Files
NobetaSource/Interop/Assembly-CSharp/Doll01EffectPlay.cs
2023-09-06 22:09:22 +02:00

1951 lines
93 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x020000CB RID: 203
public class Doll01EffectPlay : MonoBehaviour
{
// Token: 0x06002980 RID: 10624 RVA: 0x000A5CB4 File Offset: 0x000A3EB4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 524802, RefRangeEnd = 524803, XrefRangeStart = 524565, XrefRangeEnd = 524802, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002981 RID: 10625 RVA: 0x000A5CF8 File Offset: 0x000A3EF8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524803, XrefRangeEnd = 524873, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002982 RID: 10626 RVA: 0x000A5D3C File Offset: 0x000A3F3C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 524885, RefRangeEnd = 524887, XrefRangeStart = 524873, XrefRangeEnd = 524885, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002983 RID: 10627 RVA: 0x000A5D80 File Offset: 0x000A3F80
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524887, XrefRangeEnd = 524890, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002984 RID: 10628 RVA: 0x000A5DC4 File Offset: 0x000A3FC4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524890, XrefRangeEnd = 524892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002985 RID: 10629 RVA: 0x000A5E08 File Offset: 0x000A4008
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 524907, RefRangeEnd = 524908, XrefRangeStart = 524892, XrefRangeEnd = 524907, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002986 RID: 10630 RVA: 0x000A5E4C File Offset: 0x000A404C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 524911, RefRangeEnd = 524912, XrefRangeStart = 524908, XrefRangeEnd = 524911, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002987 RID: 10631 RVA: 0x000A5E90 File Offset: 0x000A4090
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524912, XrefRangeEnd = 524917, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackDodgeFront()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002988 RID: 10632 RVA: 0x000A5ED4 File Offset: 0x000A40D4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524917, XrefRangeEnd = 524922, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackDouble01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002989 RID: 10633 RVA: 0x000A5F18 File Offset: 0x000A4118
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524922, XrefRangeEnd = 524927, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackDouble02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600298A RID: 10634 RVA: 0x000A5F5C File Offset: 0x000A415C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524927, XrefRangeEnd = 524932, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackStron()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackStron_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600298B RID: 10635 RVA: 0x000A5FA0 File Offset: 0x000A41A0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524932, XrefRangeEnd = 524937, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackLeft()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600298C RID: 10636 RVA: 0x000A5FE4 File Offset: 0x000A41E4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524937, XrefRangeEnd = 524942, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackRight()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackRight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600298D RID: 10637 RVA: 0x000A6028 File Offset: 0x000A4228
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524942, XrefRangeEnd = 524947, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackBackJump()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600298E RID: 10638 RVA: 0x000A606C File Offset: 0x000A426C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524947, XrefRangeEnd = 524953, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600298F RID: 10639 RVA: 0x000A60B0 File Offset: 0x000A42B0
[CallerCount(8)]
[CachedScanResults(RefRangeStart = 524959, RefRangeEnd = 524967, XrefRangeStart = 524953, XrefRangeEnd = 524959, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffTeleport()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002990 RID: 10640 RVA: 0x000A60F4 File Offset: 0x000A42F4
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 524974, RefRangeEnd = 524978, XrefRangeStart = 524967, XrefRangeEnd = 524974, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffTeleportFloor(Vector3 v3Start, Vector3 v3End)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Start;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3End;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002991 RID: 10641 RVA: 0x000A615C File Offset: 0x000A435C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524978, XrefRangeEnd = 524987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AnimPlayPSWeaponLightL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002992 RID: 10642 RVA: 0x000A61A0 File Offset: 0x000A43A0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524987, XrefRangeEnd = 525011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AnimPlayEffSwordEnergyL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002993 RID: 10643 RVA: 0x000A61E4 File Offset: 0x000A43E4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525011, XrefRangeEnd = 525020, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AnimPlayPSWeaponLightR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002994 RID: 10644 RVA: 0x000A6228 File Offset: 0x000A4428
