVA: 0x00072DCC File Offset: 0x00070FCC
public unsafe bool g_bHandsWall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall)) = value;
}
}
// Token: 0x17000919 RID: 2329
// (get) Token: 0x06001B73 RID: 7027 RVA: 0x00072DF0 File Offset: 0x00070FF0
// (set) Token: 0x06001B74 RID: 7028 RVA: 0x00072E18 File Offset: 0x00071018
public unsafe bool g_bAttack02Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision)) = value;
}
}
// Token: 0x1700091A RID: 2330
// (get) Token: 0x06001B75 RID: 7029 RVA: 0x00072E3C File Offset: 0x0007103C
// (set) Token: 0x06001B76 RID: 7030 RVA: 0x00072E64 File Offset: 0x00071064
public unsafe bool g_bDamagedFloorLL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL)) = value;
}
}
// Token: 0x1700091B RID: 2331
// (get) Token: 0x06001B77 RID: 7031 RVA: 0x00072E88 File Offset: 0x00071088
// (set) Token: 0x06001B78 RID: 7032 RVA: 0x00072EB0 File Offset: 0x000710B0
public unsafe bool g_bDamagedFloorLR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR)) = value;
}
}
// Token: 0x1700091C RID: 2332
// (get) Token: 0x06001B79 RID: 7033 RVA: 0x00072ED4 File Offset: 0x000710D4
// (set) Token: 0x06001B7A RID: 7034 RVA: 0x00072EFC File Offset: 0x000710FC
public unsafe bool g_bDamagedFloorRR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR)) = value;
}
}
// Token: 0x1700091D RID: 2333
// (get) Token: 0x06001B7B RID: 7035 RVA: 0x00072F20 File Offset: 0x00071120
// (set) Token: 0x06001B7C RID: 7036 RVA: 0x00072F48 File Offset: 0x00071148
public unsafe bool g_bDamagedFloorRL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL)) = value;
}
}
// Token: 0x1700091E RID: 2334
// (get) Token: 0x06001B7D RID: 7037 RVA: 0x00072F6C File Offset: 0x0007116C
// (set) Token: 0x06001B7E RID: 7038 RVA: 0x00072F94 File Offset: 0x00071194
public unsafe bool g_bZoomOut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut)) = value;
}
}
// Token: 0x1700091F RID: 2335
// (get) Token: 0x06001B7F RID: 7039 RVA: 0x00072FB8 File Offset: 0x000711B8
// (set) Token: 0x06001B80 RID: 7040 RVA: 0x00072FE0 File Offset: 0x000711E0
public unsafe float g_fZoomOut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut)) = value;
}
}
// Token: 0x17000920 RID: 2336
// (get) Token: 0x06001B81 RID: 7041 RVA: 0x00073004 File Offset: 0x00071204
// (set) Token: 0x06001B82 RID: 7042 RVA: 0x0007302C File Offset: 0x0007122C
public unsafe bool g_bGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow)) = value;
}
}
// Token: 0x17000921 RID: 2337
// (get) Token: 0x06001B83 RID: 7043 RVA: 0x00073050 File Offset: 0x00071250
// (set) Token: 0x06001B84 RID: 7044 RVA: 0x00073078 File Offset: 0x00071278
public unsafe bool g_bSECharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge)) = value;
}
}
// Token: 0x17000922 RID: 2338
// (get) Token: 0x06001B85 RID: 7045 RVA: 0x0007309C File Offset: 0x0007129C
// (set) Token: 0x06001B86 RID: 7046 RVA: 0x000730C4 File Offset: 0x000712C4
public unsafe float g_fSEChargeVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value;
}
}
// Token: 0x17000923 RID: 2339
// (get) Token: 0x06001B87 RID: 7047 RVA: 0x000730E8 File Offset: 0x000712E8
// (set) Token: 0x06001B88 RID: 7048 RVA: 0x00073110 File Offset: 0x00071310
public unsafe float g_fSEChargePitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value;
}
}
// Token: 0x17000924 RID: 2340
// (get) Token: 0x06001B89 RID: 7049 RVA: 0x00073134 File Offset: 0x00071334
// (set) Token: 0x06001B8A RID: 7050 RVA: 0x00073152 File Offset: 0x00071352
public unsafe static float g_fSEChargeTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime, (void*)(&value));
}
}
// Token: 0x17000925 RID: 2341
// (get) Token: 0x06001B8B RID: 7051 RVA: 0x00073164 File Offset: 0x00071364
// (set) Token: 0x06001B8C RID: 7052 RVA: 0x0007318C File Offset: 0x0007138C
public unsafe float g_fSEChargeTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal)) = value;
}
}
// Token: 0x17000926 RID: 2342
// (get) Token: 0x06001B8D RID: 7053 RVA: 0x000731B0 File Offset: 0x000713B0
// (set) Token: 0x06001B8E RID: 7054 RVA: 0x000731D8 File Offset: 0x000713D8
