151 lines
6.8 KiB
C#
151 lines
6.8 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppSystem;
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using Il2CppSystem.Collections.Generic;
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using UnityEngine;
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// Token: 0x020000FD RID: 253
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public class EffectProvider : Il2CppSystem.Object
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{
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// Token: 0x06003BCF RID: 15311 RVA: 0x000EBA2C File Offset: 0x000E9C2C
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544607, XrefRangeEnd = 544617, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe EffectProvider(GameObject prefab, Transform root)
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr))
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{
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(prefab);
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(root);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003BD0 RID: 15312 RVA: 0x000EBAA8 File Offset: 0x000E9CA8
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544617, XrefRangeEnd = 544629, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe EffectUpdater Get()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr_Get_Public_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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IntPtr intPtr3 = intPtr;
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return (intPtr3 != 0) ? new EffectUpdater(intPtr3) : null;
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}
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// Token: 0x06003BD1 RID: 15313 RVA: 0x000EBB00 File Offset: 0x000E9D00
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544629, XrefRangeEnd = 544635, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Return(EffectUpdater updater)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(updater);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06003BD2 RID: 15314 RVA: 0x000EBB5C File Offset: 0x000E9D5C
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// Note: this type is marked as 'beforefieldinit'.
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static EffectProvider()
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{
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Il2CppClassPointerStore<EffectProvider>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "EffectProvider");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr);
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EffectProvider.NativeFieldInfoPtr_prefab = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "prefab");
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EffectProvider.NativeFieldInfoPtr_root = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "root");
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EffectProvider.NativeFieldInfoPtr_effectPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "effectPool");
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EffectProvider.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100666911);
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EffectProvider.NativeMethodInfoPtr_Get_Public_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100666912);
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EffectProvider.NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100666913);
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}
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// Token: 0x06003BD3 RID: 15315 RVA: 0x0000A74C File Offset: 0x0000894C
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public EffectProvider(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x1700164C RID: 5708
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// (get) Token: 0x06003BD4 RID: 15316 RVA: 0x000EBC04 File Offset: 0x000E9E04
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// (set) Token: 0x06003BD5 RID: 15317 RVA: 0x000EBC38 File Offset: 0x000E9E38
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public unsafe GameObject prefab
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_prefab);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_prefab), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x1700164D RID: 5709
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// (get) Token: 0x06003BD6 RID: 15318 RVA: 0x000EBC60 File Offset: 0x000E9E60
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// (set) Token: 0x06003BD7 RID: 15319 RVA: 0x000EBC94 File Offset: 0x000E9E94
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public unsafe Transform root
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_root);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Transform(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_root), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x1700164E RID: 5710
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// (get) Token: 0x06003BD8 RID: 15320 RVA: 0x000EBCBC File Offset: 0x000E9EBC
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// (set) Token: 0x06003BD9 RID: 15321 RVA: 0x000EBCF0 File Offset: 0x000E9EF0
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public unsafe Queue<EffectUpdater> effectPool
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_effectPool);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Queue<EffectUpdater>(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_effectPool), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x040026F0 RID: 9968
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private static readonly IntPtr NativeFieldInfoPtr_prefab;
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// Token: 0x040026F1 RID: 9969
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private static readonly IntPtr NativeFieldInfoPtr_root;
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// Token: 0x040026F2 RID: 9970
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private static readonly IntPtr NativeFieldInfoPtr_effectPool;
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// Token: 0x040026F3 RID: 9971
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0;
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// Token: 0x040026F4 RID: 9972
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private static readonly IntPtr NativeMethodInfoPtr_Get_Public_EffectUpdater_0;
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// Token: 0x040026F5 RID: 9973
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private static readonly IntPtr NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0;
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}
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