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525020, XrefRangeEnd = 525044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AnimPlayEffSwordEnergyR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002995 RID: 10645 RVA: 0x000A626C File Offset: 0x000A446C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525044, XrefRangeEnd = 525051, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002996 RID: 10646 RVA: 0x000A62B0 File Offset: 0x000A44B0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525051, XrefRangeEnd = 525064, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002997 RID: 10647 RVA: 0x000A62F4 File Offset: 0x000A44F4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525064, XrefRangeEnd = 525071, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEDestory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002998 RID: 10648 RVA: 0x000A6338 File Offset: 0x000A4538
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525071, XrefRangeEnd = 525078, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEFootstep()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002999 RID: 10649 RVA: 0x000A637C File Offset: 0x000A457C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525078, XrefRangeEnd = 525085, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySELand()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600299A RID: 10650 RVA: 0x000A63C0 File Offset: 0x000A45C0
[CallerCount(0)]
public unsafe void SetFootstepVolume(float fVolume)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fVolume;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600299B RID: 10651 RVA: 0x000A6414 File Offset: 0x000A4614
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 525097, RefRangeEnd = 525098, XrefRangeStart = 525085, XrefRangeEnd = 525097, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600299C RID: 10652 RVA: 0x000A6468 File Offset: 0x000A4668
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525098, XrefRangeEnd = 525100, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Doll01EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600299D RID: 10653 RVA: 0x000A64B4 File Offset: 0x000A46B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525100, XrefRangeEnd = 525105, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_0(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600299E RID: 10654 RVA: 0x000A6510 File Offset: 0x000A4710
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525105, XrefRangeEnd = 525110, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_1(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600299F RID: 10655 RVA: 0x000A656C File Offset: 0x000A476C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525110, XrefRangeEnd = 525115, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_2(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060029A0 RID: 10656 RVA: 0x000A65C8 File Offset: 0x000A47C8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525115, XrefRangeEnd = 525120, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_3(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060029A1 RID: 10657 RVA: 0x000A6624 File Offset: 0x000A4824
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525120, XrefRangeEnd = 525125, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_4(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060029A2 RID: 10658 RVA: 0x000A6680 File Offset: 0x000A4880
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525125, XrefRangeEnd = 525130, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_5(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060029A3 RID: 10659 RVA: 0x000A66DC File Offset: 0x000A48DC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525130, XrefRangeEnd = 525135, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_6(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060029A4 RID: 10660 RVA: 0x000A6738 File Offset: 0x000A4938
// Note: this type is marked as 'beforefieldinit'.
static Doll01EffectPlay()
{
Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Doll01EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr);
Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_EffectParent");
Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_BodyEffect");
Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_DeathEffect");
Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_EyeEffect");
Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "PS_WeaponLightL");
Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "PS_WeaponLightR");
Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackDodgeFrontPath");
Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackDouble01Path");
Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackDouble02Path");
Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackStronPath");
Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackLeftPath");
Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackRightPath");
Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackBackJumpPath");
Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effDodgeSmokePath");
Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effTeleportSmokePath");
Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effTeleportSmokeFloorPath");
Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effSwordEnergyShotPath");
Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effSwordEnergyPath");
Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effSwordEnergyCollisionPath");
Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effSwordEnergyExplosionPath");
Doll01EffectPlay.NativeFieldInfoPtr_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "FootL");
Doll01EffectPlay.NativeFieldInfoPtr_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "FootR");
Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sESwingPath");
Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sEDodgePath");
Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sEDestoryPath");
Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sEFootstepPath");
Doll01EffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sELandPath");
Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sETeleportSmokePath");
Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sEWeaponLightPath");
Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_fMatShadowPos");
Doll01EffectPlay.NativeFieldInfoPtr_g_matBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matBody");
Doll01EffectPlay.NativeFieldInfoPtr_g_matFace = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matFace");
Doll01EffectPlay.NativeFieldInfoPtr_g_matHair = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matHair");
Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matHandFoot");
Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matWeapon");
Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_colDamaged");
Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_bDeath");
Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_fDeathShadowPos");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackDodgeFront");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackDouble01");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackDouble02");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackStron");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackLeft");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackRight");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackBackJump");
Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_DodgeSomke");
Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_TeleportSmoke");
Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_TeleportSmokeFloor");
Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SwordEnergyShot");
Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SwordEnergy");
Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SwordEnergyCollision");
Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SwordEnergyExplosion");
Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SESwing");
Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SEDodge");
Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SEDestory");
Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SEFootstep");
Doll01EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SELand");
Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SETeleportSmoke");
Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SEWeaponLight");
Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_fFootstepVolume");
Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "Pos_SwordEnergy");
Doll01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665978);
Doll01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665979);
Doll01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665980);
Doll01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665981);
Doll01EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665982);
Doll01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665983);
Doll01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665984);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665985);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665986);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665987);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackStron_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665988);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665989);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackRight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665990);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665991);
Doll01EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665992);
Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665993);
Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665994);
Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665995);
Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665996);
Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665997);
Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665998);
Doll01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665999);
Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666000);
Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666001);
Doll01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666002);