public unsafe bool g_bSEDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory)) = value;
}
}
// Token: 0x17000927 RID: 2343
// (get) Token: 0x06001B8F RID: 7055 RVA: 0x000731FC File Offset: 0x000713FC
// (set) Token: 0x06001B90 RID: 7056 RVA: 0x00073224 File Offset: 0x00071424
public unsafe float g_fSEDestoryVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume)) = value;
}
}
// Token: 0x17000928 RID: 2344
// (get) Token: 0x06001B91 RID: 7057 RVA: 0x00073248 File Offset: 0x00071448
// (set) Token: 0x06001B92 RID: 7058 RVA: 0x00073270 File Offset: 0x00071470
public unsafe bool g_bChargeFar
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar)) = value;
}
}
// Token: 0x17000929 RID: 2345
// (get) Token: 0x06001B93 RID: 7059 RVA: 0x00073294 File Offset: 0x00071494
// (set) Token: 0x06001B94 RID: 7060 RVA: 0x000732BC File Offset: 0x000714BC
public unsafe bool g_bScriptFloorFall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall)) = value;
}
}
// Token: 0x1700092A RID: 2346
// (get) Token: 0x06001B95 RID: 7061 RVA: 0x000732E0 File Offset: 0x000714E0
// (set) Token: 0x06001B96 RID: 7062 RVA: 0x00073308 File Offset: 0x00071508
public unsafe float g_fScriptFloorFallSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed)) = value;
}
}
// Token: 0x1700092B RID: 2347
// (get) Token: 0x06001B97 RID: 7063 RVA: 0x0007332C File Offset: 0x0007152C
// (set) Token: 0x06001B98 RID: 7064 RVA: 0x00073354 File Offset: 0x00071554
public unsafe bool g_bScriptEndFloorRise
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise)) = value;
}
}
// Token: 0x0400135B RID: 4955
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x0400135C RID: 4956
private static readonly IntPtr NativeFieldInfoPtr_g_Anim;
// Token: 0x0400135D RID: 4957
private static readonly IntPtr NativeFieldInfoPtr_g_MeshChar;
// Token: 0x0400135E RID: 4958
private static readonly IntPtr NativeFieldInfoPtr_g_MeshDoll;
// Token: 0x0400135F RID: 4959
private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;
// Token: 0x04001360 RID: 4960
private static readonly IntPtr NativeFieldInfoPtr_g_fShadowPow;
// Token: 0x04001361 RID: 4961
private static readonly IntPtr NativeFieldInfoPtr_g_colGlow;
// Token: 0x04001362 RID: 4962
private static readonly IntPtr NativeFieldInfoPtr_g_bChargeComplete;
// Token: 0x04001363 RID: 4963
private static readonly IntPtr NativeFieldInfoPtr_g_fShadowSwitch;
// Token: 0x04001364 RID: 4964
private static readonly IntPtr NativeFieldInfoPtr_SC_Collider;
// Token: 0x04001365 RID: 4965
private static readonly IntPtr NativeFieldInfoPtr_BC_Collider;
// Token: 0x04001366 RID: 4966
private static readonly IntPtr NativeFieldInfoPtr_Cap_Collider;
// Token: 0x04001367 RID: 4967
private static readonly IntPtr NativeFieldInfoPtr_SC_ChargeCollider;
// Token: 0x04001368 RID: 4968
private static readonly IntPtr NativeFieldInfoPtr_PS_HandFire;
// Token: 0x04001369 RID: 4969
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR;
// Token: 0x0400136A RID: 4970
private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLava;
// Token: 0x0400136B RID: 4971
private static readonly IntPtr NativeFieldInfoPtr_PS_BigDestory;
// Token: 0x0400136C RID: 4972
private static readonly IntPtr NativeFieldInfoPtr_PS_Volatilize;
// Token: 0x0400136D RID: 4973
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_CeilingSmoke;
// Token: 0x0400136E RID: 4974
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeLL;
// Token: 0x0400136F RID: 4975
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeLR;
// Token: 0x04001370 RID: 4976
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeRL;
// Token: 0x04001371 RID: 4977
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeRR;
// Token: 0x04001372 RID: 4978
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeUp;
// Token: 0x04001373 RID: 4979
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall;
// Token: 0x04001374 RID: 4980
private static readonly IntPtr NativeFieldInfoPtr_PS_BossFallLava;
// Token: 0x04001375 RID: 4981
private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFallLava;
