6340 lines
300 KiB
C#
6340 lines
300 KiB
C#
using System;
|
|
using Il2CppInterop.Common.Attributes;
|
|
using Il2CppInterop.Runtime;
|
|
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
|
using RootMotion.FinalIK;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x020000BC RID: 188
|
|
public class BossLevel03EffectPlay : MonoBehaviour
|
|
{
|
|
// Token: 0x06001BD5 RID: 7125 RVA: 0x000740A0 File Offset: 0x000722A0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 513928, RefRangeEnd = 513929, XrefRangeStart = 513318, XrefRangeEnd = 513928, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void InitData(Animator Anim)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Anim);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001BD6 RID: 7126 RVA: 0x000740FC File Offset: 0x000722FC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513929, XrefRangeEnd = 514073, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void Update()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BD7 RID: 7127 RVA: 0x00074140 File Offset: 0x00072340
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514073, XrefRangeEnd = 514088, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void LateUpdate()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BD8 RID: 7128 RVA: 0x00074184 File Offset: 0x00072384
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514088, RefRangeEnd = 514089, XrefRangeStart = 514088, XrefRangeEnd = 514088, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetEffectLevel()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_SetEffectLevel_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BD9 RID: 7129 RVA: 0x000741C8 File Offset: 0x000723C8
|
|
[CallerCount(0)]
|
|
public unsafe int GetEffectLevel()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06001BDA RID: 7130 RVA: 0x00074218 File Offset: 0x00072418
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514132, RefRangeEnd = 514133, XrefRangeStart = 514089, XrefRangeEnd = 514132, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void Create()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BDB RID: 7131 RVA: 0x0007425C File Offset: 0x0007245C
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 514135, RefRangeEnd = 514137, XrefRangeStart = 514133, XrefRangeEnd = 514135, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void RemoveSoul()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_RemoveSoul_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BDC RID: 7132 RVA: 0x000742A0 File Offset: 0x000724A0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514144, RefRangeEnd = 514145, XrefRangeStart = 514137, XrefRangeEnd = 514144, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void ScriptEffect(int iScriptLevel)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref iScriptLevel;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001BDD RID: 7133 RVA: 0x000742F4 File Offset: 0x000724F4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514193, RefRangeEnd = 514194, XrefRangeStart = 514145, XrefRangeEnd = 514193, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateScriptEffect(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001BDE RID: 7134 RVA: 0x00074348 File Offset: 0x00072548
|
|
[CallerCount(0)]
|
|
public unsafe void BearLight02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_BearLight02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BDF RID: 7135 RVA: 0x0007438C File Offset: 0x0007258C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514194, XrefRangeEnd = 514203, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void BearYell()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_BearYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BE0 RID: 7136 RVA: 0x000743D0 File Offset: 0x000725D0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514230, RefRangeEnd = 514231, XrefRangeStart = 514203, XrefRangeEnd = 514230, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SkipOpenScript()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_SkipOpenScript_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BE1 RID: 7137 RVA: 0x00074414 File Offset: 0x00072614
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514240, RefRangeEnd = 514241, XrefRangeStart = 514231, XrefRangeEnd = 514240, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void End()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BE2 RID: 7138 RVA: 0x00074458 File Offset: 0x00072658
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514241, XrefRangeEnd = 514253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAniFallDown()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BE3 RID: 7139 RVA: 0x0007449C File Offset: 0x0007269C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514262, RefRangeEnd = 514263, XrefRangeStart = 514253, XrefRangeEnd = 514262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void Death()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BE4 RID: 7140 RVA: 0x000744E0 File Offset: 0x000726E0
|
|
[CallerCount(3)]
|
|
[CachedScanResults(RefRangeStart = 514438, RefRangeEnd = 514441, XrefRangeStart = 514263, XrefRangeEnd = 514438, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void DamagedFly()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BE5 RID: 7141 RVA: 0x00074524 File Offset: 0x00072724
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514469, RefRangeEnd = 514470, XrefRangeStart = 514441, XrefRangeEnd = 514469, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateMaterial(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001BE6 RID: 7142 RVA: 0x00074578 File Offset: 0x00072778
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 514470, RefRangeEnd = 514472, XrefRangeStart = 514470, XrefRangeEnd = 514470, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void DamagedChar()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BE7 RID: 7143 RVA: 0x000745BC File Offset: 0x000727BC
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514472, RefRangeEnd = 514473, XrefRangeStart = 514472, XrefRangeEnd = 514472, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void DamagedBear()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedBear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BE8 RID: 7144 RVA: 0x00074600 File Offset: 0x00072800
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514473, XrefRangeEnd = 514476, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffHandChargeL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BE9 RID: 7145 RVA: 0x00074644 File Offset: 0x00072844
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514476, XrefRangeEnd = 514478, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffHandChargeR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BEA RID: 7146 RVA: 0x00074688 File Offset: 0x00072888
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514478, XrefRangeEnd = 514482, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffHandCharge()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BEB RID: 7147 RVA: 0x000746CC File Offset: 0x000728CC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514482, XrefRangeEnd = 514484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void StopEffHandChargeL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BEC RID: 7148 RVA: 0x00074710 File Offset: 0x00072910
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514484, XrefRangeEnd = 514486, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void StopEffHandChargeR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BED RID: 7149 RVA: 0x00074754 File Offset: 0x00072954
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514486, XrefRangeEnd = 514489, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void StopEffHandCharge()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BEE RID: 7150 RVA: 0x00074798 File Offset: 0x00072998
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514489, XrefRangeEnd = 514500, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffFootL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BEF RID: 7151 RVA: 0x000747DC File Offset: 0x000729DC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514500, XrefRangeEnd = 514508, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackFootL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BF0 RID: 7152 RVA: 0x00074820 File Offset: 0x00072A20
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514508, XrefRangeEnd = 514519, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffFootR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BF1 RID: 7153 RVA: 0x00074864 File Offset: 0x00072A64
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 514527, RefRangeEnd = 514529, XrefRangeStart = 514519, XrefRangeEnd = 514527, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackFootR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BF2 RID: 7154 RVA: 0x000748A8 File Offset: 0x00072AA8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514529, XrefRangeEnd = 514540, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackFoot()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BF3 RID: 7155 RVA: 0x000748EC File Offset: 0x00072AEC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514540, XrefRangeEnd = 514545, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffJump()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BF4 RID: 7156 RVA: 0x00074930 File Offset: 0x00072B30
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514551, RefRangeEnd = 514552, XrefRangeStart = 514545, XrefRangeEnd = 514551, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffCharge()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BF5 RID: 7157 RVA: 0x00074974 File Offset: 0x00072B74
|
|
[CallerCount(0)]
|
|
public unsafe bool GetIsChargeing()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06001BF6 RID: 7158 RVA: 0x000749C4 File Offset: 0x00072BC4
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514552, XrefRangeEnd = 514563, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffChargeComplete()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BF7 RID: 7159 RVA: 0x00074A08 File Offset: 0x00072C08
|
|
[CallerCount(7)]
|
|
[CachedScanResults(RefRangeStart = 514566, RefRangeEnd = 514573, XrefRangeStart = 514563, XrefRangeEnd = 514566, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void CloseEffChargeComplete()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BF8 RID: 7160 RVA: 0x00074A4C File Offset: 0x00072C4C
|
|
[CallerCount(0)]
|
|
public unsafe bool GetIsChargeComplete()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06001BF9 RID: 7161 RVA: 0x00074A9C File Offset: 0x00072C9C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514581, RefRangeEnd = 514582, XrefRangeStart = 514573, XrefRangeEnd = 514581, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateChargeSE(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001BFA RID: 7162 RVA: 0x00074AF0 File Offset: 0x00072CF0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514582, XrefRangeEnd = 514584, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySEBearAttackYell()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BFB RID: 7163 RVA: 0x00074B34 File Offset: 0x00072D34
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514584, XrefRangeEnd = 514586, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySEBearDeath()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BFC RID: 7164 RVA: 0x00074B78 File Offset: 0x00072D78
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514586, XrefRangeEnd = 514595, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateFireMagicCharge(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001BFD RID: 7165 RVA: 0x00074BCC File Offset: 0x00072DCC
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514673, RefRangeEnd = 514674, XrefRangeStart = 514595, XrefRangeEnd = 514673, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateFireMagicExplosion(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001BFE RID: 7166 RVA: 0x00074C20 File Offset: 0x00072E20
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514687, RefRangeEnd = 514688, XrefRangeStart = 514674, XrefRangeEnd = 514687, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayMagicBullet()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayMagicBullet_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001BFF RID: 7167 RVA: 0x00074C64 File Offset: 0x00072E64
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514713, RefRangeEnd = 514714, XrefRangeStart = 514688, XrefRangeEnd = 514713, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateMagicBullet(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001C00 RID: 7168 RVA: 0x00074CB8 File Offset: 0x00072EB8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514714, XrefRangeEnd = 514727, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackCombo01()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C01 RID: 7169 RVA: 0x00074CFC File Offset: 0x00072EFC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514727, XrefRangeEnd = 514746, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackCombo02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C02 RID: 7170 RVA: 0x00074D40 File Offset: 0x00072F40
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514746, XrefRangeEnd = 514759, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackCombo03()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C03 RID: 7171 RVA: 0x00074D84 File Offset: 0x00072F84
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514759, XrefRangeEnd = 514771, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackCombo04_01()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C04 RID: 7172 RVA: 0x00074DC8 File Offset: 0x00072FC8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514771, XrefRangeEnd = 514783, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackCombo04_02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C05 RID: 7173 RVA: 0x00074E0C File Offset: 0x0007300C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514783, XrefRangeEnd = 514795, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackSprint()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C06 RID: 7174 RVA: 0x00074E50 File Offset: 0x00073050
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514795, XrefRangeEnd = 514807, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackSprintB()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C07 RID: 7175 RVA: 0x00074E94 File Offset: 0x00073094
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514807, XrefRangeEnd = 514821, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackHammer()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C08 RID: 7176 RVA: 0x00074ED8 File Offset: 0x000730D8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514821, XrefRangeEnd = 514834, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackAssault01()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C09 RID: 7177 RVA: 0x00074F1C File Offset: 0x0007311C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514834, XrefRangeEnd = 514847, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackAssault02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C0A RID: 7178 RVA: 0x00074F60 File Offset: 0x00073160
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514847, XrefRangeEnd = 514886, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackAssault01Shot()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C0B RID: 7179 RVA: 0x00074FA4 File Offset: 0x000731A4
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514886, XrefRangeEnd = 514925, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackAssault02Shot()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C0C RID: 7180 RVA: 0x00074FE8 File Offset: 0x000731E8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514925, XrefRangeEnd = 514937, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackComboB01()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C0D RID: 7181 RVA: 0x0007502C File Offset: 0x0007322C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514937, XrefRangeEnd = 514949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackComboB02()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C0E RID: 7182 RVA: 0x00075070 File Offset: 0x00073270
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514949, XrefRangeEnd = 514962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackComboB03()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C0F RID: 7183 RVA: 0x000750B4 File Offset: 0x000732B4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514981, RefRangeEnd = 514982, XrefRangeStart = 514962, XrefRangeEnd = 514981, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackRun()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C10 RID: 7184 RVA: 0x000750F8 File Offset: 0x000732F8
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 514997, RefRangeEnd = 514998, XrefRangeStart = 514982, XrefRangeEnd = 514997, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void StopEffAttackRun()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C11 RID: 7185 RVA: 0x0007513C File Offset: 0x0007333C
|
|
[CallerCount(0)]
|
|