Doll01EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666003);
Doll01EffectPlay.NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666004);
Doll01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666005);
Doll01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666006);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666007);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666008);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666009);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666010);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666011);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666012);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666013);
}
// Token: 0x060029A5 RID: 10661 RVA: 0x0000351C File Offset: 0x0000171C
public Doll01EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000F21 RID: 3873
// (get) Token: 0x060029A6 RID: 10662 RVA: 0x000A6EFC File Offset: 0x000A50FC
// (set) Token: 0x060029A7 RID: 10663 RVA: 0x000A6F30 File Offset: 0x000A5130
public unsafe Transform g_EffectParent
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F22 RID: 3874
// (get) Token: 0x060029A8 RID: 10664 RVA: 0x000A6F58 File Offset: 0x000A5158
// (set) Token: 0x060029A9 RID: 10665 RVA: 0x000A6F8C File Offset: 0x000A518C
public unsafe ParticleSystem g_BodyEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F23 RID: 3875
// (get) Token: 0x060029AA RID: 10666 RVA: 0x000A6FB4 File Offset: 0x000A51B4
// (set) Token: 0x060029AB RID: 10667 RVA: 0x000A6FE8 File Offset: 0x000A51E8
public unsafe ParticleSystem g_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F24 RID: 3876
// (get) Token: 0x060029AC RID: 10668 RVA: 0x000A7010 File Offset: 0x000A5210
// (set) Token: 0x060029AD RID: 10669 RVA: 0x000A7044 File Offset: 0x000A5244
public unsafe ParticleSystem g_EyeEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F25 RID: 3877
// (get) Token: 0x060029AE RID: 10670 RVA: 0x000A706C File Offset: 0x000A526C
// (set) Token: 0x060029AF RID: 10671 RVA: 0x000A70A0 File Offset: 0x000A52A0
public unsafe ParticleSystem PS_WeaponLightL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F26 RID: 3878
// (get) Token: 0x060029B0 RID: 10672 RVA: 0x000A70C8 File Offset: 0x000A52C8
// (set) Token: 0x060029B1 RID: 10673 RVA: 0x000A70FC File Offset: 0x000A52FC
public unsafe ParticleSystem PS_WeaponLightR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F27 RID: 3879
// (get) Token: 0x060029B2 RID: 10674 RVA: 0x000A7124 File Offset: 0x000A5324
// (set) Token: 0x060029B3 RID: 10675 RVA: 0x000A714D File Offset: 0x000A534D
public unsafe string attackDodgeFrontPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F28 RID: 3880
// (get) Token: 0x060029B4 RID: 10676 RVA: 0x000A7174 File Offset: 0x000A5374
// (set) Token: 0x060029B5 RID: 10677 RVA: 0x000A719D File Offset: 0x000A539D
public unsafe string attackDouble01Path
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F29 RID: 3881
// (get) Token: 0x060029B6 RID: 10678 RVA: 0x000A71C4 File Offset: 0x000A53C4
// (set) Token: 0x060029B7 RID: 10679 RVA: 0x000A71ED File Offset: 0x000A53ED
public unsafe string attackDouble02Path
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F2A RID: 3882
// (get) Token: 0x060029B8 RID: 10680 RVA: 0x000A7214 File Offset: 0x000A5414
// (set) Token: 0x060029B9 RID: 10681 RVA: 0x000A723D File Offset: 0x000A543D
public unsafe string attackStronPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F2B RID: 3883
// (get) Token: 0x060029BA RID: 10682 RVA: 0x000A7264 File Offset: 0x000A5464
// (set) Token: 0x060029BB RID: 10683 RVA: 0x000A728D File Offset: 0x000A548D
public unsafe string attackLeftPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F2C RID: 3884
// (get) Token: 0x060029BC RID: 10684 RVA: 0x000A72B4 File Offset: 0x000A54B4
// (set) Token: 0x060029BD RID: 10685 RVA: 0x000A72DD File Offset: 0x000A54DD
public unsafe string attackRightPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F2D RID: 3885
// (get) Token: 0x060029BE RID: 10686 RVA: 0x000A7304 File Offset: 0x000A5504
// (set) Token: 0x060029BF RID: 10687 RVA: 0x000A732D File Offset: 0x000A552D
public unsafe string attackBackJumpPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F2E RID: 3886
// (get) Token: 0x060029C0 RID: 10688 RVA: 0x000A7354 File Offset: 0x000A5554
// (set) Token: 0x060029C1 RID: 10689 RVA: 0x000A737D File Offset: 0x000A557D
public unsafe string effDodgeSmokePath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F2F RID: 3887
// (get) Token: 0x060029C2 RID: 10690 RVA: 0x000A73A4 File Offset: 0x000A55A4
// (set) Token: 0x060029C3 RID: 10691 RVA: 0x000A73CD File Offset: 0x000A55CD
public unsafe string effTeleportSmokePath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F30 RID: 3888
// (get) Token: 0x060029C4 RID: 10692 RVA: 0x000A73F4 File Offset: 0x000A55F4
// (set) Token: 0x060029C5 RID: 10693 RVA: 0x000A741D File Offset: 0x000A561D
public unsafe string effTeleportSmokeFloorPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F31 RID: 3889
// (get) Token: 0x060029C6 RID: 10694 RVA: 0x000A7444 File Offset: 0x000A5644
// (set) Token: 0x060029C7 RID: 10695 RVA: 0x000A746D File Offset: 0x000A566D
public unsafe string effSwordEnergyShotPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F32 RID: 3890