// Token: 0x04001376 RID: 4982
private static readonly IntPtr NativeFieldInfoPtr_PS_FloorGoUpLava;
// Token: 0x04001377 RID: 4983
private static readonly IntPtr NativeFieldInfoPtr_PS_FloorGoUpSmoke;
// Token: 0x04001378 RID: 4984
private static readonly IntPtr NativeFieldInfoPtr_CharacterLight;
// Token: 0x04001379 RID: 4985
private static readonly IntPtr NativeFieldInfoPtr_DestoryLight;
// Token: 0x0400137A RID: 4986
private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackHandL;
// Token: 0x0400137B RID: 4987
private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackHandR;
// Token: 0x0400137C RID: 4988
private static readonly IntPtr NativeFieldInfoPtr_Pos_BossTarget;
// Token: 0x0400137D RID: 4989
private static readonly IntPtr NativeFieldInfoPtr_Pos_LockPoint;
// Token: 0x0400137E RID: 4990
private static readonly IntPtr NativeFieldInfoPtr_g_SC;
// Token: 0x0400137F RID: 4991
private static readonly IntPtr NativeFieldInfoPtr_FloorUp;
// Token: 0x04001380 RID: 4992
private static readonly IntPtr NativeFieldInfoPtr_FloorUpDamaged;
// Token: 0x04001381 RID: 4993
private static readonly IntPtr NativeFieldInfoPtr_Floor01;
// Token: 0x04001382 RID: 4994
private static readonly IntPtr NativeFieldInfoPtr_Floor02L;
// Token: 0x04001383 RID: 4995
private static readonly IntPtr NativeFieldInfoPtr_Floor02R;
// Token: 0x04001384 RID: 4996
private static readonly IntPtr NativeFieldInfoPtr_Floor03LL;
// Token: 0x04001385 RID: 4997
private static readonly IntPtr NativeFieldInfoPtr_Floor03LR;
// Token: 0x04001386 RID: 4998
private static readonly IntPtr NativeFieldInfoPtr_Floor03RL;
// Token: 0x04001387 RID: 4999
private static readonly IntPtr NativeFieldInfoPtr_Floor03RR;
// Token: 0x04001388 RID: 5000
private static readonly IntPtr NativeFieldInfoPtr_Floor04L;
// Token: 0x04001389 RID: 5001
private static readonly IntPtr NativeFieldInfoPtr_Floor04R;
// Token: 0x0400138A RID: 5002
private static readonly IntPtr NativeFieldInfoPtr_Floor04C;
// Token: 0x0400138B RID: 5003
private static readonly IntPtr NativeFieldInfoPtr_EndFloor;
// Token: 0x0400138C RID: 5004
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeFloorUp;
// Token: 0x0400138D RID: 5005
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeFloorUpDamaged;
// Token: 0x0400138E RID: 5006
private static readonly IntPtr NativeFieldInfoPtr_DamagedUp;
// Token: 0x0400138F RID: 5007
private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorRL;
// Token: 0x04001390 RID: 5008
private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorRR;
// Token: 0x04001391 RID: 5009
private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorLR;
// Token: 0x04001392 RID: 5010
private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorLL;
// Token: 0x04001393 RID: 5011
private static readonly IntPtr NativeFieldInfoPtr_EffOpeningLava;
// Token: 0x04001394 RID: 5012
private static readonly IntPtr NativeFieldInfoPtr_EffAttack01;
// Token: 0x04001395 RID: 5013
private static readonly IntPtr NativeFieldInfoPtr_EffAttackSweepL;
// Token: 0x04001396 RID: 5014
private static readonly IntPtr NativeFieldInfoPtr_EffAttackSweepR;
// Token: 0x04001397 RID: 5015
private static readonly IntPtr NativeFieldInfoPtr_EffAttack02;
// Token: 0x04001398 RID: 5016
private static readonly IntPtr NativeFieldInfoPtr_EffAttackCollision;
// Token: 0x04001399 RID: 5017
private static readonly IntPtr NativeFieldInfoPtr_EffCharge;
// Token: 0x0400139A RID: 5018
private static readonly IntPtr NativeFieldInfoPtr_EffChargeComplete;
// Token: 0x0400139B RID: 5019
private static readonly IntPtr NativeFieldInfoPtr_EffChargeExplosion;
// Token: 0x0400139C RID: 5020
private static readonly IntPtr NativeFieldInfoPtr_EffChargeAttackLava;
// Token: 0x0400139D RID: 5021
private static readonly IntPtr NativeFieldInfoPtr_EffChargeFar;
// Token: 0x0400139E RID: 5022
private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarComplete;
// Token: 0x0400139F RID: 5023
private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarThrow;
// Token: 0x040013A0 RID: 5024