public unsafe int GetAttackRunCollisionNum()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06001C12 RID: 7186 RVA: 0x0007518C File Offset: 0x0007338C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 514998, XrefRangeEnd = 515011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffAttackRunEnd()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C13 RID: 7187 RVA: 0x000751D0 File Offset: 0x000733D0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 515028, RefRangeEnd = 515029, XrefRangeStart = 515011, XrefRangeEnd = 515028, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void OpenAssaultFloorFire(Transform Target)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001C14 RID: 7188 RVA: 0x0007522C File Offset: 0x0007342C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 515046, RefRangeEnd = 515047, XrefRangeStart = 515029, XrefRangeEnd = 515046, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void OpenAssaultFloorFire02(Transform Target)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001C15 RID: 7189 RVA: 0x00075288 File Offset: 0x00073488
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 515074, RefRangeEnd = 515075, XrefRangeStart = 515047, XrefRangeEnd = 515074, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateAssaultFloorFire(float DeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref DeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001C16 RID: 7190 RVA: 0x000752DC File Offset: 0x000734DC
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 515102, RefRangeEnd = 515103, XrefRangeStart = 515075, XrefRangeEnd = 515102, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateAssaultFloorFire02(float DeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref DeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001C17 RID: 7191 RVA: 0x00075330 File Offset: 0x00073530
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515103, XrefRangeEnd = 515115, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayAttackFloorFireBig()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C18 RID: 7192 RVA: 0x00075374 File Offset: 0x00073574
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 515155, RefRangeEnd = 515156, XrefRangeStart = 515115, XrefRangeEnd = 515155, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateFloorFireBigCollider(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001C19 RID: 7193 RVA: 0x000753C8 File Offset: 0x000735C8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515156, XrefRangeEnd = 515161, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayAttackFloorFire()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C1A RID: 7194 RVA: 0x0007540C File Offset: 0x0007360C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 515181, RefRangeEnd = 515182, XrefRangeStart = 515161, XrefRangeEnd = 515181, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateFloorFire(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001C1B RID: 7195 RVA: 0x00075460 File Offset: 0x00073660
|
|
[CallerCount(7)]
|
|
[CachedScanResults(RefRangeStart = 515184, RefRangeEnd = 515191, XrefRangeStart = 515182, XrefRangeEnd = 515184, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius, AttackData AD)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr;
|
|
checked
|
|
{
|
|
ptr = stackalloc IntPtr[unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fColliderTime;
|
|
}
|
|
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos;
|
|
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius;
|
|
ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AD);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C1C RID: 7196 RVA: 0x000754F4 File Offset: 0x000736F4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 515226, RefRangeEnd = 515227, XrefRangeStart = 515191, XrefRangeEnd = 515226, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateFloorFireCollider(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001C1D RID: 7197 RVA: 0x00075548 File Offset: 0x00073748
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515227, XrefRangeEnd = 515240, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void OpenAttackFire(string AttackName)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.ManagedStringToIl2Cpp(AttackName);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001C1E RID: 7198 RVA: 0x000755A4 File Offset: 0x000737A4
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515240, XrefRangeEnd = 515242, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateAttackFire(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001C1F RID: 7199 RVA: 0x000755F8 File Offset: 0x000737F8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515242, XrefRangeEnd = 515257, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void EarthQuakeAttack()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C20 RID: 7200 RVA: 0x0007563C File Offset: 0x0007383C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 515405, RefRangeEnd = 515406, XrefRangeStart = 515257, XrefRangeEnd = 515405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetTimeScale(float fTimeScale)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fTimeScale;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001C21 RID: 7201 RVA: 0x00075690 File Offset: 0x00073890
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515406, XrefRangeEnd = 515409, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe BossLevel03EffectPlay()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001C22 RID: 7202 RVA: 0x000756DC File Offset: 0x000738DC
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static BossLevel03EffectPlay()
|
|
{
|
|
Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel03EffectPlay");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr);
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_WGM");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_Anim");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_CharData");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MeshChar");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MeshBear");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MeshDoll");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MatChar");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MatBear");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MatDoll");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fCharCharge");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBearCharge");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fCharDamaged");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBearDamaged");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_colBearGlow");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBearShadowSwitch");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "AbsorbSoulSystem");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "FootIK");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SC_Collider");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "BC_Collider");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Cap_Collider");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Light_Chest");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_Eye");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_Chest");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_Smoke");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_HandChargeL");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_HandChargeR");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_HandFireL");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_HandFireR");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_BearSwitch");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_BBearBirth");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_BearYell");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_BearDead");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_CharCharge");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_FootL");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_FootR");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_Assault01");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_Assault02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_RunCollider");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_Character");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_FloorFireBig");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_CharAbsorbSoul");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_BearRoot");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_CharacterRoot");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_FootSmoke");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_Jump");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_Charge");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_Charge02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_ChargeComplete");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_FireMagic");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_FireTargetFloor");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_BearFallDownSmoke");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo01");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo03");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo04_01");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo04_02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackSprint");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackHammer");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttactAssault01");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttactAssault02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttactAssault");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackComboB01");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackComboB02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackComboB03");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackSprintB");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackAssaultPlayerCollision");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackAssaultWallCollision");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackAssaultShot");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackRun");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackRunEnd");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackFloorFire");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackFloorFireBig");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackFire");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_FloorFireCollision");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_MagicBullet01");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_MagicBullet02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_MagicBulletShot");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_MagicBulletCollision");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_FireAttack");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_FireAttackBig");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_FireCollision");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearCharge");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_CharacterCharge");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_CharacterCharge02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_FireMagicExplosion");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_AttackRun");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_AttackRunEnd");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_Earthquake");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearAppear");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearYell");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearDead");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearAttackYell");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearDestory");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_MagicBulletShot");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_MagicBulletCollision");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SceneFloorSmoke");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffFootSmoke");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffJump");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffCharge");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffCharge02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffChargeComplete");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffFireMagic");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffFireTargetFloor");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffBearFallDownSmoke");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo01");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo03");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo04_01");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo04_02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackSprint");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackHammer");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttactAssault01");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttactAssault02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttactAssault");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackComboB01");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackComboB02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackComboB03");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackSprintB");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackAssaultPlayerCollision");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackAssaultWallCollision");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackAssaultShot");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackRun");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackRunEnd");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackFloorFire");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackFloorFireBig");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackFire");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffFloorFireCollision");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffMagicBullet02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffMagicBulletShot");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffMagicBulletCollision");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffMagicBullet01");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEFireAttack");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEFireAttackBig");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearCharge");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SECahracterCharge");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SECahracterCharge02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEAttackRun");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEAttackRunEnd");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEEarthquake");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearAppear");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearYell");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearDead");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearAttackYell");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearDestory");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEFireCollision");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEFireMagic");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEMagicBulletShot");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEMagicBulletCollision");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_LightRange");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_LightIntensity");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bAttackRun");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iAttackRunFireFloorInterval");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fInterval");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fIntervalVal");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fRunCollisionNum");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_ADRun");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireNum");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFloorFire");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireStairs");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireStairsVal");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireFrequency");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireFrequencyVal");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FloorFireForward");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FloorFireRight");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFloorFireBig");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFloorFireCollider");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FloorFireColliderPos");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderRadius");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderTime");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_adFloorFireCollider");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireColliderCal");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequency");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequencyVal");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FloorFireBigColliderPos");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireBigColliderStartTime");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireBigColliderTime");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireBigColliderFrequency");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireBigColliderFrequencyVal");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bChargeing");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bChargeComplete");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bAttackFire");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trAttackFireRoot");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trAttackFire");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iAttackFireCal");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAttackFireFrequency");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAttackFireFrequencyVal");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bAssaultFloorFire");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trAssaultFloorFireTarget");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3AssaultFloorFirePos");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAssaultFloorFireCal");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAssaultFloorFireCalVal");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bAssaultFloorFire02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trAssaultFloorFireTarget02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3AssaultFloorFirePos02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAssaultFloorFireCalVal02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iMagicStype");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFireMagicCharge");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFireMagicExplosion");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FireMagicTarget");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFireMagicExplosionTime");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFireMagicExplosionTimeVal");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFireMagicCollisionTime");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFireMagicCollisionTimeVal");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_ADFireMaghc");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bMagicBullet");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iMagicBulletNumMax");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3MagicBulletPos");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trMagicBullet01Move");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fShotTime");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iLevel");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSEChargeVolume");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSEChargePitch");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSEChargeVolume02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSEChargePitch02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bBeraSize");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBearSize");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bSBearLight");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSBearShadowPos");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_colSBearLight");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bBBearLight");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bBBearLight02");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBBearShadowPos");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_colBBearLight");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bBBeraDead");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bScriptCharacterCharge");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fScriptCharShadowPower");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bScriptCharBig");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fScriptCharSize");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fScriptCharRandomSize");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAbsorbSoul");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSoulFrequency");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSoulFrequencyVal");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fDeltaTime");
|
|
BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bPlayerDeath");
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665507);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665508);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665509);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_SetEffectLevel_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665510);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665511);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665512);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_RemoveSoul_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665513);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665514);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665515);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_BearLight02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665516);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_BearYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665517);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_SkipOpenScript_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665518);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665519);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665520);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665521);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665522);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665523);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665524);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedBear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665525);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665526);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665527);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665528);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665529);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665530);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665531);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665532);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665533);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665534);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665535);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665536);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665537);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665538);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665539);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665540);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665541);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665542);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665543);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665544);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665545);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665546);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665547);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayMagicBullet_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665548);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665549);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665550);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665551);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665552);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665553);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665554);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665555);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665556);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665557);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665558);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665559);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665560);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665561);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665562);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665563);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665564);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665565);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665566);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665567);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665568);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665569);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665570);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665571);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665572);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665573);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665574);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665575);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665576);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665577);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665578);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665579);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665580);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665581);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665582);
|
|
BossLevel03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665583);
|
|
}
|
|
|
|
// Token: 0x06001C23 RID: 7203 RVA: 0x0000351C File Offset: 0x0000171C
|
|
public BossLevel03EffectPlay(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x17000945 RID: 2373
|
|
// (get) Token: 0x06001C24 RID: 7204 RVA: 0x00076F58 File Offset: 0x00075158
|
|
// (set) Token: 0x06001C25 RID: 7205 RVA: 0x00076F8C File Offset: 0x0007518C
|
|
public unsafe WizardGirlManage g_WGM
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000946 RID: 2374
|
|
// (get) Token: 0x06001C26 RID: 7206 RVA: 0x00076FB4 File Offset: 0x000751B4
|
|
// (set) Token: 0x06001C27 RID: 7207 RVA: 0x00076FE8 File Offset: 0x000751E8
|
|
public unsafe Animator g_Anim
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Animator(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000947 RID: 2375
|
|
// (get) Token: 0x06001C28 RID: 7208 RVA: 0x00077010 File Offset: 0x00075210
|
|
// (set) Token: 0x06001C29 RID: 7209 RVA: 0x00077044 File Offset: 0x00075244
|
|
public unsafe CharacterBaseData g_CharData
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000948 RID: 2376
|
|
// (get) Token: 0x06001C2A RID: 7210 RVA: 0x0007706C File Offset: 0x0007526C
|
|
// (set) Token: 0x06001C2B RID: 7211 RVA: 0x000770A0 File Offset: 0x000752A0
|
|
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshChar
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000949 RID: 2377
|
|
// (get) Token: 0x06001C2C RID: 7212 RVA: 0x000770C8 File Offset: 0x000752C8
|
|
// (set) Token: 0x06001C2D RID: 7213 RVA: 0x000770FC File Offset: 0x000752FC
|
|
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshBear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700094A RID: 2378
|
|
// (get) Token: 0x06001C2E RID: 7214 RVA: 0x00077124 File Offset: 0x00075324
|
|
// (set) Token: 0x06001C2F RID: 7215 RVA: 0x00077158 File Offset: 0x00075358
|
|
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshDoll
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700094B RID: 2379
|
|
// (get) Token: 0x06001C30 RID: 7216 RVA: 0x00077180 File Offset: 0x00075380
|
|
// (set) Token: 0x06001C31 RID: 7217 RVA: 0x000771B4 File Offset: 0x000753B4
|
|
public unsafe Il2CppReferenceArray<Material> g_MatChar
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700094C RID: 2380
|
|
// (get) Token: 0x06001C32 RID: 7218 RVA: 0x000771DC File Offset: 0x000753DC
|
|
// (set) Token: 0x06001C33 RID: 7219 RVA: 0x00077210 File Offset: 0x00075410
|
|
public unsafe Il2CppReferenceArray<Material> g_MatBear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700094D RID: 2381
|
|
// (get) Token: 0x06001C34 RID: 7220 RVA: 0x00077238 File Offset: 0x00075438
|
|
// (set) Token: 0x06001C35 RID: 7221 RVA: 0x0007726C File Offset: 0x0007546C
|
|
public unsafe Il2CppReferenceArray<Material> g_MatDoll
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700094E RID: 2382
|
|
// (get) Token: 0x06001C36 RID: 7222 RVA: 0x00077294 File Offset: 0x00075494
|
|
// (set) Token: 0x06001C37 RID: 7223 RVA: 0x000772BC File Offset: 0x000754BC
|
|
public unsafe float g_fCharCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700094F RID: 2383
|
|
// (get) Token: 0x06001C38 RID: 7224 RVA: 0x000772E0 File Offset: 0x000754E0
|
|
// (set) Token: 0x06001C39 RID: 7225 RVA: 0x00077308 File Offset: 0x00075508
|
|
public unsafe float g_fBearCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000950 RID: 2384
|
|
// (get) Token: 0x06001C3A RID: 7226 RVA: 0x0007732C File Offset: 0x0007552C
|
|
// (set) Token: 0x06001C3B RID: 7227 RVA: 0x00077354 File Offset: 0x00075554
|
|
public unsafe float g_fCharDamaged
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000951 RID: 2385
|
|
// (get) Token: 0x06001C3C RID: 7228 RVA: 0x00077378 File Offset: 0x00075578
|
|
// (set) Token: 0x06001C3D RID: 7229 RVA: 0x000773A0 File Offset: 0x000755A0
|
|
public unsafe float g_fBearDamaged
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000952 RID: 2386
|
|
// (get) Token: 0x06001C3E RID: 7230 RVA: 0x000773C4 File Offset: 0x000755C4
|
|
// (set) Token: 0x06001C3F RID: 7231 RVA: 0x000773EC File Offset: 0x000755EC
|
|
public unsafe Color g_colBearGlow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000953 RID: 2387
|
|
// (get) Token: 0x06001C40 RID: 7232 RVA: 0x00077410 File Offset: 0x00075610
|
|
// (set) Token: 0x06001C41 RID: 7233 RVA: 0x00077438 File Offset: 0x00075638
|
|
public unsafe float g_fBearShadowSwitch
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000954 RID: 2388
|
|
// (get) Token: 0x06001C42 RID: 7234 RVA: 0x0007745C File Offset: 0x0007565C
|
|
// (set) Token: 0x06001C43 RID: 7235 RVA: 0x00077490 File Offset: 0x00075690
|
|
public unsafe Boss03_AbsorbSoulSystem AbsorbSoulSystem
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Boss03_AbsorbSoulSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000955 RID: 2389
|
|
// (get) Token: 0x06001C44 RID: 7236 RVA: 0x000774B8 File Offset: 0x000756B8
|
|
// (set) Token: 0x06001C45 RID: 7237 RVA: 0x000774EC File Offset: 0x000756EC
|
|
public unsafe GrounderIK FootIK
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GrounderIK(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000956 RID: 2390
|
|
// (get) Token: 0x06001C46 RID: 7238 RVA: 0x00077514 File Offset: 0x00075714
|
|
// (set) Token: 0x06001C47 RID: 7239 RVA: 0x00077548 File Offset: 0x00075748
|
|
public unsafe Il2CppReferenceArray<SphereCollider> SC_Collider
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000957 RID: 2391
|
|
// (get) Token: 0x06001C48 RID: 7240 RVA: 0x00077570 File Offset: 0x00075770
|
|
// (set) Token: 0x06001C49 RID: 7241 RVA: 0x000775A4 File Offset: 0x000757A4
|
|
public unsafe Il2CppReferenceArray<BoxCollider> BC_Collider
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000958 RID: 2392
|
|
// (get) Token: 0x06001C4A RID: 7242 RVA: 0x000775CC File Offset: 0x000757CC
|
|
// (set) Token: 0x06001C4B RID: 7243 RVA: 0x00077600 File Offset: 0x00075800
|
|
public unsafe Il2CppReferenceArray<CapsuleCollider> Cap_Collider
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000959 RID: 2393
|
|
// (get) Token: 0x06001C4C RID: 7244 RVA: 0x00077628 File Offset: 0x00075828
|
|
// (set) Token: 0x06001C4D RID: 7245 RVA: 0x0007765C File Offset: 0x0007585C
|
|
public unsafe Light Light_Chest
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Light(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700095A RID: 2394
|
|
// (get) Token: 0x06001C4E RID: 7246 RVA: 0x00077684 File Offset: 0x00075884
|
|
// (set) Token: 0x06001C4F RID: 7247 RVA: 0x000776B8 File Offset: 0x000758B8
|
|
public unsafe ParticleSystem PS_Eye
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700095B RID: 2395
|
|
// (get) Token: 0x06001C50 RID: 7248 RVA: 0x000776E0 File Offset: 0x000758E0
|
|
// (set) Token: 0x06001C51 RID: 7249 RVA: 0x00077714 File Offset: 0x00075914
|
|
public unsafe ParticleSystem PS_Chest
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700095C RID: 2396
|
|
// (get) Token: 0x06001C52 RID: 7250 RVA: 0x0007773C File Offset: 0x0007593C
|
|
// (set) Token: 0x06001C53 RID: 7251 RVA: 0x00077770 File Offset: 0x00075970
|
|
public unsafe Il2CppReferenceArray<ParticleSystem> PS_Smoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700095D RID: 2397
|
|
// (get) Token: 0x06001C54 RID: 7252 RVA: 0x00077798 File Offset: 0x00075998
|
|
// (set) Token: 0x06001C55 RID: 7253 RVA: 0x000777CC File Offset: 0x000759CC
|
|
public unsafe ParticleSystem PS_HandChargeL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700095E RID: 2398
|
|
// (get) Token: 0x06001C56 RID: 7254 RVA: 0x000777F4 File Offset: 0x000759F4
|
|
// (set) Token: 0x06001C57 RID: 7255 RVA: 0x00077828 File Offset: 0x00075A28
|
|
public unsafe ParticleSystem PS_HandChargeR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700095F RID: 2399
|
|
// (get) Token: 0x06001C58 RID: 7256 RVA: 0x00077850 File Offset: 0x00075A50
|
|
// (set) Token: 0x06001C59 RID: 7257 RVA: 0x00077884 File Offset: 0x00075A84
|
|
public unsafe ParticleSystem PS_HandFireL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000960 RID: 2400
|
|
// (get) Token: 0x06001C5A RID: 7258 RVA: 0x000778AC File Offset: 0x00075AAC
|
|
// (set) Token: 0x06001C5B RID: 7259 RVA: 0x000778E0 File Offset: 0x00075AE0
|
|
public unsafe ParticleSystem PS_HandFireR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000961 RID: 2401
|
|
// (get) Token: 0x06001C5C RID: 7260 RVA: 0x00077908 File Offset: 0x00075B08
|
|
// (set) Token: 0x06001C5D RID: 7261 RVA: 0x0007793C File Offset: 0x00075B3C
|
|
public unsafe ParticleSystem PS_BearSwitch
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000962 RID: 2402
|
|
// (get) Token: 0x06001C5E RID: 7262 RVA: 0x00077964 File Offset: 0x00075B64
|
|
// (set) Token: 0x06001C5F RID: 7263 RVA: 0x00077998 File Offset: 0x00075B98
|
|
public unsafe ParticleSystem PS_BBearBirth
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000963 RID: 2403
|
|
// (get) Token: 0x06001C60 RID: 7264 RVA: 0x000779C0 File Offset: 0x00075BC0