// (get) Token: 0x060029C8 RID: 10696 RVA: 0x000A7494 File Offset: 0x000A5694
// (set) Token: 0x060029C9 RID: 10697 RVA: 0x000A74BD File Offset: 0x000A56BD
public unsafe string effSwordEnergyPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F33 RID: 3891
// (get) Token: 0x060029CA RID: 10698 RVA: 0x000A74E4 File Offset: 0x000A56E4
// (set) Token: 0x060029CB RID: 10699 RVA: 0x000A750D File Offset: 0x000A570D
public unsafe string effSwordEnergyCollisionPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F34 RID: 3892
// (get) Token: 0x060029CC RID: 10700 RVA: 0x000A7534 File Offset: 0x000A5734
// (set) Token: 0x060029CD RID: 10701 RVA: 0x000A755D File Offset: 0x000A575D
public unsafe string effSwordEnergyExplosionPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F35 RID: 3893
// (get) Token: 0x060029CE RID: 10702 RVA: 0x000A7584 File Offset: 0x000A5784
// (set) Token: 0x060029CF RID: 10703 RVA: 0x000A75B8 File Offset: 0x000A57B8
public unsafe Transform FootL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F36 RID: 3894
// (get) Token: 0x060029D0 RID: 10704 RVA: 0x000A75E0 File Offset: 0x000A57E0
// (set) Token: 0x060029D1 RID: 10705 RVA: 0x000A7614 File Offset: 0x000A5814
public unsafe Transform FootR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F37 RID: 3895
// (get) Token: 0x060029D2 RID: 10706 RVA: 0x000A763C File Offset: 0x000A583C
// (set) Token: 0x060029D3 RID: 10707 RVA: 0x000A7665 File Offset: 0x000A5865
public unsafe string sESwingPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F38 RID: 3896
// (get) Token: 0x060029D4 RID: 10708 RVA: 0x000A768C File Offset: 0x000A588C
// (set) Token: 0x060029D5 RID: 10709 RVA: 0x000A76B5 File Offset: 0x000A58B5
public unsafe string sEDodgePath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F39 RID: 3897
// (get) Token: 0x060029D6 RID: 10710 RVA: 0x000A76DC File Offset: 0x000A58DC
// (set) Token: 0x060029D7 RID: 10711 RVA: 0x000A7705 File Offset: 0x000A5905
public unsafe string sEDestoryPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F3A RID: 3898
// (get) Token: 0x060029D8 RID: 10712 RVA: 0x000A772C File Offset: 0x000A592C
// (set) Token: 0x060029D9 RID: 10713 RVA: 0x000A7755 File Offset: 0x000A5955
public unsafe string sEFootstepPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F3B RID: 3899
// (get) Token: 0x060029DA RID: 10714 RVA: 0x000A777C File Offset: 0x000A597C
// (set) Token: 0x060029DB RID: 10715 RVA: 0x000A77A5 File Offset: 0x000A59A5
public unsafe string sELandPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sELandPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F3C RID: 3900
// (get) Token: 0x060029DC RID: 10716 RVA: 0x000A77CC File Offset: 0x000A59CC
// (set) Token: 0x060029DD RID: 10717 RVA: 0x000A77F5 File Offset: 0x000A59F5
public unsafe string sETeleportSmokePath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F3D RID: 3901
// (get) Token: 0x060029DE RID: 10718 RVA: 0x000A781C File Offset: 0x000A5A1C
// (set) Token: 0x060029DF RID: 10719 RVA: 0x000A7845 File Offset: 0x000A5A45
public unsafe string sEWeaponLightPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000F3E RID: 3902
// (get) Token: 0x060029E0 RID: 10720 RVA: 0x000A786C File Offset: 0x000A5A6C
// (set) Token: 0x060029E1 RID: 10721 RVA: 0x000A7894 File Offset: 0x000A5A94
public unsafe float g_fMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
}
}
// Token: 0x17000F3F RID: 3903
// (get) Token: 0x060029E2 RID: 10722 RVA: 0x000A78B8 File Offset: 0x000A5AB8
// (set) Token: 0x060029E3 RID: 10723 RVA: 0x000A78EC File Offset: 0x000A5AEC
public unsafe Material g_matBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F40 RID: 3904
// (get) Token: 0x060029E4 RID: 10724 RVA: 0x000A7914 File Offset: 0x000A5B14
// (set) Token: 0x060029E5 RID: 10725 RVA: 0x000A7948 File Offset: 0x000A5B48
public unsafe Material g_matFace
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matFace);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matFace), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F41 RID: 3905
// (get) Token: 0x060029E6 RID: 10726 RVA: 0x000A7970 File Offset: 0x000A5B70
// (set) Token: 0x060029E7 RID: 10727 RVA: 0x000A79A4 File Offset: 0x000A5BA4
public unsafe Material g_matHair
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHair);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHair), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F42 RID: 3906
// (get) Token: 0x060029E8 RID: 10728 RVA: 0x000A79CC File Offset: 0x000A5BCC
// (set) Token: 0x060029E9 RID: 10729 RVA: 0x000A7A00 File Offset: 0x000A5C00
public unsafe Material g_matHandFoot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F43 RID: 3907
// (get) Token: 0x060029EA RID: 10730 RVA: 0x000A7A28 File Offset: 0x000A5C28
// (set) Token: 0x060029EB RID: 10731 RVA: 0x000A7A5C File Offset: 0x000A5C5C
public unsafe Material g_matWeapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F44 RID: 3908
// (get) Token: 0x060029EC RID: 10732 RVA: 0x000A7A84 File Offset: 0x000A5C84
// (set) Token: 0x060029ED RID: 10733 RVA: 0x000A7AAC File Offset: 0x000A5CAC
public unsafe Color g_colDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
}
}
// Token: 0x17000F45 RID: 3909