private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarCollision;
// Token: 0x040013A1 RID: 5025
private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtle;
// Token: 0x040013A2 RID: 5026
private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleExplosion;
// Token: 0x040013A3 RID: 5027
private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleCollision;
// Token: 0x040013A4 RID: 5028
private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleShot;
// Token: 0x040013A5 RID: 5029
private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBall;
// Token: 0x040013A6 RID: 5030
private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBallExplosion;
// Token: 0x040013A7 RID: 5031
private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBallShot;
// Token: 0x040013A8 RID: 5032
private static readonly IntPtr NativeFieldInfoPtr_g_EffOpeningLava;
// Token: 0x040013A9 RID: 5033
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;
// Token: 0x040013AA RID: 5034
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSweepL;
// Token: 0x040013AB RID: 5035
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSweepR;
// Token: 0x040013AC RID: 5036
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;
// Token: 0x040013AD RID: 5037
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCollision;
// Token: 0x040013AE RID: 5038
private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge;
// Token: 0x040013AF RID: 5039
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeComplete;
// Token: 0x040013B0 RID: 5040
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeExplosion;
// Token: 0x040013B1 RID: 5041
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeAttackLava;
// Token: 0x040013B2 RID: 5042
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFar;
// Token: 0x040013B3 RID: 5043
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarComplete;
// Token: 0x040013B4 RID: 5044
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarThrow;
// Token: 0x040013B5 RID: 5045
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarCollision;
// Token: 0x040013B6 RID: 5046
private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashBullet;
// Token: 0x040013B7 RID: 5047
private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleExplosion;
// Token: 0x040013B8 RID: 5048
private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleCollision;
// Token: 0x040013B9 RID: 5049
private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleShot;
// Token: 0x040013BA RID: 5050
private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBall;
// Token: 0x040013BB RID: 5051
private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBallExplosion;
// Token: 0x040013BC RID: 5052
private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBallShot;
// Token: 0x040013BD RID: 5053
private static readonly IntPtr NativeFieldInfoPtr_SE_FloorCollapse;
// Token: 0x040013BE RID: 5054
private static readonly IntPtr NativeFieldInfoPtr_SE_FloorCollapse02;
// Token: 0x040013BF RID: 5055
private static readonly IntPtr NativeFieldInfoPtr_SE_FallLava;
// Token: 0x040013C0 RID: 5056
private static readonly IntPtr NativeFieldInfoPtr_SE_FallLava02;
// Token: 0x040013C1 RID: 5057
private static readonly IntPtr NativeFieldInfoPtr_SE_EarthQuake;
// Token: 0x040013C2 RID: 5058
private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;
// Token: 0x040013C3 RID: 5059
private static readonly IntPtr NativeFieldInfoPtr_SE_BodyLava;
// Token: 0x040013C4 RID: 5060
private static readonly IntPtr NativeFieldInfoPtr_SE_FloorUpEnd;
// Token: 0x040013C5 RID: 5061
private static readonly IntPtr NativeFieldInfoPtr_SE_DestoryStart;
// Token: 0x040013C6 RID: 5062
private static readonly IntPtr NativeFieldInfoPtr_SE_Destory;
// Token: 0x040013C7 RID: 5063
private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;
// Token: 0x040013C8 RID: 5064
private static readonly IntPtr NativeFieldInfoPtr_SE_Attack;
// Token: 0x040013C9 RID: 5065
private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;
// Token: 0x040013CA RID: 5066
private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeComplete;