|
|
// (set) Token: 0x06001C61 RID: 7265 RVA: 0x000779F4 File Offset: 0x00075BF4
|
|
public unsafe ParticleSystem PS_BearYell
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000964 RID: 2404
|
|
// (get) Token: 0x06001C62 RID: 7266 RVA: 0x00077A1C File Offset: 0x00075C1C
|
|
// (set) Token: 0x06001C63 RID: 7267 RVA: 0x00077A50 File Offset: 0x00075C50
|
|
public unsafe ParticleSystem PS_BearDead
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000965 RID: 2405
|
|
// (get) Token: 0x06001C64 RID: 7268 RVA: 0x00077A78 File Offset: 0x00075C78
|
|
// (set) Token: 0x06001C65 RID: 7269 RVA: 0x00077AAC File Offset: 0x00075CAC
|
|
public unsafe ParticleSystem PS_CharCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000966 RID: 2406
|
|
// (get) Token: 0x06001C66 RID: 7270 RVA: 0x00077AD4 File Offset: 0x00075CD4
|
|
// (set) Token: 0x06001C67 RID: 7271 RVA: 0x00077B08 File Offset: 0x00075D08
|
|
public unsafe Transform Pos_FootL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000967 RID: 2407
|
|
// (get) Token: 0x06001C68 RID: 7272 RVA: 0x00077B30 File Offset: 0x00075D30
|
|
// (set) Token: 0x06001C69 RID: 7273 RVA: 0x00077B64 File Offset: 0x00075D64
|
|
public unsafe Transform Pos_FootR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000968 RID: 2408
|
|
// (get) Token: 0x06001C6A RID: 7274 RVA: 0x00077B8C File Offset: 0x00075D8C
|
|
// (set) Token: 0x06001C6B RID: 7275 RVA: 0x00077BC0 File Offset: 0x00075DC0
|
|
public unsafe Transform Pos_Assault01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000969 RID: 2409
|
|
// (get) Token: 0x06001C6C RID: 7276 RVA: 0x00077BE8 File Offset: 0x00075DE8
|
|
// (set) Token: 0x06001C6D RID: 7277 RVA: 0x00077C1C File Offset: 0x00075E1C
|
|
public unsafe Transform Pos_Assault02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700096A RID: 2410
|
|
// (get) Token: 0x06001C6E RID: 7278 RVA: 0x00077C44 File Offset: 0x00075E44
|
|
// (set) Token: 0x06001C6F RID: 7279 RVA: 0x00077C78 File Offset: 0x00075E78
|
|
public unsafe Transform Pos_RunCollider
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700096B RID: 2411
|
|
// (get) Token: 0x06001C70 RID: 7280 RVA: 0x00077CA0 File Offset: 0x00075EA0
|
|
// (set) Token: 0x06001C71 RID: 7281 RVA: 0x00077CD4 File Offset: 0x00075ED4
|
|
public unsafe Transform Pos_Character
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700096C RID: 2412
|
|
// (get) Token: 0x06001C72 RID: 7282 RVA: 0x00077CFC File Offset: 0x00075EFC
|
|
// (set) Token: 0x06001C73 RID: 7283 RVA: 0x00077D30 File Offset: 0x00075F30
|
|
public unsafe Transform Pos_FloorFireBig
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700096D RID: 2413
|
|
// (get) Token: 0x06001C74 RID: 7284 RVA: 0x00077D58 File Offset: 0x00075F58
|
|
// (set) Token: 0x06001C75 RID: 7285 RVA: 0x00077D8C File Offset: 0x00075F8C
|
|
public unsafe Transform Pos_CharAbsorbSoul
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700096E RID: 2414
|
|
// (get) Token: 0x06001C76 RID: 7286 RVA: 0x00077DB4 File Offset: 0x00075FB4
|
|
// (set) Token: 0x06001C77 RID: 7287 RVA: 0x00077DE8 File Offset: 0x00075FE8
|
|
public unsafe Transform Pos_BearRoot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700096F RID: 2415
|
|
// (get) Token: 0x06001C78 RID: 7288 RVA: 0x00077E10 File Offset: 0x00076010
|
|
// (set) Token: 0x06001C79 RID: 7289 RVA: 0x00077E44 File Offset: 0x00076044
|
|
public unsafe Transform Pos_CharacterRoot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000970 RID: 2416
|
|
// (get) Token: 0x06001C7A RID: 7290 RVA: 0x00077E6C File Offset: 0x0007606C
|
|
// (set) Token: 0x06001C7B RID: 7291 RVA: 0x00077EA0 File Offset: 0x000760A0
|
|
public unsafe GameObject Eff_FootSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000971 RID: 2417
|
|
// (get) Token: 0x06001C7C RID: 7292 RVA: 0x00077EC8 File Offset: 0x000760C8
|
|
// (set) Token: 0x06001C7D RID: 7293 RVA: 0x00077EFC File Offset: 0x000760FC
|
|
public unsafe GameObject Eff_Jump
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000972 RID: 2418
|
|
// (get) Token: 0x06001C7E RID: 7294 RVA: 0x00077F24 File Offset: 0x00076124
|
|
// (set) Token: 0x06001C7F RID: 7295 RVA: 0x00077F58 File Offset: 0x00076158
|
|
public unsafe GameObject Eff_Charge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000973 RID: 2419
|
|
// (get) Token: 0x06001C80 RID: 7296 RVA: 0x00077F80 File Offset: 0x00076180
|
|
// (set) Token: 0x06001C81 RID: 7297 RVA: 0x00077FB4 File Offset: 0x000761B4
|
|
public unsafe GameObject Eff_Charge02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000974 RID: 2420
|
|
// (get) Token: 0x06001C82 RID: 7298 RVA: 0x00077FDC File Offset: 0x000761DC
|
|
// (set) Token: 0x06001C83 RID: 7299 RVA: 0x00078010 File Offset: 0x00076210
|
|
public unsafe GameObject Eff_ChargeComplete
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000975 RID: 2421
|
|
// (get) Token: 0x06001C84 RID: 7300 RVA: 0x00078038 File Offset: 0x00076238
|
|
// (set) Token: 0x06001C85 RID: 7301 RVA: 0x0007806C File Offset: 0x0007626C
|
|
public unsafe GameObject Eff_FireMagic
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000976 RID: 2422
|
|
// (get) Token: 0x06001C86 RID: 7302 RVA: 0x00078094 File Offset: 0x00076294
|
|
// (set) Token: 0x06001C87 RID: 7303 RVA: 0x000780C8 File Offset: 0x000762C8
|
|
public unsafe GameObject Eff_FireTargetFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000977 RID: 2423
|
|
// (get) Token: 0x06001C88 RID: 7304 RVA: 0x000780F0 File Offset: 0x000762F0
|
|
// (set) Token: 0x06001C89 RID: 7305 RVA: 0x00078124 File Offset: 0x00076324
|
|
public unsafe GameObject Eff_BearFallDownSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000978 RID: 2424
|
|
// (get) Token: 0x06001C8A RID: 7306 RVA: 0x0007814C File Offset: 0x0007634C
|
|
// (set) Token: 0x06001C8B RID: 7307 RVA: 0x00078180 File Offset: 0x00076380
|
|
public unsafe GameObject Eff_AttackCombo01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000979 RID: 2425
|
|
// (get) Token: 0x06001C8C RID: 7308 RVA: 0x000781A8 File Offset: 0x000763A8
|
|
// (set) Token: 0x06001C8D RID: 7309 RVA: 0x000781DC File Offset: 0x000763DC
|
|
public unsafe GameObject Eff_AttackCombo02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700097A RID: 2426
|
|
// (get) Token: 0x06001C8E RID: 7310 RVA: 0x00078204 File Offset: 0x00076404
|
|
// (set) Token: 0x06001C8F RID: 7311 RVA: 0x00078238 File Offset: 0x00076438
|
|
public unsafe GameObject Eff_AttackCombo03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700097B RID: 2427
|
|
// (get) Token: 0x06001C90 RID: 7312 RVA: 0x00078260 File Offset: 0x00076460
|
|
// (set) Token: 0x06001C91 RID: 7313 RVA: 0x00078294 File Offset: 0x00076494
|
|
public unsafe GameObject Eff_AttackCombo04_01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700097C RID: 2428
|
|
// (get) Token: 0x06001C92 RID: 7314 RVA: 0x000782BC File Offset: 0x000764BC
|
|
// (set) Token: 0x06001C93 RID: 7315 RVA: 0x000782F0 File Offset: 0x000764F0
|
|
public unsafe GameObject Eff_AttackCombo04_02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700097D RID: 2429
|
|
// (get) Token: 0x06001C94 RID: 7316 RVA: 0x00078318 File Offset: 0x00076518
|
|
// (set) Token: 0x06001C95 RID: 7317 RVA: 0x0007834C File Offset: 0x0007654C
|
|
public unsafe GameObject Eff_AttackSprint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700097E RID: 2430
|
|
// (get) Token: 0x06001C96 RID: 7318 RVA: 0x00078374 File Offset: 0x00076574
|
|
// (set) Token: 0x06001C97 RID: 7319 RVA: 0x000783A8 File Offset: 0x000765A8
|
|
public unsafe GameObject Eff_AttackHammer
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700097F RID: 2431
|
|
// (get) Token: 0x06001C98 RID: 7320 RVA: 0x000783D0 File Offset: 0x000765D0
|
|
// (set) Token: 0x06001C99 RID: 7321 RVA: 0x00078404 File Offset: 0x00076604
|
|
public unsafe GameObject Eff_AttactAssault01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000980 RID: 2432
|
|
// (get) Token: 0x06001C9A RID: 7322 RVA: 0x0007842C File Offset: 0x0007662C
|
|
// (set) Token: 0x06001C9B RID: 7323 RVA: 0x00078460 File Offset: 0x00076660
|
|
public unsafe GameObject Eff_AttactAssault02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000981 RID: 2433
|
|
// (get) Token: 0x06001C9C RID: 7324 RVA: 0x00078488 File Offset: 0x00076688
|
|
// (set) Token: 0x06001C9D RID: 7325 RVA: 0x000784BC File Offset: 0x000766BC
|
|
public unsafe GameObject Eff_AttactAssault
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000982 RID: 2434
|
|
// (get) Token: 0x06001C9E RID: 7326 RVA: 0x000784E4 File Offset: 0x000766E4
|
|
// (set) Token: 0x06001C9F RID: 7327 RVA: 0x00078518 File Offset: 0x00076718
|
|
public unsafe GameObject Eff_AttackComboB01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000983 RID: 2435
|
|
// (get) Token: 0x06001CA0 RID: 7328 RVA: 0x00078540 File Offset: 0x00076740
|
|
// (set) Token: 0x06001CA1 RID: 7329 RVA: 0x00078574 File Offset: 0x00076774
|
|
public unsafe GameObject Eff_AttackComboB02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000984 RID: 2436
|
|
// (get) Token: 0x06001CA2 RID: 7330 RVA: 0x0007859C File Offset: 0x0007679C
|
|
// (set) Token: 0x06001CA3 RID: 7331 RVA: 0x000785D0 File Offset: 0x000767D0
|
|
public unsafe GameObject Eff_AttackComboB03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000985 RID: 2437
|
|
// (get) Token: 0x06001CA4 RID: 7332 RVA: 0x000785F8 File Offset: 0x000767F8
|
|
// (set) Token: 0x06001CA5 RID: 7333 RVA: 0x0007862C File Offset: 0x0007682C
|
|
public unsafe GameObject Eff_AttackSprintB
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000986 RID: 2438
|
|
// (get) Token: 0x06001CA6 RID: 7334 RVA: 0x00078654 File Offset: 0x00076854
|
|
// (set) Token: 0x06001CA7 RID: 7335 RVA: 0x00078688 File Offset: 0x00076888
|
|
public unsafe GameObject Eff_AttackAssaultPlayerCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000987 RID: 2439
|
|
// (get) Token: 0x06001CA8 RID: 7336 RVA: 0x000786B0 File Offset: 0x000768B0
|
|
// (set) Token: 0x06001CA9 RID: 7337 RVA: 0x000786E4 File Offset: 0x000768E4
|
|
public unsafe GameObject Eff_AttackAssaultWallCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000988 RID: 2440
|
|
// (get) Token: 0x06001CAA RID: 7338 RVA: 0x0007870C File Offset: 0x0007690C
|
|
// (set) Token: 0x06001CAB RID: 7339 RVA: 0x00078740 File Offset: 0x00076940
|
|
public unsafe GameObject Eff_AttackAssaultShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000989 RID: 2441
|
|
// (get) Token: 0x06001CAC RID: 7340 RVA: 0x00078768 File Offset: 0x00076968
|
|
// (set) Token: 0x06001CAD RID: 7341 RVA: 0x0007879C File Offset: 0x0007699C
|
|
public unsafe GameObject Eff_AttackRun
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700098A RID: 2442
|
|
// (get) Token: 0x06001CAE RID: 7342 RVA: 0x000787C4 File Offset: 0x000769C4
|
|
// (set) Token: 0x06001CAF RID: 7343 RVA: 0x000787F8 File Offset: 0x000769F8
|
|
public unsafe GameObject Eff_AttackRunEnd
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700098B RID: 2443
|
|
// (get) Token: 0x06001CB0 RID: 7344 RVA: 0x00078820 File Offset: 0x00076A20
|
|
// (set) Token: 0x06001CB1 RID: 7345 RVA: 0x00078854 File Offset: 0x00076A54
|
|
public unsafe GameObject Eff_AttackFloorFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700098C RID: 2444
|
|
// (get) Token: 0x06001CB2 RID: 7346 RVA: 0x0007887C File Offset: 0x00076A7C
|
|
// (set) Token: 0x06001CB3 RID: 7347 RVA: 0x000788B0 File Offset: 0x00076AB0
|
|
public unsafe GameObject Eff_AttackFloorFireBig
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700098D RID: 2445
|
|
// (get) Token: 0x06001CB4 RID: 7348 RVA: 0x000788D8 File Offset: 0x00076AD8
|
|
// (set) Token: 0x06001CB5 RID: 7349 RVA: 0x0007890C File Offset: 0x00076B0C
|
|
public unsafe GameObject Eff_AttackFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700098E RID: 2446
|
|
// (get) Token: 0x06001CB6 RID: 7350 RVA: 0x00078934 File Offset: 0x00076B34
|
|
// (set) Token: 0x06001CB7 RID: 7351 RVA: 0x00078968 File Offset: 0x00076B68
|
|
public unsafe GameObject Eff_FloorFireCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700098F RID: 2447
|
|
// (get) Token: 0x06001CB8 RID: 7352 RVA: 0x00078990 File Offset: 0x00076B90
|
|
// (set) Token: 0x06001CB9 RID: 7353 RVA: 0x000789C4 File Offset: 0x00076BC4
|
|
public unsafe GameObject Eff_MagicBullet01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000990 RID: 2448
|
|
// (get) Token: 0x06001CBA RID: 7354 RVA: 0x000789EC File Offset: 0x00076BEC
|
|
// (set) Token: 0x06001CBB RID: 7355 RVA: 0x00078A20 File Offset: 0x00076C20
|
|
public unsafe GameObject Eff_MagicBullet02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000991 RID: 2449
|
|
// (get) Token: 0x06001CBC RID: 7356 RVA: 0x00078A48 File Offset: 0x00076C48
|
|
// (set) Token: 0x06001CBD RID: 7357 RVA: 0x00078A7C File Offset: 0x00076C7C
|
|
public unsafe GameObject Eff_MagicBulletShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000992 RID: 2450
|
|
// (get) Token: 0x06001CBE RID: 7358 RVA: 0x00078AA4 File Offset: 0x00076CA4
|
|
// (set) Token: 0x06001CBF RID: 7359 RVA: 0x00078AD8 File Offset: 0x00076CD8
|
|
public unsafe GameObject Eff_MagicBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000993 RID: 2451
|
|
// (get) Token: 0x06001CC0 RID: 7360 RVA: 0x00078B00 File Offset: 0x00076D00
|
|
// (set) Token: 0x06001CC1 RID: 7361 RVA: 0x00078B34 File Offset: 0x00076D34
|
|
public unsafe GameObject SE_FireAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000994 RID: 2452
|
|
// (get) Token: 0x06001CC2 RID: 7362 RVA: 0x00078B5C File Offset: 0x00076D5C
|
|
// (set) Token: 0x06001CC3 RID: 7363 RVA: 0x00078B90 File Offset: 0x00076D90
|
|
public unsafe GameObject SE_FireAttackBig
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000995 RID: 2453
|
|
// (get) Token: 0x06001CC4 RID: 7364 RVA: 0x00078BB8 File Offset: 0x00076DB8
|
|
// (set) Token: 0x06001CC5 RID: 7365 RVA: 0x00078BEC File Offset: 0x00076DEC
|
|
public unsafe GameObject SE_FireCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000996 RID: 2454
|
|
// (get) Token: 0x06001CC6 RID: 7366 RVA: 0x00078C14 File Offset: 0x00076E14
|
|
// (set) Token: 0x06001CC7 RID: 7367 RVA: 0x00078C48 File Offset: 0x00076E48
|
|
public unsafe GameObject SE_BearCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000997 RID: 2455
|
|
// (get) Token: 0x06001CC8 RID: 7368 RVA: 0x00078C70 File Offset: 0x00076E70
|
|
// (set) Token: 0x06001CC9 RID: 7369 RVA: 0x00078CA4 File Offset: 0x00076EA4
|
|
public unsafe GameObject SE_CharacterCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000998 RID: 2456
|
|
// (get) Token: 0x06001CCA RID: 7370 RVA: 0x00078CCC File Offset: 0x00076ECC
|
|
// (set) Token: 0x06001CCB RID: 7371 RVA: 0x00078D00 File Offset: 0x00076F00
|
|
public unsafe GameObject SE_CharacterCharge02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000999 RID: 2457
|
|
// (get) Token: 0x06001CCC RID: 7372 RVA: 0x00078D28 File Offset: 0x00076F28
|
|
// (set) Token: 0x06001CCD RID: 7373 RVA: 0x00078D5C File Offset: 0x00076F5C
|
|
public unsafe GameObject SE_FireMagicExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700099A RID: 2458
|
|
// (get) Token: 0x06001CCE RID: 7374 RVA: 0x00078D84 File Offset: 0x00076F84
|
|
// (set) Token: 0x06001CCF RID: 7375 RVA: 0x00078DB8 File Offset: 0x00076FB8
|
|
public unsafe GameObject SE_AttackRun
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700099B RID: 2459
|
|
// (get) Token: 0x06001CD0 RID: 7376 RVA: 0x00078DE0 File Offset: 0x00076FE0
|
|
// (set) Token: 0x06001CD1 RID: 7377 RVA: 0x00078E14 File Offset: 0x00077014
|
|
public unsafe GameObject SE_AttackRunEnd
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700099C RID: 2460
|
|
// (get) Token: 0x06001CD2 RID: 7378 RVA: 0x00078E3C File Offset: 0x0007703C
|
|
// (set) Token: 0x06001CD3 RID: 7379 RVA: 0x00078E70 File Offset: 0x00077070
|
|
public unsafe GameObject SE_Earthquake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700099D RID: 2461
|
|
// (get) Token: 0x06001CD4 RID: 7380 RVA: 0x00078E98 File Offset: 0x00077098
|
|
// (set) Token: 0x06001CD5 RID: 7381 RVA: 0x00078ECC File Offset: 0x000770CC
|
|
public unsafe GameObject SE_BearAppear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700099E RID: 2462
|
|
// (get) Token: 0x06001CD6 RID: 7382 RVA: 0x00078EF4 File Offset: 0x000770F4
|
|
// (set) Token: 0x06001CD7 RID: 7383 RVA: 0x00078F28 File Offset: 0x00077128
|
|
public unsafe GameObject SE_BearYell
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700099F RID: 2463
|
|
// (get) Token: 0x06001CD8 RID: 7384 RVA: 0x00078F50 File Offset: 0x00077150
|
|
// (set) Token: 0x06001CD9 RID: 7385 RVA: 0x00078F84 File Offset: 0x00077184
|
|
public unsafe GameObject SE_BearDead
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009A0 RID: 2464
|
|
// (get) Token: 0x06001CDA RID: 7386 RVA: 0x00078FAC File Offset: 0x000771AC
|
|
// (set) Token: 0x06001CDB RID: 7387 RVA: 0x00078FE0 File Offset: 0x000771E0
|
|
public unsafe GameObject SE_BearAttackYell
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009A1 RID: 2465
|
|
// (get) Token: 0x06001CDC RID: 7388 RVA: 0x00079008 File Offset: 0x00077208
|
|
// (set) Token: 0x06001CDD RID: 7389 RVA: 0x0007903C File Offset: 0x0007723C
|
|
public unsafe GameObject SE_BearDestory
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009A2 RID: 2466
|
|
// (get) Token: 0x06001CDE RID: 7390 RVA: 0x00079064 File Offset: 0x00077264
|
|
// (set) Token: 0x06001CDF RID: 7391 RVA: 0x00079098 File Offset: 0x00077298
|
|
public unsafe GameObject SE_MagicBulletShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009A3 RID: 2467
|
|
// (get) Token: 0x06001CE0 RID: 7392 RVA: 0x000790C0 File Offset: 0x000772C0