// (get) Token: 0x060029EE RID: 10734 RVA: 0x000A7AD0 File Offset: 0x000A5CD0
// (set) Token: 0x060029EF RID: 10735 RVA: 0x000A7AF8 File Offset: 0x000A5CF8
public unsafe bool g_bDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
}
}
// Token: 0x17000F46 RID: 3910
// (get) Token: 0x060029F0 RID: 10736 RVA: 0x000A7B1C File Offset: 0x000A5D1C
// (set) Token: 0x060029F1 RID: 10737 RVA: 0x000A7B44 File Offset: 0x000A5D44
public unsafe float g_fDeathShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos)) = value;
}
}
// Token: 0x17000F47 RID: 3911
// (get) Token: 0x060029F2 RID: 10738 RVA: 0x000A7B68 File Offset: 0x000A5D68
// (set) Token: 0x060029F3 RID: 10739 RVA: 0x000A7B9C File Offset: 0x000A5D9C
public unsafe EffectPool g_AttackDodgeFront
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F48 RID: 3912
// (get) Token: 0x060029F4 RID: 10740 RVA: 0x000A7BC4 File Offset: 0x000A5DC4
// (set) Token: 0x060029F5 RID: 10741 RVA: 0x000A7BF8 File Offset: 0x000A5DF8
public unsafe EffectPool g_AttackDouble01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F49 RID: 3913
// (get) Token: 0x060029F6 RID: 10742 RVA: 0x000A7C20 File Offset: 0x000A5E20
// (set) Token: 0x060029F7 RID: 10743 RVA: 0x000A7C54 File Offset: 0x000A5E54
public unsafe EffectPool g_AttackDouble02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F4A RID: 3914
// (get) Token: 0x060029F8 RID: 10744 RVA: 0x000A7C7C File Offset: 0x000A5E7C
// (set) Token: 0x060029F9 RID: 10745 RVA: 0x000A7CB0 File Offset: 0x000A5EB0
public unsafe EffectPool g_AttackStron
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F4B RID: 3915
// (get) Token: 0x060029FA RID: 10746 RVA: 0x000A7CD8 File Offset: 0x000A5ED8
// (set) Token: 0x060029FB RID: 10747 RVA: 0x000A7D0C File Offset: 0x000A5F0C
public unsafe EffectPool g_AttackLeft
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F4C RID: 3916
// (get) Token: 0x060029FC RID: 10748 RVA: 0x000A7D34 File Offset: 0x000A5F34
// (set) Token: 0x060029FD RID: 10749 RVA: 0x000A7D68 File Offset: 0x000A5F68
public unsafe EffectPool g_AttackRight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F4D RID: 3917
// (get) Token: 0x060029FE RID: 10750 RVA: 0x000A7D90 File Offset: 0x000A5F90
// (set) Token: 0x060029FF RID: 10751 RVA: 0x000A7DC4 File Offset: 0x000A5FC4
public unsafe EffectPool g_AttackBackJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F4E RID: 3918
// (get) Token: 0x06002A00 RID: 10752 RVA: 0x000A7DEC File Offset: 0x000A5FEC
// (set) Token: 0x06002A01 RID: 10753 RVA: 0x000A7E20 File Offset: 0x000A6020
public unsafe EffectPool g_DodgeSomke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F4F RID: 3919
// (get) Token: 0x06002A02 RID: 10754 RVA: 0x000A7E48 File Offset: 0x000A6048
// (set) Token: 0x06002A03 RID: 10755 RVA: 0x000A7E7C File Offset: 0x000A607C
public unsafe EffectPool g_TeleportSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F50 RID: 3920
// (get) Token: 0x06002A04 RID: 10756 RVA: 0x000A7EA4 File Offset: 0x000A60A4
// (set) Token: 0x06002A05 RID: 10757 RVA: 0x000A7ED8 File Offset: 0x000A60D8
public unsafe EffectPool g_TeleportSmokeFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F51 RID: 3921
// (get) Token: 0x06002A06 RID: 10758 RVA: 0x000A7F00 File Offset: 0x000A6100
// (set) Token: 0x06002A07 RID: 10759 RVA: 0x000A7F34 File Offset: 0x000A6134
public unsafe EffectPool g_SwordEnergyShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F52 RID: 3922
// (get) Token: 0x06002A08 RID: 10760 RVA: 0x000A7F5C File Offset: 0x000A615C
// (set) Token: 0x06002A09 RID: 10761 RVA: 0x000A7F90 File Offset: 0x000A6190
public unsafe EffectPool g_SwordEnergy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F53 RID: 3923
// (get) Token: 0x06002A0A RID: 10762 RVA: 0x000A7FB8 File Offset: 0x000A61B8
// (set) Token: 0x06002A0B RID: 10763 RVA: 0x000A7FEC File Offset: 0x000A61EC
public unsafe EffectPool g_SwordEnergyCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F54 RID: 3924
// (get) Token: 0x06002A0C RID: 10764 RVA: 0x000A8014 File Offset: 0x000A6214
// (set) Token: 0x06002A0D RID: 10765 RVA: 0x000A8048 File Offset: 0x000A6248
public unsafe EffectPool g_SwordEnergyExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F55 RID: 3925
// (get) Token: 0x06002A0E RID: 10766 RVA: 0x000A8070 File Offset: 0x000A6270
// (set) Token: 0x06002A0F RID: 10767 RVA: 0x000A80A4 File Offset: 0x000A62A4
public unsafe SoundEffect g_SESwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F56 RID: 3926
// (get) Token: 0x06002A10 RID: 10768 RVA: 0x000A80CC File Offset: 0x000A62CC
// (set) Token: 0x06002A11 RID: 10769 RVA: 0x000A8100 File Offset: 0x000A6300
public unsafe SoundEffect g_SEDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F57 RID: 3927
// (get) Token: 0x06002A12 RID: 10770 RVA: 0x000A8128 File Offset: 0x000A6328
// (set) Token: 0x06002A13 RID: 10771 RVA: 0x000A815C File Offset: 0x000A635C
public unsafe SoundEffect g_SEDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F58 RID: 3928
// (get) Token: 0x06002A14 RID: 10772 RVA: 0x000A8184 File Offset: 0x000A6384
// (set) Token: 0x06002A15 RID: 10773 RVA: 0x000A81B8 File Offset: 0x000A63B8
public unsafe SoundEffect g_SEFootstep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F59 RID: 3929
// (get) Token: 0x06002A16 RID: 10774 RVA: 0x000A81E0 File Offset: 0x000A63E0