// Token: 0x040013CB RID: 5067
private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeAbsorb;
// Token: 0x040013CC RID: 5068
private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeExplosion;
// Token: 0x040013CD RID: 5069
private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallShot;
// Token: 0x040013CE RID: 5070
private static readonly IntPtr NativeFieldInfoPtr_SE_HandCharge;
// Token: 0x040013CF RID: 5071
private static readonly IntPtr NativeFieldInfoPtr_SEFireBallShot;
// Token: 0x040013D0 RID: 5072
private static readonly IntPtr NativeFieldInfoPtr_SEFireBallLoop;
// Token: 0x040013D1 RID: 5073
private static readonly IntPtr NativeFieldInfoPtr_SE_SplashShot;
// Token: 0x040013D2 RID: 5074
private static readonly IntPtr NativeFieldInfoPtr_SE_SplashExplosion;
// Token: 0x040013D3 RID: 5075
private static readonly IntPtr NativeFieldInfoPtr_SE_SplashCollision;
// Token: 0x040013D4 RID: 5076
private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeFarCollision;
// Token: 0x040013D5 RID: 5077
private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorCollapse;
// Token: 0x040013D6 RID: 5078
private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorCollapse02;
// Token: 0x040013D7 RID: 5079
private static readonly IntPtr NativeFieldInfoPtr_g_SEFallLava;
// Token: 0x040013D8 RID: 5080
private static readonly IntPtr NativeFieldInfoPtr_g_SEFallLava02;
// Token: 0x040013D9 RID: 5081
private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthQuake;
// Token: 0x040013DA RID: 5082
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;
// Token: 0x040013DB RID: 5083
private static readonly IntPtr NativeFieldInfoPtr_g_SEBodyLava;
// Token: 0x040013DC RID: 5084
private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorUpEnd;
// Token: 0x040013DD RID: 5085
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestoryStart;
// Token: 0x040013DE RID: 5086
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;
// Token: 0x040013DF RID: 5087
private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;
// Token: 0x040013E0 RID: 5088
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack;
// Token: 0x040013E1 RID: 5089
private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;
// Token: 0x040013E2 RID: 5090
private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeComplete;
// Token: 0x040013E3 RID: 5091
private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeAbsorb;
// Token: 0x040013E4 RID: 5092
private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeExplosion;
// Token: 0x040013E5 RID: 5093
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot02;
// Token: 0x040013E6 RID: 5094
private static readonly IntPtr NativeFieldInfoPtr_g_SEHandCharge;
// Token: 0x040013E7 RID: 5095
private static readonly IntPtr NativeFieldInfoPtr_g_SESplashShot;
// Token: 0x040013E8 RID: 5096
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot;
// Token: 0x040013E9 RID: 5097
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallLoop;
// Token: 0x040013EA RID: 5098
private static readonly IntPtr NativeFieldInfoPtr_g_SESplashExplosion;
// Token: 0x040013EB RID: 5099
private static readonly IntPtr NativeFieldInfoPtr_g_SESplashCollision;
// Token: 0x040013EC RID: 5100
private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeFarCollision;
// Token: 0x040013ED RID: 5101
private static readonly IntPtr NativeFieldInfoPtr_g_iSplashBulletNum;
// Token: 0x040013EE RID: 5102
private static readonly IntPtr NativeFieldInfoPtr_g_fSplashBulletRandom;
// Token: 0x040013EF RID: 5103
private static readonly IntPtr NativeFieldInfoPtr_g_trEffCharge;
// Token: 0x040013F0 RID: 5104
private static readonly IntPtr NativeFieldInfoPtr_g_bCollisionHandR;
// Token: 0x040013F1 RID: 5105
private static readonly IntPtr NativeFieldInfoPtr_g_bCollisionHandL;
// Token: 0x040013F2 RID: 5106
private static readonly IntPtr NativeFieldInfoPtr_g_v3PreCollisionHandR;
// Token: 0x040013F3 RID: 5107
private static readonly IntPtr NativeFieldInfoPtr_g_v3PreCollisionHandL;