|
|
// (set) Token: 0x06001CE1 RID: 7393 RVA: 0x000790F4 File Offset: 0x000772F4
|
|
public unsafe GameObject SE_MagicBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009A4 RID: 2468
|
|
// (get) Token: 0x06001CE2 RID: 7394 RVA: 0x0007911C File Offset: 0x0007731C
|
|
// (set) Token: 0x06001CE3 RID: 7395 RVA: 0x00079150 File Offset: 0x00077350
|
|
public unsafe ParticleSystem SceneFloorSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009A5 RID: 2469
|
|
// (get) Token: 0x06001CE4 RID: 7396 RVA: 0x00079178 File Offset: 0x00077378
|
|
// (set) Token: 0x06001CE5 RID: 7397 RVA: 0x000791AC File Offset: 0x000773AC
|
|
public unsafe EffectPool g_EffFootSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009A6 RID: 2470
|
|
// (get) Token: 0x06001CE6 RID: 7398 RVA: 0x000791D4 File Offset: 0x000773D4
|
|
// (set) Token: 0x06001CE7 RID: 7399 RVA: 0x00079208 File Offset: 0x00077408
|
|
public unsafe EffectPool g_EffJump
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009A7 RID: 2471
|
|
// (get) Token: 0x06001CE8 RID: 7400 RVA: 0x00079230 File Offset: 0x00077430
|
|
// (set) Token: 0x06001CE9 RID: 7401 RVA: 0x00079264 File Offset: 0x00077464
|
|
public unsafe EffectPool g_EffCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009A8 RID: 2472
|
|
// (get) Token: 0x06001CEA RID: 7402 RVA: 0x0007928C File Offset: 0x0007748C
|
|
// (set) Token: 0x06001CEB RID: 7403 RVA: 0x000792C0 File Offset: 0x000774C0
|
|
public unsafe EffectPool g_EffCharge02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009A9 RID: 2473
|
|
// (get) Token: 0x06001CEC RID: 7404 RVA: 0x000792E8 File Offset: 0x000774E8
|
|
// (set) Token: 0x06001CED RID: 7405 RVA: 0x0007931C File Offset: 0x0007751C
|
|
public unsafe EffectPool g_EffChargeComplete
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009AA RID: 2474
|
|
// (get) Token: 0x06001CEE RID: 7406 RVA: 0x00079344 File Offset: 0x00077544
|
|
// (set) Token: 0x06001CEF RID: 7407 RVA: 0x00079378 File Offset: 0x00077578
|
|
public unsafe EffectPool g_EffFireMagic
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009AB RID: 2475
|
|
// (get) Token: 0x06001CF0 RID: 7408 RVA: 0x000793A0 File Offset: 0x000775A0
|
|
// (set) Token: 0x06001CF1 RID: 7409 RVA: 0x000793D4 File Offset: 0x000775D4
|
|
public unsafe EffectPool g_EffFireTargetFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009AC RID: 2476
|
|
// (get) Token: 0x06001CF2 RID: 7410 RVA: 0x000793FC File Offset: 0x000775FC
|
|
// (set) Token: 0x06001CF3 RID: 7411 RVA: 0x00079430 File Offset: 0x00077630
|
|
public unsafe EffectPool g_EffBearFallDownSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009AD RID: 2477
|
|
// (get) Token: 0x06001CF4 RID: 7412 RVA: 0x00079458 File Offset: 0x00077658
|
|
// (set) Token: 0x06001CF5 RID: 7413 RVA: 0x0007948C File Offset: 0x0007768C
|
|
public unsafe EffectPool g_EffAttackCombo01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009AE RID: 2478
|
|
// (get) Token: 0x06001CF6 RID: 7414 RVA: 0x000794B4 File Offset: 0x000776B4
|
|
// (set) Token: 0x06001CF7 RID: 7415 RVA: 0x000794E8 File Offset: 0x000776E8
|
|
public unsafe EffectPool g_EffAttackCombo02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009AF RID: 2479
|
|
// (get) Token: 0x06001CF8 RID: 7416 RVA: 0x00079510 File Offset: 0x00077710
|
|
// (set) Token: 0x06001CF9 RID: 7417 RVA: 0x00079544 File Offset: 0x00077744
|
|
public unsafe EffectPool g_EffAttackCombo03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009B0 RID: 2480
|
|
// (get) Token: 0x06001CFA RID: 7418 RVA: 0x0007956C File Offset: 0x0007776C
|
|
// (set) Token: 0x06001CFB RID: 7419 RVA: 0x000795A0 File Offset: 0x000777A0
|
|
public unsafe EffectPool g_EffAttackCombo04_01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009B1 RID: 2481
|
|
// (get) Token: 0x06001CFC RID: 7420 RVA: 0x000795C8 File Offset: 0x000777C8
|
|
// (set) Token: 0x06001CFD RID: 7421 RVA: 0x000795FC File Offset: 0x000777FC
|
|
public unsafe EffectPool g_EffAttackCombo04_02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009B2 RID: 2482
|
|
// (get) Token: 0x06001CFE RID: 7422 RVA: 0x00079624 File Offset: 0x00077824
|
|
// (set) Token: 0x06001CFF RID: 7423 RVA: 0x00079658 File Offset: 0x00077858
|
|
public unsafe EffectPool g_EffAttackSprint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009B3 RID: 2483
|
|
// (get) Token: 0x06001D00 RID: 7424 RVA: 0x00079680 File Offset: 0x00077880
|
|
// (set) Token: 0x06001D01 RID: 7425 RVA: 0x000796B4 File Offset: 0x000778B4
|
|
public unsafe EffectPool g_EffAttackHammer
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009B4 RID: 2484
|
|
// (get) Token: 0x06001D02 RID: 7426 RVA: 0x000796DC File Offset: 0x000778DC
|
|
// (set) Token: 0x06001D03 RID: 7427 RVA: 0x00079710 File Offset: 0x00077910
|
|
public unsafe EffectPool g_EffAttactAssault01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009B5 RID: 2485
|
|
// (get) Token: 0x06001D04 RID: 7428 RVA: 0x00079738 File Offset: 0x00077938
|
|
// (set) Token: 0x06001D05 RID: 7429 RVA: 0x0007976C File Offset: 0x0007796C
|
|
public unsafe EffectPool g_EffAttactAssault02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009B6 RID: 2486
|
|
// (get) Token: 0x06001D06 RID: 7430 RVA: 0x00079794 File Offset: 0x00077994
|
|
// (set) Token: 0x06001D07 RID: 7431 RVA: 0x000797C8 File Offset: 0x000779C8
|
|
public unsafe EffectPool g_EffAttactAssault
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009B7 RID: 2487
|
|
// (get) Token: 0x06001D08 RID: 7432 RVA: 0x000797F0 File Offset: 0x000779F0
|
|
// (set) Token: 0x06001D09 RID: 7433 RVA: 0x00079824 File Offset: 0x00077A24
|
|
public unsafe EffectPool g_EffAttackComboB01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009B8 RID: 2488
|
|
// (get) Token: 0x06001D0A RID: 7434 RVA: 0x0007984C File Offset: 0x00077A4C
|
|
// (set) Token: 0x06001D0B RID: 7435 RVA: 0x00079880 File Offset: 0x00077A80
|
|
public unsafe EffectPool g_EffAttackComboB02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009B9 RID: 2489
|
|
// (get) Token: 0x06001D0C RID: 7436 RVA: 0x000798A8 File Offset: 0x00077AA8
|
|
// (set) Token: 0x06001D0D RID: 7437 RVA: 0x000798DC File Offset: 0x00077ADC
|
|
public unsafe EffectPool g_EffAttackComboB03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009BA RID: 2490
|
|
// (get) Token: 0x06001D0E RID: 7438 RVA: 0x00079904 File Offset: 0x00077B04
|
|
// (set) Token: 0x06001D0F RID: 7439 RVA: 0x00079938 File Offset: 0x00077B38
|
|
public unsafe EffectPool g_EffAttackSprintB
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009BB RID: 2491
|
|
// (get) Token: 0x06001D10 RID: 7440 RVA: 0x00079960 File Offset: 0x00077B60
|
|
// (set) Token: 0x06001D11 RID: 7441 RVA: 0x00079994 File Offset: 0x00077B94
|
|
public unsafe EffectPool g_EffAttackAssaultPlayerCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009BC RID: 2492
|
|
// (get) Token: 0x06001D12 RID: 7442 RVA: 0x000799BC File Offset: 0x00077BBC
|
|
// (set) Token: 0x06001D13 RID: 7443 RVA: 0x000799F0 File Offset: 0x00077BF0
|
|
public unsafe EffectPool g_EffAttackAssaultWallCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009BD RID: 2493
|
|
// (get) Token: 0x06001D14 RID: 7444 RVA: 0x00079A18 File Offset: 0x00077C18
|
|
// (set) Token: 0x06001D15 RID: 7445 RVA: 0x00079A4C File Offset: 0x00077C4C
|
|
public unsafe EffectPool g_EffAttackAssaultShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009BE RID: 2494
|
|
// (get) Token: 0x06001D16 RID: 7446 RVA: 0x00079A74 File Offset: 0x00077C74
|
|
// (set) Token: 0x06001D17 RID: 7447 RVA: 0x00079AA8 File Offset: 0x00077CA8
|
|
public unsafe EffectPool g_EffAttackRun
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009BF RID: 2495
|
|
// (get) Token: 0x06001D18 RID: 7448 RVA: 0x00079AD0 File Offset: 0x00077CD0
|
|
// (set) Token: 0x06001D19 RID: 7449 RVA: 0x00079B04 File Offset: 0x00077D04
|
|
public unsafe EffectPool g_EffAttackRunEnd
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009C0 RID: 2496
|
|
// (get) Token: 0x06001D1A RID: 7450 RVA: 0x00079B2C File Offset: 0x00077D2C
|
|
// (set) Token: 0x06001D1B RID: 7451 RVA: 0x00079B60 File Offset: 0x00077D60
|
|
public unsafe EffectPool g_EffAttackFloorFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009C1 RID: 2497
|
|
// (get) Token: 0x06001D1C RID: 7452 RVA: 0x00079B88 File Offset: 0x00077D88
|
|
// (set) Token: 0x06001D1D RID: 7453 RVA: 0x00079BBC File Offset: 0x00077DBC
|
|
public unsafe EffectPool g_EffAttackFloorFireBig
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009C2 RID: 2498
|
|
// (get) Token: 0x06001D1E RID: 7454 RVA: 0x00079BE4 File Offset: 0x00077DE4
|
|
// (set) Token: 0x06001D1F RID: 7455 RVA: 0x00079C18 File Offset: 0x00077E18
|
|
public unsafe EffectPool g_EffAttackFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009C3 RID: 2499
|
|
// (get) Token: 0x06001D20 RID: 7456 RVA: 0x00079C40 File Offset: 0x00077E40
|
|
// (set) Token: 0x06001D21 RID: 7457 RVA: 0x00079C74 File Offset: 0x00077E74
|
|
public unsafe EffectPool g_EffFloorFireCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009C4 RID: 2500
|
|
// (get) Token: 0x06001D22 RID: 7458 RVA: 0x00079C9C File Offset: 0x00077E9C
|
|
// (set) Token: 0x06001D23 RID: 7459 RVA: 0x00079CD0 File Offset: 0x00077ED0
|
|
public unsafe EffectPool g_EffMagicBullet02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009C5 RID: 2501
|
|
// (get) Token: 0x06001D24 RID: 7460 RVA: 0x00079CF8 File Offset: 0x00077EF8
|
|
// (set) Token: 0x06001D25 RID: 7461 RVA: 0x00079D2C File Offset: 0x00077F2C
|
|
public unsafe EffectPool g_EffMagicBulletShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009C6 RID: 2502
|
|
// (get) Token: 0x06001D26 RID: 7462 RVA: 0x00079D54 File Offset: 0x00077F54
|
|
// (set) Token: 0x06001D27 RID: 7463 RVA: 0x00079D88 File Offset: 0x00077F88
|
|
public unsafe EffectPool g_EffMagicBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009C7 RID: 2503
|
|
// (get) Token: 0x06001D28 RID: 7464 RVA: 0x00079DB0 File Offset: 0x00077FB0
|
|
// (set) Token: 0x06001D29 RID: 7465 RVA: 0x00079DE4 File Offset: 0x00077FE4
|
|
public unsafe EffectPoolFull g_EffMagicBullet01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPoolFull(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009C8 RID: 2504
|
|
// (get) Token: 0x06001D2A RID: 7466 RVA: 0x00079E0C File Offset: 0x0007800C
|
|
// (set) Token: 0x06001D2B RID: 7467 RVA: 0x00079E40 File Offset: 0x00078040
|
|
public unsafe SoundEffect g_SEFireAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009C9 RID: 2505
|
|
// (get) Token: 0x06001D2C RID: 7468 RVA: 0x00079E68 File Offset: 0x00078068
|
|
// (set) Token: 0x06001D2D RID: 7469 RVA: 0x00079E9C File Offset: 0x0007809C
|
|
public unsafe SoundEffect g_SEFireAttackBig
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009CA RID: 2506
|
|
// (get) Token: 0x06001D2E RID: 7470 RVA: 0x00079EC4 File Offset: 0x000780C4
|
|
// (set) Token: 0x06001D2F RID: 7471 RVA: 0x00079EF8 File Offset: 0x000780F8
|
|
public unsafe SoundEffect g_SEBearCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009CB RID: 2507
|
|
// (get) Token: 0x06001D30 RID: 7472 RVA: 0x00079F20 File Offset: 0x00078120
|
|
// (set) Token: 0x06001D31 RID: 7473 RVA: 0x00079F54 File Offset: 0x00078154
|
|
public unsafe SoundEffect g_SECahracterCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009CC RID: 2508
|
|
// (get) Token: 0x06001D32 RID: 7474 RVA: 0x00079F7C File Offset: 0x0007817C
|
|
// (set) Token: 0x06001D33 RID: 7475 RVA: 0x00079FB0 File Offset: 0x000781B0
|
|
public unsafe SoundEffect g_SECahracterCharge02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009CD RID: 2509
|
|
// (get) Token: 0x06001D34 RID: 7476 RVA: 0x00079FD8 File Offset: 0x000781D8
|
|
// (set) Token: 0x06001D35 RID: 7477 RVA: 0x0007A00C File Offset: 0x0007820C
|
|
public unsafe SoundEffect g_SEAttackRun
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009CE RID: 2510
|
|
// (get) Token: 0x06001D36 RID: 7478 RVA: 0x0007A034 File Offset: 0x00078234
|
|
// (set) Token: 0x06001D37 RID: 7479 RVA: 0x0007A068 File Offset: 0x00078268
|
|
public unsafe SoundEffect g_SEAttackRunEnd
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009CF RID: 2511
|
|
// (get) Token: 0x06001D38 RID: 7480 RVA: 0x0007A090 File Offset: 0x00078290
|
|
// (set) Token: 0x06001D39 RID: 7481 RVA: 0x0007A0C4 File Offset: 0x000782C4
|
|
public unsafe SoundEffect g_SEEarthquake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009D0 RID: 2512
|
|
// (get) Token: 0x06001D3A RID: 7482 RVA: 0x0007A0EC File Offset: 0x000782EC
|
|
// (set) Token: 0x06001D3B RID: 7483 RVA: 0x0007A120 File Offset: 0x00078320
|
|
public unsafe SoundEffect g_SEBearAppear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009D1 RID: 2513
|
|
// (get) Token: 0x06001D3C RID: 7484 RVA: 0x0007A148 File Offset: 0x00078348
|
|
// (set) Token: 0x06001D3D RID: 7485 RVA: 0x0007A17C File Offset: 0x0007837C
|
|
public unsafe SoundEffect g_SEBearYell
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009D2 RID: 2514
|
|
// (get) Token: 0x06001D3E RID: 7486 RVA: 0x0007A1A4 File Offset: 0x000783A4
|
|
// (set) Token: 0x06001D3F RID: 7487 RVA: 0x0007A1D8 File Offset: 0x000783D8
|
|
public unsafe SoundEffect g_SEBearDead
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009D3 RID: 2515
|
|
// (get) Token: 0x06001D40 RID: 7488 RVA: 0x0007A200 File Offset: 0x00078400
|
|
// (set) Token: 0x06001D41 RID: 7489 RVA: 0x0007A234 File Offset: 0x00078434
|
|
public unsafe SoundEffect g_SEBearAttackYell
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009D4 RID: 2516
|
|
// (get) Token: 0x06001D42 RID: 7490 RVA: 0x0007A25C File Offset: 0x0007845C
|
|
// (set) Token: 0x06001D43 RID: 7491 RVA: 0x0007A290 File Offset: 0x00078490
|
|
public unsafe SoundEffect g_SEBearDestory
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009D5 RID: 2517
|
|
// (get) Token: 0x06001D44 RID: 7492 RVA: 0x0007A2B8 File Offset: 0x000784B8
|
|
// (set) Token: 0x06001D45 RID: 7493 RVA: 0x0007A2EC File Offset: 0x000784EC
|
|
public unsafe SoundEffectPool g_SEFireCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009D6 RID: 2518
|
|
// (get) Token: 0x06001D46 RID: 7494 RVA: 0x0007A314 File Offset: 0x00078514
|
|
// (set) Token: 0x06001D47 RID: 7495 RVA: 0x0007A348 File Offset: 0x00078548
|
|
public unsafe SoundEffectPool g_SEFireMagic
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009D7 RID: 2519
|
|
// (get) Token: 0x06001D48 RID: 7496 RVA: 0x0007A370 File Offset: 0x00078570
|
|
// (set) Token: 0x06001D49 RID: 7497 RVA: 0x0007A3A4 File Offset: 0x000785A4
|
|
public unsafe SoundEffectPool g_SEMagicBulletShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009D8 RID: 2520
|
|
// (get) Token: 0x06001D4A RID: 7498 RVA: 0x0007A3CC File Offset: 0x000785CC
|
|
// (set) Token: 0x06001D4B RID: 7499 RVA: 0x0007A400 File Offset: 0x00078600
|
|
public unsafe SoundEffectPool g_SEMagicBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009D9 RID: 2521
|
|
// (get) Token: 0x06001D4C RID: 7500 RVA: 0x0007A428 File Offset: 0x00078628
|
|
// (set) Token: 0x06001D4D RID: 7501 RVA: 0x0007A450 File Offset: 0x00078650
|
|
public unsafe float g_LightRange
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009DA RID: 2522
|
|
// (get) Token: 0x06001D4E RID: 7502 RVA: 0x0007A474 File Offset: 0x00078674
|
|
// (set) Token: 0x06001D4F RID: 7503 RVA: 0x0007A49C File Offset: 0x0007869C
|
|
public unsafe float g_LightIntensity
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009DB RID: 2523
|
|
// (get) Token: 0x06001D50 RID: 7504 RVA: 0x0007A4C0 File Offset: 0x000786C0
|
|
// (set) Token: 0x06001D51 RID: 7505 RVA: 0x0007A4E8 File Offset: 0x000786E8
|
|
public unsafe bool g_bAttackRun
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009DC RID: 2524
|
|
// (get) Token: 0x06001D52 RID: 7506 RVA: 0x0007A50C File Offset: 0x0007870C
|
|
// (set) Token: 0x06001D53 RID: 7507 RVA: 0x0007A534 File Offset: 0x00078734
|
|
public unsafe int g_iAttackRunFireFloorInterval
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009DD RID: 2525
|
|
// (get) Token: 0x06001D54 RID: 7508 RVA: 0x0007A558 File Offset: 0x00078758
|
|
// (set) Token: 0x06001D55 RID: 7509 RVA: 0x0007A576 File Offset: 0x00078776
|
|
public unsafe static float g_fInterval
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009DE RID: 2526
|
|
// (get) Token: 0x06001D56 RID: 7510 RVA: 0x0007A588 File Offset: 0x00078788
|
|
// (set) Token: 0x06001D57 RID: 7511 RVA: 0x0007A5B0 File Offset: 0x000787B0
|
|
public unsafe float g_fIntervalVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009DF RID: 2527
|
|
// (get) Token: 0x06001D58 RID: 7512 RVA: 0x0007A5D4 File Offset: 0x000787D4
|
|
// (set) Token: 0x06001D59 RID: 7513 RVA: 0x0007A5FC File Offset: 0x000787FC
|
|
public unsafe int g_fRunCollisionNum
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009E0 RID: 2528
|
|
// (get) Token: 0x06001D5A RID: 7514 RVA: 0x0007A620 File Offset: 0x00078820
|
|
// (set) Token: 0x06001D5B RID: 7515 RVA: 0x0007A654 File Offset: 0x00078854
|
|
public unsafe AttackData g_ADRun
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009E1 RID: 2529
|
|
// (get) Token: 0x06001D5C RID: 7516 RVA: 0x0007A67C File Offset: 0x0007887C
|
|
// (set) Token: 0x06001D5D RID: 7517 RVA: 0x0007A69A File Offset: 0x0007889A
|
|
public unsafe static int g_iFloorFireNum
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009E2 RID: 2530
|
|
// (get) Token: 0x06001D5E RID: 7518 RVA: 0x0007A6AC File Offset: 0x000788AC
|
|
// (set) Token: 0x06001D5F RID: 7519 RVA: 0x0007A6D4 File Offset: 0x000788D4
|
|
public unsafe bool g_bFloorFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009E3 RID: 2531
|
|