// (set) Token: 0x06002A17 RID: 10775 RVA: 0x000A8214 File Offset: 0x000A6414
public unsafe SoundEffect g_SELand
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SELand);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F5A RID: 3930
// (get) Token: 0x06002A18 RID: 10776 RVA: 0x000A823C File Offset: 0x000A643C
// (set) Token: 0x06002A19 RID: 10777 RVA: 0x000A8270 File Offset: 0x000A6470
public unsafe SoundEffect g_SETeleportSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F5B RID: 3931
// (get) Token: 0x06002A1A RID: 10778 RVA: 0x000A8298 File Offset: 0x000A6498
// (set) Token: 0x06002A1B RID: 10779 RVA: 0x000A82CC File Offset: 0x000A64CC
public unsafe SoundEffect g_SEWeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000F5C RID: 3932
// (get) Token: 0x06002A1C RID: 10780 RVA: 0x000A82F4 File Offset: 0x000A64F4
// (set) Token: 0x06002A1D RID: 10781 RVA: 0x000A831C File Offset: 0x000A651C
public unsafe float g_fFootstepVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume)) = value;
}
}
// Token: 0x17000F5D RID: 3933
// (get) Token: 0x06002A1E RID: 10782 RVA: 0x000A8340 File Offset: 0x000A6540
// (set) Token: 0x06002A1F RID: 10783 RVA: 0x000A8374 File Offset: 0x000A6574
public unsafe Transform Pos_SwordEnergy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04001C23 RID: 7203
private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent;
// Token: 0x04001C24 RID: 7204
private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect;
// Token: 0x04001C25 RID: 7205
private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect;
// Token: 0x04001C26 RID: 7206
private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect;
// Token: 0x04001C27 RID: 7207
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLightL;
// Token: 0x04001C28 RID: 7208
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLightR;
// Token: 0x04001C29 RID: 7209
private static readonly IntPtr NativeFieldInfoPtr_attackDodgeFrontPath;
// Token: 0x04001C2A RID: 7210
private static readonly IntPtr NativeFieldInfoPtr_attackDouble01Path;
// Token: 0x04001C2B RID: 7211
private static readonly IntPtr NativeFieldInfoPtr_attackDouble02Path;
// Token: 0x04001C2C RID: 7212
private static readonly IntPtr NativeFieldInfoPtr_attackStronPath;
// Token: 0x04001C2D RID: 7213
private static readonly IntPtr NativeFieldInfoPtr_attackLeftPath;
// Token: 0x04001C2E RID: 7214
private static readonly IntPtr NativeFieldInfoPtr_attackRightPath;
// Token: 0x04001C2F RID: 7215
private static readonly IntPtr NativeFieldInfoPtr_attackBackJumpPath;
// Token: 0x04001C30 RID: 7216
private static readonly IntPtr NativeFieldInfoPtr_effDodgeSmokePath;
// Token: 0x04001C31 RID: 7217
private static readonly IntPtr NativeFieldInfoPtr_effTeleportSmokePath;
// Token: 0x04001C32 RID: 7218
private static readonly IntPtr NativeFieldInfoPtr_effTeleportSmokeFloorPath;
// Token: 0x04001C33 RID: 7219
private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyShotPath;
// Token: 0x04001C34 RID: 7220
private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyPath;
// Token: 0x04001C35 RID: 7221
private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyCollisionPath;
// Token: 0x04001C36 RID: 7222
private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyExplosionPath;
// Token: 0x04001C37 RID: 7223
private static readonly IntPtr NativeFieldInfoPtr_FootL;
// Token: 0x04001C38 RID: 7224
private static readonly IntPtr NativeFieldInfoPtr_FootR;
// Token: 0x04001C39 RID: 7225
private static readonly IntPtr NativeFieldInfoPtr_sESwingPath;
// Token: 0x04001C3A RID: 7226
private static readonly IntPtr NativeFieldInfoPtr_sEDodgePath;
// Token: 0x04001C3B RID: 7227
private static readonly IntPtr NativeFieldInfoPtr_sEDestoryPath;
// Token: 0x04001C3C RID: 7228
private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath;
// Token: 0x04001C3D RID: 7229
private static readonly IntPtr NativeFieldInfoPtr_sELandPath;
// Token: 0x04001C3E RID: 7230
private static readonly IntPtr NativeFieldInfoPtr_sETeleportSmokePath;
// Token: 0x04001C3F RID: 7231
private static readonly IntPtr NativeFieldInfoPtr_sEWeaponLightPath;
// Token: 0x04001C40 RID: 7232
private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;
// Token: 0x04001C41 RID: 7233
private static readonly IntPtr NativeFieldInfoPtr_g_matBody;
// Token: 0x04001C42 RID: 7234
private static readonly IntPtr NativeFieldInfoPtr_g_matFace;
// Token: 0x04001C43 RID: 7235
private static readonly IntPtr NativeFieldInfoPtr_g_matHair;
// Token: 0x04001C44 RID: 7236
private static readonly IntPtr NativeFieldInfoPtr_g_matHandFoot;
// Token: 0x04001C45 RID: 7237
private static readonly IntPtr NativeFieldInfoPtr_g_matWeapon;
// Token: 0x04001C46 RID: 7238
private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;
// Token: 0x04001C47 RID: 7239
private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
// Token: 0x04001C48 RID: 7240
private static readonly IntPtr NativeFieldInfoPtr_g_fDeathShadowPos;
// Token: 0x04001C49 RID: 7241
private static readonly IntPtr NativeFieldInfoPtr_g_AttackDodgeFront;
// Token: 0x04001C4A RID: 7242
private static readonly IntPtr NativeFieldInfoPtr_g_AttackDouble01;
// Token: 0x04001C4B RID: 7243
private static readonly IntPtr NativeFieldInfoPtr_g_AttackDouble02;