// Token: 0x040013F4 RID: 5108
private static readonly IntPtr NativeFieldInfoPtr_g_adAttack01;
// Token: 0x040013F5 RID: 5109
private static readonly IntPtr NativeFieldInfoPtr_g_adAttackSweep;
// Token: 0x040013F6 RID: 5110
private static readonly IntPtr NativeFieldInfoPtr_g_adAttack02;
// Token: 0x040013F7 RID: 5111
private static readonly IntPtr NativeFieldInfoPtr_g_adChargeAttack;
// Token: 0x040013F8 RID: 5112
private static readonly IntPtr NativeFieldInfoPtr_g_adCurrent;
// Token: 0x040013F9 RID: 5113
private static readonly IntPtr NativeFieldInfoPtr_g_bHandsWall;
// Token: 0x040013FA RID: 5114
private static readonly IntPtr NativeFieldInfoPtr_g_bAttack02Collision;
// Token: 0x040013FB RID: 5115
private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorLL;
// Token: 0x040013FC RID: 5116
private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorLR;
// Token: 0x040013FD RID: 5117
private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorRR;
// Token: 0x040013FE RID: 5118
private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorRL;
// Token: 0x040013FF RID: 5119
private static readonly IntPtr NativeFieldInfoPtr_g_bZoomOut;
// Token: 0x04001400 RID: 5120
private static readonly IntPtr NativeFieldInfoPtr_g_fZoomOut;
// Token: 0x04001401 RID: 5121
private static readonly IntPtr NativeFieldInfoPtr_g_bGlow;
// Token: 0x04001402 RID: 5122
private static readonly IntPtr NativeFieldInfoPtr_g_bSECharge;
// Token: 0x04001403 RID: 5123
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume;
// Token: 0x04001404 RID: 5124
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch;
// Token: 0x04001405 RID: 5125
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeTime;
// Token: 0x04001406 RID: 5126
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeTimeVal;
// Token: 0x04001407 RID: 5127
private static readonly IntPtr NativeFieldInfoPtr_g_bSEDestory;
// Token: 0x04001408 RID: 5128
private static readonly IntPtr NativeFieldInfoPtr_g_fSEDestoryVolume;
// Token: 0x04001409 RID: 5129
private static readonly IntPtr NativeFieldInfoPtr_g_bChargeFar;
// Token: 0x0400140A RID: 5130
private static readonly IntPtr NativeFieldInfoPtr_g_bScriptFloorFall;
// Token: 0x0400140B RID: 5131
private static readonly IntPtr NativeFieldInfoPtr_g_fScriptFloorFallSpeed;
// Token: 0x0400140C RID: 5132
private static readonly IntPtr NativeFieldInfoPtr_g_bScriptEndFloorRise;
// Token: 0x0400140D RID: 5133
private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0;
// Token: 0x0400140E RID: 5134
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_Animator_0;
// Token: 0x0400140F RID: 5135
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x04001410 RID: 5136
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;
// Token: 0x04001411 RID: 5137
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x04001412 RID: 5138
private static readonly IntPtr NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0;
// Token: 0x04001413 RID: 5139
private static readonly IntPtr NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0;
// Token: 0x04001414 RID: 5140
private static readonly IntPtr NativeMethodInfoPtr_SkipScript_Public_Void_0;
// Token: 0x04001415 RID: 5141
private static readonly IntPtr NativeMethodInfoPtr_SkipScript02_Public_Void_0;
// Token: 0x04001416 RID: 5142
private static readonly IntPtr NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0;
// Token: 0x04001417 RID: 5143
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;
// Token: 0x04001418 RID: 5144
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x04001419 RID: 5145
private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0;
// Token: 0x0400141A RID: 5146
private static readonly IntPtr NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0;
// Token: 0x0400141B RID: 5147
private static readonly IntPtr NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0;
// Token: 0x0400141C RID: 5148
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0;
// Token: 0x0400141D RID: 5149
private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0;
// Token: 0x0400141E RID: 5150