// (get) Token: 0x06001D60 RID: 7520 RVA: 0x0007A6F8 File Offset: 0x000788F8
|
|
// (set) Token: 0x06001D61 RID: 7521 RVA: 0x0007A716 File Offset: 0x00078916
|
|
public unsafe static int g_iFloorFireStairs
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009E4 RID: 2532
|
|
// (get) Token: 0x06001D62 RID: 7522 RVA: 0x0007A728 File Offset: 0x00078928
|
|
// (set) Token: 0x06001D63 RID: 7523 RVA: 0x0007A750 File Offset: 0x00078950
|
|
public unsafe int g_iFloorFireStairsVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009E5 RID: 2533
|
|
// (get) Token: 0x06001D64 RID: 7524 RVA: 0x0007A774 File Offset: 0x00078974
|
|
// (set) Token: 0x06001D65 RID: 7525 RVA: 0x0007A792 File Offset: 0x00078992
|
|
public unsafe static float g_fFloorFireFrequency
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009E6 RID: 2534
|
|
// (get) Token: 0x06001D66 RID: 7526 RVA: 0x0007A7A4 File Offset: 0x000789A4
|
|
// (set) Token: 0x06001D67 RID: 7527 RVA: 0x0007A7CC File Offset: 0x000789CC
|
|
public unsafe float g_fFloorFireFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009E7 RID: 2535
|
|
// (get) Token: 0x06001D68 RID: 7528 RVA: 0x0007A7F0 File Offset: 0x000789F0
|
|
// (set) Token: 0x06001D69 RID: 7529 RVA: 0x0007A818 File Offset: 0x00078A18
|
|
public unsafe Vector3 g_v3FloorFireForward
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009E8 RID: 2536
|
|
// (get) Token: 0x06001D6A RID: 7530 RVA: 0x0007A83C File Offset: 0x00078A3C
|
|
// (set) Token: 0x06001D6B RID: 7531 RVA: 0x0007A864 File Offset: 0x00078A64
|
|
public unsafe Vector3 g_v3FloorFireRight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009E9 RID: 2537
|
|
// (get) Token: 0x06001D6C RID: 7532 RVA: 0x0007A888 File Offset: 0x00078A88
|
|
// (set) Token: 0x06001D6D RID: 7533 RVA: 0x0007A8B0 File Offset: 0x00078AB0
|
|
public unsafe bool g_bFloorFireBig
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009EA RID: 2538
|
|
// (get) Token: 0x06001D6E RID: 7534 RVA: 0x0007A8D4 File Offset: 0x00078AD4
|
|
// (set) Token: 0x06001D6F RID: 7535 RVA: 0x0007A908 File Offset: 0x00078B08
|
|
public unsafe Il2CppStructArray<bool> g_bFloorFireCollider
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009EB RID: 2539
|
|
// (get) Token: 0x06001D70 RID: 7536 RVA: 0x0007A930 File Offset: 0x00078B30
|
|
// (set) Token: 0x06001D71 RID: 7537 RVA: 0x0007A964 File Offset: 0x00078B64
|
|
public unsafe Il2CppStructArray<Vector3> g_v3FloorFireColliderPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009EC RID: 2540
|
|
// (get) Token: 0x06001D72 RID: 7538 RVA: 0x0007A98C File Offset: 0x00078B8C
|
|
// (set) Token: 0x06001D73 RID: 7539 RVA: 0x0007A9C0 File Offset: 0x00078BC0
|
|
public unsafe Il2CppStructArray<float> g_fFloorFireColliderRadius
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009ED RID: 2541
|
|
// (get) Token: 0x06001D74 RID: 7540 RVA: 0x0007A9E8 File Offset: 0x00078BE8
|
|
// (set) Token: 0x06001D75 RID: 7541 RVA: 0x0007AA1C File Offset: 0x00078C1C
|
|
public unsafe Il2CppStructArray<float> g_fFloorFireColliderTime
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009EE RID: 2542
|
|
// (get) Token: 0x06001D76 RID: 7542 RVA: 0x0007AA44 File Offset: 0x00078C44
|
|
// (set) Token: 0x06001D77 RID: 7543 RVA: 0x0007AA78 File Offset: 0x00078C78
|
|
public unsafe Il2CppReferenceArray<AttackData> g_adFloorFireCollider
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<AttackData>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009EF RID: 2543
|
|
// (get) Token: 0x06001D78 RID: 7544 RVA: 0x0007AAA0 File Offset: 0x00078CA0
|
|
// (set) Token: 0x06001D79 RID: 7545 RVA: 0x0007AAC8 File Offset: 0x00078CC8
|
|
public unsafe int g_iFloorFireColliderCal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009F0 RID: 2544
|
|
// (get) Token: 0x06001D7A RID: 7546 RVA: 0x0007AAEC File Offset: 0x00078CEC
|
|
// (set) Token: 0x06001D7B RID: 7547 RVA: 0x0007AB0A File Offset: 0x00078D0A
|
|
public unsafe static float g_fFloorFireColliderFrequency
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009F1 RID: 2545
|
|
// (get) Token: 0x06001D7C RID: 7548 RVA: 0x0007AB1C File Offset: 0x00078D1C
|
|
// (set) Token: 0x06001D7D RID: 7549 RVA: 0x0007AB44 File Offset: 0x00078D44
|
|
public unsafe float g_fFloorFireColliderFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009F2 RID: 2546
|
|
// (get) Token: 0x06001D7E RID: 7550 RVA: 0x0007AB68 File Offset: 0x00078D68
|
|
// (set) Token: 0x06001D7F RID: 7551 RVA: 0x0007AB90 File Offset: 0x00078D90
|
|
public unsafe Vector3 g_v3FloorFireBigColliderPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009F3 RID: 2547
|
|
// (get) Token: 0x06001D80 RID: 7552 RVA: 0x0007ABB4 File Offset: 0x00078DB4
|
|
// (set) Token: 0x06001D81 RID: 7553 RVA: 0x0007ABD2 File Offset: 0x00078DD2
|
|
public unsafe static float g_fFloorFireBigColliderStartTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009F4 RID: 2548
|
|
// (get) Token: 0x06001D82 RID: 7554 RVA: 0x0007ABE4 File Offset: 0x00078DE4
|
|
// (set) Token: 0x06001D83 RID: 7555 RVA: 0x0007AC0C File Offset: 0x00078E0C
|
|
public unsafe float g_iFloorFireBigColliderTime
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009F5 RID: 2549
|
|
// (get) Token: 0x06001D84 RID: 7556 RVA: 0x0007AC30 File Offset: 0x00078E30
|
|
// (set) Token: 0x06001D85 RID: 7557 RVA: 0x0007AC4E File Offset: 0x00078E4E
|
|
public unsafe static float g_fFloorFireBigColliderFrequency
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009F6 RID: 2550
|
|
// (get) Token: 0x06001D86 RID: 7558 RVA: 0x0007AC60 File Offset: 0x00078E60
|
|
// (set) Token: 0x06001D87 RID: 7559 RVA: 0x0007AC88 File Offset: 0x00078E88
|
|
public unsafe float g_fFloorFireBigColliderFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009F7 RID: 2551
|
|
// (get) Token: 0x06001D88 RID: 7560 RVA: 0x0007ACAC File Offset: 0x00078EAC
|
|
// (set) Token: 0x06001D89 RID: 7561 RVA: 0x0007ACD4 File Offset: 0x00078ED4
|
|
public unsafe bool g_bChargeing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009F8 RID: 2552
|
|
// (get) Token: 0x06001D8A RID: 7562 RVA: 0x0007ACF8 File Offset: 0x00078EF8
|
|
// (set) Token: 0x06001D8B RID: 7563 RVA: 0x0007AD20 File Offset: 0x00078F20
|
|
public unsafe bool g_bChargeComplete
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009F9 RID: 2553
|
|
// (get) Token: 0x06001D8C RID: 7564 RVA: 0x0007AD44 File Offset: 0x00078F44
|
|
// (set) Token: 0x06001D8D RID: 7565 RVA: 0x0007AD6C File Offset: 0x00078F6C
|
|
public unsafe bool g_bAttackFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009FA RID: 2554
|
|
// (get) Token: 0x06001D8E RID: 7566 RVA: 0x0007AD90 File Offset: 0x00078F90
|
|
// (set) Token: 0x06001D8F RID: 7567 RVA: 0x0007ADC4 File Offset: 0x00078FC4
|
|
public unsafe Transform g_trAttackFireRoot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009FB RID: 2555
|
|
// (get) Token: 0x06001D90 RID: 7568 RVA: 0x0007ADEC File Offset: 0x00078FEC
|
|
// (set) Token: 0x06001D91 RID: 7569 RVA: 0x0007AE20 File Offset: 0x00079020
|
|
public unsafe Transform g_trAttackFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009FC RID: 2556
|
|
// (get) Token: 0x06001D92 RID: 7570 RVA: 0x0007AE48 File Offset: 0x00079048
|
|
// (set) Token: 0x06001D93 RID: 7571 RVA: 0x0007AE70 File Offset: 0x00079070
|
|
public unsafe int g_iAttackFireCal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009FD RID: 2557
|
|
// (get) Token: 0x06001D94 RID: 7572 RVA: 0x0007AE94 File Offset: 0x00079094
|
|
// (set) Token: 0x06001D95 RID: 7573 RVA: 0x0007AEB2 File Offset: 0x000790B2
|
|
public unsafe static float g_fAttackFireFrequency
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009FE RID: 2558
|
|
// (get) Token: 0x06001D96 RID: 7574 RVA: 0x0007AEC4 File Offset: 0x000790C4
|
|
// (set) Token: 0x06001D97 RID: 7575 RVA: 0x0007AEEC File Offset: 0x000790EC
|
|
public unsafe float g_fAttackFireFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170009FF RID: 2559
|
|
// (get) Token: 0x06001D98 RID: 7576 RVA: 0x0007AF10 File Offset: 0x00079110
|
|
// (set) Token: 0x06001D99 RID: 7577 RVA: 0x0007AF38 File Offset: 0x00079138
|
|
public unsafe bool g_bAssaultFloorFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A00 RID: 2560
|
|
// (get) Token: 0x06001D9A RID: 7578 RVA: 0x0007AF5C File Offset: 0x0007915C
|
|
// (set) Token: 0x06001D9B RID: 7579 RVA: 0x0007AF90 File Offset: 0x00079190
|
|
public unsafe Transform g_trAssaultFloorFireTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A01 RID: 2561
|
|
// (get) Token: 0x06001D9C RID: 7580 RVA: 0x0007AFB8 File Offset: 0x000791B8
|
|
// (set) Token: 0x06001D9D RID: 7581 RVA: 0x0007AFE0 File Offset: 0x000791E0
|
|
public unsafe Vector3 g_v3AssaultFloorFirePos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A02 RID: 2562
|
|
// (get) Token: 0x06001D9E RID: 7582 RVA: 0x0007B004 File Offset: 0x00079204
|
|
// (set) Token: 0x06001D9F RID: 7583 RVA: 0x0007B022 File Offset: 0x00079222
|
|
public unsafe static int g_fAssaultFloorFireCal
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A03 RID: 2563
|
|
// (get) Token: 0x06001DA0 RID: 7584 RVA: 0x0007B034 File Offset: 0x00079234
|
|
// (set) Token: 0x06001DA1 RID: 7585 RVA: 0x0007B05C File Offset: 0x0007925C
|
|
public unsafe int g_fAssaultFloorFireCalVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A04 RID: 2564
|
|
// (get) Token: 0x06001DA2 RID: 7586 RVA: 0x0007B080 File Offset: 0x00079280
|
|
// (set) Token: 0x06001DA3 RID: 7587 RVA: 0x0007B0A8 File Offset: 0x000792A8
|
|
public unsafe bool g_bAssaultFloorFire02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A05 RID: 2565
|
|
// (get) Token: 0x06001DA4 RID: 7588 RVA: 0x0007B0CC File Offset: 0x000792CC
|
|
// (set) Token: 0x06001DA5 RID: 7589 RVA: 0x0007B100 File Offset: 0x00079300
|
|
public unsafe Transform g_trAssaultFloorFireTarget02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A06 RID: 2566
|
|
// (get) Token: 0x06001DA6 RID: 7590 RVA: 0x0007B128 File Offset: 0x00079328
|
|
// (set) Token: 0x06001DA7 RID: 7591 RVA: 0x0007B150 File Offset: 0x00079350
|
|
public unsafe Vector3 g_v3AssaultFloorFirePos02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A07 RID: 2567
|
|
// (get) Token: 0x06001DA8 RID: 7592 RVA: 0x0007B174 File Offset: 0x00079374
|
|
// (set) Token: 0x06001DA9 RID: 7593 RVA: 0x0007B19C File Offset: 0x0007939C
|
|
public unsafe int g_fAssaultFloorFireCalVal02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A08 RID: 2568
|
|
// (get) Token: 0x06001DAA RID: 7594 RVA: 0x0007B1C0 File Offset: 0x000793C0
|
|
// (set) Token: 0x06001DAB RID: 7595 RVA: 0x0007B1E8 File Offset: 0x000793E8
|
|
public unsafe int g_iMagicStype
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A09 RID: 2569
|
|
// (get) Token: 0x06001DAC RID: 7596 RVA: 0x0007B20C File Offset: 0x0007940C
|
|
// (set) Token: 0x06001DAD RID: 7597 RVA: 0x0007B234 File Offset: 0x00079434
|
|
public unsafe bool g_bFireMagicCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A0A RID: 2570
|
|
// (get) Token: 0x06001DAE RID: 7598 RVA: 0x0007B258 File Offset: 0x00079458
|
|
// (set) Token: 0x06001DAF RID: 7599 RVA: 0x0007B280 File Offset: 0x00079480
|
|
public unsafe bool g_bFireMagicExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A0B RID: 2571
|
|
// (get) Token: 0x06001DB0 RID: 7600 RVA: 0x0007B2A4 File Offset: 0x000794A4
|
|
// (set) Token: 0x06001DB1 RID: 7601 RVA: 0x0007B2CC File Offset: 0x000794CC
|
|
public unsafe Vector3 g_v3FireMagicTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A0C RID: 2572
|
|
// (get) Token: 0x06001DB2 RID: 7602 RVA: 0x0007B2F0 File Offset: 0x000794F0
|
|
// (set) Token: 0x06001DB3 RID: 7603 RVA: 0x0007B30E File Offset: 0x0007950E
|
|
public unsafe static float g_fFireMagicExplosionTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A0D RID: 2573
|
|
// (get) Token: 0x06001DB4 RID: 7604 RVA: 0x0007B320 File Offset: 0x00079520
|
|
// (set) Token: 0x06001DB5 RID: 7605 RVA: 0x0007B348 File Offset: 0x00079548
|
|
public unsafe float g_fFireMagicExplosionTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A0E RID: 2574
|
|
// (get) Token: 0x06001DB6 RID: 7606 RVA: 0x0007B36C File Offset: 0x0007956C
|
|
// (set) Token: 0x06001DB7 RID: 7607 RVA: 0x0007B38A File Offset: 0x0007958A
|
|
public unsafe static float g_fFireMagicCollisionTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A0F RID: 2575
|
|
// (get) Token: 0x06001DB8 RID: 7608 RVA: 0x0007B39C File Offset: 0x0007959C
|
|
// (set) Token: 0x06001DB9 RID: 7609 RVA: 0x0007B3C4 File Offset: 0x000795C4
|
|
public unsafe float g_fFireMagicCollisionTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A10 RID: 2576
|
|
// (get) Token: 0x06001DBA RID: 7610 RVA: 0x0007B3E8 File Offset: 0x000795E8
|
|
// (set) Token: 0x06001DBB RID: 7611 RVA: 0x0007B41C File Offset: 0x0007961C
|
|
public unsafe AttackData g_ADFireMaghc
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A11 RID: 2577
|
|
// (get) Token: 0x06001DBC RID: 7612 RVA: 0x0007B444 File Offset: 0x00079644
|
|
// (set) Token: 0x06001DBD RID: 7613 RVA: 0x0007B46C File Offset: 0x0007966C
|
|
public unsafe bool g_bMagicBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A12 RID: 2578
|
|
// (get) Token: 0x06001DBE RID: 7614 RVA: 0x0007B490 File Offset: 0x00079690
|
|
// (set) Token: 0x06001DBF RID: 7615 RVA: 0x0007B4AE File Offset: 0x000796AE
|
|
public unsafe static int g_iMagicBulletNumMax
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A13 RID: 2579
|
|
// (get) Token: 0x06001DC0 RID: 7616 RVA: 0x0007B4C0 File Offset: 0x000796C0
|
|
// (set) Token: 0x06001DC1 RID: 7617 RVA: 0x0007B4F4 File Offset: 0x000796F4
|
|
public unsafe Il2CppStructArray<Vector3> g_v3MagicBulletPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A14 RID: 2580
|
|
// (get) Token: 0x06001DC2 RID: 7618 RVA: 0x0007B51C File Offset: 0x0007971C
|
|
// (set) Token: 0x06001DC3 RID: 7619 RVA: 0x0007B550 File Offset: 0x00079750
|
|
public unsafe Il2CppReferenceArray<Transform> g_trMagicBullet01Move
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A15 RID: 2581
|
|
// (get) Token: 0x06001DC4 RID: 7620 RVA: 0x0007B578 File Offset: 0x00079778
|
|
// (set) Token: 0x06001DC5 RID: 7621 RVA: 0x0007B5AC File Offset: 0x000797AC
|
|
public unsafe Il2CppStructArray<float> g_fShotTime
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A16 RID: 2582
|
|
// (get) Token: 0x06001DC6 RID: 7622 RVA: 0x0007B5D4 File Offset: 0x000797D4
|
|
// (set) Token: 0x06001DC7 RID: 7623 RVA: 0x0007B5FC File Offset: 0x000797FC
|
|
public unsafe int g_iLevel
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A17 RID: 2583
|
|
// (get) Token: 0x06001DC8 RID: 7624 RVA: 0x0007B620 File Offset: 0x00079820
|
|
// (set) Token: 0x06001DC9 RID: 7625 RVA: 0x0007B648 File Offset: 0x00079848
|
|
public unsafe float g_fSEChargeVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A18 RID: 2584
|
|
// (get) Token: 0x06001DCA RID: 7626 RVA: 0x0007B66C File Offset: 0x0007986C
|
|
// (set) Token: 0x06001DCB RID: 7627 RVA: 0x0007B694 File Offset: 0x00079894
|
|
public unsafe float g_fSEChargePitch
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A19 RID: 2585
|
|
// (get) Token: 0x06001DCC RID: 7628 RVA: 0x0007B6B8 File Offset: 0x000798B8
|
|
// (set) Token: 0x06001DCD RID: 7629 RVA: 0x0007B6E0 File Offset: 0x000798E0
|
|
public unsafe float g_fSEChargeVolume02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A1A RID: 2586
|
|
// (get) Token: 0x06001DCE RID: 7630 RVA: 0x0007B704 File Offset: 0x00079904
|
|
// (set) Token: 0x06001DCF RID: 7631 RVA: 0x0007B72C File Offset: 0x0007992C
|
|
public unsafe float g_fSEChargePitch02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A1B RID: 2587
|
|
// (get) Token: 0x06001DD0 RID: 7632 RVA: 0x0007B750 File Offset: 0x00079950
|
|
// (set) Token: 0x06001DD1 RID: 7633 RVA: 0x0007B778 File Offset: 0x00079978
|
|
public unsafe bool g_bBeraSize
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A1C RID: 2588
|
|
// (get) Token: 0x06001DD2 RID: 7634 RVA: 0x0007B79C File Offset: 0x0007999C
|
|
// (set) Token: 0x06001DD3 RID: 7635 RVA: 0x0007B7C4 File Offset: 0x000799C4
|
|
public unsafe float g_fBearSize
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A1D RID: 2589
|
|
// (get) Token: 0x06001DD4 RID: 7636 RVA: 0x0007B7E8 File Offset: 0x000799E8
|
|
// (set) Token: 0x06001DD5 RID: 7637 RVA: 0x0007B810 File Offset: 0x00079A10
|
|
public unsafe bool g_bSBearLight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A1E RID: 2590
|
|
// (get) Token: 0x06001DD6 RID: 7638 RVA: 0x0007B834 File Offset: 0x00079A34
|
|
// (set) Token: 0x06001DD7 RID: 7639 RVA: 0x0007B85C File Offset: 0x00079A5C
|
|
public unsafe float g_fSBearShadowPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A1F RID: 2591
|
|
// (get) Token: 0x06001DD8 RID: 7640 RVA: 0x0007B880 File Offset: 0x00079A80
|
|
// (set) Token: 0x06001DD9 RID: 7641 RVA: 0x0007B8A8 File Offset: 0x00079AA8
|
|
public unsafe Color g_colSBearLight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A20 RID: 2592
|
|
// (get) Token: 0x06001DDA RID: 7642 RVA: 0x0007B8CC File Offset: 0x00079ACC
|
|
// (set) Token: 0x06001DDB RID: 7643 RVA: 0x0007B8F4 File Offset: 0x00079AF4
|
|
public unsafe bool g_bBBearLight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A21 RID: 2593
|
|
// (get) Token: 0x06001DDC RID: 7644 RVA: 0x0007B918 File Offset: 0x00079B18
|
|
// (set) Token: 0x06001DDD RID: 7645 RVA: 0x0007B940 File Offset: 0x00079B40
|
|
public unsafe bool g_bBBearLight02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A22 RID: 2594
|
|
// (get) Token: 0x06001DDE RID: 7646 RVA: 0x0007B964 File Offset: 0x00079B64
|
|
// (set) Token: 0x06001DDF RID: 7647 RVA: 0x0007B98C File Offset: 0x00079B8C
|
|