// Token: 0x04001C4C RID: 7244
private static readonly IntPtr NativeFieldInfoPtr_g_AttackStron;
// Token: 0x04001C4D RID: 7245
private static readonly IntPtr NativeFieldInfoPtr_g_AttackLeft;
// Token: 0x04001C4E RID: 7246
private static readonly IntPtr NativeFieldInfoPtr_g_AttackRight;
// Token: 0x04001C4F RID: 7247
private static readonly IntPtr NativeFieldInfoPtr_g_AttackBackJump;
// Token: 0x04001C50 RID: 7248
private static readonly IntPtr NativeFieldInfoPtr_g_DodgeSomke;
// Token: 0x04001C51 RID: 7249
private static readonly IntPtr NativeFieldInfoPtr_g_TeleportSmoke;
// Token: 0x04001C52 RID: 7250
private static readonly IntPtr NativeFieldInfoPtr_g_TeleportSmokeFloor;
// Token: 0x04001C53 RID: 7251
private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyShot;
// Token: 0x04001C54 RID: 7252
private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergy;
// Token: 0x04001C55 RID: 7253
private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyCollision;
// Token: 0x04001C56 RID: 7254
private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyExplosion;
// Token: 0x04001C57 RID: 7255
private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;
// Token: 0x04001C58 RID: 7256
private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;
// Token: 0x04001C59 RID: 7257
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;
// Token: 0x04001C5A RID: 7258
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;
// Token: 0x04001C5B RID: 7259
private static readonly IntPtr NativeFieldInfoPtr_g_SELand;
// Token: 0x04001C5C RID: 7260
private static readonly IntPtr NativeFieldInfoPtr_g_SETeleportSmoke;
// Token: 0x04001C5D RID: 7261
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight;
// Token: 0x04001C5E RID: 7262
private static readonly IntPtr NativeFieldInfoPtr_g_fFootstepVolume;
// Token: 0x04001C5F RID: 7263
private static readonly IntPtr NativeFieldInfoPtr_Pos_SwordEnergy;
// Token: 0x04001C60 RID: 7264
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x04001C61 RID: 7265
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x04001C62 RID: 7266
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x04001C63 RID: 7267
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x04001C64 RID: 7268
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;
// Token: 0x04001C65 RID: 7269
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x04001C66 RID: 7270
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
// Token: 0x04001C67 RID: 7271
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0;
// Token: 0x04001C68 RID: 7272
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0;
// Token: 0x04001C69 RID: 7273
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0;
// Token: 0x04001C6A RID: 7274
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackStron_Public_Void_0;
// Token: 0x04001C6B RID: 7275
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0;
// Token: 0x04001C6C RID: 7276
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackRight_Public_Void_0;
// Token: 0x04001C6D RID: 7277
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0;
// Token: 0x04001C6E RID: 7278
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodge_Public_Void_0;
// Token: 0x04001C6F RID: 7279
private static readonly IntPtr NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0;
// Token: 0x04001C70 RID: 7280
private static readonly IntPtr NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0;
// Token: 0x04001C71 RID: 7281
private static readonly IntPtr NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0;
// Token: 0x04001C72 RID: 7282
private static readonly IntPtr NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0;
// Token: 0x04001C73 RID: 7283
private static readonly IntPtr NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0;
// Token: 0x04001C74 RID: 7284
private static readonly IntPtr NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0;
// Token: 0x04001C75 RID: 7285
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;
// Token: 0x04001C76 RID: 7286
private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0;
// Token: 0x04001C77 RID: 7287
private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0;
// Token: 0x04001C78 RID: 7288
private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0;
// Token: 0x04001C79 RID: 7289
private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0;
// Token: 0x04001C7A RID: 7290
private static readonly IntPtr NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0;
// Token: 0x04001C7B RID: 7291
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x04001C7C RID: 7292
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x04001C7D RID: 7293
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0;
// Token: 0x04001C7E RID: 7294
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0;
// Token: 0x04001C7F RID: 7295
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0;
// Token: 0x04001C80 RID: 7296
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0;
// Token: 0x04001C81 RID: 7297
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0;
// Token: 0x04001C82 RID: 7298
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0;
// Token: 0x04001C83 RID: 7299
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0;
}