private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0;
// Token: 0x0400141F RID: 5151
private static readonly IntPtr NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0;
// Token: 0x04001420 RID: 5152
private static readonly IntPtr NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0;
// Token: 0x04001421 RID: 5153
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0;
// Token: 0x04001422 RID: 5154
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0;
// Token: 0x04001423 RID: 5155
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0;
// Token: 0x04001424 RID: 5156
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0;
// Token: 0x04001425 RID: 5157
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0;
// Token: 0x04001426 RID: 5158
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0;
// Token: 0x04001427 RID: 5159
private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0;
// Token: 0x04001428 RID: 5160
private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0;
// Token: 0x04001429 RID: 5161
private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0;
// Token: 0x0400142A RID: 5162
private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0;
// Token: 0x0400142B RID: 5163
private static readonly IntPtr NativeMethodInfoPtr_ChargeComplete_Public_Void_0;
// Token: 0x0400142C RID: 5164
private static readonly IntPtr NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0;
// Token: 0x0400142D RID: 5165
private static readonly IntPtr NativeMethodInfoPtr_ChargeEnd_Public_Void_0;
// Token: 0x0400142E RID: 5166
private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0;
// Token: 0x0400142F RID: 5167
private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Void_0;
// Token: 0x04001430 RID: 5168
private static readonly IntPtr NativeMethodInfoPtr_SetAttackData_Public_Void_String_0;
// Token: 0x04001431 RID: 5169
private static readonly IntPtr NativeMethodInfoPtr_PlayWalkShake_Public_Void_0;
// Token: 0x04001432 RID: 5170
private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0;
// Token: 0x04001433 RID: 5171
private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0;
// Token: 0x04001434 RID: 5172
private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0;
// Token: 0x04001435 RID: 5173
private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0;
// Token: 0x04001436 RID: 5174
private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0;
// Token: 0x04001437 RID: 5175
private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0;
// Token: 0x04001438 RID: 5176
private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0;
// Token: 0x04001439 RID: 5177
private static readonly IntPtr NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0;
// Token: 0x0400143A RID: 5178
private static readonly IntPtr NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0;
// Token: 0x0400143B RID: 5179
private static readonly IntPtr NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0;
// Token: 0x0400143C RID: 5180
private static readonly IntPtr NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0;
// Token: 0x0400143D RID: 5181
private static readonly IntPtr NativeMethodInfoPtr_OpenHandsWall_Public_Void_0;
// Token: 0x0400143E RID: 5182
private static readonly IntPtr NativeMethodInfoPtr_CloseHandsWall_Public_Void_0;
// Token: 0x0400143F RID: 5183
private static readonly IntPtr NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0;
// Token: 0x04001440 RID: 5184
private static readonly IntPtr NativeMethodInfoPtr_DamagedFloor_Public_Void_0;
// Token: 0x04001441 RID: 5185
private static readonly IntPtr NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0;
// Token: 0x04001442 RID: 5186
private static readonly IntPtr NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0;
// Token: 0x04001443 RID: 5187
private static readonly IntPtr NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0;
// Token: 0x04001444 RID: 5188
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x04001445 RID: 5189
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}