public unsafe float g_fBBearShadowPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A23 RID: 2595
|
|
// (get) Token: 0x06001DE0 RID: 7648 RVA: 0x0007B9B0 File Offset: 0x00079BB0
|
|
// (set) Token: 0x06001DE1 RID: 7649 RVA: 0x0007B9D8 File Offset: 0x00079BD8
|
|
public unsafe Color g_colBBearLight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A24 RID: 2596
|
|
// (get) Token: 0x06001DE2 RID: 7650 RVA: 0x0007B9FC File Offset: 0x00079BFC
|
|
// (set) Token: 0x06001DE3 RID: 7651 RVA: 0x0007BA24 File Offset: 0x00079C24
|
|
public unsafe bool g_bBBeraDead
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A25 RID: 2597
|
|
// (get) Token: 0x06001DE4 RID: 7652 RVA: 0x0007BA48 File Offset: 0x00079C48
|
|
// (set) Token: 0x06001DE5 RID: 7653 RVA: 0x0007BA70 File Offset: 0x00079C70
|
|
public unsafe bool g_bScriptCharacterCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A26 RID: 2598
|
|
// (get) Token: 0x06001DE6 RID: 7654 RVA: 0x0007BA94 File Offset: 0x00079C94
|
|
// (set) Token: 0x06001DE7 RID: 7655 RVA: 0x0007BABC File Offset: 0x00079CBC
|
|
public unsafe float g_fScriptCharShadowPower
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A27 RID: 2599
|
|
// (get) Token: 0x06001DE8 RID: 7656 RVA: 0x0007BAE0 File Offset: 0x00079CE0
|
|
// (set) Token: 0x06001DE9 RID: 7657 RVA: 0x0007BB08 File Offset: 0x00079D08
|
|
public unsafe bool g_bScriptCharBig
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A28 RID: 2600
|
|
// (get) Token: 0x06001DEA RID: 7658 RVA: 0x0007BB2C File Offset: 0x00079D2C
|
|
// (set) Token: 0x06001DEB RID: 7659 RVA: 0x0007BB54 File Offset: 0x00079D54
|
|
public unsafe float g_fScriptCharSize
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A29 RID: 2601
|
|
// (get) Token: 0x06001DEC RID: 7660 RVA: 0x0007BB78 File Offset: 0x00079D78
|
|
// (set) Token: 0x06001DED RID: 7661 RVA: 0x0007BBA0 File Offset: 0x00079DA0
|
|
public unsafe float g_fScriptCharRandomSize
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A2A RID: 2602
|
|
// (get) Token: 0x06001DEE RID: 7662 RVA: 0x0007BBC4 File Offset: 0x00079DC4
|
|
// (set) Token: 0x06001DEF RID: 7663 RVA: 0x0007BBEC File Offset: 0x00079DEC
|
|
public unsafe bool g_fAbsorbSoul
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A2B RID: 2603
|
|
// (get) Token: 0x06001DF0 RID: 7664 RVA: 0x0007BC10 File Offset: 0x00079E10
|
|
// (set) Token: 0x06001DF1 RID: 7665 RVA: 0x0007BC38 File Offset: 0x00079E38
|
|
public unsafe float g_fSoulFrequency
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A2C RID: 2604
|
|
// (get) Token: 0x06001DF2 RID: 7666 RVA: 0x0007BC5C File Offset: 0x00079E5C
|
|
// (set) Token: 0x06001DF3 RID: 7667 RVA: 0x0007BC84 File Offset: 0x00079E84
|
|
public unsafe float g_fSoulFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A2D RID: 2605
|
|
// (get) Token: 0x06001DF4 RID: 7668 RVA: 0x0007BCA8 File Offset: 0x00079EA8
|
|
// (set) Token: 0x06001DF5 RID: 7669 RVA: 0x0007BCD0 File Offset: 0x00079ED0
|
|
public unsafe float g_fDeltaTime
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000A2E RID: 2606
|
|
// (get) Token: 0x06001DF6 RID: 7670 RVA: 0x0007BCF4 File Offset: 0x00079EF4
|
|
// (set) Token: 0x06001DF7 RID: 7671 RVA: 0x0007BD1C File Offset: 0x00079F1C
|
|
public unsafe bool g_bPlayerDeath
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x04001467 RID: 5223
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
|
|
|
|
// Token: 0x04001468 RID: 5224
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Anim;
|
|
|
|
// Token: 0x04001469 RID: 5225
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_CharData;
|
|
|
|
// Token: 0x0400146A RID: 5226
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MeshChar;
|
|
|
|
// Token: 0x0400146B RID: 5227
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MeshBear;
|
|
|
|
// Token: 0x0400146C RID: 5228
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MeshDoll;
|
|
|
|
// Token: 0x0400146D RID: 5229
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;
|
|
|
|
// Token: 0x0400146E RID: 5230
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MatBear;
|
|
|
|
// Token: 0x0400146F RID: 5231
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MatDoll;
|
|
|
|
// Token: 0x04001470 RID: 5232
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fCharCharge;
|
|
|
|
// Token: 0x04001471 RID: 5233
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fBearCharge;
|
|
|
|
// Token: 0x04001472 RID: 5234
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fCharDamaged;
|
|
|
|
// Token: 0x04001473 RID: 5235
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fBearDamaged;
|
|
|
|
// Token: 0x04001474 RID: 5236
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_colBearGlow;
|
|
|
|
// Token: 0x04001475 RID: 5237
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fBearShadowSwitch;
|
|
|
|
// Token: 0x04001476 RID: 5238
|
|
private static readonly IntPtr NativeFieldInfoPtr_AbsorbSoulSystem;
|
|
|
|
// Token: 0x04001477 RID: 5239
|
|
private static readonly IntPtr NativeFieldInfoPtr_FootIK;
|
|
|
|
// Token: 0x04001478 RID: 5240
|
|
private static readonly IntPtr NativeFieldInfoPtr_SC_Collider;
|
|
|
|
// Token: 0x04001479 RID: 5241
|
|
private static readonly IntPtr NativeFieldInfoPtr_BC_Collider;
|
|
|
|
// Token: 0x0400147A RID: 5242
|
|
private static readonly IntPtr NativeFieldInfoPtr_Cap_Collider;
|
|
|
|
// Token: 0x0400147B RID: 5243
|
|
private static readonly IntPtr NativeFieldInfoPtr_Light_Chest;
|
|
|
|
// Token: 0x0400147C RID: 5244
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;
|
|
|
|
// Token: 0x0400147D RID: 5245
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_Chest;
|
|
|
|
// Token: 0x0400147E RID: 5246
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_Smoke;
|
|
|
|
// Token: 0x0400147F RID: 5247
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL;
|
|
|
|
// Token: 0x04001480 RID: 5248
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR;
|
|
|
|
// Token: 0x04001481 RID: 5249
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_HandFireL;
|
|
|
|
// Token: 0x04001482 RID: 5250
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_HandFireR;
|
|
|
|
// Token: 0x04001483 RID: 5251
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_BearSwitch;
|
|
|
|
// Token: 0x04001484 RID: 5252
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_BBearBirth;
|
|
|
|
// Token: 0x04001485 RID: 5253
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_BearYell;
|
|
|
|
// Token: 0x04001486 RID: 5254
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_BearDead;
|
|
|
|
// Token: 0x04001487 RID: 5255
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_CharCharge;
|
|
|
|
// Token: 0x04001488 RID: 5256
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_FootL;
|
|
|
|
// Token: 0x04001489 RID: 5257
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_FootR;
|
|
|
|
// Token: 0x0400148A RID: 5258
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_Assault01;
|
|
|
|
// Token: 0x0400148B RID: 5259
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_Assault02;
|
|
|
|
// Token: 0x0400148C RID: 5260
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_RunCollider;
|
|
|
|
// Token: 0x0400148D RID: 5261
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_Character;
|
|
|
|
// Token: 0x0400148E RID: 5262
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_FloorFireBig;
|
|
|
|
// Token: 0x0400148F RID: 5263
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_CharAbsorbSoul;
|
|
|
|
// Token: 0x04001490 RID: 5264
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_BearRoot;
|
|
|
|
// Token: 0x04001491 RID: 5265
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_CharacterRoot;
|
|
|
|
// Token: 0x04001492 RID: 5266
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmoke;
|
|
|
|
// Token: 0x04001493 RID: 5267
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Jump;
|
|
|
|
// Token: 0x04001494 RID: 5268
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Charge;
|
|
|
|
// Token: 0x04001495 RID: 5269
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_Charge02;
|
|
|
|
// Token: 0x04001496 RID: 5270
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeComplete;
|
|
|
|
// Token: 0x04001497 RID: 5271
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_FireMagic;
|
|
|
|
// Token: 0x04001498 RID: 5272
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_FireTargetFloor;
|
|
|
|
// Token: 0x04001499 RID: 5273
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_BearFallDownSmoke;
|
|
|
|
// Token: 0x0400149A RID: 5274
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo01;
|
|
|
|
// Token: 0x0400149B RID: 5275
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo02;
|
|
|
|
// Token: 0x0400149C RID: 5276
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo03;
|
|
|
|
// Token: 0x0400149D RID: 5277
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo04_01;
|
|
|
|
// Token: 0x0400149E RID: 5278
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo04_02;
|
|
|
|
// Token: 0x0400149F RID: 5279
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSprint;
|
|
|
|
// Token: 0x040014A0 RID: 5280
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHammer;
|
|
|
|
// Token: 0x040014A1 RID: 5281
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault01;
|
|
|
|
// Token: 0x040014A2 RID: 5282
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault02;
|
|
|
|
// Token: 0x040014A3 RID: 5283
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault;
|
|
|
|
// Token: 0x040014A4 RID: 5284
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB01;
|
|
|
|
// Token: 0x040014A5 RID: 5285
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB02;
|
|
|
|
// Token: 0x040014A6 RID: 5286
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB03;
|
|
|
|
// Token: 0x040014A7 RID: 5287
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSprintB;
|
|
|
|
// Token: 0x040014A8 RID: 5288
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision;
|
|
|
|
// Token: 0x040014A9 RID: 5289
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultWallCollision;
|
|
|
|
// Token: 0x040014AA RID: 5290
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultShot;
|
|
|
|
// Token: 0x040014AB RID: 5291
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRun;
|
|
|
|
// Token: 0x040014AC RID: 5292
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRunEnd;
|
|
|
|
// Token: 0x040014AD RID: 5293
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFloorFire;
|
|
|
|
// Token: 0x040014AE RID: 5294
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFloorFireBig;
|
|
|
|
// Token: 0x040014AF RID: 5295
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFire;
|
|
|
|
// Token: 0x040014B0 RID: 5296
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision;
|
|
|
|
// Token: 0x040014B1 RID: 5297
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBullet01;
|
|
|
|
// Token: 0x040014B2 RID: 5298
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBullet02;
|
|
|
|
// Token: 0x040014B3 RID: 5299
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBulletShot;
|
|
|
|
// Token: 0x040014B4 RID: 5300
|
|
private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBulletCollision;
|
|
|
|
// Token: 0x040014B5 RID: 5301
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FireAttack;
|
|
|
|
// Token: 0x040014B6 RID: 5302
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FireAttackBig;
|
|
|
|
// Token: 0x040014B7 RID: 5303
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FireCollision;
|
|
|
|
// Token: 0x040014B8 RID: 5304
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_BearCharge;
|
|
|
|
// Token: 0x040014B9 RID: 5305
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_CharacterCharge;
|
|
|
|
// Token: 0x040014BA RID: 5306
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_CharacterCharge02;
|
|
|
|
// Token: 0x040014BB RID: 5307
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FireMagicExplosion;
|
|
|
|
// Token: 0x040014BC RID: 5308
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_AttackRun;
|
|
|
|
// Token: 0x040014BD RID: 5309
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_AttackRunEnd;
|
|
|
|
// Token: 0x040014BE RID: 5310
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Earthquake;
|
|
|
|
// Token: 0x040014BF RID: 5311
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_BearAppear;
|
|
|
|
// Token: 0x040014C0 RID: 5312
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_BearYell;
|
|
|
|
// Token: 0x040014C1 RID: 5313
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_BearDead;
|
|
|
|
// Token: 0x040014C2 RID: 5314
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_BearAttackYell;
|
|
|
|
// Token: 0x040014C3 RID: 5315
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_BearDestory;
|
|
|
|
// Token: 0x040014C4 RID: 5316
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_MagicBulletShot;
|
|
|
|
// Token: 0x040014C5 RID: 5317
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_MagicBulletCollision;
|
|
|
|
// Token: 0x040014C6 RID: 5318
|
|
private static readonly IntPtr NativeFieldInfoPtr_SceneFloorSmoke;
|
|
|
|
// Token: 0x040014C7 RID: 5319
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmoke;
|
|
|
|
// Token: 0x040014C8 RID: 5320
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffJump;
|
|
|
|
// Token: 0x040014C9 RID: 5321
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge;
|
|
|
|
// Token: 0x040014CA RID: 5322
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge02;
|
|
|
|
// Token: 0x040014CB RID: 5323
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeComplete;
|
|
|
|
// Token: 0x040014CC RID: 5324
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireMagic;
|
|
|
|
// Token: 0x040014CD RID: 5325
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireTargetFloor;
|
|
|
|
// Token: 0x040014CE RID: 5326
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffBearFallDownSmoke;
|
|
|
|
// Token: 0x040014CF RID: 5327
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo01;
|
|
|
|
// Token: 0x040014D0 RID: 5328
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo02;
|
|
|
|
// Token: 0x040014D1 RID: 5329
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo03;
|
|
|
|
// Token: 0x040014D2 RID: 5330
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo04_01;
|
|
|
|
// Token: 0x040014D3 RID: 5331
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo04_02;
|
|
|
|
// Token: 0x040014D4 RID: 5332
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSprint;
|
|
|
|
// Token: 0x040014D5 RID: 5333
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHammer;
|
|
|
|
// Token: 0x040014D6 RID: 5334
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault01;
|
|
|
|
// Token: 0x040014D7 RID: 5335
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault02;
|
|
|
|
// Token: 0x040014D8 RID: 5336
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault;
|
|
|
|
// Token: 0x040014D9 RID: 5337
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB01;
|
|
|
|
// Token: 0x040014DA RID: 5338
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB02;
|
|
|
|
// Token: 0x040014DB RID: 5339
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB03;
|
|
|
|
// Token: 0x040014DC RID: 5340
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSprintB;
|
|
|
|
// Token: 0x040014DD RID: 5341
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision;
|
|
|
|
// Token: 0x040014DE RID: 5342
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultWallCollision;
|
|
|
|
// Token: 0x040014DF RID: 5343
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultShot;
|
|
|
|
// Token: 0x040014E0 RID: 5344
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRun;
|
|
|
|
// Token: 0x040014E1 RID: 5345
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRunEnd;
|
|
|
|
// Token: 0x040014E2 RID: 5346
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFloorFire;
|
|
|
|
// Token: 0x040014E3 RID: 5347
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFloorFireBig;
|
|
|
|
// Token: 0x040014E4 RID: 5348
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFire;
|
|
|
|
// Token: 0x040014E5 RID: 5349
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision;
|
|
|
|
// Token: 0x040014E6 RID: 5350
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBullet02;
|
|
|
|
// Token: 0x040014E7 RID: 5351
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBulletShot;
|
|
|
|
// Token: 0x040014E8 RID: 5352
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBulletCollision;
|
|
|
|
// Token: 0x040014E9 RID: 5353
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBullet01;
|
|
|
|
// Token: 0x040014EA RID: 5354
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireAttack;
|
|
|
|
// Token: 0x040014EB RID: 5355
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireAttackBig;
|
|
|
|
// Token: 0x040014EC RID: 5356
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEBearCharge;
|
|
|
|
// Token: 0x040014ED RID: 5357
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SECahracterCharge;
|
|
|
|
// Token: 0x040014EE RID: 5358
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SECahracterCharge02;
|
|
|
|
// Token: 0x040014EF RID: 5359
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackRun;
|
|
|
|
// Token: 0x040014F0 RID: 5360
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackRunEnd;
|
|
|
|
// Token: 0x040014F1 RID: 5361
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthquake;
|
|
|
|
// Token: 0x040014F2 RID: 5362
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEBearAppear;
|
|
|
|
