Files
NobetaSource/Interop/Assembly-CSharp/EffectProvider.cs
2023-09-06 22:09:22 +02:00

151 lines
6.8 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using UnityEngine;
// Token: 0x020000FD RID: 253
public class EffectProvider : Il2CppSystem.Object
{
// Token: 0x06003BCF RID: 15311 RVA: 0x000EBA2C File Offset: 0x000E9C2C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544607, XrefRangeEnd = 544617, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe EffectProvider(GameObject prefab, Transform root)
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr))
{
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(prefab);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(root);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003BD0 RID: 15312 RVA: 0x000EBAA8 File Offset: 0x000E9CA8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544617, XrefRangeEnd = 544629, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe EffectUpdater Get()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr_Get_Public_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new EffectUpdater(intPtr3) : null;
}
// Token: 0x06003BD1 RID: 15313 RVA: 0x000EBB00 File Offset: 0x000E9D00
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544629, XrefRangeEnd = 544635, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Return(EffectUpdater updater)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(updater);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003BD2 RID: 15314 RVA: 0x000EBB5C File Offset: 0x000E9D5C
// Note: this type is marked as 'beforefieldinit'.
static EffectProvider()
{
Il2CppClassPointerStore<EffectProvider>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "EffectProvider");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr);
EffectProvider.NativeFieldInfoPtr_prefab = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "prefab");
EffectProvider.NativeFieldInfoPtr_root = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "root");
EffectProvider.NativeFieldInfoPtr_effectPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "effectPool");
EffectProvider.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100666911);
EffectProvider.NativeMethodInfoPtr_Get_Public_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100666912);
EffectProvider.NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100666913);
}
// Token: 0x06003BD3 RID: 15315 RVA: 0x0000A74C File Offset: 0x0000894C
public EffectProvider(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700164C RID: 5708
// (get) Token: 0x06003BD4 RID: 15316 RVA: 0x000EBC04 File Offset: 0x000E9E04
// (set) Token: 0x06003BD5 RID: 15317 RVA: 0x000EBC38 File Offset: 0x000E9E38
public unsafe GameObject prefab
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_prefab);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_prefab), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700164D RID: 5709
// (get) Token: 0x06003BD6 RID: 15318 RVA: 0x000EBC60 File Offset: 0x000E9E60
// (set) Token: 0x06003BD7 RID: 15319 RVA: 0x000EBC94 File Offset: 0x000E9E94
public unsafe Transform root
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_root);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_root), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700164E RID: 5710
// (get) Token: 0x06003BD8 RID: 15320 RVA: 0x000EBCBC File Offset: 0x000E9EBC
// (set) Token: 0x06003BD9 RID: 15321 RVA: 0x000EBCF0 File Offset: 0x000E9EF0
public unsafe Queue<EffectUpdater> effectPool
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_effectPool);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Queue<EffectUpdater>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_effectPool), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x040026F0 RID: 9968
private static readonly IntPtr NativeFieldInfoPtr_prefab;
// Token: 0x040026F1 RID: 9969
private static readonly IntPtr NativeFieldInfoPtr_root;
// Token: 0x040026F2 RID: 9970
private static readonly IntPtr NativeFieldInfoPtr_effectPool;
// Token: 0x040026F3 RID: 9971
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0;
// Token: 0x040026F4 RID: 9972
private static readonly IntPtr NativeMethodInfoPtr_Get_Public_EffectUpdater_0;
// Token: 0x040026F5 RID: 9973
private static readonly IntPtr NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0;
}