// Token: 0x040014F3 RID: 5363
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEBearYell;
|
|
|
|
// Token: 0x040014F4 RID: 5364
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEBearDead;
|
|
|
|
// Token: 0x040014F5 RID: 5365
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEBearAttackYell;
|
|
|
|
// Token: 0x040014F6 RID: 5366
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEBearDestory;
|
|
|
|
// Token: 0x040014F7 RID: 5367
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision;
|
|
|
|
// Token: 0x040014F8 RID: 5368
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireMagic;
|
|
|
|
// Token: 0x040014F9 RID: 5369
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicBulletShot;
|
|
|
|
// Token: 0x040014FA RID: 5370
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicBulletCollision;
|
|
|
|
// Token: 0x040014FB RID: 5371
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightRange;
|
|
|
|
// Token: 0x040014FC RID: 5372
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightIntensity;
|
|
|
|
// Token: 0x040014FD RID: 5373
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bAttackRun;
|
|
|
|
// Token: 0x040014FE RID: 5374
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iAttackRunFireFloorInterval;
|
|
|
|
// Token: 0x040014FF RID: 5375
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fInterval;
|
|
|
|
// Token: 0x04001500 RID: 5376
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fIntervalVal;
|
|
|
|
// Token: 0x04001501 RID: 5377
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fRunCollisionNum;
|
|
|
|
// Token: 0x04001502 RID: 5378
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ADRun;
|
|
|
|
// Token: 0x04001503 RID: 5379
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum;
|
|
|
|
// Token: 0x04001504 RID: 5380
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFire;
|
|
|
|
// Token: 0x04001505 RID: 5381
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireStairs;
|
|
|
|
// Token: 0x04001506 RID: 5382
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireStairsVal;
|
|
|
|
// Token: 0x04001507 RID: 5383
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireFrequency;
|
|
|
|
// Token: 0x04001508 RID: 5384
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireFrequencyVal;
|
|
|
|
// Token: 0x04001509 RID: 5385
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireForward;
|
|
|
|
// Token: 0x0400150A RID: 5386
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireRight;
|
|
|
|
// Token: 0x0400150B RID: 5387
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBig;
|
|
|
|
// Token: 0x0400150C RID: 5388
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider;
|
|
|
|
// Token: 0x0400150D RID: 5389
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos;
|
|
|
|
// Token: 0x0400150E RID: 5390
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius;
|
|
|
|
// Token: 0x0400150F RID: 5391
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime;
|
|
|
|
// Token: 0x04001510 RID: 5392
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_adFloorFireCollider;
|
|
|
|
// Token: 0x04001511 RID: 5393
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal;
|
|
|
|
// Token: 0x04001512 RID: 5394
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency;
|
|
|
|
// Token: 0x04001513 RID: 5395
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal;
|
|
|
|
// Token: 0x04001514 RID: 5396
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos;
|
|
|
|
// Token: 0x04001515 RID: 5397
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime;
|
|
|
|
// Token: 0x04001516 RID: 5398
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderTime;
|
|
|
|
// Token: 0x04001517 RID: 5399
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency;
|
|
|
|
// Token: 0x04001518 RID: 5400
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal;
|
|
|
|
// Token: 0x04001519 RID: 5401
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bChargeing;
|
|
|
|
// Token: 0x0400151A RID: 5402
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bChargeComplete;
|
|
|
|
// Token: 0x0400151B RID: 5403
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bAttackFire;
|
|
|
|
// Token: 0x0400151C RID: 5404
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_trAttackFireRoot;
|
|
|
|
// Token: 0x0400151D RID: 5405
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_trAttackFire;
|
|
|
|
// Token: 0x0400151E RID: 5406
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iAttackFireCal;
|
|
|
|
// Token: 0x0400151F RID: 5407
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency;
|
|
|
|
// Token: 0x04001520 RID: 5408
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal;
|
|
|
|
// Token: 0x04001521 RID: 5409
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bAssaultFloorFire;
|
|
|
|
// Token: 0x04001522 RID: 5410
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_trAssaultFloorFireTarget;
|
|
|
|
// Token: 0x04001523 RID: 5411
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3AssaultFloorFirePos;
|
|
|
|
// Token: 0x04001524 RID: 5412
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCal;
|
|
|
|
// Token: 0x04001525 RID: 5413
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCalVal;
|
|
|
|
// Token: 0x04001526 RID: 5414
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bAssaultFloorFire02;
|
|
|
|
// Token: 0x04001527 RID: 5415
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_trAssaultFloorFireTarget02;
|
|
|
|
// Token: 0x04001528 RID: 5416
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3AssaultFloorFirePos02;
|
|
|
|
// Token: 0x04001529 RID: 5417
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02;
|
|
|
|
// Token: 0x0400152A RID: 5418
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iMagicStype;
|
|
|
|
// Token: 0x0400152B RID: 5419
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bFireMagicCharge;
|
|
|
|
// Token: 0x0400152C RID: 5420
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bFireMagicExplosion;
|
|
|
|
// Token: 0x0400152D RID: 5421
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3FireMagicTarget;
|
|
|
|
// Token: 0x0400152E RID: 5422
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicExplosionTime;
|
|
|
|
// Token: 0x0400152F RID: 5423
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal;
|
|
|
|
// Token: 0x04001530 RID: 5424
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollisionTime;
|
|
|
|
// Token: 0x04001531 RID: 5425
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal;
|
|
|
|
// Token: 0x04001532 RID: 5426
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ADFireMaghc;
|
|
|
|
// Token: 0x04001533 RID: 5427
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bMagicBullet;
|
|
|
|
// Token: 0x04001534 RID: 5428
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iMagicBulletNumMax;
|
|
|
|
// Token: 0x04001535 RID: 5429
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3MagicBulletPos;
|
|
|
|
// Token: 0x04001536 RID: 5430
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_trMagicBullet01Move;
|
|
|
|
// Token: 0x04001537 RID: 5431
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fShotTime;
|
|
|
|
// Token: 0x04001538 RID: 5432
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iLevel;
|
|
|
|
// Token: 0x04001539 RID: 5433
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume;
|
|
|
|
// Token: 0x0400153A RID: 5434
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch;
|
|
|
|
// Token: 0x0400153B RID: 5435
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume02;
|
|
|
|
// Token: 0x0400153C RID: 5436
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch02;
|
|
|
|
// Token: 0x0400153D RID: 5437
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bBeraSize;
|
|
|
|
// Token: 0x0400153E RID: 5438
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fBearSize;
|
|
|
|
// Token: 0x0400153F RID: 5439
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSBearLight;
|
|
|
|
// Token: 0x04001540 RID: 5440
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSBearShadowPos;
|
|
|
|
// Token: 0x04001541 RID: 5441
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_colSBearLight;
|
|
|
|
// Token: 0x04001542 RID: 5442
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bBBearLight;
|
|
|
|
// Token: 0x04001543 RID: 5443
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bBBearLight02;
|
|
|
|
// Token: 0x04001544 RID: 5444
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fBBearShadowPos;
|
|
|
|
// Token: 0x04001545 RID: 5445
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_colBBearLight;
|
|
|
|
// Token: 0x04001546 RID: 5446
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bBBeraDead;
|
|
|
|
// Token: 0x04001547 RID: 5447
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bScriptCharacterCharge;
|
|
|
|
// Token: 0x04001548 RID: 5448
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharShadowPower;
|
|
|
|
// Token: 0x04001549 RID: 5449
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bScriptCharBig;
|
|
|
|
// Token: 0x0400154A RID: 5450
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharSize;
|
|
|
|
// Token: 0x0400154B RID: 5451
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharRandomSize;
|
|
|
|
// Token: 0x0400154C RID: 5452
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAbsorbSoul;
|
|
|
|
// Token: 0x0400154D RID: 5453
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSoulFrequency;
|
|
|
|
// Token: 0x0400154E RID: 5454
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSoulFrequencyVal;
|
|
|
|
// Token: 0x0400154F RID: 5455
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;
|
|
|
|
// Token: 0x04001550 RID: 5456
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDeath;
|
|
|
|
// Token: 0x04001551 RID: 5457
|
|
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_Animator_0;
|
|
|
|
// Token: 0x04001552 RID: 5458
|
|
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
|
|
|
|
// Token: 0x04001553 RID: 5459
|
|
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;
|
|
|
|
// Token: 0x04001554 RID: 5460
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetEffectLevel_Public_Void_0;
|
|
|
|
// Token: 0x04001555 RID: 5461
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0;
|
|
|
|
// Token: 0x04001556 RID: 5462
|
|
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
|
|
|
|
// Token: 0x04001557 RID: 5463
|
|
private static readonly IntPtr NativeMethodInfoPtr_RemoveSoul_Public_Void_0;
|
|
|
|
// Token: 0x04001558 RID: 5464
|
|
private static readonly IntPtr NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0;
|
|
|
|
// Token: 0x04001559 RID: 5465
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0;
|
|
|
|
// Token: 0x0400155A RID: 5466
|
|
private static readonly IntPtr NativeMethodInfoPtr_BearLight02_Public_Void_0;
|
|
|
|
// Token: 0x0400155B RID: 5467
|
|
private static readonly IntPtr NativeMethodInfoPtr_BearYell_Public_Void_0;
|
|
|
|
// Token: 0x0400155C RID: 5468
|
|
private static readonly IntPtr NativeMethodInfoPtr_SkipOpenScript_Public_Void_0;
|
|
|
|
// Token: 0x0400155D RID: 5469
|
|
private static readonly IntPtr NativeMethodInfoPtr_End_Public_Void_0;
|
|
|
|
// Token: 0x0400155E RID: 5470
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAniFallDown_Public_Void_0;
|
|
|
|
// Token: 0x0400155F RID: 5471
|
|
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
|
|
|
|
// Token: 0x04001560 RID: 5472
|
|
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;
|
|
|
|
// Token: 0x04001561 RID: 5473
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0;
|
|
|
|
// Token: 0x04001562 RID: 5474
|
|
private static readonly IntPtr NativeMethodInfoPtr_DamagedChar_Public_Void_0;
|
|
|
|
// Token: 0x04001563 RID: 5475
|
|
private static readonly IntPtr NativeMethodInfoPtr_DamagedBear_Public_Void_0;
|
|
|
|
// Token: 0x04001564 RID: 5476
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0;
|
|
|
|
// Token: 0x04001565 RID: 5477
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0;
|
|
|
|
// Token: 0x04001566 RID: 5478
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0;
|
|
|
|
// Token: 0x04001567 RID: 5479
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0;
|
|
|
|
// Token: 0x04001568 RID: 5480
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0;
|
|
|
|
// Token: 0x04001569 RID: 5481
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0;
|
|
|
|
// Token: 0x0400156A RID: 5482
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootL_Public_Void_0;
|
|
|
|
// Token: 0x0400156B RID: 5483
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0;
|
|
|
|
// Token: 0x0400156C RID: 5484
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootR_Public_Void_0;
|
|
|
|
// Token: 0x0400156D RID: 5485
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0;
|
|
|
|
// Token: 0x0400156E RID: 5486
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0;
|
|
|
|
// Token: 0x0400156F RID: 5487
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffJump_Public_Void_0;
|
|
|
|
// Token: 0x04001570 RID: 5488
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharge_Public_Void_0;
|
|
|
|
// Token: 0x04001571 RID: 5489
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0;
|
|
|
|
// Token: 0x04001572 RID: 5490
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeComplete_Public_Void_0;
|
|
|
|
// Token: 0x04001573 RID: 5491
|
|
private static readonly IntPtr NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0;
|
|
|
|
// Token: 0x04001574 RID: 5492
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0;
|
|
|
|
// Token: 0x04001575 RID: 5493
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0;
|
|
|
|
// Token: 0x04001576 RID: 5494
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0;
|
|
|
|
// Token: 0x04001577 RID: 5495
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0;
|
|
|
|
// Token: 0x04001578 RID: 5496
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0;
|
|
|
|
// Token: 0x04001579 RID: 5497
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0;
|
|
|
|
// Token: 0x0400157A RID: 5498
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayMagicBullet_Private_Void_0;
|
|
|
|
// Token: 0x0400157B RID: 5499
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0;
|
|
|
|
// Token: 0x0400157C RID: 5500
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0;
|
|
|
|
// Token: 0x0400157D RID: 5501
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0;
|
|
|
|
// Token: 0x0400157E RID: 5502
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0;
|
|
|
|
// Token: 0x0400157F RID: 5503
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0;
|
|
|
|
// Token: 0x04001580 RID: 5504
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0;
|
|
|
|
// Token: 0x04001581 RID: 5505
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0;
|
|
|
|
// Token: 0x04001582 RID: 5506
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0;
|
|
|
|
// Token: 0x04001583 RID: 5507
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0;
|
|
|
|
// Token: 0x04001584 RID: 5508
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0;
|
|
|
|
// Token: 0x04001585 RID: 5509
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0;
|
|
|
|
// Token: 0x04001586 RID: 5510
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0;
|
|
|
|
// Token: 0x04001587 RID: 5511
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0;
|
|
|
|
// Token: 0x04001588 RID: 5512
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0;
|
|
|
|
// Token: 0x04001589 RID: 5513
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0;
|
|
|
|
// Token: 0x0400158A RID: 5514
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0;
|
|
|
|
// Token: 0x0400158B RID: 5515
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0;
|
|
|
|
// Token: 0x0400158C RID: 5516
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0;
|
|
|
|
// Token: 0x0400158D RID: 5517
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0;
|
|
|
|
// Token: 0x0400158E RID: 5518
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0;
|
|
|
|
// Token: 0x0400158F RID: 5519
|
|
private static readonly IntPtr NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0;
|
|
|
|
// Token: 0x04001590 RID: 5520
|
|
private static readonly IntPtr NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0;
|
|
|
|
// Token: 0x04001591 RID: 5521
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0;
|
|
|
|
// Token: 0x04001592 RID: 5522
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0;
|
|
|
|
// Token: 0x04001593 RID: 5523
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0;
|
|
|
|
// Token: 0x04001594 RID: 5524
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0;
|
|
|
|
// Token: 0x04001595 RID: 5525
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0;
|
|
|
|
// Token: 0x04001596 RID: 5526
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0;
|
|
|
|
// Token: 0x04001597 RID: 5527
|
|
private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0;
|
|
|
|
// Token: 0x04001598 RID: 5528
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0;
|
|
|
|
// Token: 0x04001599 RID: 5529
|
|
private static readonly IntPtr NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0;
|
|
|
|
// Token: 0x0400159A RID: 5530
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0;
|
|
|
|
// Token: 0x0400159B RID: 5531
|
|
private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0;
|
|
|
|
// Token: 0x0400159C RID: 5532
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
|
|
|
|
// Token: 0x0400159D RID: 5533
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
}
|